| |
| /* |
| ** Copyright (c) 2012 The Khronos Group Inc. |
| ** |
| ** Permission is hereby granted, free of charge, to any person obtaining a |
| ** copy of this software and/or associated documentation files (the |
| ** "Materials"), to deal in the Materials without restriction, including |
| ** without limitation the rights to use, copy, modify, merge, publish, |
| ** distribute, sublicense, and/or sell copies of the Materials, and to |
| ** permit persons to whom the Materials are furnished to do so, subject to |
| ** the following conditions: |
| ** |
| ** The above copyright notice and this permission notice shall be included |
| ** in all copies or substantial portions of the Materials. |
| ** |
| ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| */ |
| |
| |
| #ifdef GL_ES |
| precision mediump float; |
| #endif |
| struct nestb |
| { |
| mat3 b; |
| }; |
| |
| struct nesta |
| { |
| mat3 a; |
| nestb nest_b; |
| }; |
| |
| struct nest |
| { |
| nesta nest_a; |
| }; |
| |
| void main (void) |
| { |
| nest s = nest(nesta( mat3(11, 13, 29, 33, 63, 13, 49, 57, 71), nestb( mat3(12, 19, 79, 81, 35, 51, 73, 66, 23) ) ) ); |
| float sum1=0.0,sum2=0.0; |
| int i,j; |
| |
| sum1 = sum1 + s.nest_a.a[0][0]; |
| sum2 = sum2 + s.nest_a.nest_b.b[0][0]; |
| |
| sum1 = sum1 + s.nest_a.a[0][1]; |
| sum2 = sum2 + s.nest_a.nest_b.b[0][1]; |
| |
| sum1 = sum1 + s.nest_a.a[0][2]; |
| sum2 = sum2 + s.nest_a.nest_b.b[0][2]; |
| |
| sum1 = sum1 + s.nest_a.a[1][0]; |
| sum2 = sum2 + s.nest_a.nest_b.b[1][0]; |
| |
| sum1 = sum1 + s.nest_a.a[1][1]; |
| sum2 = sum2 + s.nest_a.nest_b.b[1][1]; |
| |
| sum1 = sum1 + s.nest_a.a[1][2]; |
| sum2 = sum2 + s.nest_a.nest_b.b[1][2]; |
| |
| sum1 = sum1 + s.nest_a.a[2][0]; |
| sum2 = sum2 + s.nest_a.nest_b.b[2][0]; |
| |
| sum1 = sum1 + s.nest_a.a[2][1]; |
| sum2 = sum2 + s.nest_a.nest_b.b[2][1]; |
| |
| sum1 = sum1 + s.nest_a.a[2][2]; |
| sum2 = sum2 + s.nest_a.nest_b.b[2][2]; |
| |
| gl_FragColor = vec4( vec3( ( sum1 + sum2 )/ 778.0 ), 1.0); |
| } |