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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
*******************************************************************************
*
* Copyright (C) 2000-2015, International Business Machines
* Corporation and others. All Rights Reserved.
*
*******************************************************************************
*
* File reslist.h
*
* Modification History:
*
* Date Name Description
* 02/21/00 weiv Creation.
*******************************************************************************
*/
#ifndef RESLIST_H
#define RESLIST_H
#define KEY_SPACE_SIZE 65536
#define RESLIST_MAX_INT_VECTOR 2048
#include <functional>
#include "unicode/utypes.h"
#include "unicode/unistr.h"
#include "unicode/ures.h"
#include "unicode/ustring.h"
#include "cmemory.h"
#include "cstring.h"
#include "uhash.h"
#include "unewdata.h"
#include "uresdata.h"
#include "ustr.h"
U_CDECL_BEGIN
class PathFilter;
class PseudoListResource;
class ResKeyPath;
struct ResFile {
ResFile()
: fBytes(NULL), fIndexes(NULL),
fKeys(NULL), fKeysLength(0), fKeysCount(0),
fStrings(NULL), fStringIndexLimit(0),
fChecksum(0) {}
~ResFile() { close(); }
void close();
uint8_t *fBytes;
const int32_t *fIndexes;
const char *fKeys;
int32_t fKeysLength;
int32_t fKeysCount;
PseudoListResource *fStrings;
int32_t fStringIndexLimit;
int32_t fChecksum;
};
struct SResource;
typedef struct KeyMapEntry {
int32_t oldpos, newpos;
} KeyMapEntry;
/* Resource bundle root table */
struct SRBRoot {
SRBRoot(const UString *comment, UBool isPoolBundle, UErrorCode &errorCode);
~SRBRoot();
void write(const char *outputDir, const char *outputPkg,
char *writtenFilename, int writtenFilenameLen, UErrorCode &errorCode);
void setLocale(UChar *locale, UErrorCode &errorCode);
int32_t addTag(const char *tag, UErrorCode &errorCode);
const char *getKeyString(int32_t key) const;
const char *getKeyBytes(int32_t *pLength) const;
int32_t addKeyBytes(const char *keyBytes, int32_t length, UErrorCode &errorCode);
void compactKeys(UErrorCode &errorCode);
int32_t makeRes16(uint32_t resWord) const;
int32_t mapKey(int32_t oldpos) const;
private:
void compactStringsV2(UHashtable *stringSet, UErrorCode &errorCode);
public:
// TODO: private
SResource *fRoot; // Normally a TableResource.
char *fLocale;
int32_t fIndexLength;
int32_t fMaxTableLength;
UBool fNoFallback; /* see URES_ATT_NO_FALLBACK */
int8_t fStringsForm; /* default STRINGS_UTF16_V1 */
UBool fIsPoolBundle;
char *fKeys;
KeyMapEntry *fKeyMap;
int32_t fKeysBottom, fKeysTop;
int32_t fKeysCapacity;
int32_t fKeysCount;
int32_t fLocalKeyLimit; /* key offset < limit fits into URES_TABLE */
icu::UnicodeString f16BitUnits;
int32_t f16BitStringsLength;
const ResFile *fUsePoolBundle;
int32_t fPoolStringIndexLimit;
int32_t fPoolStringIndex16Limit;
int32_t fLocalStringIndexLimit;
SRBRoot *fWritePoolBundle;
};
/* write a java resource file */
// TODO: C++ify
void bundle_write_java(struct SRBRoot *bundle, const char *outputDir, const char* outputEnc, char *writtenFilename,
int writtenFilenameLen, const char* packageName, const char* bundleName, UErrorCode *status);
/* write a xml resource file */
// TODO: C++ify
void bundle_write_xml(struct SRBRoot *bundle, const char *outputDir,const char* outputEnc, const char* rbname,
char *writtenFilename, int writtenFilenameLen, const char* language, const char* package, UErrorCode *status);
/* Various resource types */
/*
* Return a unique pointer to a dummy object,
* for use in non-error cases when no resource is to be added to the bundle.
* (NULL is used in error cases.)
*/
struct SResource* res_none(void);
class ArrayResource;
class TableResource;
class IntVectorResource;
TableResource *table_open(struct SRBRoot *bundle, const char *tag, const struct UString* comment, UErrorCode *status);
ArrayResource *array_open(struct SRBRoot *bundle, const char *tag, const struct UString* comment, UErrorCode *status);
struct SResource *string_open(struct SRBRoot *bundle, const char *tag, const UChar *value, int32_t len, const struct UString* comment, UErrorCode *status);
struct SResource *alias_open(struct SRBRoot *bundle, const char *tag, UChar *value, int32_t len, const struct UString* comment, UErrorCode *status);
IntVectorResource *intvector_open(struct SRBRoot *bundle, const char *tag, const struct UString* comment, UErrorCode *status);
struct SResource *int_open(struct SRBRoot *bundle, const char *tag, int32_t value, const struct UString* comment, UErrorCode *status);
struct SResource *bin_open(struct SRBRoot *bundle, const char *tag, uint32_t length, uint8_t *data, const char* fileName, const struct UString* comment, UErrorCode *status);
/* Resource place holder */
struct SResource {
SResource();
SResource(SRBRoot *bundle, const char *tag, int8_t type, const UString* comment,
UErrorCode &errorCode);
virtual ~SResource();
UBool isTable() const { return fType == URES_TABLE; }
UBool isString() const { return fType == URES_STRING; }
const char *getKeyString(const SRBRoot *bundle) const;
/**
* Preflights strings.
* Finds duplicates and counts the total number of string code units
* so that they can be written first to the 16-bit array,
* for minimal string and container storage.
*
* We walk the final parse tree, rather than collecting this information while building it,
* so that we need not deal with changes to the parse tree (especially removing resources).
*/
void preflightStrings(SRBRoot *bundle, UHashtable *stringSet, UErrorCode &errorCode);
virtual void handlePreflightStrings(SRBRoot *bundle, UHashtable *stringSet, UErrorCode &errorCode);
/**
* Writes resource values into f16BitUnits
* and determines the resource item word, if possible.
*/
void write16(SRBRoot *bundle);
virtual void handleWrite16(SRBRoot *bundle);
/**
* Calculates ("preflights") and advances the *byteOffset
* by the size of the resource's data in the binary file and
* determines the resource item word.
*
* Most handlePreWrite() functions may add any number of bytes, but preWrite()
* will always pad it to a multiple of 4.
* The resource item type may be a related subtype of the fType.
*
* The preWrite() and write() functions start and end at the same
* byteOffset values.
* Prewriting allows bundle.write() to determine the root resource item word,
* before actually writing the bundle contents to the file,
* which is necessary because the root item is stored at the beginning.
*/
void preWrite(uint32_t *byteOffset);
virtual void handlePreWrite(uint32_t *byteOffset);
/**
* Writes the resource's data to mem and updates the byteOffset
* in parallel.
*/
void write(UNewDataMemory *mem, uint32_t *byteOffset);
virtual void handleWrite(UNewDataMemory *mem, uint32_t *byteOffset);
/**
* Applies the given filter with the given base path to this resource.
* Removes child resources rejected by the filter recursively.
*
* @param bundle Needed in order to access the key for this and child resources.
*/
virtual void applyFilter(const PathFilter& filter, ResKeyPath& path, const SRBRoot* bundle);
/**
* Calls the given function for every key ID present in this tree.
*/
virtual void collectKeys(std::function<void(int32_t)> collector) const;
int8_t fType; /* nominal type: fRes (when != 0xffffffff) may use subtype */
UBool fWritten; /* res_write() can exit early */
uint32_t fRes; /* resource item word; RES_BOGUS=0xffffffff if not known yet */
int32_t fRes16; /* Res16 version of fRes for Table, Table16, Array16; -1 if it does not fit. */
int32_t fKey; /* Index into bundle->fKeys; -1 if no key. */
int32_t fKey16; /* Key16 version of fKey for Table & Table16; -1 if no key or it does not fit. */
int line; /* used internally to report duplicate keys in tables */
SResource *fNext; /* This is for internal chaining while building */
struct UString fComment;
};
class ContainerResource : public SResource {
public:
ContainerResource(SRBRoot *bundle, const char *tag, int8_t type,
const UString* comment, UErrorCode &errorCode)
: SResource(bundle, tag, type, comment, errorCode),
fCount(0), fFirst(NULL) {}
virtual ~ContainerResource();
void handlePreflightStrings(SRBRoot *bundle, UHashtable *stringSet, UErrorCode &errorCode) override;
void collectKeys(std::function<void(int32_t)> collector) const override;
protected:
void writeAllRes16(SRBRoot *bundle);
void preWriteAllRes(uint32_t *byteOffset);
void writeAllRes(UNewDataMemory *mem, uint32_t *byteOffset);
void writeAllRes32(UNewDataMemory *mem, uint32_t *byteOffset);
public:
// TODO: private with getter?
uint32_t fCount;
SResource *fFirst;
};
class TableResource : public ContainerResource {
public:
TableResource(SRBRoot *bundle, const char *tag,
const UString* comment, UErrorCode &errorCode)
: ContainerResource(bundle, tag, URES_TABLE, comment, errorCode),
fTableType(URES_TABLE), fRoot(bundle) {}
virtual ~TableResource();
void add(SResource *res, int linenumber, UErrorCode &errorCode);
void handleWrite16(SRBRoot *bundle) override;
void handlePreWrite(uint32_t *byteOffset) override;
void handleWrite(UNewDataMemory *mem, uint32_t *byteOffset) override;
void applyFilter(const PathFilter& filter, ResKeyPath& path, const SRBRoot* bundle) override;
int8_t fTableType; // determined by table_write16() for table_preWrite() & table_write()
SRBRoot *fRoot;
};
class ArrayResource : public ContainerResource {
public:
ArrayResource(SRBRoot *bundle, const char *tag,
const UString* comment, UErrorCode &errorCode)
: ContainerResource(bundle, tag, URES_ARRAY, comment, errorCode),
fLast(NULL) {}
virtual ~ArrayResource();
void add(SResource *res);
virtual void handleWrite16(SRBRoot *bundle);
virtual void handlePreWrite(uint32_t *byteOffset);
virtual void handleWrite(UNewDataMemory *mem, uint32_t *byteOffset);
SResource *fLast;
};
/**
* List of resources for a pool bundle.
* Writes an empty table resource, rather than a container structure.
*/
class PseudoListResource : public ContainerResource {
public:
PseudoListResource(SRBRoot *bundle, UErrorCode &errorCode)
: ContainerResource(bundle, NULL, URES_TABLE, NULL, errorCode) {}
virtual ~PseudoListResource();
void add(SResource *res);
virtual void handleWrite16(SRBRoot *bundle);
};
class StringBaseResource : public SResource {
public:
StringBaseResource(SRBRoot *bundle, const char *tag, int8_t type,
const UChar *value, int32_t len,
const UString* comment, UErrorCode &errorCode);
StringBaseResource(SRBRoot *bundle, int8_t type,
const icu::UnicodeString &value, UErrorCode &errorCode);
StringBaseResource(int8_t type, const UChar *value, int32_t len, UErrorCode &errorCode);
virtual ~StringBaseResource();
const UChar *getBuffer() const { return icu::toUCharPtr(fString.getBuffer()); }
int32_t length() const { return fString.length(); }
virtual void handlePreWrite(uint32_t *byteOffset);
virtual void handleWrite(UNewDataMemory *mem, uint32_t *byteOffset);
// TODO: private with getter?
icu::UnicodeString fString;
};
class StringResource : public StringBaseResource {
public:
StringResource(SRBRoot *bundle, const char *tag, const UChar *value, int32_t len,
const UString* comment, UErrorCode &errorCode)
: StringBaseResource(bundle, tag, URES_STRING, value, len, comment, errorCode),
fSame(NULL), fSuffixOffset(0),
fNumCopies(0), fNumUnitsSaved(0), fNumCharsForLength(0) {}
StringResource(SRBRoot *bundle, const icu::UnicodeString &value, UErrorCode &errorCode)
: StringBaseResource(bundle, URES_STRING, value, errorCode),
fSame(NULL), fSuffixOffset(0),
fNumCopies(0), fNumUnitsSaved(0), fNumCharsForLength(0) {}
StringResource(int32_t poolStringIndex, int8_t numCharsForLength,
const UChar *value, int32_t length,
UErrorCode &errorCode)
: StringBaseResource(URES_STRING, value, length, errorCode),
fSame(NULL), fSuffixOffset(0),
fNumCopies(0), fNumUnitsSaved(0), fNumCharsForLength(numCharsForLength) {
// v3 pool string encoded as string-v2 with low offset
fRes = URES_MAKE_RESOURCE(URES_STRING_V2, poolStringIndex);
fWritten = TRUE;
}
virtual ~StringResource();
int32_t get16BitStringsLength() const {
return fNumCharsForLength + length() + 1; // +1 for the NUL
}
virtual void handlePreflightStrings(SRBRoot *bundle, UHashtable *stringSet, UErrorCode &errorCode);
virtual void handleWrite16(SRBRoot *bundle);
void writeUTF16v2(int32_t base, icu::UnicodeString &dest);
StringResource *fSame; // used for duplicates
int32_t fSuffixOffset; // this string is a suffix of fSame at this offset
int32_t fNumCopies; // number of equal strings represented by one stringSet element
int32_t fNumUnitsSaved; // from not writing duplicates and suffixes
int8_t fNumCharsForLength;
};
class AliasResource : public StringBaseResource {
public:
AliasResource(SRBRoot *bundle, const char *tag, const UChar *value, int32_t len,
const UString* comment, UErrorCode &errorCode)
: StringBaseResource(bundle, tag, URES_ALIAS, value, len, comment, errorCode) {}
virtual ~AliasResource();
};
class IntResource : public SResource {
public:
IntResource(SRBRoot *bundle, const char *tag, int32_t value,
const UString* comment, UErrorCode &errorCode);
virtual ~IntResource();
// TODO: private with getter?
int32_t fValue;
};
class IntVectorResource : public SResource {
public:
IntVectorResource(SRBRoot *bundle, const char *tag,
const UString* comment, UErrorCode &errorCode);
virtual ~IntVectorResource();
void add(int32_t value, UErrorCode &errorCode);
virtual void handlePreWrite(uint32_t *byteOffset);
virtual void handleWrite(UNewDataMemory *mem, uint32_t *byteOffset);
// TODO: UVector32
uint32_t fCount;
uint32_t *fArray;
};
class BinaryResource : public SResource {
public:
BinaryResource(SRBRoot *bundle, const char *tag,
uint32_t length, uint8_t *data, const char* fileName,
const UString* comment, UErrorCode &errorCode);
virtual ~BinaryResource();
virtual void handlePreWrite(uint32_t *byteOffset);
virtual void handleWrite(UNewDataMemory *mem, uint32_t *byteOffset);
// TODO: CharString?
uint32_t fLength;
uint8_t *fData;
// TODO: CharString
char* fFileName; // file name for binary or import binary tags if any
};
// TODO: use LocalPointer or delete
void res_close(struct SResource *res);
void setIncludeCopyright(UBool val);
UBool getIncludeCopyright(void);
void setFormatVersion(int32_t formatVersion);
int32_t getFormatVersion();
void setUsePoolBundle(UBool use);
/* in wrtxml.cpp */
uint32_t computeCRC(const char *ptr, uint32_t len, uint32_t lastcrc);
U_CDECL_END
#endif /* #ifndef RESLIST_H */