blob: b45ab393dabf9a2d4454b78d5044eb3ef087a078 [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/timer/lap_timer.h"
#include "base/test/scoped_task_environment.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "testing/gtest/include/gtest/gtest.h"
// This file contains a minimal unit test for LapTimer, used for benchmarking.
// This file is supposed to match closely with the example code, documented in
// lap_timer.h. Please update that documentation if you need to change things.
namespace base {
namespace test {
namespace {
constexpr base::TimeDelta kTimeLimit = base::TimeDelta::FromMilliseconds(15);
constexpr base::TimeDelta kTimeAdvance = base::TimeDelta::FromMilliseconds(1);
constexpr int kWarmupRuns = 5;
constexpr int kTimeCheckInterval = 10;
} // namespace
TEST(LapTimer, UsageExample) {
ScopedTaskEnvironment scoped_task_environment(
ScopedTaskEnvironment::MainThreadType::MOCK_TIME,
ScopedTaskEnvironment::NowSource::MAIN_THREAD_MOCK_TIME);
// Advance time a little bit so that TimeTicks::Now().is_null() becomes false.
scoped_task_environment.FastForwardBy(kTimeAdvance);
LapTimer timer(kWarmupRuns, kTimeLimit, kTimeCheckInterval);
EXPECT_FALSE(timer.HasTimeLimitExpired());
EXPECT_FALSE(timer.IsWarmedUp());
do {
scoped_task_environment.FastForwardBy(kTimeAdvance);
timer.NextLap();
} while (!timer.HasTimeLimitExpired());
EXPECT_NEAR(timer.LapsPerSecond(), 1000, 0.1);
EXPECT_NEAR(timer.TimePerLap().InMillisecondsF(), 1.0f, 0.1);
// Output number of laps is 20, because the warm up runs are ignored and the
// timer is only checked every kTimeInterval laps.
EXPECT_EQ(timer.NumLaps(), 20);
EXPECT_TRUE(timer.HasTimeLimitExpired());
EXPECT_TRUE(timer.IsWarmedUp());
}
#if !defined(OS_IOS)
// iOS simulator does not support using ThreadTicks.
TEST(LapTimer, ThreadTicksUsageExample) {
ScopedTaskEnvironment scoped_task_environment(
ScopedTaskEnvironment::MainThreadType::MOCK_TIME,
ScopedTaskEnvironment::NowSource::MAIN_THREAD_MOCK_TIME);
LapTimer timer(kWarmupRuns, kTimeLimit, kTimeCheckInterval,
LapTimer::TimerMethod::kUseThreadTicks);
EXPECT_FALSE(timer.HasTimeLimitExpired());
EXPECT_FALSE(timer.IsWarmedUp());
do {
scoped_task_environment.FastForwardBy(kTimeAdvance);
timer.NextLap();
} while (!timer.HasTimeLimitExpired());
// Because advancing the ScopedTaskEnvironment time won't affect the
// ThreadTicks, laps will be much faster than the regular UsageExample.
EXPECT_GT(timer.LapsPerSecond(), 1000);
EXPECT_LT(timer.TimePerLap().InMillisecondsF(), 1.0f);
EXPECT_GT(timer.NumLaps(), 20);
EXPECT_TRUE(timer.HasTimeLimitExpired());
EXPECT_TRUE(timer.IsWarmedUp());
}
#endif
} // namespace test
} // namespace base