| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_CONFIG_GPU_INFO_COLLECTOR_H_ |
| #define GPU_CONFIG_GPU_INFO_COLLECTOR_H_ |
| |
| #include <stdint.h> |
| |
| #include "build/build_config.h" |
| #include "gpu/config/gpu_info.h" |
| #include "gpu/gpu_export.h" |
| |
| namespace gpu { |
| |
| // Collect GPU vendor_id and device ID. |
| GPU_EXPORT CollectInfoResult CollectGpuID(uint32_t* vendor_id, |
| uint32_t* device_id); |
| |
| // Collects basic GPU info without creating a GL/DirectX context (and without |
| // the danger of crashing), including vendor_id and device_id. |
| // This is called at browser process startup time. |
| // The subset each platform collects may be different. |
| GPU_EXPORT CollectInfoResult CollectBasicGraphicsInfo(GPUInfo* gpu_info); |
| |
| // Create a GL/DirectX context and collect related info. |
| // This is called at GPU process startup time. |
| GPU_EXPORT CollectInfoResult CollectContextGraphicsInfo(GPUInfo* gpu_info); |
| |
| #if defined(OS_WIN) |
| // Collect the DirectX Disagnostics information about the attached displays. |
| GPU_EXPORT bool GetDxDiagnostics(DxDiagNode* output); |
| #endif // OS_WIN |
| |
| // Create a GL context and collect GL strings and versions. |
| GPU_EXPORT CollectInfoResult CollectGraphicsInfoGL(GPUInfo* gpu_info); |
| |
| // Each platform stores the driver version on the GL_VERSION string differently |
| GPU_EXPORT CollectInfoResult CollectDriverInfoGL(GPUInfo* gpu_info); |
| |
| // Merge GPUInfo from CollectContextGraphicsInfo into basic GPUInfo. |
| // This is platform specific, depending on which info are collected at which |
| // stage. |
| GPU_EXPORT void MergeGPUInfo(GPUInfo* basic_gpu_info, |
| const GPUInfo& context_gpu_info); |
| |
| // MergeGPUInfo() when GL driver is used. |
| GPU_EXPORT void MergeGPUInfoGL(GPUInfo* basic_gpu_info, |
| const GPUInfo& context_gpu_info); |
| |
| // If more than one GPUs are identified, and GL strings are available, |
| // identify the active GPU based on GL strings. |
| GPU_EXPORT void IdentifyActiveGPU(GPUInfo* gpu_info); |
| |
| } // namespace gpu |
| |
| #endif // GPU_CONFIG_GPU_INFO_COLLECTOR_H_ |