blob: d1f3419e77dbf79ee09284c834c890a7a30a1429 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/quic/quic_time_wait_list_manager.h"
#include <errno.h>
#include "base/containers/hash_tables.h"
#include "base/memory/scoped_ptr.h"
#include "base/stl_util.h"
#include "net/base/ip_endpoint.h"
#include "net/quic/crypto/crypto_protocol.h"
#include "net/quic/crypto/quic_decrypter.h"
#include "net/quic/crypto/quic_encrypter.h"
#include "net/quic/quic_clock.h"
#include "net/quic/quic_connection_helper.h"
#include "net/quic/quic_framer.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_server_session.h"
#include "net/quic/quic_utils.h"
using base::StringPiece;
using std::make_pair;
namespace net {
namespace {
// Time period for which the connection_id should live in time wait state..
const int kTimeWaitSeconds = 5;
} // namespace
// A very simple alarm that just informs the QuicTimeWaitListManager to clean
// up old connection_ids. This alarm should be unregistered and deleted before
// the QuicTimeWaitListManager is deleted.
class ConnectionIdCleanUpAlarm : public QuicAlarm::Delegate {
public:
explicit ConnectionIdCleanUpAlarm(
QuicTimeWaitListManager* time_wait_list_manager)
: time_wait_list_manager_(time_wait_list_manager) {}
virtual QuicTime OnAlarm() OVERRIDE {
time_wait_list_manager_->CleanUpOldConnectionIds();
// Let the time wait manager register the alarm at appropriate time.
return QuicTime::Zero();
}
private:
// Not owned.
QuicTimeWaitListManager* time_wait_list_manager_;
};
// This class stores pending public reset packets to be sent to clients.
// server_address - server address on which a packet what was received for
// a connection_id in time wait state.
// client_address - address of the client that sent that packet. Needed to send
// the public reset packet back to the client.
// packet - the pending public reset packet that is to be sent to the client.
// created instance takes the ownership of this packet.
class QuicTimeWaitListManager::QueuedPacket {
public:
QueuedPacket(const IPEndPoint& server_address,
const IPEndPoint& client_address,
QuicEncryptedPacket* packet)
: server_address_(server_address),
client_address_(client_address),
packet_(packet) {}
const IPEndPoint& server_address() const { return server_address_; }
const IPEndPoint& client_address() const { return client_address_; }
QuicEncryptedPacket* packet() { return packet_.get(); }
private:
const IPEndPoint server_address_;
const IPEndPoint client_address_;
scoped_ptr<QuicEncryptedPacket> packet_;
DISALLOW_COPY_AND_ASSIGN(QueuedPacket);
};
QuicTimeWaitListManager::QuicTimeWaitListManager(
QuicPacketWriter* writer,
QuicServerSessionVisitor* visitor,
QuicConnectionHelperInterface* helper,
const QuicVersionVector& supported_versions)
: helper_(helper),
kTimeWaitPeriod_(QuicTime::Delta::FromSeconds(kTimeWaitSeconds)),
connection_id_clean_up_alarm_(
helper_->CreateAlarm(new ConnectionIdCleanUpAlarm(this))),
writer_(writer),
visitor_(visitor) {
SetConnectionIdCleanUpAlarm();
}
QuicTimeWaitListManager::~QuicTimeWaitListManager() {
connection_id_clean_up_alarm_->Cancel();
STLDeleteElements(&pending_packets_queue_);
for (ConnectionIdMap::iterator it = connection_id_map_.begin();
it != connection_id_map_.end();
++it) {
delete it->second.close_packet;
}
}
void QuicTimeWaitListManager::AddConnectionIdToTimeWait(
QuicConnectionId connection_id,
QuicVersion version,
QuicEncryptedPacket* close_packet) {
DVLOG(1) << "Adding " << connection_id << " to the time wait list.";
int num_packets = 0;
ConnectionIdMap::iterator it = connection_id_map_.find(connection_id);
if (it != connection_id_map_.end()) { // Replace record if it is reinserted.
num_packets = it->second.num_packets;
delete it->second.close_packet;
connection_id_map_.erase(it);
}
ConnectionIdData data(num_packets,
version,
helper_->GetClock()->ApproximateNow(),
close_packet);
connection_id_map_.insert(make_pair(connection_id, data));
}
bool QuicTimeWaitListManager::IsConnectionIdInTimeWait(
QuicConnectionId connection_id) const {
return ContainsKey(connection_id_map_, connection_id);
}
QuicVersion QuicTimeWaitListManager::GetQuicVersionFromConnectionId(
QuicConnectionId connection_id) {
ConnectionIdMap::iterator it = connection_id_map_.find(connection_id);
DCHECK(it != connection_id_map_.end());
return (it->second).version;
}
void QuicTimeWaitListManager::OnCanWrite() {
while (!pending_packets_queue_.empty()) {
QueuedPacket* queued_packet = pending_packets_queue_.front();
if (!WriteToWire(queued_packet)) {
return;
}
pending_packets_queue_.pop_front();
delete queued_packet;
}
}
void QuicTimeWaitListManager::ProcessPacket(
const IPEndPoint& server_address,
const IPEndPoint& client_address,
QuicConnectionId connection_id,
QuicPacketSequenceNumber sequence_number,
const QuicEncryptedPacket& /*packet*/) {
DCHECK(IsConnectionIdInTimeWait(connection_id));
DVLOG(1) << "Processing " << connection_id << " in time wait state.";
// TODO(satyamshekhar): Think about handling packets from different client
// addresses.
ConnectionIdMap::iterator it = connection_id_map_.find(connection_id);
DCHECK(it != connection_id_map_.end());
// Increment the received packet count.
++((it->second).num_packets);
if (!ShouldSendResponse((it->second).num_packets)) {
return;
}
if (it->second.close_packet) {
QueuedPacket* queued_packet =
new QueuedPacket(server_address,
client_address,
it->second.close_packet->Clone());
// Takes ownership of the packet.
SendOrQueuePacket(queued_packet);
} else {
SendPublicReset(server_address,
client_address,
connection_id,
sequence_number);
}
}
// Returns true if the number of packets received for this connection_id is a
// power of 2 to throttle the number of public reset packets we send to a
// client.
bool QuicTimeWaitListManager::ShouldSendResponse(int received_packet_count) {
return (received_packet_count & (received_packet_count - 1)) == 0;
}
void QuicTimeWaitListManager::SendPublicReset(
const IPEndPoint& server_address,
const IPEndPoint& client_address,
QuicConnectionId connection_id,
QuicPacketSequenceNumber rejected_sequence_number) {
QuicPublicResetPacket packet;
packet.public_header.connection_id = connection_id;
packet.public_header.reset_flag = true;
packet.public_header.version_flag = false;
packet.rejected_sequence_number = rejected_sequence_number;
// TODO(satyamshekhar): generate a valid nonce for this connection_id.
packet.nonce_proof = 1010101;
packet.client_address = client_address;
QueuedPacket* queued_packet = new QueuedPacket(
server_address,
client_address,
BuildPublicReset(packet));
// Takes ownership of the packet.
SendOrQueuePacket(queued_packet);
}
QuicEncryptedPacket* QuicTimeWaitListManager::BuildPublicReset(
const QuicPublicResetPacket& packet) {
return QuicFramer::BuildPublicResetPacket(packet);
}
// Either sends the packet and deletes it or makes pending queue the
// owner of the packet.
void QuicTimeWaitListManager::SendOrQueuePacket(QueuedPacket* packet) {
if (WriteToWire(packet)) {
delete packet;
} else {
// pending_packets_queue takes the ownership of the queued packet.
pending_packets_queue_.push_back(packet);
}
}
bool QuicTimeWaitListManager::WriteToWire(QueuedPacket* queued_packet) {
if (writer_->IsWriteBlocked()) {
visitor_->OnWriteBlocked(this);
return false;
}
WriteResult result = writer_->WritePacket(
queued_packet->packet()->data(),
queued_packet->packet()->length(),
queued_packet->server_address().address(),
queued_packet->client_address());
if (result.status == WRITE_STATUS_BLOCKED) {
// If blocked and unbuffered, return false to retry sending.
DCHECK(writer_->IsWriteBlocked());
visitor_->OnWriteBlocked(this);
return writer_->IsWriteBlockedDataBuffered();
} else if (result.status == WRITE_STATUS_ERROR) {
LOG(WARNING) << "Received unknown error while sending reset packet to "
<< queued_packet->client_address().ToString() << ": "
<< strerror(result.error_code);
}
return true;
}
void QuicTimeWaitListManager::SetConnectionIdCleanUpAlarm() {
connection_id_clean_up_alarm_->Cancel();
QuicTime now = helper_->GetClock()->ApproximateNow();
QuicTime next_alarm_time = now;
if (!connection_id_map_.empty()) {
QuicTime oldest_connection_id =
connection_id_map_.begin()->second.time_added;
if (now.Subtract(oldest_connection_id) < kTimeWaitPeriod_) {
next_alarm_time = oldest_connection_id.Add(kTimeWaitPeriod_);
} else {
LOG(ERROR) << "ConnectionId lingered for longer than kTimeWaitPeriod";
}
} else {
// No connection_ids added so none will expire before kTimeWaitPeriod_.
next_alarm_time = now.Add(kTimeWaitPeriod_);
}
connection_id_clean_up_alarm_->Set(next_alarm_time);
}
void QuicTimeWaitListManager::CleanUpOldConnectionIds() {
QuicTime now = helper_->GetClock()->ApproximateNow();
while (!connection_id_map_.empty()) {
ConnectionIdMap::iterator it = connection_id_map_.begin();
QuicTime oldest_connection_id = it->second.time_added;
if (now.Subtract(oldest_connection_id) < kTimeWaitPeriod_) {
break;
}
// This connection_id has lived its age, retire it now.
delete it->second.close_packet;
connection_id_map_.erase(it);
}
SetConnectionIdCleanUpAlarm();
}
} // namespace net