blob: a6cf1cf9230872a6ac187f4b07687021781a602c [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/websocket_transport_client_socket_pool.h"
#include <queue>
#include <vector>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/callback.h"
#include "base/location.h"
#include "base/macros.h"
#include "base/run_loop.h"
#include "base/single_thread_task_runner.h"
#include "base/strings/stringprintf.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/time.h"
#include "net/base/ip_endpoint.h"
#include "net/base/load_timing_info.h"
#include "net/base/load_timing_info_test_util.h"
#include "net/base/net_errors.h"
#include "net/base/test_completion_callback.h"
#include "net/dns/mock_host_resolver.h"
#include "net/log/test_net_log.h"
#include "net/socket/client_socket_handle.h"
#include "net/socket/socket_test_util.h"
#include "net/socket/stream_socket.h"
#include "net/socket/transport_client_socket_pool_test_util.h"
#include "net/socket/websocket_endpoint_lock_manager.h"
#include "net/test/gtest_util.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using net::test::IsError;
using net::test::IsOk;
namespace net {
namespace {
const int kMaxSockets = 32;
const int kMaxSocketsPerGroup = 6;
const RequestPriority kDefaultPriority = LOW;
// RunLoop doesn't support this natively but it is easy to emulate.
void RunLoopForTimePeriod(base::TimeDelta period) {
base::RunLoop run_loop;
base::Closure quit_closure(run_loop.QuitClosure());
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(FROM_HERE, quit_closure,
period);
run_loop.Run();
}
class WebSocketTransportClientSocketPoolTest : public ::testing::Test {
protected:
WebSocketTransportClientSocketPoolTest()
: params_(new TransportSocketParams(
HostPortPair("www.google.com", 80),
false,
OnHostResolutionCallback(),
TransportSocketParams::COMBINE_CONNECT_AND_WRITE_DEFAULT)),
host_resolver_(new MockHostResolver),
client_socket_factory_(&net_log_),
pool_(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL) {}
~WebSocketTransportClientSocketPoolTest() override {
RunUntilIdle();
// ReleaseAllConnections() calls RunUntilIdle() after releasing each
// connection.
ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE);
EXPECT_TRUE(WebSocketEndpointLockManager::GetInstance()->IsEmpty());
}
static void RunUntilIdle() { base::RunLoop().RunUntilIdle(); }
int StartRequest(const std::string& group_name, RequestPriority priority) {
scoped_refptr<TransportSocketParams> params(
new TransportSocketParams(
HostPortPair("www.google.com", 80),
false,
OnHostResolutionCallback(),
TransportSocketParams::COMBINE_CONNECT_AND_WRITE_DEFAULT));
return test_base_.StartRequestUsingPool(
&pool_, group_name, priority, ClientSocketPool::RespectLimits::ENABLED,
params);
}
int GetOrderOfRequest(size_t index) {
return test_base_.GetOrderOfRequest(index);
}
bool ReleaseOneConnection(ClientSocketPoolTest::KeepAlive keep_alive) {
return test_base_.ReleaseOneConnection(keep_alive);
}
void ReleaseAllConnections(ClientSocketPoolTest::KeepAlive keep_alive) {
test_base_.ReleaseAllConnections(keep_alive);
}
TestSocketRequest* request(int i) { return test_base_.request(i); }
std::vector<std::unique_ptr<TestSocketRequest>>* requests() {
return test_base_.requests();
}
size_t completion_count() const { return test_base_.completion_count(); }
TestNetLog net_log_;
scoped_refptr<TransportSocketParams> params_;
std::unique_ptr<MockHostResolver> host_resolver_;
MockTransportClientSocketFactory client_socket_factory_;
WebSocketTransportClientSocketPool pool_;
ClientSocketPoolTest test_base_;
ScopedWebSocketEndpointZeroUnlockDelay zero_unlock_delay_;
private:
DISALLOW_COPY_AND_ASSIGN(WebSocketTransportClientSocketPoolTest);
};
TEST_F(WebSocketTransportClientSocketPoolTest, Basic) {
TestCompletionCallback callback;
ClientSocketHandle handle;
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool_, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_FALSE(handle.is_initialized());
EXPECT_FALSE(handle.socket());
EXPECT_THAT(callback.WaitForResult(), IsOk());
EXPECT_TRUE(handle.is_initialized());
EXPECT_TRUE(handle.socket());
TestLoadTimingInfoConnectedNotReused(handle);
}
// Make sure that WebSocketTransportConnectJob passes on its priority to its
// HostResolver request on Init.
TEST_F(WebSocketTransportClientSocketPoolTest, SetResolvePriorityOnInit) {
for (int i = MINIMUM_PRIORITY; i <= MAXIMUM_PRIORITY; ++i) {
RequestPriority priority = static_cast<RequestPriority>(i);
TestCompletionCallback callback;
ClientSocketHandle handle;
EXPECT_EQ(ERR_IO_PENDING,
handle.Init("a", params_, priority,
ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool_, BoundNetLog()));
EXPECT_EQ(priority, host_resolver_->last_request_priority());
}
}
TEST_F(WebSocketTransportClientSocketPoolTest, InitHostResolutionFailure) {
host_resolver_->rules()->AddSimulatedFailure("unresolvable.host.name");
TestCompletionCallback callback;
ClientSocketHandle handle;
HostPortPair host_port_pair("unresolvable.host.name", 80);
scoped_refptr<TransportSocketParams> dest(new TransportSocketParams(
host_port_pair, false, OnHostResolutionCallback(),
TransportSocketParams::COMBINE_CONNECT_AND_WRITE_DEFAULT));
EXPECT_EQ(ERR_IO_PENDING,
handle.Init("a", dest, kDefaultPriority,
ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool_, BoundNetLog()));
EXPECT_THAT(callback.WaitForResult(), IsError(ERR_NAME_NOT_RESOLVED));
}
TEST_F(WebSocketTransportClientSocketPoolTest, InitConnectionFailure) {
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET);
TestCompletionCallback callback;
ClientSocketHandle handle;
EXPECT_EQ(ERR_IO_PENDING,
handle.Init("a", params_, kDefaultPriority,
ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool_, BoundNetLog()));
EXPECT_THAT(callback.WaitForResult(), IsError(ERR_CONNECTION_FAILED));
// Make the host resolutions complete synchronously this time.
host_resolver_->set_synchronous_mode(true);
EXPECT_EQ(ERR_CONNECTION_FAILED,
handle.Init("a", params_, kDefaultPriority,
ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool_, BoundNetLog()));
}
TEST_F(WebSocketTransportClientSocketPoolTest, PendingRequestsFinishFifo) {
// First request finishes asynchronously.
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(request(0)->WaitForResult(), IsOk());
// Make all subsequent host resolutions complete synchronously.
host_resolver_->set_synchronous_mode(true);
// Rest of them wait for the first socket to be released.
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE);
EXPECT_EQ(6, client_socket_factory_.allocation_count());
// One initial asynchronous request and then 5 pending requests.
EXPECT_EQ(6U, completion_count());
// The requests finish in FIFO order.
EXPECT_EQ(1, GetOrderOfRequest(1));
EXPECT_EQ(2, GetOrderOfRequest(2));
EXPECT_EQ(3, GetOrderOfRequest(3));
EXPECT_EQ(4, GetOrderOfRequest(4));
EXPECT_EQ(5, GetOrderOfRequest(5));
EXPECT_EQ(6, GetOrderOfRequest(6));
// Make sure we test order of all requests made.
EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds, GetOrderOfRequest(7));
}
TEST_F(WebSocketTransportClientSocketPoolTest, PendingRequests_NoKeepAlive) {
// First request finishes asynchronously.
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(request(0)->WaitForResult(), IsOk());
// Make all subsequent host resolutions complete synchronously.
host_resolver_->set_synchronous_mode(true);
// Rest of them wait for the first socket to be released.
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE);
// The pending requests should finish successfully.
EXPECT_THAT(request(1)->WaitForResult(), IsOk());
EXPECT_THAT(request(2)->WaitForResult(), IsOk());
EXPECT_THAT(request(3)->WaitForResult(), IsOk());
EXPECT_THAT(request(4)->WaitForResult(), IsOk());
EXPECT_THAT(request(5)->WaitForResult(), IsOk());
EXPECT_EQ(static_cast<int>(requests()->size()),
client_socket_factory_.allocation_count());
// First asynchronous request, and then last 5 pending requests.
EXPECT_EQ(6U, completion_count());
}
// This test will start up a RequestSocket() and then immediately Cancel() it.
// The pending host resolution will eventually complete, and destroy the
// ClientSocketPool which will crash if the group was not cleared properly.
TEST_F(WebSocketTransportClientSocketPoolTest, CancelRequestClearGroup) {
TestCompletionCallback callback;
ClientSocketHandle handle;
EXPECT_EQ(ERR_IO_PENDING,
handle.Init("a", params_, kDefaultPriority,
ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool_, BoundNetLog()));
handle.Reset();
}
TEST_F(WebSocketTransportClientSocketPoolTest, TwoRequestsCancelOne) {
ClientSocketHandle handle;
TestCompletionCallback callback;
ClientSocketHandle handle2;
TestCompletionCallback callback2;
EXPECT_EQ(ERR_IO_PENDING,
handle.Init("a", params_, kDefaultPriority,
ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool_, BoundNetLog()));
EXPECT_EQ(ERR_IO_PENDING,
handle2.Init("a", params_, kDefaultPriority,
ClientSocketPool::RespectLimits::ENABLED,
callback2.callback(), &pool_, BoundNetLog()));
handle.Reset();
EXPECT_THAT(callback2.WaitForResult(), IsOk());
handle2.Reset();
}
TEST_F(WebSocketTransportClientSocketPoolTest, ConnectCancelConnect) {
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET);
ClientSocketHandle handle;
TestCompletionCallback callback;
EXPECT_EQ(ERR_IO_PENDING,
handle.Init("a", params_, kDefaultPriority,
ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool_, BoundNetLog()));
handle.Reset();
TestCompletionCallback callback2;
EXPECT_EQ(ERR_IO_PENDING,
handle.Init("a", params_, kDefaultPriority,
ClientSocketPool::RespectLimits::ENABLED,
callback2.callback(), &pool_, BoundNetLog()));
host_resolver_->set_synchronous_mode(true);
// At this point, handle has two ConnectingSockets out for it. Due to the
// setting the mock resolver into synchronous mode, the host resolution for
// both will return in the same loop of the MessageLoop. The client socket
// is a pending socket, so the Connect() will asynchronously complete on the
// next loop of the MessageLoop. That means that the first
// ConnectingSocket will enter OnIOComplete, and then the second one will.
// If the first one is not cancelled, it will advance the load state, and
// then the second one will crash.
EXPECT_THAT(callback2.WaitForResult(), IsOk());
EXPECT_FALSE(callback.have_result());
handle.Reset();
}
TEST_F(WebSocketTransportClientSocketPoolTest, CancelRequest) {
// First request finishes asynchronously.
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(request(0)->WaitForResult(), IsOk());
// Make all subsequent host resolutions complete synchronously.
host_resolver_->set_synchronous_mode(true);
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
// Cancel a request.
const size_t index_to_cancel = 2;
EXPECT_FALSE(request(index_to_cancel)->handle()->is_initialized());
request(index_to_cancel)->handle()->Reset();
ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE);
EXPECT_EQ(5, client_socket_factory_.allocation_count());
EXPECT_EQ(1, GetOrderOfRequest(1));
EXPECT_EQ(2, GetOrderOfRequest(2));
EXPECT_EQ(ClientSocketPoolTest::kRequestNotFound,
GetOrderOfRequest(3)); // Canceled request.
EXPECT_EQ(3, GetOrderOfRequest(4));
EXPECT_EQ(4, GetOrderOfRequest(5));
EXPECT_EQ(5, GetOrderOfRequest(6));
// Make sure we test order of all requests made.
EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds, GetOrderOfRequest(7));
}
// Function to be used as a callback on socket request completion. It first
// disconnects the successfully connected socket from the first request, and
// then reuses the ClientSocketHandle to request another socket. The second
// request is expected to succeed asynchronously.
//
// |nested_callback| is called with the result of the second socket request.
void RequestSocketOnComplete(ClientSocketHandle* handle,
WebSocketTransportClientSocketPool* pool,
const CompletionCallback& nested_callback,
int first_request_result) {
EXPECT_THAT(first_request_result, IsOk());
// Don't allow reuse of the socket. Disconnect it and then release it.
handle->socket()->Disconnect();
handle->Reset();
scoped_refptr<TransportSocketParams> dest(new TransportSocketParams(
HostPortPair("www.google.com", 80), false, OnHostResolutionCallback(),
TransportSocketParams::COMBINE_CONNECT_AND_WRITE_DEFAULT));
int rv =
handle->Init("a", dest, LOWEST, ClientSocketPool::RespectLimits::ENABLED,
nested_callback, pool, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
if (ERR_IO_PENDING != rv)
nested_callback.Run(rv);
}
// Tests the case where a second socket is requested in a completion callback,
// and the second socket connects asynchronously. Reuses the same
// ClientSocketHandle for the second socket, after disconnecting the first.
TEST_F(WebSocketTransportClientSocketPoolTest, RequestTwice) {
ClientSocketHandle handle;
scoped_refptr<TransportSocketParams> dest(
new TransportSocketParams(
HostPortPair("www.google.com", 80),
false,
OnHostResolutionCallback(),
TransportSocketParams::COMBINE_CONNECT_AND_WRITE_DEFAULT));
TestCompletionCallback second_result_callback;
int rv =
handle.Init("a", dest, LOWEST, ClientSocketPool::RespectLimits::ENABLED,
base::Bind(&RequestSocketOnComplete, &handle, &pool_,
second_result_callback.callback()),
&pool_, BoundNetLog());
ASSERT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_THAT(second_result_callback.WaitForResult(), IsOk());
handle.Reset();
}
// Make sure that pending requests get serviced after active requests get
// cancelled.
TEST_F(WebSocketTransportClientSocketPoolTest,
CancelActiveRequestWithPendingRequests) {
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET);
// Queue up all the requests
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
// Now, kMaxSocketsPerGroup requests should be active. Let's cancel them.
ASSERT_LE(kMaxSocketsPerGroup, static_cast<int>(requests()->size()));
for (int i = 0; i < kMaxSocketsPerGroup; i++)
request(i)->handle()->Reset();
// Let's wait for the rest to complete now.
for (size_t i = kMaxSocketsPerGroup; i < requests()->size(); ++i) {
EXPECT_THAT(request(i)->WaitForResult(), IsOk());
request(i)->handle()->Reset();
}
EXPECT_EQ(requests()->size() - kMaxSocketsPerGroup, completion_count());
}
// Make sure that pending requests get serviced after active requests fail.
TEST_F(WebSocketTransportClientSocketPoolTest,
FailingActiveRequestWithPendingRequests) {
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_PENDING_FAILING_CLIENT_SOCKET);
const int kNumRequests = 2 * kMaxSocketsPerGroup + 1;
ASSERT_LE(kNumRequests, kMaxSockets); // Otherwise the test will hang.
// Queue up all the requests
for (int i = 0; i < kNumRequests; i++)
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
for (int i = 0; i < kNumRequests; i++)
EXPECT_THAT(request(i)->WaitForResult(), IsError(ERR_CONNECTION_FAILED));
}
// The lock on the endpoint is released when a ClientSocketHandle is reset.
TEST_F(WebSocketTransportClientSocketPoolTest, LockReleasedOnHandleReset) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(request(0)->WaitForResult(), IsOk());
EXPECT_FALSE(request(1)->handle()->is_initialized());
request(0)->handle()->Reset();
RunUntilIdle();
EXPECT_TRUE(request(1)->handle()->is_initialized());
}
// The lock on the endpoint is released when a ClientSocketHandle is deleted.
TEST_F(WebSocketTransportClientSocketPoolTest, LockReleasedOnHandleDelete) {
TestCompletionCallback callback;
std::unique_ptr<ClientSocketHandle> handle(new ClientSocketHandle);
int rv =
handle->Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool_, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(callback.WaitForResult(), IsOk());
EXPECT_FALSE(request(0)->handle()->is_initialized());
handle.reset();
RunUntilIdle();
EXPECT_TRUE(request(0)->handle()->is_initialized());
}
// A new connection is performed when the lock on the previous connection is
// explicitly released.
TEST_F(WebSocketTransportClientSocketPoolTest,
ConnectionProceedsOnExplicitRelease) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(request(0)->WaitForResult(), IsOk());
EXPECT_FALSE(request(1)->handle()->is_initialized());
WebSocketTransportClientSocketPool::UnlockEndpoint(request(0)->handle());
RunUntilIdle();
EXPECT_TRUE(request(1)->handle()->is_initialized());
}
// A connection which is cancelled before completion does not block subsequent
// connections.
TEST_F(WebSocketTransportClientSocketPoolTest,
CancelDuringConnectionReleasesLock) {
MockTransportClientSocketFactory::ClientSocketType case_types[] = {
MockTransportClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET,
MockTransportClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET};
client_socket_factory_.set_client_socket_types(case_types,
arraysize(case_types));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
RunUntilIdle();
pool_.CancelRequest("a", request(0)->handle());
EXPECT_THAT(request(1)->WaitForResult(), IsOk());
}
// Test the case of the IPv6 address stalling, and falling back to the IPv4
// socket which finishes first.
TEST_F(WebSocketTransportClientSocketPoolTest,
IPv6FallbackSocketIPv4FinishesFirst) {
WebSocketTransportClientSocketPool pool(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL);
MockTransportClientSocketFactory::ClientSocketType case_types[] = {
// This is the IPv6 socket.
MockTransportClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET,
// This is the IPv4 socket.
MockTransportClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET};
client_socket_factory_.set_client_socket_types(case_types, 2);
// Resolve an AddressList with an IPv6 address first and then an IPv4 address.
host_resolver_->rules()->AddIPLiteralRule(
"*", "2:abcd::3:4:ff,2.2.2.2", std::string());
TestCompletionCallback callback;
ClientSocketHandle handle;
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_FALSE(handle.is_initialized());
EXPECT_FALSE(handle.socket());
EXPECT_THAT(callback.WaitForResult(), IsOk());
EXPECT_TRUE(handle.is_initialized());
EXPECT_TRUE(handle.socket());
IPEndPoint endpoint;
handle.socket()->GetLocalAddress(&endpoint);
EXPECT_TRUE(endpoint.address().IsIPv4());
EXPECT_EQ(2, client_socket_factory_.allocation_count());
}
// Test the case of the IPv6 address being slow, thus falling back to trying to
// connect to the IPv4 address, but having the connect to the IPv6 address
// finish first.
TEST_F(WebSocketTransportClientSocketPoolTest,
IPv6FallbackSocketIPv6FinishesFirst) {
WebSocketTransportClientSocketPool pool(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL);
MockTransportClientSocketFactory::ClientSocketType case_types[] = {
// This is the IPv6 socket.
MockTransportClientSocketFactory::MOCK_DELAYED_CLIENT_SOCKET,
// This is the IPv4 socket.
MockTransportClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET};
client_socket_factory_.set_client_socket_types(case_types, 2);
client_socket_factory_.set_delay(base::TimeDelta::FromMilliseconds(
TransportConnectJob::kIPv6FallbackTimerInMs + 50));
// Resolve an AddressList with an IPv6 address first and then an IPv4 address.
host_resolver_->rules()->AddIPLiteralRule(
"*", "2:abcd::3:4:ff,2.2.2.2", std::string());
TestCompletionCallback callback;
ClientSocketHandle handle;
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_FALSE(handle.is_initialized());
EXPECT_FALSE(handle.socket());
EXPECT_THAT(callback.WaitForResult(), IsOk());
EXPECT_TRUE(handle.is_initialized());
EXPECT_TRUE(handle.socket());
IPEndPoint endpoint;
handle.socket()->GetLocalAddress(&endpoint);
EXPECT_TRUE(endpoint.address().IsIPv6());
EXPECT_EQ(2, client_socket_factory_.allocation_count());
}
TEST_F(WebSocketTransportClientSocketPoolTest,
IPv6NoIPv4AddressesToFallbackTo) {
WebSocketTransportClientSocketPool pool(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL);
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_DELAYED_CLIENT_SOCKET);
// Resolve an AddressList with only IPv6 addresses.
host_resolver_->rules()->AddIPLiteralRule(
"*", "2:abcd::3:4:ff,3:abcd::3:4:ff", std::string());
TestCompletionCallback callback;
ClientSocketHandle handle;
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_FALSE(handle.is_initialized());
EXPECT_FALSE(handle.socket());
EXPECT_THAT(callback.WaitForResult(), IsOk());
EXPECT_TRUE(handle.is_initialized());
EXPECT_TRUE(handle.socket());
IPEndPoint endpoint;
handle.socket()->GetLocalAddress(&endpoint);
EXPECT_TRUE(endpoint.address().IsIPv6());
EXPECT_EQ(1, client_socket_factory_.allocation_count());
}
TEST_F(WebSocketTransportClientSocketPoolTest, IPv4HasNoFallback) {
WebSocketTransportClientSocketPool pool(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL);
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_DELAYED_CLIENT_SOCKET);
// Resolve an AddressList with only IPv4 addresses.
host_resolver_->rules()->AddIPLiteralRule("*", "1.1.1.1", std::string());
TestCompletionCallback callback;
ClientSocketHandle handle;
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_FALSE(handle.is_initialized());
EXPECT_FALSE(handle.socket());
EXPECT_THAT(callback.WaitForResult(), IsOk());
EXPECT_TRUE(handle.is_initialized());
EXPECT_TRUE(handle.socket());
IPEndPoint endpoint;
handle.socket()->GetLocalAddress(&endpoint);
EXPECT_TRUE(endpoint.address().IsIPv4());
EXPECT_EQ(1, client_socket_factory_.allocation_count());
}
// If all IPv6 addresses fail to connect synchronously, then IPv4 connections
// proceeed immediately.
TEST_F(WebSocketTransportClientSocketPoolTest, IPv6InstantFail) {
WebSocketTransportClientSocketPool pool(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL);
MockTransportClientSocketFactory::ClientSocketType case_types[] = {
// First IPv6 socket.
MockTransportClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET,
// Second IPv6 socket.
MockTransportClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET,
// This is the IPv4 socket.
MockTransportClientSocketFactory::MOCK_CLIENT_SOCKET};
client_socket_factory_.set_client_socket_types(case_types,
arraysize(case_types));
// Resolve an AddressList with two IPv6 addresses and then an IPv4 address.
host_resolver_->rules()->AddIPLiteralRule(
"*", "2:abcd::3:4:ff,2:abcd::3:5:ff,2.2.2.2", std::string());
host_resolver_->set_synchronous_mode(true);
TestCompletionCallback callback;
ClientSocketHandle handle;
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool, BoundNetLog());
EXPECT_THAT(rv, IsOk());
ASSERT_TRUE(handle.socket());
IPEndPoint endpoint;
handle.socket()->GetPeerAddress(&endpoint);
EXPECT_EQ("2.2.2.2", endpoint.ToStringWithoutPort());
}
// If all IPv6 addresses fail before the IPv4 fallback timeout, then the IPv4
// connections proceed immediately.
TEST_F(WebSocketTransportClientSocketPoolTest, IPv6RapidFail) {
WebSocketTransportClientSocketPool pool(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL);
MockTransportClientSocketFactory::ClientSocketType case_types[] = {
// First IPv6 socket.
MockTransportClientSocketFactory::MOCK_PENDING_FAILING_CLIENT_SOCKET,
// Second IPv6 socket.
MockTransportClientSocketFactory::MOCK_PENDING_FAILING_CLIENT_SOCKET,
// This is the IPv4 socket.
MockTransportClientSocketFactory::MOCK_CLIENT_SOCKET};
client_socket_factory_.set_client_socket_types(case_types,
arraysize(case_types));
// Resolve an AddressList with two IPv6 addresses and then an IPv4 address.
host_resolver_->rules()->AddIPLiteralRule(
"*", "2:abcd::3:4:ff,2:abcd::3:5:ff,2.2.2.2", std::string());
TestCompletionCallback callback;
ClientSocketHandle handle;
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_FALSE(handle.socket());
base::TimeTicks start(base::TimeTicks::Now());
EXPECT_THAT(callback.WaitForResult(), IsOk());
EXPECT_LT(base::TimeTicks::Now() - start,
base::TimeDelta::FromMilliseconds(
TransportConnectJob::kIPv6FallbackTimerInMs));
ASSERT_TRUE(handle.socket());
IPEndPoint endpoint;
handle.socket()->GetPeerAddress(&endpoint);
EXPECT_EQ("2.2.2.2", endpoint.ToStringWithoutPort());
}
// If two sockets connect successfully, the one which connected first wins (this
// can only happen if the sockets are different types, since sockets of the same
// type do not race).
TEST_F(WebSocketTransportClientSocketPoolTest, FirstSuccessWins) {
WebSocketTransportClientSocketPool pool(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL);
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_TRIGGERABLE_CLIENT_SOCKET);
// Resolve an AddressList with an IPv6 addresses and an IPv4 address.
host_resolver_->rules()->AddIPLiteralRule(
"*", "2:abcd::3:4:ff,2.2.2.2", std::string());
TestCompletionCallback callback;
ClientSocketHandle handle;
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
ASSERT_FALSE(handle.socket());
base::Closure ipv6_connect_trigger =
client_socket_factory_.WaitForTriggerableSocketCreation();
base::Closure ipv4_connect_trigger =
client_socket_factory_.WaitForTriggerableSocketCreation();
ipv4_connect_trigger.Run();
ipv6_connect_trigger.Run();
EXPECT_THAT(callback.WaitForResult(), IsOk());
ASSERT_TRUE(handle.socket());
IPEndPoint endpoint;
handle.socket()->GetPeerAddress(&endpoint);
EXPECT_EQ("2.2.2.2", endpoint.ToStringWithoutPort());
}
// We should not report failure until all connections have failed.
TEST_F(WebSocketTransportClientSocketPoolTest, LastFailureWins) {
WebSocketTransportClientSocketPool pool(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL);
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_DELAYED_FAILING_CLIENT_SOCKET);
base::TimeDelta delay = base::TimeDelta::FromMilliseconds(
TransportConnectJob::kIPv6FallbackTimerInMs / 3);
client_socket_factory_.set_delay(delay);
// Resolve an AddressList with 4 IPv6 addresses and 2 IPv4 addresses.
host_resolver_->rules()->AddIPLiteralRule("*",
"1:abcd::3:4:ff,2:abcd::3:4:ff,"
"3:abcd::3:4:ff,4:abcd::3:4:ff,"
"1.1.1.1,2.2.2.2",
std::string());
// Expected order of events:
// After 100ms: Connect to 1:abcd::3:4:ff times out
// After 200ms: Connect to 2:abcd::3:4:ff times out
// After 300ms: Connect to 3:abcd::3:4:ff times out, IPv4 fallback starts
// After 400ms: Connect to 4:abcd::3:4:ff and 1.1.1.1 time out
// After 500ms: Connect to 2.2.2.2 times out
TestCompletionCallback callback;
ClientSocketHandle handle;
base::TimeTicks start(base::TimeTicks::Now());
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_THAT(callback.WaitForResult(), IsError(ERR_CONNECTION_FAILED));
EXPECT_GE(base::TimeTicks::Now() - start, delay * 5);
}
// Global timeout for all connects applies. This test is disabled by default
// because it takes 4 minutes. Run with --gtest_also_run_disabled_tests if you
// want to run it.
TEST_F(WebSocketTransportClientSocketPoolTest, DISABLED_OverallTimeoutApplies) {
WebSocketTransportClientSocketPool pool(kMaxSockets,
kMaxSocketsPerGroup,
host_resolver_.get(),
&client_socket_factory_,
NULL);
const base::TimeDelta connect_job_timeout = pool.ConnectionTimeout();
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_DELAYED_FAILING_CLIENT_SOCKET);
client_socket_factory_.set_delay(base::TimeDelta::FromSeconds(1) +
connect_job_timeout / 6);
// Resolve an AddressList with 6 IPv6 addresses and 6 IPv4 addresses.
host_resolver_->rules()->AddIPLiteralRule("*",
"1:abcd::3:4:ff,2:abcd::3:4:ff,"
"3:abcd::3:4:ff,4:abcd::3:4:ff,"
"5:abcd::3:4:ff,6:abcd::3:4:ff,"
"1.1.1.1,2.2.2.2,3.3.3.3,"
"4.4.4.4,5.5.5.5,6.6.6.6",
std::string());
TestCompletionCallback callback;
ClientSocketHandle handle;
int rv =
handle.Init("a", params_, LOW, ClientSocketPool::RespectLimits::ENABLED,
callback.callback(), &pool, BoundNetLog());
EXPECT_THAT(rv, IsError(ERR_IO_PENDING));
EXPECT_THAT(callback.WaitForResult(), IsError(ERR_TIMED_OUT));
}
TEST_F(WebSocketTransportClientSocketPoolTest, MaxSocketsEnforced) {
host_resolver_->set_synchronous_mode(true);
for (int i = 0; i < kMaxSockets; ++i) {
ASSERT_THAT(StartRequest("a", kDefaultPriority), IsOk());
WebSocketTransportClientSocketPool::UnlockEndpoint(request(i)->handle());
RunUntilIdle();
}
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
TEST_F(WebSocketTransportClientSocketPoolTest, MaxSocketsEnforcedWhenPending) {
for (int i = 0; i < kMaxSockets + 1; ++i) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
// Now there are 32 sockets waiting to connect, and one stalled.
for (int i = 0; i < kMaxSockets; ++i) {
RunUntilIdle();
EXPECT_TRUE(request(i)->handle()->is_initialized());
EXPECT_TRUE(request(i)->handle()->socket());
WebSocketTransportClientSocketPool::UnlockEndpoint(request(i)->handle());
}
// Now there are 32 sockets connected, and one stalled.
RunUntilIdle();
EXPECT_FALSE(request(kMaxSockets)->handle()->is_initialized());
EXPECT_FALSE(request(kMaxSockets)->handle()->socket());
}
TEST_F(WebSocketTransportClientSocketPoolTest, StalledSocketReleased) {
host_resolver_->set_synchronous_mode(true);
for (int i = 0; i < kMaxSockets; ++i) {
ASSERT_THAT(StartRequest("a", kDefaultPriority), IsOk());
WebSocketTransportClientSocketPool::UnlockEndpoint(request(i)->handle());
RunUntilIdle();
}
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
ReleaseOneConnection(ClientSocketPoolTest::NO_KEEP_ALIVE);
EXPECT_TRUE(request(kMaxSockets)->handle()->is_initialized());
EXPECT_TRUE(request(kMaxSockets)->handle()->socket());
}
TEST_F(WebSocketTransportClientSocketPoolTest, IsStalledTrueWhenStalled) {
for (int i = 0; i < kMaxSockets + 1; ++i) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
EXPECT_THAT(request(0)->WaitForResult(), IsOk());
EXPECT_TRUE(pool_.IsStalled());
}
TEST_F(WebSocketTransportClientSocketPoolTest,
CancellingPendingSocketUnstallsStalledSocket) {
for (int i = 0; i < kMaxSockets + 1; ++i) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
EXPECT_THAT(request(0)->WaitForResult(), IsOk());
request(1)->handle()->Reset();
RunUntilIdle();
EXPECT_FALSE(pool_.IsStalled());
}
TEST_F(WebSocketTransportClientSocketPoolTest,
LoadStateOfStalledSocketIsWaitingForAvailableSocket) {
for (int i = 0; i < kMaxSockets + 1; ++i) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
EXPECT_EQ(LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET,
pool_.GetLoadState("a", request(kMaxSockets)->handle()));
}
TEST_F(WebSocketTransportClientSocketPoolTest,
CancellingStalledSocketUnstallsPool) {
for (int i = 0; i < kMaxSockets + 1; ++i) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
request(kMaxSockets)->handle()->Reset();
RunUntilIdle();
EXPECT_FALSE(pool_.IsStalled());
}
TEST_F(WebSocketTransportClientSocketPoolTest,
FlushWithErrorFlushesPendingConnections) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
pool_.FlushWithError(ERR_FAILED);
EXPECT_THAT(request(0)->WaitForResult(), IsError(ERR_FAILED));
}
TEST_F(WebSocketTransportClientSocketPoolTest,
FlushWithErrorFlushesStalledConnections) {
for (int i = 0; i < kMaxSockets + 1; ++i) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
pool_.FlushWithError(ERR_FAILED);
EXPECT_THAT(request(kMaxSockets)->WaitForResult(), IsError(ERR_FAILED));
}
TEST_F(WebSocketTransportClientSocketPoolTest,
AfterFlushWithErrorCanMakeNewConnections) {
for (int i = 0; i < kMaxSockets + 1; ++i) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
pool_.FlushWithError(ERR_FAILED);
host_resolver_->set_synchronous_mode(true);
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsOk());
}
// Deleting pending connections can release the lock on the endpoint, which can
// in principle lead to other pending connections succeeding. However, when we
// call FlushWithError(), everything should fail.
TEST_F(WebSocketTransportClientSocketPoolTest,
FlushWithErrorDoesNotCauseSuccessfulConnections) {
host_resolver_->set_synchronous_mode(true);
MockTransportClientSocketFactory::ClientSocketType first_type[] = {
// First socket
MockTransportClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET
};
client_socket_factory_.set_client_socket_types(first_type,
arraysize(first_type));
// The rest of the sockets will connect synchronously.
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_CLIENT_SOCKET);
for (int i = 0; i < kMaxSockets; ++i) {
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
// Now we have one socket in STATE_TRANSPORT_CONNECT and the rest in
// STATE_OBTAIN_LOCK. If any of the sockets in STATE_OBTAIN_LOCK is given the
// lock, they will synchronously connect.
pool_.FlushWithError(ERR_FAILED);
for (int i = 0; i < kMaxSockets; ++i) {
EXPECT_THAT(request(i)->WaitForResult(), IsError(ERR_FAILED));
}
}
// This is a regression test for the first attempted fix for
// FlushWithErrorDoesNotCauseSuccessfulConnections. Because a ConnectJob can
// have both IPv4 and IPv6 subjobs, it can be both connecting and waiting for
// the lock at the same time.
TEST_F(WebSocketTransportClientSocketPoolTest,
FlushWithErrorDoesNotCauseSuccessfulConnectionsMultipleAddressTypes) {
host_resolver_->set_synchronous_mode(true);
// The first |kMaxSockets| sockets to connect will be IPv6. Then we will have
// one IPv4.
std::vector<MockTransportClientSocketFactory::ClientSocketType> socket_types(
kMaxSockets + 1,
MockTransportClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET);
client_socket_factory_.set_client_socket_types(&socket_types[0],
socket_types.size());
// The rest of the sockets will connect synchronously.
client_socket_factory_.set_default_client_socket_type(
MockTransportClientSocketFactory::MOCK_CLIENT_SOCKET);
for (int i = 0; i < kMaxSockets; ++i) {
host_resolver_->rules()->ClearRules();
// Each connect job has a different IPv6 address but the same IPv4 address.
// So the IPv6 connections happen in parallel but the IPv4 ones are
// serialised.
host_resolver_->rules()->AddIPLiteralRule("*",
base::StringPrintf(
"%x:abcd::3:4:ff,"
"1.1.1.1",
i + 1),
std::string());
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
}
// Now we have |kMaxSockets| IPv6 sockets stalled in connect. No IPv4 sockets
// are started yet.
RunLoopForTimePeriod(base::TimeDelta::FromMilliseconds(
TransportConnectJob::kIPv6FallbackTimerInMs));
// Now we have |kMaxSockets| IPv6 sockets and one IPv4 socket stalled in
// connect, and |kMaxSockets - 1| IPv4 sockets waiting for the endpoint lock.
pool_.FlushWithError(ERR_FAILED);
for (int i = 0; i < kMaxSockets; ++i) {
EXPECT_THAT(request(i)->WaitForResult(), IsError(ERR_FAILED));
}
}
// Sockets that have had ownership transferred to a ClientSocketHandle should
// not be affected by FlushWithError.
TEST_F(WebSocketTransportClientSocketPoolTest,
FlushWithErrorDoesNotAffectHandedOutSockets) {
host_resolver_->set_synchronous_mode(true);
MockTransportClientSocketFactory::ClientSocketType socket_types[] = {
MockTransportClientSocketFactory::MOCK_CLIENT_SOCKET,
MockTransportClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET};
client_socket_factory_.set_client_socket_types(socket_types,
arraysize(socket_types));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsOk());
// Socket has been "handed out".
EXPECT_TRUE(request(0)->handle()->socket());
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
// Now we have one socket handed out, and one pending.
pool_.FlushWithError(ERR_FAILED);
EXPECT_THAT(request(1)->WaitForResult(), IsError(ERR_FAILED));
// Socket owned by ClientSocketHandle is unaffected:
EXPECT_TRUE(request(0)->handle()->socket());
// Return it to the pool (which deletes it).
request(0)->handle()->Reset();
}
// Sockets should not be leaked if CancelRequest() is called in between
// SetSocket() being called on the ClientSocketHandle and InvokeUserCallback().
TEST_F(WebSocketTransportClientSocketPoolTest, CancelRequestReclaimsSockets) {
host_resolver_->set_synchronous_mode(true);
MockTransportClientSocketFactory::ClientSocketType socket_types[] = {
MockTransportClientSocketFactory::MOCK_TRIGGERABLE_CLIENT_SOCKET,
MockTransportClientSocketFactory::MOCK_CLIENT_SOCKET};
client_socket_factory_.set_client_socket_types(socket_types,
arraysize(socket_types));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
base::Closure connect_trigger =
client_socket_factory_.WaitForTriggerableSocketCreation();
connect_trigger.Run(); // Calls InvokeUserCallbackLater()
request(0)->handle()->Reset(); // calls CancelRequest()
RunUntilIdle();
// We should now be able to create a new connection without blocking on the
// endpoint lock.
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsOk());
}
// A handshake completing and then the WebSocket closing should only release one
// Endpoint, not two.
TEST_F(WebSocketTransportClientSocketPoolTest, EndpointLockIsOnlyReleasedOnce) {
host_resolver_->set_synchronous_mode(true);
ASSERT_THAT(StartRequest("a", kDefaultPriority), IsOk());
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
EXPECT_THAT(StartRequest("a", kDefaultPriority), IsError(ERR_IO_PENDING));
// First socket completes handshake.
WebSocketTransportClientSocketPool::UnlockEndpoint(request(0)->handle());
RunUntilIdle();
// First socket is closed.
request(0)->handle()->Reset();
// Second socket should have been released.
EXPECT_THAT(request(1)->WaitForResult(), IsOk());
// Third socket should still be waiting for endpoint.
ASSERT_FALSE(request(2)->handle()->is_initialized());
EXPECT_EQ(LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET,
request(2)->handle()->GetLoadState());
}
} // namespace
} // namespace net