| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_PICTURE_IN_PICTURE_OVERLAY_SURFACE_EMBEDDER_H_ |
| #define CONTENT_BROWSER_PICTURE_IN_PICTURE_OVERLAY_SURFACE_EMBEDDER_H_ |
| |
| #include <memory> |
| |
| #include "content/public/browser/overlay_window.h" |
| |
| namespace viz { |
| class SurfaceId; |
| } |
| |
| namespace content { |
| |
| // Embed a surface into the OverlayWindow to show content. Responsible for |
| // setting up the surface layers that contain content to show on the |
| // OverlayWindow. |
| class OverlaySurfaceEmbedder { |
| public: |
| explicit OverlaySurfaceEmbedder(OverlayWindow* window); |
| ~OverlaySurfaceEmbedder(); |
| |
| void SetSurfaceId(const viz::SurfaceId&); |
| void UpdateLayerBounds(); |
| |
| private: |
| // The window which embeds the client. Weak pointer since the |
| // PictureInPictureWindowController owns the window. |
| OverlayWindow* window_; |
| |
| // Contains the client's content. |
| std::unique_ptr<ui::Layer> surface_layer_; |
| |
| // Owned by the OverlayWindow implementation. |
| // These are set in the constructor. |
| ui::Layer* window_background_layer_ = nullptr; |
| ui::Layer* video_layer_ = nullptr; |
| |
| DISALLOW_COPY_AND_ASSIGN(OverlaySurfaceEmbedder); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_PICTURE_IN_PICTURE_OVERLAY_SURFACE_EMBEDDER_H_ |