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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_UI_WS_WINDOW_SERVER_DELEGATE_H_
#define SERVICES_UI_WS_WINDOW_SERVER_DELEGATE_H_
#include <stdint.h>
#include <memory>
#include <string>
#include "mojo/public/cpp/bindings/interface_request.h"
#include "services/ui/common/types.h"
#include "services/ui/public/interfaces/window_tree.mojom.h"
namespace ui {
namespace mojom {
class WindowManagerFactory;
class WindowTree;
}
namespace ws {
class Display;
class ServerWindow;
class WindowServer;
class WindowTree;
class WindowTreeBinding;
class WindowServerDelegate {
public:
enum BindingType {
EMBED,
WINDOW_MANAGER,
};
// Called if no Displays have been created, but a WindowManagerFactory has
// been set.
virtual void CreateDefaultDisplays() = 0;
// Called once when the AcceleratedWidget of a Display is available.
virtual void OnFirstDisplayReady();
virtual void OnNoMoreDisplays() = 0;
virtual bool IsTestConfig() const = 0;
// Called when touchscreen coordinate transforms should be updated. For
// example when displays or touch input devices are added/removed.
virtual void UpdateTouchTransforms() = 0;
// Creates a WindowTreeBinding. Default implementation returns null, which
// creates DefaultBinding.
virtual std::unique_ptr<WindowTreeBinding> CreateWindowTreeBinding(
BindingType type,
ws::WindowServer* window_server,
ws::WindowTree* tree,
mojom::WindowTreeRequest* tree_request,
mojom::WindowTreeClientPtr* client);
protected:
virtual ~WindowServerDelegate() {}
};
} // namespace ws
} // namespace ui
#endif // SERVICES_UI_WS_WINDOW_SERVER_DELEGATE_H_