| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "remoting/client/gl_renderer.h" |
| |
| #include "base/bind.h" |
| #include "base/logging.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "remoting/client/gl_canvas.h" |
| #include "remoting/client/gl_math.h" |
| #include "remoting/client/gl_renderer_delegate.h" |
| #include "remoting/client/sys_opengl.h" |
| #include "third_party/webrtc/modules/desktop_capture/desktop_frame.h" |
| |
| namespace remoting { |
| |
| GlRenderer::GlRenderer() : |
| weak_factory_(this) { |
| weak_ptr_ = weak_factory_.GetWeakPtr(); |
| thread_checker_.DetachFromThread(); |
| } |
| |
| GlRenderer::~GlRenderer() { |
| } |
| |
| void GlRenderer::SetDelegate(base::WeakPtr<GlRendererDelegate> delegate) { |
| DCHECK(!delegate_); |
| delegate_ = delegate; |
| } |
| |
| void GlRenderer::RequestCanvasSize() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| if (delegate_) { |
| delegate_->OnSizeChanged(canvas_width_, canvas_height_); |
| } |
| } |
| |
| void GlRenderer::OnPixelTransformationChanged( |
| const std::array<float, 9>& matrix) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| if (!canvas_) { |
| LOG(WARNING) << "Trying to set transformation matrix when the canvas is " |
| "not ready."; |
| return; |
| } |
| canvas_->SetTransformationMatrix(matrix); |
| RequestRender(); |
| } |
| |
| void GlRenderer::OnCursorMoved(float x, float y) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| cursor_.SetCursorPosition(x, y); |
| RequestRender(); |
| } |
| |
| void GlRenderer::OnCursorInputFeedback(float x, float y, float diameter) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| cursor_feedback_.StartAnimation(x, y, diameter); |
| RequestRender(); |
| } |
| |
| void GlRenderer::OnCursorVisibilityChanged(bool visible) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| cursor_.SetCursorVisible(visible); |
| RequestRender(); |
| } |
| |
| void GlRenderer::OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, |
| const base::Closure& done) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| DCHECK(frame->size().width() > 0 && frame->size().height() > 0); |
| if (canvas_width_ != frame->size().width() || |
| canvas_height_ != frame->size().height()) { |
| if (delegate_) { |
| delegate_->OnSizeChanged(frame->size().width(), frame->size().height()); |
| } |
| canvas_width_ = frame->size().width(); |
| canvas_height_ = frame->size().height(); |
| } |
| |
| desktop_.SetVideoFrame(*frame); |
| pending_done_callbacks_.push(done); |
| RequestRender(); |
| } |
| |
| void GlRenderer::OnCursorShapeChanged(const protocol::CursorShapeInfo& shape) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| cursor_.SetCursorShape(shape); |
| RequestRender(); |
| } |
| |
| void GlRenderer::OnSurfaceCreated(int gl_version) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| // Set the background clear color to black. |
| glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
| canvas_.reset(new GlCanvas(gl_version)); |
| desktop_.SetCanvas(canvas_.get()); |
| cursor_.SetCanvas(canvas_.get()); |
| cursor_feedback_.SetCanvas(canvas_.get()); |
| } |
| |
| void GlRenderer::OnSurfaceChanged(int view_width, int view_height) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| if (!canvas_) { |
| LOG(WARNING) << "Trying to set the view size when the canvas is not ready."; |
| return; |
| } |
| canvas_->SetViewSize(view_width, view_height); |
| RequestRender(); |
| } |
| |
| void GlRenderer::OnSurfaceDestroyed() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| cursor_feedback_.SetCanvas(nullptr); |
| cursor_.SetCanvas(nullptr); |
| desktop_.SetCanvas(nullptr); |
| canvas_.reset(); |
| } |
| |
| base::WeakPtr<GlRenderer> GlRenderer::GetWeakPtr() { |
| return weak_ptr_; |
| } |
| |
| void GlRenderer::RequestRender() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| if (render_scheduled_) { |
| return; |
| } |
| base::ThreadTaskRunnerHandle::Get()->PostTask( |
| FROM_HERE, base::Bind(&GlRenderer::OnRender, weak_ptr_)); |
| render_scheduled_ = true; |
| } |
| |
| void GlRenderer::OnRender() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| render_scheduled_ = false; |
| if (!delegate_ || !delegate_->CanRenderFrame()) { |
| return; |
| } |
| |
| if (canvas_) { |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| // Layers will be drawn from bottom to top. |
| desktop_.Draw(); |
| |
| // |cursor_feedback_| should be drawn before |cursor_| so that the cursor |
| // won't be covered by the feedback animation. |
| if (cursor_feedback_.Draw()) { |
| RequestRender(); |
| } |
| |
| cursor_.Draw(); |
| } |
| |
| delegate_->OnFrameRendered(); |
| |
| while (!pending_done_callbacks_.empty()) { |
| pending_done_callbacks_.front().Run(); |
| pending_done_callbacks_.pop(); |
| } |
| } |
| |
| } // namespace remoting |