| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/desktop_background/desktop_background_view.h" |
| |
| #include <limits> |
| |
| #include "ash/ash_export.h" |
| #include "ash/desktop_background/desktop_background_controller.h" |
| #include "ash/desktop_background/desktop_background_widget_controller.h" |
| #include "ash/desktop_background/user_wallpaper_delegate.h" |
| #include "ash/display/display_manager.h" |
| #include "ash/root_window_controller.h" |
| #include "ash/session/session_state_delegate.h" |
| #include "ash/shell.h" |
| #include "ash/shell_window_ids.h" |
| #include "ash/wm/overview/window_selector_controller.h" |
| #include "ash/wm/window_animations.h" |
| #include "base/message_loop/message_loop.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "ui/aura/window_event_dispatcher.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/geometry/safe_integer_conversions.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| #include "ui/gfx/image/image.h" |
| #include "ui/gfx/transform.h" |
| #include "ui/views/widget/widget.h" |
| |
| using wallpaper::WallpaperLayout; |
| using wallpaper::WALLPAPER_LAYOUT_CENTER; |
| using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED; |
| using wallpaper::WALLPAPER_LAYOUT_STRETCH; |
| using wallpaper::WALLPAPER_LAYOUT_TILE; |
| |
| namespace ash { |
| namespace { |
| |
| // A view that controls the child view's layer so that the layer |
| // always has the same size as the display's original, un-scaled size |
| // in DIP. The layer then transformed to fit to the virtual screen |
| // size when laid-out. |
| // This is to avoid scaling the image at painting time, then scaling |
| // it back to the screen size in the compositor. |
| class LayerControlView : public views::View { |
| public: |
| explicit LayerControlView(views::View* view) { |
| AddChildView(view); |
| view->SetPaintToLayer(true); |
| } |
| |
| // Overrides views::View. |
| void Layout() override { |
| gfx::Display display = Shell::GetScreen()->GetDisplayNearestWindow( |
| GetWidget()->GetNativeView()); |
| DisplayManager* display_manager = Shell::GetInstance()->display_manager(); |
| DisplayInfo info = display_manager->GetDisplayInfo(display.id()); |
| float ui_scale = info.GetEffectiveUIScale(); |
| gfx::SizeF pixel_size = display.size(); |
| pixel_size.Scale(1.0f / ui_scale); |
| gfx::Size rounded_size = gfx::ToFlooredSize(pixel_size); |
| DCHECK_EQ(1, child_count()); |
| views::View* child = child_at(0); |
| child->SetBounds(0, 0, rounded_size.width(), rounded_size.height()); |
| gfx::Transform transform; |
| // Apply RTL transform explicitly becacuse Views layer code |
| // doesn't handle RTL. crbug.com/458753. |
| transform.Translate(-child->GetMirroredX(), 0); |
| transform.Scale(ui_scale, ui_scale); |
| child->SetTransform(transform); |
| } |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(LayerControlView); |
| }; |
| |
| } // namespace |
| |
| // This event handler receives events in the pre-target phase and takes care of |
| // the following: |
| // - Disabling overview mode on touch release. |
| // - Disabling overview mode on mouse release. |
| class PreEventDispatchHandler : public ui::EventHandler { |
| public: |
| PreEventDispatchHandler() {} |
| ~PreEventDispatchHandler() override {} |
| |
| private: |
| // ui::EventHandler: |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| CHECK_EQ(ui::EP_PRETARGET, event->phase()); |
| WindowSelectorController* controller = |
| Shell::GetInstance()->window_selector_controller(); |
| if (event->type() == ui::ET_MOUSE_RELEASED && controller->IsSelecting()) { |
| controller->ToggleOverview(); |
| event->StopPropagation(); |
| } |
| } |
| |
| void OnGestureEvent(ui::GestureEvent* event) override { |
| CHECK_EQ(ui::EP_PRETARGET, event->phase()); |
| WindowSelectorController* controller = |
| Shell::GetInstance()->window_selector_controller(); |
| if (event->type() == ui::ET_GESTURE_TAP && controller->IsSelecting()) { |
| controller->ToggleOverview(); |
| event->StopPropagation(); |
| } |
| } |
| |
| DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler); |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // DesktopBackgroundView, public: |
| |
| DesktopBackgroundView::DesktopBackgroundView() |
| : pre_dispatch_handler_(new PreEventDispatchHandler()) { |
| set_context_menu_controller(this); |
| AddPreTargetHandler(pre_dispatch_handler_.get()); |
| } |
| |
| DesktopBackgroundView::~DesktopBackgroundView() { |
| RemovePreTargetHandler(pre_dispatch_handler_.get()); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // DesktopBackgroundView, views::View overrides: |
| |
| void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) { |
| // Scale the image while maintaining the aspect ratio, cropping as |
| // necessary to fill the background. Ideally the image should be larger |
| // than the largest display supported, if not we will scale and center it if |
| // the layout is WALLPAPER_LAYOUT_CENTER_CROPPED. |
| DesktopBackgroundController* controller = |
| Shell::GetInstance()->desktop_background_controller(); |
| gfx::ImageSkia wallpaper = controller->GetWallpaper(); |
| WallpaperLayout wallpaper_layout = controller->GetWallpaperLayout(); |
| |
| if (wallpaper.isNull()) { |
| canvas->FillRect(GetLocalBounds(), SK_ColorBLACK); |
| return; |
| } |
| |
| gfx::NativeView native_view = GetWidget()->GetNativeView(); |
| gfx::Display display = gfx::Screen::GetScreenFor(native_view)-> |
| GetDisplayNearestWindow(native_view); |
| |
| DisplayManager* display_manager = Shell::GetInstance()->display_manager(); |
| DisplayInfo display_info = display_manager->GetDisplayInfo(display.id()); |
| float scaling = display_info.GetEffectiveUIScale(); |
| if (scaling <= 1.0f) |
| scaling = 1.0f; |
| // Allow scaling up to the UI scaling. |
| // TODO(oshima): Create separate layer that fits to the image and then |
| // scale to avoid artifacts and be more efficient when clipped. |
| gfx::Rect wallpaper_rect( |
| 0, 0, wallpaper.width() * scaling, wallpaper.height() * scaling); |
| |
| if (wallpaper_layout == WALLPAPER_LAYOUT_CENTER_CROPPED) { |
| // The dimension with the smallest ratio must be cropped, the other one |
| // is preserved. Both are set in gfx::Size cropped_size. |
| double horizontal_ratio = static_cast<double>(width()) / |
| static_cast<double>(wallpaper.width()); |
| double vertical_ratio = static_cast<double>(height()) / |
| static_cast<double>(wallpaper.height()); |
| |
| gfx::Size cropped_size; |
| if (vertical_ratio > horizontal_ratio) { |
| cropped_size = gfx::Size( |
| gfx::ToFlooredInt(static_cast<double>(width()) / vertical_ratio), |
| wallpaper.height()); |
| } else { |
| cropped_size = gfx::Size( |
| wallpaper.width(), |
| gfx::ToFlooredInt(static_cast<double>(height()) / horizontal_ratio)); |
| } |
| |
| gfx::Rect wallpaper_cropped_rect( |
| 0, 0, wallpaper.width(), wallpaper.height()); |
| wallpaper_cropped_rect.ClampToCenteredSize(cropped_size); |
| canvas->DrawImageInt(wallpaper, |
| wallpaper_cropped_rect.x(), wallpaper_cropped_rect.y(), |
| wallpaper_cropped_rect.width(), wallpaper_cropped_rect.height(), |
| 0, 0, width(), height(), |
| true); |
| } else if (wallpaper_layout == WALLPAPER_LAYOUT_TILE) { |
| canvas->TileImageInt(wallpaper, 0, 0, width(), height()); |
| } else if (wallpaper_layout == WALLPAPER_LAYOUT_STRETCH) { |
| // This is generally not recommended as it may show artifacts. |
| canvas->DrawImageInt(wallpaper, 0, 0, wallpaper.width(), |
| wallpaper.height(), 0, 0, width(), height(), true); |
| } else { |
| // Fill with black to make sure that the entire area is opaque. |
| canvas->FillRect(GetLocalBounds(), SK_ColorBLACK); |
| // All other are simply centered, and not scaled (but may be clipped). |
| canvas->DrawImageInt( |
| wallpaper, |
| 0, 0, wallpaper.width(), wallpaper.height(), |
| (width() - wallpaper_rect.width()) / 2, |
| (height() - wallpaper_rect.height()) / 2, |
| wallpaper_rect.width(), |
| wallpaper_rect.height(), |
| true); |
| } |
| } |
| |
| bool DesktopBackgroundView::OnMousePressed(const ui::MouseEvent& event) { |
| return true; |
| } |
| |
| void DesktopBackgroundView::ShowContextMenuForView( |
| views::View* source, |
| const gfx::Point& point, |
| ui::MenuSourceType source_type) { |
| Shell::GetInstance()->ShowContextMenu(point, source_type); |
| } |
| |
| views::Widget* CreateDesktopBackground(aura::Window* root_window, |
| int container_id) { |
| DesktopBackgroundController* controller = |
| Shell::GetInstance()->desktop_background_controller(); |
| UserWallpaperDelegate* wallpaper_delegate = |
| Shell::GetInstance()->user_wallpaper_delegate(); |
| |
| views::Widget* desktop_widget = new views::Widget; |
| views::Widget::InitParams params( |
| views::Widget::InitParams::TYPE_WINDOW_FRAMELESS); |
| if (controller->GetWallpaper().isNull()) |
| params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
| params.parent = root_window->GetChildById(container_id); |
| desktop_widget->Init(params); |
| desktop_widget->GetNativeWindow()->layer()->SetMasksToBounds(true); |
| desktop_widget->SetContentsView( |
| new LayerControlView(new DesktopBackgroundView())); |
| int animation_type = wallpaper_delegate->GetAnimationType(); |
| wm::SetWindowVisibilityAnimationType( |
| desktop_widget->GetNativeView(), animation_type); |
| |
| RootWindowController* root_window_controller = |
| GetRootWindowController(root_window); |
| |
| // Enable wallpaper transition for the following cases: |
| // 1. Initial(OOBE) wallpaper animation. |
| // 2. Wallpaper fades in from a non empty background. |
| // 3. From an empty background, chrome transit to a logged in user session. |
| // 4. From an empty background, guest user logged in. |
| if (wallpaper_delegate->ShouldShowInitialAnimation() || |
| root_window_controller->animating_wallpaper_controller() || |
| Shell::GetInstance()->session_state_delegate()->NumberOfLoggedInUsers()) { |
| wm::SetWindowVisibilityAnimationTransition( |
| desktop_widget->GetNativeView(), wm::ANIMATE_SHOW); |
| int duration_override = wallpaper_delegate->GetAnimationDurationOverride(); |
| if (duration_override) { |
| wm::SetWindowVisibilityAnimationDuration( |
| desktop_widget->GetNativeView(), |
| base::TimeDelta::FromMilliseconds(duration_override)); |
| } |
| } else { |
| // Disable animation if transition to login screen from an empty background. |
| wm::SetWindowVisibilityAnimationTransition( |
| desktop_widget->GetNativeView(), wm::ANIMATE_NONE); |
| } |
| |
| desktop_widget->SetBounds(params.parent->bounds()); |
| return desktop_widget; |
| } |
| |
| } // namespace ash |