blob: 477e8555433b0ad081921cd36289fb6a7b90f9c7 [file] [log] [blame]
/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */
/*
* Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT, IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/**
* \file indirect_init.c
* Initialize indirect rendering dispatch table.
*
* \author Kevin E. Martin <kevin@precisioninsight.com>
* \author Brian Paul <brian@precisioninsight.com>
* \author Ian Romanick <idr@us.ibm.com>
*/
#include "indirect_init.h"
#include "indirect.h"
#include "glapi.h"
#include <assert.h>
/**
* No-op function used to initialize functions that have no GLX protocol
* support.
*/
static int NoOp(void)
{
return 0;
}
/**
* Create and initialize a new GL dispatch table. The table is initialized
* with GLX indirect rendering protocol functions.
*/
struct _glapi_table * __glXNewIndirectAPI( void )
{
_glapi_proc *table;
unsigned entries;
unsigned i;
int o;
entries = _glapi_get_dispatch_table_size();
table = (_glapi_proc *) Xmalloc(entries * sizeof(_glapi_proc));
/* first, set all entries to point to no-op functions */
for (i = 0; i < entries; i++) {
table[i] = (_glapi_proc) NoOp;
}
/* now, initialize the entries we understand */
/* 1.0 */
table[213] = (_glapi_proc) __indirect_glAccum;
table[240] = (_glapi_proc) __indirect_glAlphaFunc;
table[7] = (_glapi_proc) __indirect_glBegin;
table[8] = (_glapi_proc) __indirect_glBitmap;
table[241] = (_glapi_proc) __indirect_glBlendFunc;
table[2] = (_glapi_proc) __indirect_glCallList;
table[3] = (_glapi_proc) __indirect_glCallLists;
table[203] = (_glapi_proc) __indirect_glClear;
table[204] = (_glapi_proc) __indirect_glClearAccum;
table[206] = (_glapi_proc) __indirect_glClearColor;
table[208] = (_glapi_proc) __indirect_glClearDepth;
table[205] = (_glapi_proc) __indirect_glClearIndex;
table[207] = (_glapi_proc) __indirect_glClearStencil;
table[150] = (_glapi_proc) __indirect_glClipPlane;
table[9] = (_glapi_proc) __indirect_glColor3b;
table[10] = (_glapi_proc) __indirect_glColor3bv;
table[11] = (_glapi_proc) __indirect_glColor3d;
table[12] = (_glapi_proc) __indirect_glColor3dv;
table[13] = (_glapi_proc) __indirect_glColor3f;
table[14] = (_glapi_proc) __indirect_glColor3fv;
table[15] = (_glapi_proc) __indirect_glColor3i;
table[16] = (_glapi_proc) __indirect_glColor3iv;
table[17] = (_glapi_proc) __indirect_glColor3s;
table[18] = (_glapi_proc) __indirect_glColor3sv;
table[19] = (_glapi_proc) __indirect_glColor3ub;
table[20] = (_glapi_proc) __indirect_glColor3ubv;
table[21] = (_glapi_proc) __indirect_glColor3ui;
table[22] = (_glapi_proc) __indirect_glColor3uiv;
table[23] = (_glapi_proc) __indirect_glColor3us;
table[24] = (_glapi_proc) __indirect_glColor3usv;
table[25] = (_glapi_proc) __indirect_glColor4b;
table[26] = (_glapi_proc) __indirect_glColor4bv;
table[27] = (_glapi_proc) __indirect_glColor4d;
table[28] = (_glapi_proc) __indirect_glColor4dv;
table[29] = (_glapi_proc) __indirect_glColor4f;
table[30] = (_glapi_proc) __indirect_glColor4fv;
table[31] = (_glapi_proc) __indirect_glColor4i;
table[32] = (_glapi_proc) __indirect_glColor4iv;
table[33] = (_glapi_proc) __indirect_glColor4s;
table[34] = (_glapi_proc) __indirect_glColor4sv;
table[35] = (_glapi_proc) __indirect_glColor4ub;
table[36] = (_glapi_proc) __indirect_glColor4ubv;
table[37] = (_glapi_proc) __indirect_glColor4ui;
table[38] = (_glapi_proc) __indirect_glColor4uiv;
table[39] = (_glapi_proc) __indirect_glColor4us;
table[40] = (_glapi_proc) __indirect_glColor4usv;
table[210] = (_glapi_proc) __indirect_glColorMask;
table[151] = (_glapi_proc) __indirect_glColorMaterial;
table[255] = (_glapi_proc) __indirect_glCopyPixels;
table[152] = (_glapi_proc) __indirect_glCullFace;
table[4] = (_glapi_proc) __indirect_glDeleteLists;
table[245] = (_glapi_proc) __indirect_glDepthFunc;
table[211] = (_glapi_proc) __indirect_glDepthMask;
table[288] = (_glapi_proc) __indirect_glDepthRange;
table[214] = (_glapi_proc) __indirect_glDisable;
table[202] = (_glapi_proc) __indirect_glDrawBuffer;
table[257] = (_glapi_proc) __indirect_glDrawPixels;
table[41] = (_glapi_proc) __indirect_glEdgeFlag;
table[42] = (_glapi_proc) __indirect_glEdgeFlagv;
table[215] = (_glapi_proc) __indirect_glEnable;
table[43] = (_glapi_proc) __indirect_glEnd;
table[1] = (_glapi_proc) __indirect_glEndList;
table[228] = (_glapi_proc) __indirect_glEvalCoord1d;
table[229] = (_glapi_proc) __indirect_glEvalCoord1dv;
table[230] = (_glapi_proc) __indirect_glEvalCoord1f;
table[231] = (_glapi_proc) __indirect_glEvalCoord1fv;
table[232] = (_glapi_proc) __indirect_glEvalCoord2d;
table[233] = (_glapi_proc) __indirect_glEvalCoord2dv;
table[234] = (_glapi_proc) __indirect_glEvalCoord2f;
table[235] = (_glapi_proc) __indirect_glEvalCoord2fv;
table[236] = (_glapi_proc) __indirect_glEvalMesh1;
table[238] = (_glapi_proc) __indirect_glEvalMesh2;
table[237] = (_glapi_proc) __indirect_glEvalPoint1;
table[239] = (_glapi_proc) __indirect_glEvalPoint2;
table[194] = (_glapi_proc) __indirect_glFeedbackBuffer;
table[216] = (_glapi_proc) __indirect_glFinish;
table[217] = (_glapi_proc) __indirect_glFlush;
table[153] = (_glapi_proc) __indirect_glFogf;
table[154] = (_glapi_proc) __indirect_glFogfv;
table[155] = (_glapi_proc) __indirect_glFogi;
table[156] = (_glapi_proc) __indirect_glFogiv;
table[157] = (_glapi_proc) __indirect_glFrontFace;
table[289] = (_glapi_proc) __indirect_glFrustum;
table[5] = (_glapi_proc) __indirect_glGenLists;
table[258] = (_glapi_proc) __indirect_glGetBooleanv;
table[259] = (_glapi_proc) __indirect_glGetClipPlane;
table[260] = (_glapi_proc) __indirect_glGetDoublev;
table[261] = (_glapi_proc) __indirect_glGetError;
table[262] = (_glapi_proc) __indirect_glGetFloatv;
table[263] = (_glapi_proc) __indirect_glGetIntegerv;
table[264] = (_glapi_proc) __indirect_glGetLightfv;
table[265] = (_glapi_proc) __indirect_glGetLightiv;
table[266] = (_glapi_proc) __indirect_glGetMapdv;
table[267] = (_glapi_proc) __indirect_glGetMapfv;
table[268] = (_glapi_proc) __indirect_glGetMapiv;
table[269] = (_glapi_proc) __indirect_glGetMaterialfv;
table[270] = (_glapi_proc) __indirect_glGetMaterialiv;
table[271] = (_glapi_proc) __indirect_glGetPixelMapfv;
table[272] = (_glapi_proc) __indirect_glGetPixelMapuiv;
table[273] = (_glapi_proc) __indirect_glGetPixelMapusv;
table[274] = (_glapi_proc) __indirect_glGetPolygonStipple;
table[275] = (_glapi_proc) __indirect_glGetString;
table[276] = (_glapi_proc) __indirect_glGetTexEnvfv;
table[277] = (_glapi_proc) __indirect_glGetTexEnviv;
table[278] = (_glapi_proc) __indirect_glGetTexGendv;
table[279] = (_glapi_proc) __indirect_glGetTexGenfv;
table[280] = (_glapi_proc) __indirect_glGetTexGeniv;
table[281] = (_glapi_proc) __indirect_glGetTexImage;
table[284] = (_glapi_proc) __indirect_glGetTexLevelParameterfv;
table[285] = (_glapi_proc) __indirect_glGetTexLevelParameteriv;
table[282] = (_glapi_proc) __indirect_glGetTexParameterfv;
table[283] = (_glapi_proc) __indirect_glGetTexParameteriv;
table[158] = (_glapi_proc) __indirect_glHint;
table[212] = (_glapi_proc) __indirect_glIndexMask;
table[44] = (_glapi_proc) __indirect_glIndexd;
table[45] = (_glapi_proc) __indirect_glIndexdv;
table[46] = (_glapi_proc) __indirect_glIndexf;
table[47] = (_glapi_proc) __indirect_glIndexfv;
table[48] = (_glapi_proc) __indirect_glIndexi;
table[49] = (_glapi_proc) __indirect_glIndexiv;
table[50] = (_glapi_proc) __indirect_glIndexs;
table[51] = (_glapi_proc) __indirect_glIndexsv;
table[197] = (_glapi_proc) __indirect_glInitNames;
table[286] = (_glapi_proc) __indirect_glIsEnabled;
table[287] = (_glapi_proc) __indirect_glIsList;
table[163] = (_glapi_proc) __indirect_glLightModelf;
table[164] = (_glapi_proc) __indirect_glLightModelfv;
table[165] = (_glapi_proc) __indirect_glLightModeli;
table[166] = (_glapi_proc) __indirect_glLightModeliv;
table[159] = (_glapi_proc) __indirect_glLightf;
table[160] = (_glapi_proc) __indirect_glLightfv;
table[161] = (_glapi_proc) __indirect_glLighti;
table[162] = (_glapi_proc) __indirect_glLightiv;
table[167] = (_glapi_proc) __indirect_glLineStipple;
table[168] = (_glapi_proc) __indirect_glLineWidth;
table[6] = (_glapi_proc) __indirect_glListBase;
table[290] = (_glapi_proc) __indirect_glLoadIdentity;
table[292] = (_glapi_proc) __indirect_glLoadMatrixd;
table[291] = (_glapi_proc) __indirect_glLoadMatrixf;
table[198] = (_glapi_proc) __indirect_glLoadName;
table[242] = (_glapi_proc) __indirect_glLogicOp;
table[220] = (_glapi_proc) __indirect_glMap1d;
table[221] = (_glapi_proc) __indirect_glMap1f;
table[222] = (_glapi_proc) __indirect_glMap2d;
table[223] = (_glapi_proc) __indirect_glMap2f;
table[224] = (_glapi_proc) __indirect_glMapGrid1d;
table[225] = (_glapi_proc) __indirect_glMapGrid1f;
table[226] = (_glapi_proc) __indirect_glMapGrid2d;
table[227] = (_glapi_proc) __indirect_glMapGrid2f;
table[169] = (_glapi_proc) __indirect_glMaterialf;
table[170] = (_glapi_proc) __indirect_glMaterialfv;
table[171] = (_glapi_proc) __indirect_glMateriali;
table[172] = (_glapi_proc) __indirect_glMaterialiv;
table[293] = (_glapi_proc) __indirect_glMatrixMode;
table[295] = (_glapi_proc) __indirect_glMultMatrixd;
table[294] = (_glapi_proc) __indirect_glMultMatrixf;
table[0] = (_glapi_proc) __indirect_glNewList;
table[52] = (_glapi_proc) __indirect_glNormal3b;
table[53] = (_glapi_proc) __indirect_glNormal3bv;
table[54] = (_glapi_proc) __indirect_glNormal3d;
table[55] = (_glapi_proc) __indirect_glNormal3dv;
table[56] = (_glapi_proc) __indirect_glNormal3f;
table[57] = (_glapi_proc) __indirect_glNormal3fv;
table[58] = (_glapi_proc) __indirect_glNormal3i;
table[59] = (_glapi_proc) __indirect_glNormal3iv;
table[60] = (_glapi_proc) __indirect_glNormal3s;
table[61] = (_glapi_proc) __indirect_glNormal3sv;
table[296] = (_glapi_proc) __indirect_glOrtho;
table[199] = (_glapi_proc) __indirect_glPassThrough;
table[251] = (_glapi_proc) __indirect_glPixelMapfv;
table[252] = (_glapi_proc) __indirect_glPixelMapuiv;
table[253] = (_glapi_proc) __indirect_glPixelMapusv;
table[249] = (_glapi_proc) __indirect_glPixelStoref;
table[250] = (_glapi_proc) __indirect_glPixelStorei;
table[247] = (_glapi_proc) __indirect_glPixelTransferf;
table[248] = (_glapi_proc) __indirect_glPixelTransferi;
table[246] = (_glapi_proc) __indirect_glPixelZoom;
table[173] = (_glapi_proc) __indirect_glPointSize;
table[174] = (_glapi_proc) __indirect_glPolygonMode;
table[175] = (_glapi_proc) __indirect_glPolygonStipple;
table[218] = (_glapi_proc) __indirect_glPopAttrib;
table[297] = (_glapi_proc) __indirect_glPopMatrix;
table[200] = (_glapi_proc) __indirect_glPopName;
table[219] = (_glapi_proc) __indirect_glPushAttrib;
table[298] = (_glapi_proc) __indirect_glPushMatrix;
table[201] = (_glapi_proc) __indirect_glPushName;
table[62] = (_glapi_proc) __indirect_glRasterPos2d;
table[63] = (_glapi_proc) __indirect_glRasterPos2dv;
table[64] = (_glapi_proc) __indirect_glRasterPos2f;
table[65] = (_glapi_proc) __indirect_glRasterPos2fv;
table[66] = (_glapi_proc) __indirect_glRasterPos2i;
table[67] = (_glapi_proc) __indirect_glRasterPos2iv;
table[68] = (_glapi_proc) __indirect_glRasterPos2s;
table[69] = (_glapi_proc) __indirect_glRasterPos2sv;
table[70] = (_glapi_proc) __indirect_glRasterPos3d;
table[71] = (_glapi_proc) __indirect_glRasterPos3dv;
table[72] = (_glapi_proc) __indirect_glRasterPos3f;
table[73] = (_glapi_proc) __indirect_glRasterPos3fv;
table[74] = (_glapi_proc) __indirect_glRasterPos3i;
table[75] = (_glapi_proc) __indirect_glRasterPos3iv;
table[76] = (_glapi_proc) __indirect_glRasterPos3s;
table[77] = (_glapi_proc) __indirect_glRasterPos3sv;
table[78] = (_glapi_proc) __indirect_glRasterPos4d;
table[79] = (_glapi_proc) __indirect_glRasterPos4dv;
table[80] = (_glapi_proc) __indirect_glRasterPos4f;
table[81] = (_glapi_proc) __indirect_glRasterPos4fv;
table[82] = (_glapi_proc) __indirect_glRasterPos4i;
table[83] = (_glapi_proc) __indirect_glRasterPos4iv;
table[84] = (_glapi_proc) __indirect_glRasterPos4s;
table[85] = (_glapi_proc) __indirect_glRasterPos4sv;
table[254] = (_glapi_proc) __indirect_glReadBuffer;
table[256] = (_glapi_proc) __indirect_glReadPixels;
table[86] = (_glapi_proc) __indirect_glRectd;
table[87] = (_glapi_proc) __indirect_glRectdv;
table[88] = (_glapi_proc) __indirect_glRectf;
table[89] = (_glapi_proc) __indirect_glRectfv;
table[90] = (_glapi_proc) __indirect_glRecti;
table[91] = (_glapi_proc) __indirect_glRectiv;
table[92] = (_glapi_proc) __indirect_glRects;
table[93] = (_glapi_proc) __indirect_glRectsv;
table[196] = (_glapi_proc) __indirect_glRenderMode;
table[299] = (_glapi_proc) __indirect_glRotated;
table[300] = (_glapi_proc) __indirect_glRotatef;
table[301] = (_glapi_proc) __indirect_glScaled;
table[302] = (_glapi_proc) __indirect_glScalef;
table[176] = (_glapi_proc) __indirect_glScissor;
table[195] = (_glapi_proc) __indirect_glSelectBuffer;
table[177] = (_glapi_proc) __indirect_glShadeModel;
table[243] = (_glapi_proc) __indirect_glStencilFunc;
table[209] = (_glapi_proc) __indirect_glStencilMask;
table[244] = (_glapi_proc) __indirect_glStencilOp;
table[94] = (_glapi_proc) __indirect_glTexCoord1d;
table[95] = (_glapi_proc) __indirect_glTexCoord1dv;
table[96] = (_glapi_proc) __indirect_glTexCoord1f;
table[97] = (_glapi_proc) __indirect_glTexCoord1fv;
table[98] = (_glapi_proc) __indirect_glTexCoord1i;
table[99] = (_glapi_proc) __indirect_glTexCoord1iv;
table[100] = (_glapi_proc) __indirect_glTexCoord1s;
table[101] = (_glapi_proc) __indirect_glTexCoord1sv;
table[102] = (_glapi_proc) __indirect_glTexCoord2d;
table[103] = (_glapi_proc) __indirect_glTexCoord2dv;
table[104] = (_glapi_proc) __indirect_glTexCoord2f;
table[105] = (_glapi_proc) __indirect_glTexCoord2fv;
table[106] = (_glapi_proc) __indirect_glTexCoord2i;
table[107] = (_glapi_proc) __indirect_glTexCoord2iv;
table[108] = (_glapi_proc) __indirect_glTexCoord2s;
table[109] = (_glapi_proc) __indirect_glTexCoord2sv;
table[110] = (_glapi_proc) __indirect_glTexCoord3d;
table[111] = (_glapi_proc) __indirect_glTexCoord3dv;
table[112] = (_glapi_proc) __indirect_glTexCoord3f;
table[113] = (_glapi_proc) __indirect_glTexCoord3fv;
table[114] = (_glapi_proc) __indirect_glTexCoord3i;
table[115] = (_glapi_proc) __indirect_glTexCoord3iv;
table[116] = (_glapi_proc) __indirect_glTexCoord3s;
table[117] = (_glapi_proc) __indirect_glTexCoord3sv;
table[118] = (_glapi_proc) __indirect_glTexCoord4d;
table[119] = (_glapi_proc) __indirect_glTexCoord4dv;
table[120] = (_glapi_proc) __indirect_glTexCoord4f;
table[121] = (_glapi_proc) __indirect_glTexCoord4fv;
table[122] = (_glapi_proc) __indirect_glTexCoord4i;
table[123] = (_glapi_proc) __indirect_glTexCoord4iv;
table[124] = (_glapi_proc) __indirect_glTexCoord4s;
table[125] = (_glapi_proc) __indirect_glTexCoord4sv;
table[184] = (_glapi_proc) __indirect_glTexEnvf;
table[185] = (_glapi_proc) __indirect_glTexEnvfv;
table[186] = (_glapi_proc) __indirect_glTexEnvi;
table[187] = (_glapi_proc) __indirect_glTexEnviv;
table[188] = (_glapi_proc) __indirect_glTexGend;
table[189] = (_glapi_proc) __indirect_glTexGendv;
table[190] = (_glapi_proc) __indirect_glTexGenf;
table[191] = (_glapi_proc) __indirect_glTexGenfv;
table[192] = (_glapi_proc) __indirect_glTexGeni;
table[193] = (_glapi_proc) __indirect_glTexGeniv;
table[182] = (_glapi_proc) __indirect_glTexImage1D;
table[183] = (_glapi_proc) __indirect_glTexImage2D;
table[178] = (_glapi_proc) __indirect_glTexParameterf;
table[179] = (_glapi_proc) __indirect_glTexParameterfv;
table[180] = (_glapi_proc) __indirect_glTexParameteri;
table[181] = (_glapi_proc) __indirect_glTexParameteriv;
table[303] = (_glapi_proc) __indirect_glTranslated;
table[304] = (_glapi_proc) __indirect_glTranslatef;
table[126] = (_glapi_proc) __indirect_glVertex2d;
table[127] = (_glapi_proc) __indirect_glVertex2dv;
table[128] = (_glapi_proc) __indirect_glVertex2f;
table[129] = (_glapi_proc) __indirect_glVertex2fv;
table[130] = (_glapi_proc) __indirect_glVertex2i;
table[131] = (_glapi_proc) __indirect_glVertex2iv;
table[132] = (_glapi_proc) __indirect_glVertex2s;
table[133] = (_glapi_proc) __indirect_glVertex2sv;
table[134] = (_glapi_proc) __indirect_glVertex3d;
table[135] = (_glapi_proc) __indirect_glVertex3dv;
table[136] = (_glapi_proc) __indirect_glVertex3f;
table[137] = (_glapi_proc) __indirect_glVertex3fv;
table[138] = (_glapi_proc) __indirect_glVertex3i;
table[139] = (_glapi_proc) __indirect_glVertex3iv;
table[140] = (_glapi_proc) __indirect_glVertex3s;
table[141] = (_glapi_proc) __indirect_glVertex3sv;
table[142] = (_glapi_proc) __indirect_glVertex4d;
table[143] = (_glapi_proc) __indirect_glVertex4dv;
table[144] = (_glapi_proc) __indirect_glVertex4f;
table[145] = (_glapi_proc) __indirect_glVertex4fv;
table[146] = (_glapi_proc) __indirect_glVertex4i;
table[147] = (_glapi_proc) __indirect_glVertex4iv;
table[148] = (_glapi_proc) __indirect_glVertex4s;
table[149] = (_glapi_proc) __indirect_glVertex4sv;
table[305] = (_glapi_proc) __indirect_glViewport;
/* 1.1 */
table[322] = (_glapi_proc) __indirect_glAreTexturesResident;
table[306] = (_glapi_proc) __indirect_glArrayElement;
table[307] = (_glapi_proc) __indirect_glBindTexture;
table[308] = (_glapi_proc) __indirect_glColorPointer;
table[323] = (_glapi_proc) __indirect_glCopyTexImage1D;
table[324] = (_glapi_proc) __indirect_glCopyTexImage2D;
table[325] = (_glapi_proc) __indirect_glCopyTexSubImage1D;
table[326] = (_glapi_proc) __indirect_glCopyTexSubImage2D;
table[327] = (_glapi_proc) __indirect_glDeleteTextures;
table[309] = (_glapi_proc) __indirect_glDisableClientState;
table[310] = (_glapi_proc) __indirect_glDrawArrays;
table[311] = (_glapi_proc) __indirect_glDrawElements;
table[312] = (_glapi_proc) __indirect_glEdgeFlagPointer;
table[313] = (_glapi_proc) __indirect_glEnableClientState;
table[328] = (_glapi_proc) __indirect_glGenTextures;
table[329] = (_glapi_proc) __indirect_glGetPointerv;
table[314] = (_glapi_proc) __indirect_glIndexPointer;
table[315] = (_glapi_proc) __indirect_glIndexub;
table[316] = (_glapi_proc) __indirect_glIndexubv;
table[317] = (_glapi_proc) __indirect_glInterleavedArrays;
table[330] = (_glapi_proc) __indirect_glIsTexture;
table[318] = (_glapi_proc) __indirect_glNormalPointer;
table[319] = (_glapi_proc) __indirect_glPolygonOffset;
table[334] = (_glapi_proc) __indirect_glPopClientAttrib;
table[331] = (_glapi_proc) __indirect_glPrioritizeTextures;
table[335] = (_glapi_proc) __indirect_glPushClientAttrib;
table[320] = (_glapi_proc) __indirect_glTexCoordPointer;
table[332] = (_glapi_proc) __indirect_glTexSubImage1D;
table[333] = (_glapi_proc) __indirect_glTexSubImage2D;
table[321] = (_glapi_proc) __indirect_glVertexPointer;
/* 1.2 */
table[336] = (_glapi_proc) __indirect_glBlendColor;
table[337] = (_glapi_proc) __indirect_glBlendEquation;
table[346] = (_glapi_proc) __indirect_glColorSubTable;
table[339] = (_glapi_proc) __indirect_glColorTable;
table[340] = (_glapi_proc) __indirect_glColorTableParameterfv;
table[341] = (_glapi_proc) __indirect_glColorTableParameteriv;
table[348] = (_glapi_proc) __indirect_glConvolutionFilter1D;
table[349] = (_glapi_proc) __indirect_glConvolutionFilter2D;
table[350] = (_glapi_proc) __indirect_glConvolutionParameterf;
table[351] = (_glapi_proc) __indirect_glConvolutionParameterfv;
table[352] = (_glapi_proc) __indirect_glConvolutionParameteri;
table[353] = (_glapi_proc) __indirect_glConvolutionParameteriv;
table[347] = (_glapi_proc) __indirect_glCopyColorSubTable;
table[342] = (_glapi_proc) __indirect_glCopyColorTable;
table[354] = (_glapi_proc) __indirect_glCopyConvolutionFilter1D;
table[355] = (_glapi_proc) __indirect_glCopyConvolutionFilter2D;
table[373] = (_glapi_proc) __indirect_glCopyTexSubImage3D;
table[338] = (_glapi_proc) __indirect_glDrawRangeElements;
table[343] = (_glapi_proc) __indirect_glGetColorTable;
table[344] = (_glapi_proc) __indirect_glGetColorTableParameterfv;
table[345] = (_glapi_proc) __indirect_glGetColorTableParameteriv;
table[356] = (_glapi_proc) __indirect_glGetConvolutionFilter;
table[357] = (_glapi_proc) __indirect_glGetConvolutionParameterfv;
table[358] = (_glapi_proc) __indirect_glGetConvolutionParameteriv;
table[361] = (_glapi_proc) __indirect_glGetHistogram;
table[362] = (_glapi_proc) __indirect_glGetHistogramParameterfv;
table[363] = (_glapi_proc) __indirect_glGetHistogramParameteriv;
table[364] = (_glapi_proc) __indirect_glGetMinmax;
table[365] = (_glapi_proc) __indirect_glGetMinmaxParameterfv;
table[366] = (_glapi_proc) __indirect_glGetMinmaxParameteriv;
table[359] = (_glapi_proc) __indirect_glGetSeparableFilter;
table[367] = (_glapi_proc) __indirect_glHistogram;
table[368] = (_glapi_proc) __indirect_glMinmax;
table[369] = (_glapi_proc) __indirect_glResetHistogram;
table[370] = (_glapi_proc) __indirect_glResetMinmax;
table[360] = (_glapi_proc) __indirect_glSeparableFilter2D;
table[371] = (_glapi_proc) __indirect_glTexImage3D;
table[372] = (_glapi_proc) __indirect_glTexSubImage3D;
/* 1. GL_ARB_multitexture */
table[374] = (_glapi_proc) __indirect_glActiveTextureARB;
table[375] = (_glapi_proc) __indirect_glClientActiveTextureARB;
table[376] = (_glapi_proc) __indirect_glMultiTexCoord1dARB;
table[377] = (_glapi_proc) __indirect_glMultiTexCoord1dvARB;
table[378] = (_glapi_proc) __indirect_glMultiTexCoord1fARB;
table[379] = (_glapi_proc) __indirect_glMultiTexCoord1fvARB;
table[380] = (_glapi_proc) __indirect_glMultiTexCoord1iARB;
table[381] = (_glapi_proc) __indirect_glMultiTexCoord1ivARB;
table[382] = (_glapi_proc) __indirect_glMultiTexCoord1sARB;
table[383] = (_glapi_proc) __indirect_glMultiTexCoord1svARB;
table[384] = (_glapi_proc) __indirect_glMultiTexCoord2dARB;
table[385] = (_glapi_proc) __indirect_glMultiTexCoord2dvARB;
table[386] = (_glapi_proc) __indirect_glMultiTexCoord2fARB;
table[387] = (_glapi_proc) __indirect_glMultiTexCoord2fvARB;
table[388] = (_glapi_proc) __indirect_glMultiTexCoord2iARB;
table[389] = (_glapi_proc) __indirect_glMultiTexCoord2ivARB;
table[390] = (_glapi_proc) __indirect_glMultiTexCoord2sARB;
table[391] = (_glapi_proc) __indirect_glMultiTexCoord2svARB;
table[392] = (_glapi_proc) __indirect_glMultiTexCoord3dARB;
table[393] = (_glapi_proc) __indirect_glMultiTexCoord3dvARB;
table[394] = (_glapi_proc) __indirect_glMultiTexCoord3fARB;
table[395] = (_glapi_proc) __indirect_glMultiTexCoord3fvARB;
table[396] = (_glapi_proc) __indirect_glMultiTexCoord3iARB;
table[397] = (_glapi_proc) __indirect_glMultiTexCoord3ivARB;
table[398] = (_glapi_proc) __indirect_glMultiTexCoord3sARB;
table[399] = (_glapi_proc) __indirect_glMultiTexCoord3svARB;
table[400] = (_glapi_proc) __indirect_glMultiTexCoord4dARB;
table[401] = (_glapi_proc) __indirect_glMultiTexCoord4dvARB;
table[402] = (_glapi_proc) __indirect_glMultiTexCoord4fARB;
table[403] = (_glapi_proc) __indirect_glMultiTexCoord4fvARB;
table[404] = (_glapi_proc) __indirect_glMultiTexCoord4iARB;
table[405] = (_glapi_proc) __indirect_glMultiTexCoord4ivARB;
table[406] = (_glapi_proc) __indirect_glMultiTexCoord4sARB;
table[407] = (_glapi_proc) __indirect_glMultiTexCoord4svARB;
/* 3. GL_ARB_transpose_matrix */
o = _glapi_get_proc_offset("glLoadTransposeMatrixdARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glLoadTransposeMatrixdARB;
o = _glapi_get_proc_offset("glLoadTransposeMatrixfARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glLoadTransposeMatrixfARB;
o = _glapi_get_proc_offset("glMultTransposeMatrixdARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glMultTransposeMatrixdARB;
o = _glapi_get_proc_offset("glMultTransposeMatrixfARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glMultTransposeMatrixfARB;
/* 5. GL_ARB_multisample */
o = _glapi_get_proc_offset("glSampleCoverageARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSampleCoverageARB;
/* 12. GL_ARB_texture_compression */
o = _glapi_get_proc_offset("glCompressedTexImage1DARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glCompressedTexImage1DARB;
o = _glapi_get_proc_offset("glCompressedTexImage2DARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glCompressedTexImage2DARB;
o = _glapi_get_proc_offset("glCompressedTexImage3DARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glCompressedTexImage3DARB;
o = _glapi_get_proc_offset("glCompressedTexSubImage1DARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glCompressedTexSubImage1DARB;
o = _glapi_get_proc_offset("glCompressedTexSubImage2DARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glCompressedTexSubImage2DARB;
o = _glapi_get_proc_offset("glCompressedTexSubImage3DARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glCompressedTexSubImage3DARB;
o = _glapi_get_proc_offset("glGetCompressedTexImageARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetCompressedTexImageARB;
/* 26. GL_ARB_vertex_program */
o = _glapi_get_proc_offset("glDisableVertexAttribArrayARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glDisableVertexAttribArrayARB;
o = _glapi_get_proc_offset("glEnableVertexAttribArrayARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glEnableVertexAttribArrayARB;
o = _glapi_get_proc_offset("glGetProgramEnvParameterdvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramEnvParameterdvARB;
o = _glapi_get_proc_offset("glGetProgramEnvParameterfvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramEnvParameterfvARB;
o = _glapi_get_proc_offset("glGetProgramLocalParameterdvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramLocalParameterdvARB;
o = _glapi_get_proc_offset("glGetProgramLocalParameterfvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramLocalParameterfvARB;
o = _glapi_get_proc_offset("glGetProgramStringARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramStringARB;
o = _glapi_get_proc_offset("glGetProgramivARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramivARB;
o = _glapi_get_proc_offset("glGetVertexAttribdvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetVertexAttribdvARB;
o = _glapi_get_proc_offset("glGetVertexAttribfvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetVertexAttribfvARB;
o = _glapi_get_proc_offset("glGetVertexAttribivARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetVertexAttribivARB;
o = _glapi_get_proc_offset("glProgramEnvParameter4dARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramEnvParameter4dARB;
o = _glapi_get_proc_offset("glProgramEnvParameter4dvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramEnvParameter4dvARB;
o = _glapi_get_proc_offset("glProgramEnvParameter4fARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramEnvParameter4fARB;
o = _glapi_get_proc_offset("glProgramEnvParameter4fvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramEnvParameter4fvARB;
o = _glapi_get_proc_offset("glProgramLocalParameter4dARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramLocalParameter4dARB;
o = _glapi_get_proc_offset("glProgramLocalParameter4dvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramLocalParameter4dvARB;
o = _glapi_get_proc_offset("glProgramLocalParameter4fARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramLocalParameter4fARB;
o = _glapi_get_proc_offset("glProgramLocalParameter4fvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramLocalParameter4fvARB;
o = _glapi_get_proc_offset("glProgramStringARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramStringARB;
o = _glapi_get_proc_offset("glVertexAttrib1dARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1dARB;
o = _glapi_get_proc_offset("glVertexAttrib1dvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1dvARB;
o = _glapi_get_proc_offset("glVertexAttrib1fARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1fARB;
o = _glapi_get_proc_offset("glVertexAttrib1fvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1fvARB;
o = _glapi_get_proc_offset("glVertexAttrib1sARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1sARB;
o = _glapi_get_proc_offset("glVertexAttrib1svARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1svARB;
o = _glapi_get_proc_offset("glVertexAttrib2dARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2dARB;
o = _glapi_get_proc_offset("glVertexAttrib2dvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2dvARB;
o = _glapi_get_proc_offset("glVertexAttrib2fARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2fARB;
o = _glapi_get_proc_offset("glVertexAttrib2fvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2fvARB;
o = _glapi_get_proc_offset("glVertexAttrib2sARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2sARB;
o = _glapi_get_proc_offset("glVertexAttrib2svARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2svARB;
o = _glapi_get_proc_offset("glVertexAttrib3dARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3dARB;
o = _glapi_get_proc_offset("glVertexAttrib3dvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3dvARB;
o = _glapi_get_proc_offset("glVertexAttrib3fARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3fARB;
o = _glapi_get_proc_offset("glVertexAttrib3fvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3fvARB;
o = _glapi_get_proc_offset("glVertexAttrib3sARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3sARB;
o = _glapi_get_proc_offset("glVertexAttrib3svARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3svARB;
o = _glapi_get_proc_offset("glVertexAttrib4NbvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4NbvARB;
o = _glapi_get_proc_offset("glVertexAttrib4NivARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4NivARB;
o = _glapi_get_proc_offset("glVertexAttrib4NsvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4NsvARB;
o = _glapi_get_proc_offset("glVertexAttrib4NubARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4NubARB;
o = _glapi_get_proc_offset("glVertexAttrib4NubvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4NubvARB;
o = _glapi_get_proc_offset("glVertexAttrib4NuivARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4NuivARB;
o = _glapi_get_proc_offset("glVertexAttrib4NusvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4NusvARB;
o = _glapi_get_proc_offset("glVertexAttrib4bvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4bvARB;
o = _glapi_get_proc_offset("glVertexAttrib4dARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4dARB;
o = _glapi_get_proc_offset("glVertexAttrib4dvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4dvARB;
o = _glapi_get_proc_offset("glVertexAttrib4fARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4fARB;
o = _glapi_get_proc_offset("glVertexAttrib4fvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4fvARB;
o = _glapi_get_proc_offset("glVertexAttrib4ivARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4ivARB;
o = _glapi_get_proc_offset("glVertexAttrib4sARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4sARB;
o = _glapi_get_proc_offset("glVertexAttrib4svARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4svARB;
o = _glapi_get_proc_offset("glVertexAttrib4ubvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4ubvARB;
o = _glapi_get_proc_offset("glVertexAttrib4uivARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4uivARB;
o = _glapi_get_proc_offset("glVertexAttrib4usvARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4usvARB;
o = _glapi_get_proc_offset("glVertexAttribPointerARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribPointerARB;
/* 29. GL_ARB_occlusion_query */
o = _glapi_get_proc_offset("glBeginQueryARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glBeginQueryARB;
o = _glapi_get_proc_offset("glDeleteQueriesARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glDeleteQueriesARB;
o = _glapi_get_proc_offset("glEndQueryARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glEndQueryARB;
o = _glapi_get_proc_offset("glGenQueriesARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGenQueriesARB;
o = _glapi_get_proc_offset("glGetQueryObjectivARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetQueryObjectivARB;
o = _glapi_get_proc_offset("glGetQueryObjectuivARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetQueryObjectuivARB;
o = _glapi_get_proc_offset("glGetQueryivARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetQueryivARB;
o = _glapi_get_proc_offset("glIsQueryARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glIsQueryARB;
/* 37. GL_ARB_draw_buffers */
o = _glapi_get_proc_offset("glDrawBuffersARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glDrawBuffersARB;
/* 39. GL_ARB_color_buffer_float */
o = _glapi_get_proc_offset("glClampColorARB");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glClampColorARB;
/* 45. GL_ARB_framebuffer_object */
o = _glapi_get_proc_offset("glRenderbufferStorageMultisample");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glRenderbufferStorageMultisample;
/* 25. GL_SGIS_multisample */
o = _glapi_get_proc_offset("glSampleMaskSGIS");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSampleMaskSGIS;
o = _glapi_get_proc_offset("glSamplePatternSGIS");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSamplePatternSGIS;
/* 30. GL_EXT_vertex_array */
o = _glapi_get_proc_offset("glColorPointerEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glColorPointerEXT;
o = _glapi_get_proc_offset("glEdgeFlagPointerEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glEdgeFlagPointerEXT;
o = _glapi_get_proc_offset("glIndexPointerEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glIndexPointerEXT;
o = _glapi_get_proc_offset("glNormalPointerEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glNormalPointerEXT;
o = _glapi_get_proc_offset("glTexCoordPointerEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glTexCoordPointerEXT;
o = _glapi_get_proc_offset("glVertexPointerEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexPointerEXT;
/* 54. GL_EXT_point_parameters */
o = _glapi_get_proc_offset("glPointParameterfEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glPointParameterfEXT;
o = _glapi_get_proc_offset("glPointParameterfvEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glPointParameterfvEXT;
/* 145. GL_EXT_secondary_color */
o = _glapi_get_proc_offset("glSecondaryColor3bEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3bEXT;
o = _glapi_get_proc_offset("glSecondaryColor3bvEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3bvEXT;
o = _glapi_get_proc_offset("glSecondaryColor3dEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3dEXT;
o = _glapi_get_proc_offset("glSecondaryColor3dvEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3dvEXT;
o = _glapi_get_proc_offset("glSecondaryColor3fEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3fEXT;
o = _glapi_get_proc_offset("glSecondaryColor3fvEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3fvEXT;
o = _glapi_get_proc_offset("glSecondaryColor3iEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3iEXT;
o = _glapi_get_proc_offset("glSecondaryColor3ivEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3ivEXT;
o = _glapi_get_proc_offset("glSecondaryColor3sEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3sEXT;
o = _glapi_get_proc_offset("glSecondaryColor3svEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3svEXT;
o = _glapi_get_proc_offset("glSecondaryColor3ubEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3ubEXT;
o = _glapi_get_proc_offset("glSecondaryColor3ubvEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3ubvEXT;
o = _glapi_get_proc_offset("glSecondaryColor3uiEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3uiEXT;
o = _glapi_get_proc_offset("glSecondaryColor3uivEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3uivEXT;
o = _glapi_get_proc_offset("glSecondaryColor3usEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3usEXT;
o = _glapi_get_proc_offset("glSecondaryColor3usvEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColor3usvEXT;
o = _glapi_get_proc_offset("glSecondaryColorPointerEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glSecondaryColorPointerEXT;
/* 148. GL_EXT_multi_draw_arrays */
o = _glapi_get_proc_offset("glMultiDrawArraysEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glMultiDrawArraysEXT;
o = _glapi_get_proc_offset("glMultiDrawElementsEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glMultiDrawElementsEXT;
/* 149. GL_EXT_fog_coord */
o = _glapi_get_proc_offset("glFogCoordPointerEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFogCoordPointerEXT;
o = _glapi_get_proc_offset("glFogCoorddEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFogCoorddEXT;
o = _glapi_get_proc_offset("glFogCoorddvEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFogCoorddvEXT;
o = _glapi_get_proc_offset("glFogCoordfEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFogCoordfEXT;
o = _glapi_get_proc_offset("glFogCoordfvEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFogCoordfvEXT;
/* 173. GL_EXT_blend_func_separate */
o = _glapi_get_proc_offset("glBlendFuncSeparateEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glBlendFuncSeparateEXT;
/* 197. GL_MESA_window_pos */
o = _glapi_get_proc_offset("glWindowPos2dMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos2dMESA;
o = _glapi_get_proc_offset("glWindowPos2dvMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos2dvMESA;
o = _glapi_get_proc_offset("glWindowPos2fMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos2fMESA;
o = _glapi_get_proc_offset("glWindowPos2fvMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos2fvMESA;
o = _glapi_get_proc_offset("glWindowPos2iMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos2iMESA;
o = _glapi_get_proc_offset("glWindowPos2ivMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos2ivMESA;
o = _glapi_get_proc_offset("glWindowPos2sMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos2sMESA;
o = _glapi_get_proc_offset("glWindowPos2svMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos2svMESA;
o = _glapi_get_proc_offset("glWindowPos3dMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos3dMESA;
o = _glapi_get_proc_offset("glWindowPos3dvMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos3dvMESA;
o = _glapi_get_proc_offset("glWindowPos3fMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos3fMESA;
o = _glapi_get_proc_offset("glWindowPos3fvMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos3fvMESA;
o = _glapi_get_proc_offset("glWindowPos3iMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos3iMESA;
o = _glapi_get_proc_offset("glWindowPos3ivMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos3ivMESA;
o = _glapi_get_proc_offset("glWindowPos3sMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos3sMESA;
o = _glapi_get_proc_offset("glWindowPos3svMESA");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glWindowPos3svMESA;
/* 233. GL_NV_vertex_program */
o = _glapi_get_proc_offset("glAreProgramsResidentNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glAreProgramsResidentNV;
o = _glapi_get_proc_offset("glBindProgramNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glBindProgramNV;
o = _glapi_get_proc_offset("glDeleteProgramsNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glDeleteProgramsNV;
o = _glapi_get_proc_offset("glExecuteProgramNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glExecuteProgramNV;
o = _glapi_get_proc_offset("glGenProgramsNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGenProgramsNV;
o = _glapi_get_proc_offset("glGetProgramParameterdvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramParameterdvNV;
o = _glapi_get_proc_offset("glGetProgramParameterfvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramParameterfvNV;
o = _glapi_get_proc_offset("glGetProgramStringNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramStringNV;
o = _glapi_get_proc_offset("glGetProgramivNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramivNV;
o = _glapi_get_proc_offset("glGetTrackMatrixivNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetTrackMatrixivNV;
o = _glapi_get_proc_offset("glGetVertexAttribPointervNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetVertexAttribPointervNV;
o = _glapi_get_proc_offset("glGetVertexAttribdvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetVertexAttribdvNV;
o = _glapi_get_proc_offset("glGetVertexAttribfvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetVertexAttribfvNV;
o = _glapi_get_proc_offset("glGetVertexAttribivNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetVertexAttribivNV;
o = _glapi_get_proc_offset("glIsProgramNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glIsProgramNV;
o = _glapi_get_proc_offset("glLoadProgramNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glLoadProgramNV;
o = _glapi_get_proc_offset("glProgramParameters4dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramParameters4dvNV;
o = _glapi_get_proc_offset("glProgramParameters4fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramParameters4fvNV;
o = _glapi_get_proc_offset("glRequestResidentProgramsNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glRequestResidentProgramsNV;
o = _glapi_get_proc_offset("glTrackMatrixNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glTrackMatrixNV;
o = _glapi_get_proc_offset("glVertexAttrib1dNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1dNV;
o = _glapi_get_proc_offset("glVertexAttrib1dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1dvNV;
o = _glapi_get_proc_offset("glVertexAttrib1fNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1fNV;
o = _glapi_get_proc_offset("glVertexAttrib1fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1fvNV;
o = _glapi_get_proc_offset("glVertexAttrib1sNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1sNV;
o = _glapi_get_proc_offset("glVertexAttrib1svNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib1svNV;
o = _glapi_get_proc_offset("glVertexAttrib2dNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2dNV;
o = _glapi_get_proc_offset("glVertexAttrib2dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2dvNV;
o = _glapi_get_proc_offset("glVertexAttrib2fNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2fNV;
o = _glapi_get_proc_offset("glVertexAttrib2fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2fvNV;
o = _glapi_get_proc_offset("glVertexAttrib2sNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2sNV;
o = _glapi_get_proc_offset("glVertexAttrib2svNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib2svNV;
o = _glapi_get_proc_offset("glVertexAttrib3dNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3dNV;
o = _glapi_get_proc_offset("glVertexAttrib3dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3dvNV;
o = _glapi_get_proc_offset("glVertexAttrib3fNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3fNV;
o = _glapi_get_proc_offset("glVertexAttrib3fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3fvNV;
o = _glapi_get_proc_offset("glVertexAttrib3sNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3sNV;
o = _glapi_get_proc_offset("glVertexAttrib3svNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib3svNV;
o = _glapi_get_proc_offset("glVertexAttrib4dNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4dNV;
o = _glapi_get_proc_offset("glVertexAttrib4dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4dvNV;
o = _glapi_get_proc_offset("glVertexAttrib4fNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4fNV;
o = _glapi_get_proc_offset("glVertexAttrib4fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4fvNV;
o = _glapi_get_proc_offset("glVertexAttrib4sNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4sNV;
o = _glapi_get_proc_offset("glVertexAttrib4svNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4svNV;
o = _glapi_get_proc_offset("glVertexAttrib4ubNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4ubNV;
o = _glapi_get_proc_offset("glVertexAttrib4ubvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttrib4ubvNV;
o = _glapi_get_proc_offset("glVertexAttribPointerNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribPointerNV;
o = _glapi_get_proc_offset("glVertexAttribs1dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs1dvNV;
o = _glapi_get_proc_offset("glVertexAttribs1fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs1fvNV;
o = _glapi_get_proc_offset("glVertexAttribs1svNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs1svNV;
o = _glapi_get_proc_offset("glVertexAttribs2dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs2dvNV;
o = _glapi_get_proc_offset("glVertexAttribs2fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs2fvNV;
o = _glapi_get_proc_offset("glVertexAttribs2svNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs2svNV;
o = _glapi_get_proc_offset("glVertexAttribs3dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs3dvNV;
o = _glapi_get_proc_offset("glVertexAttribs3fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs3fvNV;
o = _glapi_get_proc_offset("glVertexAttribs3svNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs3svNV;
o = _glapi_get_proc_offset("glVertexAttribs4dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs4dvNV;
o = _glapi_get_proc_offset("glVertexAttribs4fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs4fvNV;
o = _glapi_get_proc_offset("glVertexAttribs4svNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs4svNV;
o = _glapi_get_proc_offset("glVertexAttribs4ubvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glVertexAttribs4ubvNV;
/* 262. GL_NV_point_sprite */
o = _glapi_get_proc_offset("glPointParameteriNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glPointParameteriNV;
o = _glapi_get_proc_offset("glPointParameterivNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glPointParameterivNV;
/* 268. GL_EXT_stencil_two_side */
o = _glapi_get_proc_offset("glActiveStencilFaceEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glActiveStencilFaceEXT;
/* 282. GL_NV_fragment_program */
o = _glapi_get_proc_offset("glGetProgramNamedParameterdvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramNamedParameterdvNV;
o = _glapi_get_proc_offset("glGetProgramNamedParameterfvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetProgramNamedParameterfvNV;
o = _glapi_get_proc_offset("glProgramNamedParameter4dNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramNamedParameter4dNV;
o = _glapi_get_proc_offset("glProgramNamedParameter4dvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramNamedParameter4dvNV;
o = _glapi_get_proc_offset("glProgramNamedParameter4fNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramNamedParameter4fNV;
o = _glapi_get_proc_offset("glProgramNamedParameter4fvNV");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glProgramNamedParameter4fvNV;
/* 299. GL_EXT_blend_equation_separate */
o = _glapi_get_proc_offset("glBlendEquationSeparateEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glBlendEquationSeparateEXT;
/* 310. GL_EXT_framebuffer_object */
o = _glapi_get_proc_offset("glBindFramebufferEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glBindFramebufferEXT;
o = _glapi_get_proc_offset("glBindRenderbufferEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glBindRenderbufferEXT;
o = _glapi_get_proc_offset("glCheckFramebufferStatusEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glCheckFramebufferStatusEXT;
o = _glapi_get_proc_offset("glDeleteFramebuffersEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glDeleteFramebuffersEXT;
o = _glapi_get_proc_offset("glDeleteRenderbuffersEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glDeleteRenderbuffersEXT;
o = _glapi_get_proc_offset("glFramebufferRenderbufferEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFramebufferRenderbufferEXT;
o = _glapi_get_proc_offset("glFramebufferTexture1DEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFramebufferTexture1DEXT;
o = _glapi_get_proc_offset("glFramebufferTexture2DEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFramebufferTexture2DEXT;
o = _glapi_get_proc_offset("glFramebufferTexture3DEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFramebufferTexture3DEXT;
o = _glapi_get_proc_offset("glGenFramebuffersEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGenFramebuffersEXT;
o = _glapi_get_proc_offset("glGenRenderbuffersEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGenRenderbuffersEXT;
o = _glapi_get_proc_offset("glGenerateMipmapEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGenerateMipmapEXT;
o = _glapi_get_proc_offset("glGetFramebufferAttachmentParameterivEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetFramebufferAttachmentParameterivEXT;
o = _glapi_get_proc_offset("glGetRenderbufferParameterivEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glGetRenderbufferParameterivEXT;
o = _glapi_get_proc_offset("glIsFramebufferEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glIsFramebufferEXT;
o = _glapi_get_proc_offset("glIsRenderbufferEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glIsRenderbufferEXT;
o = _glapi_get_proc_offset("glRenderbufferStorageEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glRenderbufferStorageEXT;
/* 316. GL_EXT_framebuffer_blit */
o = _glapi_get_proc_offset("glBlitFramebufferEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glBlitFramebufferEXT;
/* 329. GL_EXT_texture_array */
o = _glapi_get_proc_offset("glFramebufferTextureLayerEXT");
assert(o > 0);
table[o] = (_glapi_proc) __indirect_glFramebufferTextureLayerEXT;
return (struct _glapi_table *) table;
}