| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_ |
| #define CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_ |
| |
| #include <stdint.h> |
| |
| #include <map> |
| #include <memory> |
| |
| #include "base/containers/id_map.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/observer_list.h" |
| #include "build/build_config.h" |
| #include "components/viz/common/display/renderer_settings.h" |
| #include "components/viz/common/gpu/context_lost_observer.h" |
| #include "components/viz/common/surfaces/frame_sink_id_allocator.h" |
| #include "components/viz/host/host_frame_sink_manager.h" |
| #include "content/browser/compositor/image_transport_factory.h" |
| #include "gpu/ipc/client/gpu_channel_host.h" |
| #include "gpu/vulkan/buildflags.h" |
| #include "services/ws/public/cpp/gpu/command_buffer_metrics.h" |
| #include "services/ws/public/cpp/gpu/shared_worker_context_provider_factory.h" |
| #include "ui/compositor/compositor.h" |
| |
| namespace base { |
| class SingleThreadTaskRunner; |
| } |
| |
| namespace cc { |
| class SingleThreadTaskGraphRunner; |
| class SurfaceManager; |
| } |
| |
| namespace gpu { |
| class GpuChannelEstablishFactory; |
| class VulkanImplementation; |
| } |
| |
| namespace viz { |
| class CompositingModeReporterImpl; |
| class OutputDeviceBacking; |
| class RasterContextProvider; |
| class ServerSharedBitmapManager; |
| class SoftwareOutputDevice; |
| class VulkanInProcessContextProvider; |
| } |
| |
| namespace ws { |
| class ContextProviderCommandBuffer; |
| } |
| |
| namespace content { |
| |
| class GpuProcessTransportFactory : public ui::ContextFactory, |
| public ui::ContextFactoryPrivate, |
| public ImageTransportFactory, |
| public viz::ContextLostObserver { |
| public: |
| GpuProcessTransportFactory( |
| gpu::GpuChannelEstablishFactory* gpu_channel_factory, |
| viz::CompositingModeReporterImpl* compositing_mode_reporter, |
| viz::ServerSharedBitmapManager* server_shared_bitmap_manager, |
| scoped_refptr<base::SingleThreadTaskRunner> resize_task_runner); |
| |
| ~GpuProcessTransportFactory() override; |
| |
| // ui::ContextFactory implementation. |
| void CreateLayerTreeFrameSink( |
| base::WeakPtr<ui::Compositor> compositor) override; |
| scoped_refptr<viz::ContextProvider> SharedMainThreadContextProvider() |
| override; |
| gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager() override; |
| cc::TaskGraphRunner* GetTaskGraphRunner() override; |
| void AddObserver(ui::ContextFactoryObserver* observer) override; |
| void RemoveObserver(ui::ContextFactoryObserver* observer) override; |
| bool SyncTokensRequiredForDisplayCompositor() override; |
| |
| // ui::ContextFactoryPrivate implementation. |
| std::unique_ptr<ui::Reflector> CreateReflector(ui::Compositor* source, |
| ui::Layer* target) override; |
| void RemoveReflector(ui::Reflector* reflector) override; |
| void RemoveCompositor(ui::Compositor* compositor) override; |
| viz::FrameSinkId AllocateFrameSinkId() override; |
| viz::HostFrameSinkManager* GetHostFrameSinkManager() override; |
| void SetDisplayVisible(ui::Compositor* compositor, bool visible) override; |
| void ResizeDisplay(ui::Compositor* compositor, |
| const gfx::Size& size) override; |
| void DisableSwapUntilResize(ui::Compositor* compositor) override; |
| void SetDisplayColorMatrix(ui::Compositor* compositor, |
| const SkMatrix44& matrix) override; |
| void SetDisplayColorSpace(ui::Compositor* compositor, |
| const gfx::ColorSpace& blending_color_space, |
| const gfx::ColorSpace& output_color_space) override; |
| void SetDisplayVSyncParameters(ui::Compositor* compositor, |
| base::TimeTicks timebase, |
| base::TimeDelta interval) override; |
| void IssueExternalBeginFrame(ui::Compositor* compositor, |
| const viz::BeginFrameArgs& args) override; |
| void SetOutputIsSecure(ui::Compositor* compositor, bool secure) override; |
| |
| // ImageTransportFactory implementation. |
| void DisableGpuCompositing() override; |
| bool IsGpuCompositingDisabled() override; |
| ui::ContextFactory* GetContextFactory() override; |
| ui::ContextFactoryPrivate* GetContextFactoryPrivate() override; |
| viz::FrameSinkManagerImpl* GetFrameSinkManager() override; |
| |
| private: |
| struct PerCompositorData; |
| |
| scoped_refptr<viz::RasterContextProvider> shared_worker_context_provider(); |
| |
| PerCompositorData* CreatePerCompositorData(ui::Compositor* compositor); |
| std::unique_ptr<viz::SoftwareOutputDevice> CreateSoftwareOutputDevice( |
| gfx::AcceleratedWidget widget, |
| scoped_refptr<base::SequencedTaskRunner> task_runner); |
| void EstablishedGpuChannel( |
| base::WeakPtr<ui::Compositor> compositor, |
| bool use_gpu_compositing, |
| scoped_refptr<gpu::GpuChannelHost> established_channel_host); |
| |
| void DisableGpuCompositing(ui::Compositor* guilty_compositor); |
| |
| void OnLostMainThreadSharedContext(); |
| |
| #if BUILDFLAG(ENABLE_VULKAN) |
| scoped_refptr<viz::VulkanInProcessContextProvider> |
| SharedVulkanContextProvider(); |
| #endif |
| |
| // viz::ContextLostObserver implementation. |
| void OnContextLost() override; |
| |
| scoped_refptr<ws::ContextProviderCommandBuffer> CreateContextCommon( |
| scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, |
| gpu::SurfaceHandle surface_handle, |
| bool need_alpha_channel, |
| bool need_stencil_bits, |
| bool support_locking, |
| bool support_gles2_interface, |
| bool support_raster_interface, |
| bool support_grcontext, |
| ws::command_buffer_metrics::ContextType type); |
| |
| viz::FrameSinkIdAllocator frame_sink_id_allocator_; |
| |
| #if defined(OS_WIN) |
| // Used by output surface, stored in PerCompositorData. |
| std::unique_ptr<viz::OutputDeviceBacking> software_backing_; |
| #endif |
| |
| #if BUILDFLAG(ENABLE_VULKAN) |
| std::unique_ptr<gpu::VulkanImplementation> vulkan_implementation_; |
| #endif |
| |
| // Depends on SurfaceManager. |
| typedef std::map<ui::Compositor*, std::unique_ptr<PerCompositorData>> |
| PerCompositorDataMap; |
| PerCompositorDataMap per_compositor_data_; |
| |
| const viz::RendererSettings renderer_settings_; |
| scoped_refptr<ws::ContextProviderCommandBuffer> shared_main_thread_contexts_; |
| base::ObserverList<ui::ContextFactoryObserver>::Unchecked observer_list_; |
| scoped_refptr<base::SingleThreadTaskRunner> resize_task_runner_; |
| std::unique_ptr<cc::SingleThreadTaskGraphRunner> task_graph_runner_; |
| ws::SharedWorkerContextProviderFactory |
| shared_worker_context_provider_factory_; |
| |
| bool is_gpu_compositing_disabled_ = false; |
| bool disable_frame_rate_limit_ = false; |
| bool wait_for_all_pipeline_stages_before_draw_ = false; |
| #if BUILDFLAG(ENABLE_VULKAN) |
| bool shared_vulkan_context_provider_initialized_ = false; |
| scoped_refptr<viz::VulkanInProcessContextProvider> |
| shared_vulkan_context_provider_; |
| #endif |
| |
| gpu::GpuChannelEstablishFactory* const gpu_channel_factory_; |
| // Service-side impl that controls the compositing mode based on what mode the |
| // display compositors are using. |
| viz::CompositingModeReporterImpl* const compositing_mode_reporter_; |
| // Manages a mapping of SharedBitmapId to shared memory objects. |
| viz::ServerSharedBitmapManager* const server_shared_bitmap_manager_; |
| |
| base::WeakPtrFactory<GpuProcessTransportFactory> callback_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GpuProcessTransportFactory); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_ |