blob: 3c867b0b4f0bf231be45f6892df4e392e6c63343 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/quic/quic_dispatcher.h"
#include <errno.h>
#include "base/debug/stack_trace.h"
#include "base/logging.h"
#include "base/stl_util.h"
#include "net/quic/quic_blocked_writer_interface.h"
#include "net/quic/quic_connection_helper.h"
#include "net/quic/quic_flags.h"
#include "net/quic/quic_per_connection_packet_writer.h"
#include "net/quic/quic_time_wait_list_manager.h"
#include "net/quic/quic_utils.h"
namespace net {
using base::StringPiece;
using std::make_pair;
using std::find;
class DeleteSessionsAlarm : public QuicAlarm::Delegate {
public:
explicit DeleteSessionsAlarm(QuicDispatcher* dispatcher)
: dispatcher_(dispatcher) {
}
virtual QuicTime OnAlarm() OVERRIDE {
dispatcher_->DeleteSessions();
return QuicTime::Zero();
}
private:
QuicDispatcher* dispatcher_;
};
class QuicDispatcher::QuicFramerVisitor : public QuicFramerVisitorInterface {
public:
explicit QuicFramerVisitor(QuicDispatcher* dispatcher)
: dispatcher_(dispatcher),
connection_id_(0) {}
// QuicFramerVisitorInterface implementation
virtual void OnPacket() OVERRIDE {}
virtual bool OnUnauthenticatedPublicHeader(
const QuicPacketPublicHeader& header) OVERRIDE {
connection_id_ = header.connection_id;
return dispatcher_->OnUnauthenticatedPublicHeader(header);
}
virtual bool OnUnauthenticatedHeader(
const QuicPacketHeader& header) OVERRIDE {
dispatcher_->OnUnauthenticatedHeader(header);
return false;
}
virtual void OnError(QuicFramer* framer) OVERRIDE {
DVLOG(1) << QuicUtils::ErrorToString(framer->error());
}
virtual bool OnProtocolVersionMismatch(
QuicVersion /*received_version*/) OVERRIDE {
if (dispatcher_->time_wait_list_manager()->IsConnectionIdInTimeWait(
connection_id_)) {
// Keep processing after protocol mismatch - this will be dealt with by
// the TimeWaitListManager.
return true;
} else {
DLOG(DFATAL) << "Version mismatch, connection ID (" << connection_id_
<< ") not in time wait list.";
return false;
}
}
// The following methods should never get called because we always return
// false from OnUnauthenticatedHeader(). As a result, we never process the
// payload of the packet.
virtual void OnPublicResetPacket(
const QuicPublicResetPacket& /*packet*/) OVERRIDE {
DCHECK(false);
}
virtual void OnVersionNegotiationPacket(
const QuicVersionNegotiationPacket& /*packet*/) OVERRIDE {
DCHECK(false);
}
virtual void OnDecryptedPacket(EncryptionLevel level) OVERRIDE {
DCHECK(false);
}
virtual bool OnPacketHeader(const QuicPacketHeader& /*header*/) OVERRIDE {
DCHECK(false);
return false;
}
virtual void OnRevivedPacket() OVERRIDE {
DCHECK(false);
}
virtual void OnFecProtectedPayload(StringPiece /*payload*/) OVERRIDE {
DCHECK(false);
}
virtual bool OnStreamFrame(const QuicStreamFrame& /*frame*/) OVERRIDE {
DCHECK(false);
return false;
}
virtual bool OnAckFrame(const QuicAckFrame& /*frame*/) OVERRIDE {
DCHECK(false);
return false;
}
virtual bool OnCongestionFeedbackFrame(
const QuicCongestionFeedbackFrame& /*frame*/) OVERRIDE {
DCHECK(false);
return false;
}
virtual bool OnStopWaitingFrame(
const QuicStopWaitingFrame& /*frame*/) OVERRIDE {
DCHECK(false);
return false;
}
virtual bool OnPingFrame(const QuicPingFrame& /*frame*/) OVERRIDE {
DCHECK(false);
return false;
}
virtual bool OnRstStreamFrame(const QuicRstStreamFrame& /*frame*/) OVERRIDE {
DCHECK(false);
return false;
}
virtual bool OnConnectionCloseFrame(
const QuicConnectionCloseFrame & /*frame*/) OVERRIDE {
DCHECK(false);
return false;
}
virtual bool OnGoAwayFrame(const QuicGoAwayFrame& /*frame*/) OVERRIDE {
DCHECK(false);
return false;
}
virtual bool OnWindowUpdateFrame(const QuicWindowUpdateFrame& /*frame*/)
OVERRIDE {
DCHECK(false);
return false;
}
virtual bool OnBlockedFrame(const QuicBlockedFrame& frame) OVERRIDE {
DCHECK(false);
return false;
}
virtual void OnFecData(const QuicFecData& /*fec*/) OVERRIDE {
DCHECK(false);
}
virtual void OnPacketComplete() OVERRIDE {
DCHECK(false);
}
private:
QuicDispatcher* dispatcher_;
// Latched in OnUnauthenticatedPublicHeader for use later.
QuicConnectionId connection_id_;
};
QuicPacketWriter* QuicDispatcher::DefaultPacketWriterFactory::Create(
QuicServerPacketWriter* writer,
QuicConnection* connection) {
return new QuicPerConnectionPacketWriter(writer, connection);
}
QuicDispatcher::PacketWriterFactoryAdapter::PacketWriterFactoryAdapter(
QuicDispatcher* dispatcher)
: dispatcher_(dispatcher) {}
QuicDispatcher::PacketWriterFactoryAdapter::~PacketWriterFactoryAdapter() {}
QuicPacketWriter* QuicDispatcher::PacketWriterFactoryAdapter::Create(
QuicConnection* connection) const {
return dispatcher_->packet_writer_factory_->Create(
dispatcher_->writer_.get(),
connection);
}
QuicDispatcher::QuicDispatcher(const QuicConfig& config,
const QuicCryptoServerConfig& crypto_config,
const QuicVersionVector& supported_versions,
PacketWriterFactory* packet_writer_factory,
QuicConnectionHelperInterface* helper)
: config_(config),
crypto_config_(crypto_config),
helper_(helper),
delete_sessions_alarm_(
helper_->CreateAlarm(new DeleteSessionsAlarm(this))),
packet_writer_factory_(packet_writer_factory),
connection_writer_factory_(this),
supported_versions_(supported_versions),
current_packet_(NULL),
framer_(supported_versions, /*unused*/ QuicTime::Zero(), true),
framer_visitor_(new QuicFramerVisitor(this)) {
framer_.set_visitor(framer_visitor_.get());
}
QuicDispatcher::~QuicDispatcher() {
STLDeleteValues(&session_map_);
STLDeleteElements(&closed_session_list_);
}
void QuicDispatcher::Initialize(QuicServerPacketWriter* writer) {
DCHECK(writer_ == NULL);
writer_.reset(writer);
time_wait_list_manager_.reset(CreateQuicTimeWaitListManager());
}
void QuicDispatcher::ProcessPacket(const IPEndPoint& server_address,
const IPEndPoint& client_address,
const QuicEncryptedPacket& packet) {
current_server_address_ = server_address;
current_client_address_ = client_address;
current_packet_ = &packet;
// ProcessPacket will cause the packet to be dispatched in
// OnUnauthenticatedPublicHeader, or sent to the time wait list manager
// in OnAuthenticatedHeader.
framer_.ProcessPacket(packet);
// TODO(rjshade): Return a status describing if/why a packet was dropped,
// and log somehow. Maybe expose as a varz.
}
bool QuicDispatcher::OnUnauthenticatedPublicHeader(
const QuicPacketPublicHeader& header) {
QuicSession* session = NULL;
QuicConnectionId connection_id = header.connection_id;
SessionMap::iterator it = session_map_.find(connection_id);
if (it == session_map_.end()) {
if (header.reset_flag) {
return false;
}
if (time_wait_list_manager_->IsConnectionIdInTimeWait(connection_id)) {
return HandlePacketForTimeWait(header);
}
// Ensure the packet has a version negotiation bit set before creating a new
// session for it. All initial packets for a new connection are required to
// have the flag set. Otherwise it may be a stray packet.
if (header.version_flag) {
session = CreateQuicSession(connection_id, current_server_address_,
current_client_address_);
}
if (session == NULL) {
DVLOG(1) << "Failed to create session for " << connection_id;
// Add this connection_id fo the time-wait state, to safely reject future
// packets.
if (header.version_flag &&
!framer_.IsSupportedVersion(header.versions.front())) {
// TODO(ianswett): Produce a no-version version negotiation packet.
return false;
}
// Use the version in the packet if possible, otherwise assume the latest.
QuicVersion version = header.version_flag ? header.versions.front() :
supported_versions_.front();
time_wait_list_manager_->AddConnectionIdToTimeWait(
connection_id, version, NULL);
DCHECK(time_wait_list_manager_->IsConnectionIdInTimeWait(connection_id));
return HandlePacketForTimeWait(header);
}
DVLOG(1) << "Created new session for " << connection_id;
session_map_.insert(make_pair(connection_id, session));
} else {
session = it->second;
}
session->connection()->ProcessUdpPacket(
current_server_address_, current_client_address_, *current_packet_);
// Do not parse the packet further. The session will process it completely.
return false;
}
void QuicDispatcher::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
DCHECK(time_wait_list_manager_->IsConnectionIdInTimeWait(
header.public_header.connection_id));
time_wait_list_manager_->ProcessPacket(current_server_address_,
current_client_address_,
header.public_header.connection_id,
header.packet_sequence_number,
*current_packet_);
}
void QuicDispatcher::CleanUpSession(SessionMap::iterator it) {
QuicConnection* connection = it->second->connection();
QuicEncryptedPacket* connection_close_packet =
connection->ReleaseConnectionClosePacket();
write_blocked_list_.erase(connection);
time_wait_list_manager_->AddConnectionIdToTimeWait(it->first,
connection->version(),
connection_close_packet);
session_map_.erase(it);
}
void QuicDispatcher::DeleteSessions() {
STLDeleteElements(&closed_session_list_);
}
void QuicDispatcher::OnCanWrite() {
// We finished a write: the socket should not be blocked.
writer_->SetWritable();
// Give all the blocked writers one chance to write, until we're blocked again
// or there's no work left.
while (!write_blocked_list_.empty() && !writer_->IsWriteBlocked()) {
QuicBlockedWriterInterface* blocked_writer =
write_blocked_list_.begin()->first;
write_blocked_list_.erase(write_blocked_list_.begin());
blocked_writer->OnCanWrite();
}
}
bool QuicDispatcher::HasPendingWrites() const {
return !write_blocked_list_.empty();
}
void QuicDispatcher::Shutdown() {
while (!session_map_.empty()) {
QuicSession* session = session_map_.begin()->second;
session->connection()->SendConnectionClose(QUIC_PEER_GOING_AWAY);
// Validate that the session removes itself from the session map on close.
DCHECK(session_map_.empty() || session_map_.begin()->second != session);
}
DeleteSessions();
}
void QuicDispatcher::OnConnectionClosed(QuicConnectionId connection_id,
QuicErrorCode error) {
SessionMap::iterator it = session_map_.find(connection_id);
if (it == session_map_.end()) {
LOG(DFATAL) << "ConnectionId " << connection_id
<< " does not exist in the session map. "
<< "Error: " << QuicUtils::ErrorToString(error);
LOG(DFATAL) << base::debug::StackTrace().ToString();
return;
}
DVLOG_IF(1, error != QUIC_NO_ERROR) << "Closing connection ("
<< connection_id
<< ") due to error: "
<< QuicUtils::ErrorToString(error);
if (closed_session_list_.empty()) {
delete_sessions_alarm_->Set(helper_->GetClock()->ApproximateNow());
}
closed_session_list_.push_back(it->second);
CleanUpSession(it);
}
void QuicDispatcher::OnWriteBlocked(
QuicBlockedWriterInterface* blocked_writer) {
if (!writer_->IsWriteBlocked()) {
LOG(DFATAL) <<
"QuicDispatcher::OnWriteBlocked called when the writer is not blocked.";
// Return without adding the connection to the blocked list, to avoid
// infinite loops in OnCanWrite.
return;
}
write_blocked_list_.insert(make_pair(blocked_writer, true));
}
QuicSession* QuicDispatcher::CreateQuicSession(
QuicConnectionId connection_id,
const IPEndPoint& server_address,
const IPEndPoint& client_address) {
QuicServerSession* session = new QuicServerSession(
config_,
CreateQuicConnection(connection_id, server_address, client_address),
this);
session->InitializeSession(crypto_config_);
return session;
}
QuicConnection* QuicDispatcher::CreateQuicConnection(
QuicConnectionId connection_id,
const IPEndPoint& server_address,
const IPEndPoint& client_address) {
return new QuicConnection(connection_id,
client_address,
helper_,
connection_writer_factory_,
/* owns_writer= */ true,
/* is_server= */ true,
supported_versions_);
}
QuicTimeWaitListManager* QuicDispatcher::CreateQuicTimeWaitListManager() {
return new QuicTimeWaitListManager(
writer_.get(), this, helper_, supported_versions());
}
bool QuicDispatcher::HandlePacketForTimeWait(
const QuicPacketPublicHeader& header) {
if (header.reset_flag) {
// Public reset packets do not have sequence numbers, so ignore the packet.
return false;
}
// Switch the framer to the correct version, so that the sequence number can
// be parsed correctly.
framer_.set_version(time_wait_list_manager_->GetQuicVersionFromConnectionId(
header.connection_id));
// Continue parsing the packet to extract the sequence number. Then
// send it to the time wait manager in OnUnathenticatedHeader.
return true;
}
} // namespace net