| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_GLES2_CONFORM_TEST_CONTEXT_H_ |
| #define GPU_GLES2_CONFORM_TEST_CONTEXT_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
| #include "gpu/command_buffer/client/gpu_control.h" |
| #include "gpu/command_buffer/service/command_buffer_service.h" |
| #include "gpu/command_buffer/service/command_executor.h" |
| #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| #include "gpu/command_buffer/service/gpu_preferences.h" |
| #include "gpu/config/gpu_driver_bug_workarounds.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gl/gl_context.h" |
| #include "ui/gl/gl_context.h" |
| #include "ui/gl/gl_surface.h" |
| #include "ui/gl/gl_surface.h" |
| #include <EGL/egl.h> |
| |
| namespace gpu { |
| class TransferBuffer; |
| class TransferBufferManagerInterface; |
| |
| namespace gles2 { |
| class GLES2CmdHelper; |
| class GLES2Interface; |
| } // namespace gles2 |
| } // namespace gpu |
| |
| namespace egl { |
| class Display; |
| class Surface; |
| class Config; |
| |
| class Context : public base::RefCountedThreadSafe<Context>, |
| private gpu::GpuControl { |
| public: |
| Context(Display* display, const Config* config); |
| bool is_current_in_some_thread() const { return is_current_in_some_thread_; } |
| void set_is_current_in_some_thread(bool flag) { |
| is_current_in_some_thread_ = flag; |
| } |
| void MarkDestroyed(); |
| bool SwapBuffers(Surface* current_surface); |
| |
| static bool MakeCurrent(Context* current_context, |
| Surface* current_surface, |
| Context* new_context, |
| Surface* new_surface); |
| |
| static bool ValidateAttributeList(const EGLint* attrib_list); |
| |
| // GpuControl implementation. |
| void SetGpuControlClient(gpu::GpuControlClient*) override; |
| gpu::Capabilities GetCapabilities() override; |
| int32_t CreateImage(ClientBuffer buffer, |
| size_t width, |
| size_t height, |
| unsigned internalformat) override; |
| void DestroyImage(int32_t id) override; |
| int32_t CreateGpuMemoryBufferImage(size_t width, |
| size_t height, |
| unsigned internalformat, |
| unsigned usage) override; |
| void SignalQuery(uint32_t query, const base::Closure& callback) override; |
| void SetLock(base::Lock*) override; |
| void EnsureWorkVisible() override; |
| gpu::CommandBufferNamespace GetNamespaceID() const override; |
| gpu::CommandBufferId GetCommandBufferID() const override; |
| int32_t GetExtraCommandBufferData() const override; |
| uint64_t GenerateFenceSyncRelease() override; |
| bool IsFenceSyncRelease(uint64_t release) override; |
| bool IsFenceSyncFlushed(uint64_t release) override; |
| bool IsFenceSyncFlushReceived(uint64_t release) override; |
| void SignalSyncToken(const gpu::SyncToken& sync_token, |
| const base::Closure& callback) override; |
| bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; |
| |
| // Called by ThreadState to set the needed global variables when this context |
| // is current. |
| void ApplyCurrentContext(gl::GLSurface* current_surface); |
| static void ApplyContextReleased(); |
| |
| private: |
| friend class base::RefCountedThreadSafe<Context>; |
| ~Context() override; |
| bool CreateService(gl::GLSurface* gl_surface); |
| void DestroyService(); |
| // Returns true if the object has GL service, either a working one or one |
| // that has lost its GL context. |
| bool HasService() const; |
| void MarkServiceContextLost(); |
| bool WasServiceContextLost() const; |
| bool IsCompatibleSurface(Surface* surface) const; |
| bool Flush(gl::GLSurface* gl_surface); |
| |
| Display* display_; |
| const Config* config_; |
| bool is_current_in_some_thread_; |
| bool is_destroyed_; |
| gpu::GpuPreferences gpu_preferences_; |
| const gpu::GpuDriverBugWorkarounds gpu_driver_bug_workarounds_; |
| std::unique_ptr<gpu::CommandBufferService> command_buffer_; |
| std::unique_ptr<gpu::gles2::GLES2CmdHelper> gles2_cmd_helper_; |
| std::unique_ptr<gpu::gles2::GLES2Decoder> decoder_; |
| std::unique_ptr<gpu::CommandExecutor> command_executor_; |
| std::unique_ptr<gpu::TransferBuffer> transfer_buffer_; |
| |
| scoped_refptr<gl::GLContext> gl_context_; |
| |
| std::unique_ptr<gpu::gles2::GLES2Interface> client_gl_context_; |
| DISALLOW_COPY_AND_ASSIGN(Context); |
| }; |
| |
| } // namespace egl |
| |
| #endif // GPU_GLES2_CONFORM_TEST_CONTEXT_H_ |