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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_UI_PUBLIC_CPP_MOJO_GPU_MEMORY_BUFFER_MANAGER_H_
#define SERVICES_UI_PUBLIC_CPP_MOJO_GPU_MEMORY_BUFFER_MANAGER_H_
#include <memory>
#include "base/macros.h"
#include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
namespace ui {
class MojoGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager {
public:
MojoGpuMemoryBufferManager();
~MojoGpuMemoryBufferManager() override;
// Overridden from gpu::GpuMemoryBufferManager:
std::unique_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer(
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
gpu::SurfaceHandle surface_handle) override;
std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBufferFromHandle(
const gfx::GpuMemoryBufferHandle& handle,
const gfx::Size& size,
gfx::BufferFormat format) override;
gfx::GpuMemoryBuffer* GpuMemoryBufferFromClientBuffer(
ClientBuffer buffer) override;
void SetDestructionSyncToken(gfx::GpuMemoryBuffer* buffer,
const gpu::SyncToken& sync_token) override;
private:
DISALLOW_COPY_AND_ASSIGN(MojoGpuMemoryBufferManager);
};
} // namespace ui
#endif // SERVICES_UI_PUBLIC_CPP_MOJO_GPU_MEMORY_BUFFER_MANAGER_H_