| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "remoting/client/plugin/pepper_address_resolver.h" |
| |
| #include "base/logging.h" |
| #include "ppapi/cpp/net_address.h" |
| #include "remoting/client/plugin/pepper_util.h" |
| |
| namespace remoting { |
| |
| PepperAddressResolver::PepperAddressResolver(const pp::InstanceHandle& instance) |
| : resolver_(instance), |
| error_(0), |
| callback_factory_(this) { |
| } |
| |
| PepperAddressResolver::~PepperAddressResolver() { |
| } |
| |
| void PepperAddressResolver::Start(const rtc::SocketAddress& address) { |
| DCHECK(!address.hostname().empty()); |
| |
| PP_HostResolver_Hint hint; |
| hint.flags = 0; |
| hint.family = PP_NETADDRESS_FAMILY_UNSPECIFIED; |
| pp::CompletionCallback callback = |
| callback_factory_.NewCallback(&PepperAddressResolver::OnResolved); |
| int result = resolver_.Resolve( |
| address.hostname().c_str(), address.port(), hint, callback); |
| DCHECK_EQ(result, PP_OK_COMPLETIONPENDING); |
| } |
| |
| bool PepperAddressResolver::GetResolvedAddress(int family, |
| rtc::SocketAddress* addr) const { |
| rtc::SocketAddress result; |
| switch (family) { |
| case AF_INET: |
| result = ipv4_address_; |
| break; |
| case AF_INET6: |
| result = ipv6_address_; |
| break; |
| } |
| |
| if (result.IsNil()) |
| return false; |
| |
| *addr = result; |
| return true; |
| } |
| |
| int PepperAddressResolver::GetError() const { |
| return error_; |
| } |
| |
| void PepperAddressResolver::Destroy(bool wait) { |
| delete this; |
| } |
| |
| void PepperAddressResolver::OnResolved(int32_t result) { |
| if (result < 0) { |
| error_ = EAI_FAIL; |
| SignalDone(this); |
| return; |
| } |
| |
| int count = resolver_.GetNetAddressCount(); |
| for (int i = 0; i < count; ++i) { |
| pp::NetAddress address = resolver_.GetNetAddress(i); |
| if (address.GetFamily() == PP_NETADDRESS_FAMILY_IPV4 && |
| ipv4_address_.IsNil()) { |
| PpNetAddressToSocketAddress(address, &ipv4_address_); |
| } else if (address.GetFamily() == PP_NETADDRESS_FAMILY_IPV6 && |
| ipv6_address_.IsNil()) { |
| PpNetAddressToSocketAddress(address, &ipv6_address_); |
| } |
| } |
| |
| SignalDone(this); |
| } |
| |
| } // namespace remoting |