blob: 6a7465ab4bde0c6189fc525a2461393b21367697 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/test/chromedriver/keycode_text_conversion.h"
#include <VersionHelpers.h>
#include <stdlib.h>
#include <string.h>
#include <windows.h>
#include <memory>
#include "base/strings/utf_string_conversions.h"
#include "chrome/test/chromedriver/chrome/ui_events.h"
bool ConvertKeyCodeToText(
ui::KeyboardCode key_code, int modifiers, std::string* text,
std::string* error_msg) {
UINT scan_code = ::MapVirtualKeyW(key_code, MAPVK_VK_TO_VSC);
BYTE keyboard_state[256];
memset(keyboard_state, 0, 256);
*error_msg = std::string();
if (modifiers & kShiftKeyModifierMask)
keyboard_state[VK_SHIFT] |= 0x80;
if (modifiers & kControlKeyModifierMask)
keyboard_state[VK_CONTROL] |= 0x80;
if (modifiers & kAltKeyModifierMask)
keyboard_state[VK_MENU] |= 0x80;
wchar_t chars[5];
int code = ::ToUnicode(key_code, scan_code, keyboard_state, chars, 4, 0);
// |ToUnicode| converts some non-text key codes like F1 to various
// control chars. Filter those out.
if (code <= 0 || (code == 1 && iswcntrl(chars[0])))
*text = std::string();
else
base::WideToUTF8(chars, code, text);
return true;
}
bool ConvertCharToKeyCode(
base::char16 key, ui::KeyboardCode* key_code, int *necessary_modifiers,
std::string* error_msg) {
short vkey_and_modifiers = ::VkKeyScanW(key);
bool translated = vkey_and_modifiers != -1 &&
LOBYTE(vkey_and_modifiers) != 0xFF &&
HIBYTE(vkey_and_modifiers) != 0xFF;
*error_msg = std::string();
if (translated) {
*key_code = static_cast<ui::KeyboardCode>(LOBYTE(vkey_and_modifiers));
int win_modifiers = HIBYTE(vkey_and_modifiers);
int modifiers = 0;
if (win_modifiers & 0x01)
modifiers |= kShiftKeyModifierMask;
if (win_modifiers & 0x02)
modifiers |= kControlKeyModifierMask;
if (win_modifiers & 0x04)
modifiers |= kAltKeyModifierMask;
// Ignore bit 0x08: It is for Hankaku key.
*necessary_modifiers = modifiers;
}
return translated;
}
bool SwitchToUSKeyboardLayout() {
// For LoadKeyboardLayout - Prior to Windows 8: If the specified input
// locale identifier is not already loaded, the function loads and
// activates the input locale identifier for the current thread.
// Beginning in Windows 8: If the specified input locale identifier is not
// already loaded, the function loads and activates the input
// locale identifier for the system.
// For Windows 8 - Use ActivateKeyboardLayout instead of LoadKeyboardLayout
LPCTSTR kUsKeyboardLayout = TEXT("00000409");
if (IsWindows8OrGreater()) {
int size;
TCHAR active_keyboard[KL_NAMELENGTH];
if ((size = ::GetKeyboardLayoutList(0, NULL)) <= 0)
return false;
std::unique_ptr<HKL[]> keyboard_handles_list(new HKL[size]);
::GetKeyboardLayoutList(size, keyboard_handles_list.get());
for (int keyboard_index = 0; keyboard_index < size; keyboard_index++) {
::ActivateKeyboardLayout(keyboard_handles_list[keyboard_index],
KLF_SETFORPROCESS);
::GetKeyboardLayoutName(active_keyboard);
if (wcscmp(active_keyboard, kUsKeyboardLayout) == 0)
return true;
}
return false;
} else {
return ::LoadKeyboardLayout(kUsKeyboardLayout, KLF_ACTIVATE) != NULL;
}
}