| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/blink/webgraphicscontext3d_impl.h" |
| |
| #include "base/atomicops.h" |
| #include "base/lazy_instance.h" |
| #include "base/logging.h" |
| #include "gpu/GLES2/gl2extchromium.h" |
| #include "gpu/command_buffer/client/gles2_implementation.h" |
| #include "gpu/command_buffer/client/gles2_lib.h" |
| #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" |
| |
| #include "third_party/khronos/GLES2/gl2.h" |
| #ifndef GL_GLEXT_PROTOTYPES |
| #define GL_GLEXT_PROTOTYPES 1 |
| #endif |
| #include "third_party/khronos/GLES2/gl2ext.h" |
| |
| namespace gpu_blink { |
| |
| namespace { |
| |
| uint32_t GenFlushID() { |
| static base::subtle::Atomic32 flush_id = 0; |
| |
| base::subtle::Atomic32 my_id = base::subtle::Barrier_AtomicIncrement( |
| &flush_id, 1); |
| return static_cast<uint32_t>(my_id); |
| } |
| |
| } // namespace anonymous |
| |
| class WebGraphicsContext3DErrorMessageCallback |
| : public ::gpu::gles2::GLES2ImplementationErrorMessageCallback { |
| public: |
| WebGraphicsContext3DErrorMessageCallback( |
| WebGraphicsContext3DImpl* context) |
| : graphics_context_(context) { |
| } |
| |
| void OnErrorMessage(const char* msg, int id) override; |
| |
| private: |
| WebGraphicsContext3DImpl* graphics_context_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WebGraphicsContext3DErrorMessageCallback); |
| }; |
| |
| void WebGraphicsContext3DErrorMessageCallback::OnErrorMessage( |
| const char* msg, int id) { |
| graphics_context_->OnErrorMessage(msg, id); |
| } |
| |
| // Helper macros to reduce the amount of code. |
| |
| #define DELEGATE_TO_GL(name, glname) \ |
| void WebGraphicsContext3DImpl::name() { \ |
| gl_->glname(); \ |
| } |
| |
| #define DELEGATE_TO_GL_R(name, glname, rt) \ |
| rt WebGraphicsContext3DImpl::name() { \ |
| return gl_->glname(); \ |
| } |
| |
| #define DELEGATE_TO_GL_1(name, glname, t1) \ |
| void WebGraphicsContext3DImpl::name(t1 a1) { \ |
| gl_->glname(a1); \ |
| } |
| |
| #define DELEGATE_TO_GL_1R(name, glname, t1, rt) \ |
| rt WebGraphicsContext3DImpl::name(t1 a1) { \ |
| return gl_->glname(a1); \ |
| } |
| |
| #define DELEGATE_TO_GL_1RB(name, glname, t1, rt) \ |
| rt WebGraphicsContext3DImpl::name(t1 a1) { \ |
| return gl_->glname(a1) ? true : false; \ |
| } |
| |
| #define DELEGATE_TO_GL_2(name, glname, t1, t2) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \ |
| gl_->glname(a1, a2); \ |
| } |
| |
| #define DELEGATE_TO_GL_2R(name, glname, t1, t2, rt) \ |
| rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2) { \ |
| return gl_->glname(a1, a2); \ |
| } |
| |
| #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \ |
| gl_->glname(a1, a2, a3); \ |
| } |
| |
| #define DELEGATE_TO_GL_3R(name, glname, t1, t2, t3, rt) \ |
| rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3) { \ |
| return gl_->glname(a1, a2, a3); \ |
| } |
| |
| #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \ |
| gl_->glname(a1, a2, a3, a4); \ |
| } |
| |
| #define DELEGATE_TO_GL_4R(name, glname, t1, t2, t3, t4, rt) \ |
| rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \ |
| return gl_->glname(a1, a2, a3, a4); \ |
| } |
| |
| #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) {\ |
| \ |
| gl_->glname(a1, a2, a3, a4, a5); \ |
| } |
| |
| #define DELEGATE_TO_GL_6(name, glname, t1, t2, t3, t4, t5, t6) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ |
| t6 a6) { \ |
| gl_->glname(a1, a2, a3, a4, a5, a6); \ |
| } |
| |
| #define DELEGATE_TO_GL_7(name, glname, t1, t2, t3, t4, t5, t6, t7) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ |
| t6 a6, t7 a7) { \ |
| gl_->glname(a1, a2, a3, a4, a5, a6, a7); \ |
| } |
| |
| #define DELEGATE_TO_GL_8(name, glname, t1, t2, t3, t4, t5, t6, t7, t8) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ |
| t6 a6, t7 a7, t8 a8) { \ |
| gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8); \ |
| } |
| |
| #define DELEGATE_TO_GL_9(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, t9) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ |
| t6 a6, t7 a7, t8 a8, t9 a9) { \ |
| gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \ |
| } |
| |
| #define DELEGATE_TO_GL_9R(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \ |
| t9, rt) \ |
| rt WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ |
| t6 a6, t7 a7, t8 a8, t9 a9) { \ |
| return gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \ |
| } |
| |
| #define DELEGATE_TO_GL_10(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \ |
| t9, t10) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ |
| t6 a6, t7 a7, t8 a8, t9 a9, \ |
| t10 a10) { \ |
| gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); \ |
| } |
| |
| #define DELEGATE_TO_GL_11(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, \ |
| t9, t10, t11) \ |
| void WebGraphicsContext3DImpl::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, \ |
| t6 a6, t7 a7, t8 a8, t9 a9, t10 a10,\ |
| t11 a11) { \ |
| gl_->glname(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); \ |
| } |
| |
| WebGraphicsContext3DImpl::WebGraphicsContext3DImpl() |
| : initialized_(false), |
| initialize_failed_(false), |
| context_lost_callback_(0), |
| context_lost_reason_(GL_NO_ERROR), |
| error_message_callback_(0), |
| gl_(NULL), |
| flush_id_(0) { |
| } |
| |
| WebGraphicsContext3DImpl::~WebGraphicsContext3DImpl() { |
| |
| } |
| |
| void WebGraphicsContext3DImpl::synthesizeGLError(WGC3Denum error) { |
| if (std::find(synthetic_errors_.begin(), synthetic_errors_.end(), error) == |
| synthetic_errors_.end()) { |
| synthetic_errors_.push_back(error); |
| } |
| } |
| |
| uint32_t WebGraphicsContext3DImpl::lastFlushID() { |
| return flush_id_; |
| } |
| |
| DELEGATE_TO_GL_R(insertSyncPoint, InsertSyncPointCHROMIUM, unsigned int) |
| |
| DELEGATE_TO_GL_3(reshapeWithScaleFactor, ResizeCHROMIUM, int, int, float) |
| |
| DELEGATE_TO_GL_4R(mapBufferSubDataCHROMIUM, MapBufferSubDataCHROMIUM, WGC3Denum, |
| WGC3Dintptr, WGC3Dsizeiptr, WGC3Denum, void*) |
| |
| DELEGATE_TO_GL_1(unmapBufferSubDataCHROMIUM, UnmapBufferSubDataCHROMIUM, |
| const void*) |
| |
| DELEGATE_TO_GL_9R(mapTexSubImage2DCHROMIUM, MapTexSubImage2DCHROMIUM, WGC3Denum, |
| WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, |
| WGC3Denum, WGC3Denum, WGC3Denum, void*) |
| |
| DELEGATE_TO_GL_1(unmapTexSubImage2DCHROMIUM, UnmapTexSubImage2DCHROMIUM, |
| const void*) |
| |
| DELEGATE_TO_GL_3(discardFramebufferEXT, DiscardFramebufferEXT, WGC3Denum, |
| WGC3Dsizei, const WGC3Denum*) |
| |
| blink::WebString WebGraphicsContext3DImpl:: |
| getRequestableExtensionsCHROMIUM() { |
| return blink::WebString::fromUTF8( |
| gl_->GetRequestableExtensionsCHROMIUM()); |
| } |
| |
| DELEGATE_TO_GL_1(requestExtensionCHROMIUM, RequestExtensionCHROMIUM, |
| const char*) |
| |
| void WebGraphicsContext3DImpl::blitFramebufferCHROMIUM( |
| WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, |
| WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, |
| WGC3Dbitfield mask, WGC3Denum filter) { |
| gl_->BlitFramebufferCHROMIUM( |
| srcX0, srcY0, srcX1, srcY1, |
| dstX0, dstY0, dstX1, dstY1, |
| mask, filter); |
| } |
| |
| DELEGATE_TO_GL_5(renderbufferStorageMultisampleCHROMIUM, |
| RenderbufferStorageMultisampleCHROMIUM, WGC3Denum, WGC3Dsizei, |
| WGC3Denum, WGC3Dsizei, WGC3Dsizei) |
| |
| DELEGATE_TO_GL_1(activeTexture, ActiveTexture, WGC3Denum) |
| |
| DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId) |
| |
| DELEGATE_TO_GL_3(bindAttribLocation, BindAttribLocation, WebGLId, |
| WGC3Duint, const WGC3Dchar*) |
| |
| DELEGATE_TO_GL_2(bindBuffer, BindBuffer, WGC3Denum, WebGLId) |
| |
| DELEGATE_TO_GL_2(bindFramebuffer, BindFramebuffer, WGC3Denum, WebGLId) |
| |
| DELEGATE_TO_GL_2(bindRenderbuffer, BindRenderbuffer, WGC3Denum, WebGLId) |
| |
| DELEGATE_TO_GL_2(bindTexture, BindTexture, WGC3Denum, WebGLId) |
| |
| DELEGATE_TO_GL_4(blendColor, BlendColor, |
| WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf) |
| |
| DELEGATE_TO_GL_1(blendEquation, BlendEquation, WGC3Denum) |
| |
| DELEGATE_TO_GL_2(blendEquationSeparate, BlendEquationSeparate, |
| WGC3Denum, WGC3Denum) |
| |
| DELEGATE_TO_GL_2(blendFunc, BlendFunc, WGC3Denum, WGC3Denum) |
| |
| DELEGATE_TO_GL_4(blendFuncSeparate, BlendFuncSeparate, |
| WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum) |
| |
| DELEGATE_TO_GL_4(bufferData, BufferData, |
| WGC3Denum, WGC3Dsizeiptr, const void*, WGC3Denum) |
| |
| DELEGATE_TO_GL_4(bufferSubData, BufferSubData, |
| WGC3Denum, WGC3Dintptr, WGC3Dsizeiptr, const void*) |
| |
| DELEGATE_TO_GL_1R(checkFramebufferStatus, CheckFramebufferStatus, |
| WGC3Denum, WGC3Denum) |
| |
| DELEGATE_TO_GL_1(clear, Clear, WGC3Dbitfield) |
| |
| DELEGATE_TO_GL_4(clearColor, ClearColor, |
| WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf) |
| |
| DELEGATE_TO_GL_1(clearDepth, ClearDepthf, WGC3Dclampf) |
| |
| DELEGATE_TO_GL_1(clearStencil, ClearStencil, WGC3Dint) |
| |
| DELEGATE_TO_GL_4(colorMask, ColorMask, |
| WGC3Dboolean, WGC3Dboolean, WGC3Dboolean, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_1(compileShader, CompileShader, WebGLId) |
| |
| DELEGATE_TO_GL_8(compressedTexImage2D, CompressedTexImage2D, |
| WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint, |
| WGC3Dsizei, WGC3Dsizei, const void*) |
| |
| DELEGATE_TO_GL_9(compressedTexSubImage2D, CompressedTexSubImage2D, |
| WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, |
| WGC3Denum, WGC3Dsizei, const void*) |
| |
| DELEGATE_TO_GL_8(copyTexImage2D, CopyTexImage2D, |
| WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint, |
| WGC3Dsizei, WGC3Dsizei, WGC3Dint) |
| |
| DELEGATE_TO_GL_8(copyTexSubImage2D, CopyTexSubImage2D, |
| WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, |
| WGC3Dsizei, WGC3Dsizei) |
| |
| DELEGATE_TO_GL_1(cullFace, CullFace, WGC3Denum) |
| |
| DELEGATE_TO_GL_1(depthFunc, DepthFunc, WGC3Denum) |
| |
| DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_2(depthRange, DepthRangef, WGC3Dclampf, WGC3Dclampf) |
| |
| DELEGATE_TO_GL_2(detachShader, DetachShader, WebGLId, WebGLId) |
| |
| DELEGATE_TO_GL_1(disable, Disable, WGC3Denum) |
| |
| DELEGATE_TO_GL_1(disableVertexAttribArray, DisableVertexAttribArray, |
| WGC3Duint) |
| |
| DELEGATE_TO_GL_3(drawArrays, DrawArrays, WGC3Denum, WGC3Dint, WGC3Dsizei) |
| |
| void WebGraphicsContext3DImpl::drawElements(WGC3Denum mode, |
| WGC3Dsizei count, |
| WGC3Denum type, |
| WGC3Dintptr offset) { |
| gl_->DrawElements( |
| mode, count, type, |
| reinterpret_cast<void*>(static_cast<intptr_t>(offset))); |
| } |
| |
| DELEGATE_TO_GL_1(enable, Enable, WGC3Denum) |
| |
| DELEGATE_TO_GL_1(enableVertexAttribArray, EnableVertexAttribArray, |
| WGC3Duint) |
| |
| void WebGraphicsContext3DImpl::finish() { |
| flush_id_ = GenFlushID(); |
| gl_->Finish(); |
| } |
| |
| void WebGraphicsContext3DImpl::flush() { |
| flush_id_ = GenFlushID(); |
| gl_->Flush(); |
| } |
| |
| DELEGATE_TO_GL_4(framebufferRenderbuffer, FramebufferRenderbuffer, |
| WGC3Denum, WGC3Denum, WGC3Denum, WebGLId) |
| |
| DELEGATE_TO_GL_5(framebufferTexture2D, FramebufferTexture2D, |
| WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint) |
| |
| DELEGATE_TO_GL_1(frontFace, FrontFace, WGC3Denum) |
| |
| DELEGATE_TO_GL_1(generateMipmap, GenerateMipmap, WGC3Denum) |
| |
| bool WebGraphicsContext3DImpl::getActiveAttrib( |
| WebGLId program, WGC3Duint index, ActiveInfo& info) { |
| if (!program) { |
| synthesizeGLError(GL_INVALID_VALUE); |
| return false; |
| } |
| GLint max_name_length = -1; |
| gl_->GetProgramiv( |
| program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &max_name_length); |
| if (max_name_length < 0) |
| return false; |
| scoped_ptr<GLchar[]> name(new GLchar[max_name_length]); |
| if (!name) { |
| synthesizeGLError(GL_OUT_OF_MEMORY); |
| return false; |
| } |
| GLsizei length = 0; |
| GLint size = -1; |
| GLenum type = 0; |
| gl_->GetActiveAttrib( |
| program, index, max_name_length, &length, &size, &type, name.get()); |
| if (size < 0) { |
| return false; |
| } |
| info.name = blink::WebString::fromUTF8(name.get(), length); |
| info.type = type; |
| info.size = size; |
| return true; |
| } |
| |
| bool WebGraphicsContext3DImpl::getActiveUniform( |
| WebGLId program, WGC3Duint index, ActiveInfo& info) { |
| GLint max_name_length = -1; |
| gl_->GetProgramiv( |
| program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max_name_length); |
| if (max_name_length < 0) |
| return false; |
| scoped_ptr<GLchar[]> name(new GLchar[max_name_length]); |
| if (!name) { |
| synthesizeGLError(GL_OUT_OF_MEMORY); |
| return false; |
| } |
| GLsizei length = 0; |
| GLint size = -1; |
| GLenum type = 0; |
| gl_->GetActiveUniform( |
| program, index, max_name_length, &length, &size, &type, name.get()); |
| if (size < 0) { |
| return false; |
| } |
| info.name = blink::WebString::fromUTF8(name.get(), length); |
| info.type = type; |
| info.size = size; |
| return true; |
| } |
| |
| DELEGATE_TO_GL_4(getAttachedShaders, GetAttachedShaders, |
| WebGLId, WGC3Dsizei, WGC3Dsizei*, WebGLId*) |
| |
| DELEGATE_TO_GL_2R(getAttribLocation, GetAttribLocation, |
| WebGLId, const WGC3Dchar*, WGC3Dint) |
| |
| DELEGATE_TO_GL_2(getBooleanv, GetBooleanv, WGC3Denum, WGC3Dboolean*) |
| |
| DELEGATE_TO_GL_3(getBufferParameteriv, GetBufferParameteriv, |
| WGC3Denum, WGC3Denum, WGC3Dint*) |
| |
| WGC3Denum WebGraphicsContext3DImpl::getError() { |
| if (!synthetic_errors_.empty()) { |
| std::vector<WGC3Denum>::iterator iter = synthetic_errors_.begin(); |
| WGC3Denum err = *iter; |
| synthetic_errors_.erase(iter); |
| return err; |
| } |
| |
| return gl_->GetError(); |
| } |
| |
| DELEGATE_TO_GL_2(getFloatv, GetFloatv, WGC3Denum, WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_4(getFramebufferAttachmentParameteriv, |
| GetFramebufferAttachmentParameteriv, |
| WGC3Denum, WGC3Denum, WGC3Denum, WGC3Dint*) |
| |
| DELEGATE_TO_GL_2(getIntegerv, GetIntegerv, WGC3Denum, WGC3Dint*) |
| |
| DELEGATE_TO_GL_3(getProgramiv, GetProgramiv, WebGLId, WGC3Denum, WGC3Dint*) |
| |
| blink::WebString WebGraphicsContext3DImpl::getProgramInfoLog( |
| WebGLId program) { |
| GLint logLength = 0; |
| gl_->GetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength); |
| if (!logLength) |
| return blink::WebString(); |
| scoped_ptr<GLchar[]> log(new GLchar[logLength]); |
| if (!log) |
| return blink::WebString(); |
| GLsizei returnedLogLength = 0; |
| gl_->GetProgramInfoLog( |
| program, logLength, &returnedLogLength, log.get()); |
| DCHECK_EQ(logLength, returnedLogLength + 1); |
| blink::WebString res = |
| blink::WebString::fromUTF8(log.get(), returnedLogLength); |
| return res; |
| } |
| |
| DELEGATE_TO_GL_3(getRenderbufferParameteriv, GetRenderbufferParameteriv, |
| WGC3Denum, WGC3Denum, WGC3Dint*) |
| |
| DELEGATE_TO_GL_3(getShaderiv, GetShaderiv, WebGLId, WGC3Denum, WGC3Dint*) |
| |
| blink::WebString WebGraphicsContext3DImpl::getShaderInfoLog( |
| WebGLId shader) { |
| GLint logLength = 0; |
| gl_->GetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength); |
| if (!logLength) |
| return blink::WebString(); |
| scoped_ptr<GLchar[]> log(new GLchar[logLength]); |
| if (!log) |
| return blink::WebString(); |
| GLsizei returnedLogLength = 0; |
| gl_->GetShaderInfoLog( |
| shader, logLength, &returnedLogLength, log.get()); |
| DCHECK_EQ(logLength, returnedLogLength + 1); |
| blink::WebString res = |
| blink::WebString::fromUTF8(log.get(), returnedLogLength); |
| return res; |
| } |
| |
| DELEGATE_TO_GL_4(getShaderPrecisionFormat, GetShaderPrecisionFormat, |
| WGC3Denum, WGC3Denum, WGC3Dint*, WGC3Dint*) |
| |
| blink::WebString WebGraphicsContext3DImpl::getShaderSource( |
| WebGLId shader) { |
| GLint logLength = 0; |
| gl_->GetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength); |
| if (!logLength) |
| return blink::WebString(); |
| scoped_ptr<GLchar[]> log(new GLchar[logLength]); |
| if (!log) |
| return blink::WebString(); |
| GLsizei returnedLogLength = 0; |
| gl_->GetShaderSource( |
| shader, logLength, &returnedLogLength, log.get()); |
| if (!returnedLogLength) |
| return blink::WebString(); |
| DCHECK_EQ(logLength, returnedLogLength + 1); |
| blink::WebString res = |
| blink::WebString::fromUTF8(log.get(), returnedLogLength); |
| return res; |
| } |
| |
| blink::WebString WebGraphicsContext3DImpl:: |
| getTranslatedShaderSourceANGLE(WebGLId shader) { |
| GLint logLength = 0; |
| gl_->GetShaderiv( |
| shader, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, &logLength); |
| if (!logLength) |
| return blink::WebString(); |
| scoped_ptr<GLchar[]> log(new GLchar[logLength]); |
| if (!log) |
| return blink::WebString(); |
| GLsizei returnedLogLength = 0; |
| gl_->GetTranslatedShaderSourceANGLE( |
| shader, logLength, &returnedLogLength, log.get()); |
| if (!returnedLogLength) |
| return blink::WebString(); |
| DCHECK_EQ(logLength, returnedLogLength + 1); |
| blink::WebString res = |
| blink::WebString::fromUTF8(log.get(), returnedLogLength); |
| return res; |
| } |
| |
| blink::WebString WebGraphicsContext3DImpl::getString( |
| WGC3Denum name) { |
| return blink::WebString::fromUTF8( |
| reinterpret_cast<const char*>(gl_->GetString(name))); |
| } |
| |
| DELEGATE_TO_GL_3(getTexParameterfv, GetTexParameterfv, |
| WGC3Denum, WGC3Denum, WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_3(getTexParameteriv, GetTexParameteriv, |
| WGC3Denum, WGC3Denum, WGC3Dint*) |
| |
| DELEGATE_TO_GL_3(getUniformfv, GetUniformfv, WebGLId, WGC3Dint, WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_3(getUniformiv, GetUniformiv, WebGLId, WGC3Dint, WGC3Dint*) |
| |
| DELEGATE_TO_GL_2R(getUniformLocation, GetUniformLocation, |
| WebGLId, const WGC3Dchar*, WGC3Dint) |
| |
| DELEGATE_TO_GL_3(getVertexAttribfv, GetVertexAttribfv, |
| WGC3Duint, WGC3Denum, WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_3(getVertexAttribiv, GetVertexAttribiv, |
| WGC3Duint, WGC3Denum, WGC3Dint*) |
| |
| WGC3Dsizeiptr WebGraphicsContext3DImpl::getVertexAttribOffset( |
| WGC3Duint index, WGC3Denum pname) { |
| GLvoid* value = NULL; |
| // NOTE: If pname is ever a value that returns more then 1 element |
| // this will corrupt memory. |
| gl_->GetVertexAttribPointerv(index, pname, &value); |
| return static_cast<WGC3Dsizeiptr>(reinterpret_cast<intptr_t>(value)); |
| } |
| |
| DELEGATE_TO_GL_2(hint, Hint, WGC3Denum, WGC3Denum) |
| |
| DELEGATE_TO_GL_1RB(isBuffer, IsBuffer, WebGLId, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_1RB(isEnabled, IsEnabled, WGC3Denum, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_1RB(isFramebuffer, IsFramebuffer, WebGLId, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_1RB(isProgram, IsProgram, WebGLId, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_1RB(isRenderbuffer, IsRenderbuffer, WebGLId, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_1RB(isShader, IsShader, WebGLId, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_1RB(isTexture, IsTexture, WebGLId, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_1(lineWidth, LineWidth, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_1(linkProgram, LinkProgram, WebGLId) |
| |
| DELEGATE_TO_GL_2(pixelStorei, PixelStorei, WGC3Denum, WGC3Dint) |
| |
| DELEGATE_TO_GL_2(polygonOffset, PolygonOffset, WGC3Dfloat, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_7(readPixels, ReadPixels, |
| WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, WGC3Denum, |
| WGC3Denum, void*) |
| |
| DELEGATE_TO_GL_4(renderbufferStorage, RenderbufferStorage, |
| WGC3Denum, WGC3Denum, WGC3Dsizei, WGC3Dsizei) |
| |
| DELEGATE_TO_GL_2(sampleCoverage, SampleCoverage, WGC3Dfloat, WGC3Dboolean) |
| |
| DELEGATE_TO_GL_4(scissor, Scissor, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei) |
| |
| void WebGraphicsContext3DImpl::shaderSource( |
| WebGLId shader, const WGC3Dchar* string) { |
| GLint length = strlen(string); |
| gl_->ShaderSource(shader, 1, &string, &length); |
| } |
| |
| DELEGATE_TO_GL_3(stencilFunc, StencilFunc, WGC3Denum, WGC3Dint, WGC3Duint) |
| |
| DELEGATE_TO_GL_4(stencilFuncSeparate, StencilFuncSeparate, |
| WGC3Denum, WGC3Denum, WGC3Dint, WGC3Duint) |
| |
| DELEGATE_TO_GL_1(stencilMask, StencilMask, WGC3Duint) |
| |
| DELEGATE_TO_GL_2(stencilMaskSeparate, StencilMaskSeparate, |
| WGC3Denum, WGC3Duint) |
| |
| DELEGATE_TO_GL_3(stencilOp, StencilOp, |
| WGC3Denum, WGC3Denum, WGC3Denum) |
| |
| DELEGATE_TO_GL_4(stencilOpSeparate, StencilOpSeparate, |
| WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum) |
| |
| DELEGATE_TO_GL_9(texImage2D, TexImage2D, |
| WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei, |
| WGC3Dint, WGC3Denum, WGC3Denum, const void*) |
| |
| DELEGATE_TO_GL_3(texParameterf, TexParameterf, |
| WGC3Denum, WGC3Denum, WGC3Dfloat); |
| |
| static const unsigned int kTextureWrapR = 0x8072; |
| |
| void WebGraphicsContext3DImpl::texParameteri( |
| WGC3Denum target, WGC3Denum pname, WGC3Dint param) { |
| // TODO(kbr): figure out whether the setting of TEXTURE_WRAP_R in |
| // GraphicsContext3D.cpp is strictly necessary to avoid seams at the |
| // edge of cube maps, and, if it is, push it into the GLES2 service |
| // side code. |
| if (pname == kTextureWrapR) { |
| return; |
| } |
| gl_->TexParameteri(target, pname, param); |
| } |
| |
| DELEGATE_TO_GL_9(texSubImage2D, TexSubImage2D, |
| WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, |
| WGC3Dsizei, WGC3Denum, WGC3Denum, const void*) |
| |
| DELEGATE_TO_GL_2(uniform1f, Uniform1f, WGC3Dint, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_3(uniform1fv, Uniform1fv, WGC3Dint, WGC3Dsizei, |
| const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_2(uniform1i, Uniform1i, WGC3Dint, WGC3Dint) |
| |
| DELEGATE_TO_GL_3(uniform1iv, Uniform1iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) |
| |
| DELEGATE_TO_GL_3(uniform2f, Uniform2f, WGC3Dint, WGC3Dfloat, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_3(uniform2fv, Uniform2fv, WGC3Dint, WGC3Dsizei, |
| const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_3(uniform2i, Uniform2i, WGC3Dint, WGC3Dint, WGC3Dint) |
| |
| DELEGATE_TO_GL_3(uniform2iv, Uniform2iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) |
| |
| DELEGATE_TO_GL_4(uniform3f, Uniform3f, WGC3Dint, |
| WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_3(uniform3fv, Uniform3fv, WGC3Dint, WGC3Dsizei, |
| const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_4(uniform3i, Uniform3i, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint) |
| |
| DELEGATE_TO_GL_3(uniform3iv, Uniform3iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) |
| |
| DELEGATE_TO_GL_5(uniform4f, Uniform4f, WGC3Dint, |
| WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_3(uniform4fv, Uniform4fv, WGC3Dint, WGC3Dsizei, |
| const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_5(uniform4i, Uniform4i, WGC3Dint, |
| WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint) |
| |
| DELEGATE_TO_GL_3(uniform4iv, Uniform4iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) |
| |
| DELEGATE_TO_GL_4(uniformMatrix2fv, UniformMatrix2fv, |
| WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_4(uniformMatrix3fv, UniformMatrix3fv, |
| WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_4(uniformMatrix4fv, UniformMatrix4fv, |
| WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_1(useProgram, UseProgram, WebGLId) |
| |
| DELEGATE_TO_GL_1(validateProgram, ValidateProgram, WebGLId) |
| |
| DELEGATE_TO_GL_2(vertexAttrib1f, VertexAttrib1f, WGC3Duint, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_2(vertexAttrib1fv, VertexAttrib1fv, WGC3Duint, |
| const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_3(vertexAttrib2f, VertexAttrib2f, WGC3Duint, |
| WGC3Dfloat, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_2(vertexAttrib2fv, VertexAttrib2fv, WGC3Duint, |
| const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_4(vertexAttrib3f, VertexAttrib3f, WGC3Duint, |
| WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_2(vertexAttrib3fv, VertexAttrib3fv, WGC3Duint, |
| const WGC3Dfloat*) |
| |
| DELEGATE_TO_GL_5(vertexAttrib4f, VertexAttrib4f, WGC3Duint, |
| WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) |
| |
| DELEGATE_TO_GL_2(vertexAttrib4fv, VertexAttrib4fv, WGC3Duint, |
| const WGC3Dfloat*) |
| |
| void WebGraphicsContext3DImpl::vertexAttribPointer( |
| WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, |
| WGC3Dsizei stride, WGC3Dintptr offset) { |
| gl_->VertexAttribPointer( |
| index, size, type, normalized, stride, |
| reinterpret_cast<void*>(static_cast<intptr_t>(offset))); |
| } |
| |
| DELEGATE_TO_GL_4(viewport, Viewport, |
| WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei) |
| |
| WebGLId WebGraphicsContext3DImpl::createBuffer() { |
| GLuint o; |
| gl_->GenBuffers(1, &o); |
| return o; |
| } |
| |
| WebGLId WebGraphicsContext3DImpl::createFramebuffer() { |
| GLuint o = 0; |
| gl_->GenFramebuffers(1, &o); |
| return o; |
| } |
| |
| WebGLId WebGraphicsContext3DImpl::createRenderbuffer() { |
| GLuint o; |
| gl_->GenRenderbuffers(1, &o); |
| return o; |
| } |
| |
| WebGLId WebGraphicsContext3DImpl::createTexture() { |
| GLuint o; |
| gl_->GenTextures(1, &o); |
| return o; |
| } |
| |
| void WebGraphicsContext3DImpl::deleteBuffer(WebGLId buffer) { |
| gl_->DeleteBuffers(1, &buffer); |
| } |
| |
| void WebGraphicsContext3DImpl::deleteFramebuffer( |
| WebGLId framebuffer) { |
| gl_->DeleteFramebuffers(1, &framebuffer); |
| } |
| |
| void WebGraphicsContext3DImpl::deleteRenderbuffer( |
| WebGLId renderbuffer) { |
| gl_->DeleteRenderbuffers(1, &renderbuffer); |
| } |
| |
| void WebGraphicsContext3DImpl::deleteTexture(WebGLId texture) { |
| gl_->DeleteTextures(1, &texture); |
| } |
| |
| DELEGATE_TO_GL_R(createProgram, CreateProgram, WebGLId) |
| |
| DELEGATE_TO_GL_1R(createShader, CreateShader, WGC3Denum, WebGLId) |
| |
| DELEGATE_TO_GL_1(deleteProgram, DeleteProgram, WebGLId) |
| |
| DELEGATE_TO_GL_1(deleteShader, DeleteShader, WebGLId) |
| |
| void WebGraphicsContext3DImpl::setErrorMessageCallback( |
| WebGraphicsContext3D::WebGraphicsErrorMessageCallback* cb) { |
| error_message_callback_ = cb; |
| } |
| |
| void WebGraphicsContext3DImpl::setContextLostCallback( |
| WebGraphicsContext3D::WebGraphicsContextLostCallback* cb) { |
| context_lost_callback_ = cb; |
| } |
| |
| DELEGATE_TO_GL_5(texImageIOSurface2DCHROMIUM, TexImageIOSurface2DCHROMIUM, |
| WGC3Denum, WGC3Dint, WGC3Dint, WGC3Duint, WGC3Duint) |
| |
| DELEGATE_TO_GL_5(texStorage2DEXT, TexStorage2DEXT, |
| WGC3Denum, WGC3Dint, WGC3Duint, WGC3Dint, WGC3Dint) |
| |
| WebGLId WebGraphicsContext3DImpl::createQueryEXT() { |
| GLuint o; |
| gl_->GenQueriesEXT(1, &o); |
| return o; |
| } |
| |
| void WebGraphicsContext3DImpl::deleteQueryEXT( |
| WebGLId query) { |
| gl_->DeleteQueriesEXT(1, &query); |
| } |
| |
| DELEGATE_TO_GL_1R(isQueryEXT, IsQueryEXT, WebGLId, WGC3Dboolean) |
| DELEGATE_TO_GL_2(beginQueryEXT, BeginQueryEXT, WGC3Denum, WebGLId) |
| DELEGATE_TO_GL_1(endQueryEXT, EndQueryEXT, WGC3Denum) |
| DELEGATE_TO_GL_3(getQueryivEXT, GetQueryivEXT, WGC3Denum, WGC3Denum, WGC3Dint*) |
| DELEGATE_TO_GL_3(getQueryObjectuivEXT, GetQueryObjectuivEXT, |
| WebGLId, WGC3Denum, WGC3Duint*) |
| |
| DELEGATE_TO_GL_6(copyTextureCHROMIUM, CopyTextureCHROMIUM, WGC3Denum, |
| WebGLId, WebGLId, WGC3Dint, WGC3Denum, WGC3Denum); |
| |
| DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, |
| WebGLId, WGC3Dint, const WGC3Dchar*) |
| |
| void WebGraphicsContext3DImpl::shallowFlushCHROMIUM() { |
| flush_id_ = GenFlushID(); |
| gl_->ShallowFlushCHROMIUM(); |
| } |
| |
| void WebGraphicsContext3DImpl::shallowFinishCHROMIUM() { |
| flush_id_ = GenFlushID(); |
| gl_->ShallowFinishCHROMIUM(); |
| } |
| |
| DELEGATE_TO_GL_1(waitSyncPoint, WaitSyncPointCHROMIUM, GLuint) |
| |
| void WebGraphicsContext3DImpl::loseContextCHROMIUM( |
| WGC3Denum current, WGC3Denum other) { |
| gl_->LoseContextCHROMIUM(current, other); |
| gl_->Flush(); |
| } |
| |
| DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*) |
| DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM, |
| WGC3Denum, const WGC3Dbyte*) |
| DELEGATE_TO_GL_3(produceTextureDirectCHROMIUM, ProduceTextureDirectCHROMIUM, |
| WebGLId, WGC3Denum, const WGC3Dbyte*) |
| DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM, |
| WGC3Denum, const WGC3Dbyte*) |
| DELEGATE_TO_GL_2R(createAndConsumeTextureCHROMIUM, |
| CreateAndConsumeTextureCHROMIUM, |
| WGC3Denum, const WGC3Dbyte*, WebGLId) |
| |
| DELEGATE_TO_GL_2(genValuebuffersCHROMIUM, |
| GenValuebuffersCHROMIUM, |
| WGC3Dsizei, |
| WebGLId*); |
| |
| WebGLId WebGraphicsContext3DImpl::createValuebufferCHROMIUM() { |
| GLuint o; |
| gl_->GenValuebuffersCHROMIUM(1, &o); |
| return o; |
| } |
| |
| DELEGATE_TO_GL_2(deleteValuebuffersCHROMIUM, |
| DeleteValuebuffersCHROMIUM, |
| WGC3Dsizei, |
| WebGLId*); |
| |
| void WebGraphicsContext3DImpl::deleteValuebufferCHROMIUM(WebGLId valuebuffer) { |
| gl_->DeleteValuebuffersCHROMIUM(1, &valuebuffer); |
| } |
| |
| DELEGATE_TO_GL_1RB(isValuebufferCHROMIUM, |
| IsValuebufferCHROMIUM, |
| WebGLId, |
| WGC3Dboolean) |
| DELEGATE_TO_GL_2(bindValuebufferCHROMIUM, |
| BindValuebufferCHROMIUM, |
| WGC3Denum, |
| WebGLId) |
| DELEGATE_TO_GL_2(subscribeValueCHROMIUM, |
| SubscribeValueCHROMIUM, |
| WGC3Denum, |
| WGC3Denum); |
| DELEGATE_TO_GL_1(populateSubscribedValuesCHROMIUM, |
| PopulateSubscribedValuesCHROMIUM, |
| WGC3Denum); |
| DELEGATE_TO_GL_3(uniformValuebufferCHROMIUM, |
| UniformValuebufferCHROMIUM, |
| WGC3Dint, |
| WGC3Denum, |
| WGC3Denum); |
| DELEGATE_TO_GL_2(traceBeginCHROMIUM, |
| TraceBeginCHROMIUM, |
| const WGC3Dchar*, |
| const WGC3Dchar*); |
| DELEGATE_TO_GL(traceEndCHROMIUM, TraceEndCHROMIUM); |
| |
| void WebGraphicsContext3DImpl::insertEventMarkerEXT( |
| const WGC3Dchar* marker) { |
| gl_->InsertEventMarkerEXT(0, marker); |
| } |
| |
| void WebGraphicsContext3DImpl::pushGroupMarkerEXT( |
| const WGC3Dchar* marker) { |
| gl_->PushGroupMarkerEXT(0, marker); |
| } |
| |
| DELEGATE_TO_GL(popGroupMarkerEXT, PopGroupMarkerEXT); |
| |
| WebGLId WebGraphicsContext3DImpl::createVertexArrayOES() { |
| GLuint array; |
| gl_->GenVertexArraysOES(1, &array); |
| return array; |
| } |
| |
| void WebGraphicsContext3DImpl::deleteVertexArrayOES( |
| WebGLId array) { |
| gl_->DeleteVertexArraysOES(1, &array); |
| } |
| |
| DELEGATE_TO_GL_1R(isVertexArrayOES, IsVertexArrayOES, WebGLId, WGC3Dboolean) |
| DELEGATE_TO_GL_1(bindVertexArrayOES, BindVertexArrayOES, WebGLId) |
| |
| DELEGATE_TO_GL_2(bindTexImage2DCHROMIUM, BindTexImage2DCHROMIUM, |
| WGC3Denum, WGC3Dint) |
| DELEGATE_TO_GL_2(releaseTexImage2DCHROMIUM, ReleaseTexImage2DCHROMIUM, |
| WGC3Denum, WGC3Dint) |
| |
| DELEGATE_TO_GL_2R(mapBufferCHROMIUM, MapBufferCHROMIUM, WGC3Denum, WGC3Denum, |
| void*) |
| DELEGATE_TO_GL_1R(unmapBufferCHROMIUM, UnmapBufferCHROMIUM, WGC3Denum, |
| WGC3Dboolean) |
| |
| DELEGATE_TO_GL_9(asyncTexImage2DCHROMIUM, AsyncTexImage2DCHROMIUM, WGC3Denum, |
| WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei, WGC3Dint, |
| WGC3Denum, WGC3Denum, const void*) |
| DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, |
| WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, |
| WGC3Dsizei, WGC3Denum, WGC3Denum, const void*) |
| |
| DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, |
| WGC3Denum) |
| |
| DELEGATE_TO_GL_2(drawBuffersEXT, DrawBuffersEXT, WGC3Dsizei, const WGC3Denum*) |
| |
| DELEGATE_TO_GL_4(drawArraysInstancedANGLE, DrawArraysInstancedANGLE, WGC3Denum, |
| WGC3Dint, WGC3Dsizei, WGC3Dsizei) |
| |
| void WebGraphicsContext3DImpl::drawElementsInstancedANGLE( |
| WGC3Denum mode, |
| WGC3Dsizei count, |
| WGC3Denum type, |
| WGC3Dintptr offset, |
| WGC3Dsizei primcount) { |
| gl_->DrawElementsInstancedANGLE( |
| mode, count, type, |
| reinterpret_cast<void*>(static_cast<intptr_t>(offset)), primcount); |
| } |
| |
| DELEGATE_TO_GL_2(vertexAttribDivisorANGLE, VertexAttribDivisorANGLE, WGC3Duint, |
| WGC3Duint) |
| |
| DELEGATE_TO_GL_4R(createGpuMemoryBufferImageCHROMIUM, |
| CreateGpuMemoryBufferImageCHROMIUM, |
| WGC3Dsizei, |
| WGC3Dsizei, |
| WGC3Denum, |
| WGC3Denum, |
| WGC3Duint); |
| |
| DELEGATE_TO_GL_1(destroyImageCHROMIUM, DestroyImageCHROMIUM, WGC3Duint); |
| |
| DELEGATE_TO_GL_6(framebufferTexture2DMultisampleEXT, |
| FramebufferTexture2DMultisampleEXT, |
| WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint, WGC3Dsizei) |
| |
| DELEGATE_TO_GL_5(renderbufferStorageMultisampleEXT, |
| RenderbufferStorageMultisampleEXT, WGC3Denum, WGC3Dsizei, |
| WGC3Denum, WGC3Dsizei, WGC3Dsizei) |
| |
| DELEGATE_TO_GL_1(beginTransformFeedback, BeginTransformFeedback, WGC3Denum) |
| DELEGATE_TO_GL_3(bindBufferBase, BindBufferBase, WGC3Denum, WGC3Duint, |
| WGC3Duint) |
| DELEGATE_TO_GL_5(bindBufferRange, BindBufferRange, WGC3Denum, WGC3Duint, |
| WGC3Duint, WGC3Dintptr, WGC3Dsizeiptr) |
| DELEGATE_TO_GL_2(bindSampler, BindSampler, WGC3Duint, WebGLId) |
| DELEGATE_TO_GL_2(bindTransformFeedback, BindTransformFeedback, WGC3Denum, |
| WebGLId) |
| DELEGATE_TO_GL_4(clearBufferfi, ClearBufferfi, WGC3Denum, WGC3Dint, WGC3Dfloat, |
| WGC3Dint) |
| DELEGATE_TO_GL_3(clearBufferfv, ClearBufferfv, WGC3Denum, WGC3Dint, |
| const WGC3Dfloat *) |
| DELEGATE_TO_GL_3(clearBufferiv, ClearBufferiv, WGC3Denum, WGC3Dint, |
| const WGC3Dint *) |
| DELEGATE_TO_GL_3(clearBufferuiv, ClearBufferuiv, WGC3Denum, WGC3Dint, |
| const WGC3Duint *) |
| //DELEGATE_TO_GL_3R(clientWaitSync, ClientWaitSync, WebGLId, WGC3Dbitfield, |
| // WGC3Duint64, WGC3Denum) |
| //DELEGATE_TO_GL_9(compressedTexImage3D, CompressedTexImage3D, WGC3Denum, |
| // WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei, WGC3Dsizei, |
| // WGC3Dint, WGC3Dsizei, const void *) |
| //DELEGATE_TO_GL_11(compressedTexSubImage3D, CompressedTexSubImage3D, WGC3Denum, |
| // WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, |
| // WGC3Dsizei, WGC3Dsizei, WGC3Denum, WGC3Dsizei, const void *) |
| DELEGATE_TO_GL_5(copyBufferSubData, CopyBufferSubData, WGC3Denum, WGC3Denum, |
| WGC3Dintptr, WGC3Dintptr, WGC3Dsizeiptr) |
| DELEGATE_TO_GL_9(copyTexSubImage3D, CopyTexSubImage3D, WGC3Denum, WGC3Dint, |
| WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, |
| WGC3Dsizei) |
| WebGLId WebGraphicsContext3DImpl::createSampler() { |
| GLuint sampler; |
| gl_->GenSamplers(1, &sampler); |
| return sampler; |
| } |
| WebGLId WebGraphicsContext3DImpl::createTransformFeedback() { |
| GLuint tf; |
| gl_->GenTransformFeedbacks(1, &tf); |
| return tf; |
| } |
| void WebGraphicsContext3DImpl::deleteSampler(WebGLId sampler) { |
| gl_->DeleteSamplers(1, &sampler); |
| } |
| //DELEGATE_TO_GL_1(deleteSync, DeleteSync, WebGLId) |
| void WebGraphicsContext3DImpl::deleteTransformFeedback(WebGLId tf) { |
| gl_->DeleteTransformFeedbacks(1, &tf); |
| } |
| DELEGATE_TO_GL(endTransformFeedback, EndTransformFeedback) |
| //DELEGATE_TO_GL_2R(fenceSync, FenceSync, WGC3Denum, WGC3Dbitfield, WebGLId) |
| DELEGATE_TO_GL_5(framebufferTextureLayer, FramebufferTextureLayer, WGC3Denum, |
| WGC3Denum, WGC3Duint, WGC3Dint, WGC3Dint) |
| DELEGATE_TO_GL_5(getActiveUniformBlockName, GetActiveUniformBlockName, |
| WGC3Duint, WGC3Duint, WGC3Dsizei, WGC3Dsizei *, WGC3Dchar *) |
| DELEGATE_TO_GL_4(getActiveUniformBlockiv, GetActiveUniformBlockiv, WGC3Duint, |
| WGC3Duint, WGC3Denum, WGC3Dint *) |
| //DELEGATE_TO_GL_5(getActiveUniformsiv, GetActiveUniformsiv, WGC3Duint, |
| // WGC3Dsizei, const WGC3Duint *, WGC3Denum, WGC3Dint *) |
| DELEGATE_TO_GL_2R(getFragDataLocation, GetFragDataLocation, WGC3Duint, |
| const WGC3Dchar *, WGC3Dint) |
| DELEGATE_TO_GL_5(getInternalformativ, GetInternalformativ, WGC3Denum, WGC3Denum, |
| WGC3Denum, WGC3Dsizei, WGC3Dint *) |
| DELEGATE_TO_GL_3(getSamplerParameterfv, GetSamplerParameterfv, WGC3Duint, |
| WGC3Denum, WGC3Dfloat *) |
| DELEGATE_TO_GL_3(getSamplerParameteriv, GetSamplerParameteriv, WGC3Duint, |
| WGC3Denum, WGC3Dint *) |
| //DELEGATE_TO_GL_7(getTransformFeedbackVarying, GetTransformFeedbackVarying, |
| // WGC3Duint, WGC3Duint, WGC3Dsizei, WGC3Dsizei *, WGC3Dsizei *, |
| // WGC3Denum *, WGC3Dchar *) |
| DELEGATE_TO_GL_2R(getUniformBlockIndex, GetUniformBlockIndex, WGC3Duint, |
| const WGC3Dchar *, WGC3Duint) |
| //DELEGATE_TO_GL_4(getUniformIndices, GetUniformIndices, WGC3Duint, WGC3Dsizei, |
| // const WGC3Dchar *const*, WGC3Duint *) |
| //DELEGATE_TO_GL_3(getUniformuiv, GetUniformuiv, WGC3Duint, WGC3Dint, |
| // WGC3Duint *) |
| //DELEGATE_TO_GL_3(getVertexAttribIiv, GetVertexAttribIiv, WGC3Duint, |
| // WGC3Denum, WGC3Dint *) |
| //DELEGATE_TO_GL_3(getVertexAttribIuiv, GetVertexAttribIuiv, WGC3Duint, |
| // WGC3Denum, WGC3Duint *) |
| DELEGATE_TO_GL_3(invalidateFramebuffer, InvalidateFramebuffer, WGC3Denum, |
| WGC3Dsizei, const WGC3Denum *) |
| DELEGATE_TO_GL_7(invalidateSubFramebuffer, InvalidateSubFramebuffer, WGC3Denum, |
| WGC3Dsizei, const WGC3Denum *, WGC3Dint, WGC3Dint, WGC3Dsizei, |
| WGC3Dsizei) |
| DELEGATE_TO_GL_1R(isSampler, IsSampler, WebGLId, WGC3Dboolean) |
| //DELEGATE_TO_GL_1R(isSync, IsSync, WebGLId, WGC3Dboolean) |
| DELEGATE_TO_GL_1R(isTransformFeedback, IsTransformFeedback, WGC3Duint, |
| WGC3Dboolean) |
| DELEGATE_TO_GL(pauseTransformFeedback, PauseTransformFeedback) |
| //DELEGATE_TO_GL_3(programParameteri, ProgramParameteri, WGC3Duint, WGC3Denum, |
| // WGC3Dint) |
| DELEGATE_TO_GL_1(readBuffer, ReadBuffer, WGC3Denum) |
| DELEGATE_TO_GL(resumeTransformFeedback, ResumeTransformFeedback) |
| DELEGATE_TO_GL_3(samplerParameterf, SamplerParameterf, WGC3Duint, WGC3Denum, |
| WGC3Dfloat) |
| DELEGATE_TO_GL_3(samplerParameterfv, SamplerParameterfv, WGC3Duint, WGC3Denum, |
| const WGC3Dfloat *) |
| DELEGATE_TO_GL_3(samplerParameteri, SamplerParameteri, WGC3Duint, WGC3Denum, |
| WGC3Dint) |
| DELEGATE_TO_GL_3(samplerParameteriv, SamplerParameteriv, WGC3Duint, WGC3Denum, |
| const WGC3Dint *) |
| DELEGATE_TO_GL_10(texImage3D, TexImage3D, WGC3Denum, WGC3Dint, WGC3Dint, |
| WGC3Dsizei, WGC3Dsizei, WGC3Dsizei, WGC3Dint, WGC3Denum, |
| WGC3Denum, const void *) |
| DELEGATE_TO_GL_6(texStorage3D, TexStorage3D, WGC3Denum, WGC3Dsizei, WGC3Denum, |
| WGC3Dsizei, WGC3Dsizei, WGC3Dsizei) |
| DELEGATE_TO_GL_11(texSubImage3D, TexSubImage3D, WGC3Denum, WGC3Dint, WGC3Dint, |
| WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, WGC3Dsizei, |
| WGC3Denum, WGC3Denum, const void *) |
| DELEGATE_TO_GL_4(transformFeedbackVaryings, TransformFeedbackVaryings, |
| WGC3Duint, WGC3Dsizei, const WGC3Dchar *const*, WGC3Denum) |
| DELEGATE_TO_GL_2(uniform1ui, Uniform1ui, WGC3Dint, WGC3Duint) |
| DELEGATE_TO_GL_3(uniform1uiv, Uniform1uiv, WGC3Dint, WGC3Dsizei, |
| const WGC3Duint *) |
| DELEGATE_TO_GL_3(uniform2ui, Uniform2ui, WGC3Dint, WGC3Duint, WGC3Duint) |
| DELEGATE_TO_GL_3(uniform2uiv, Uniform2uiv, WGC3Dint, WGC3Dsizei, |
| const WGC3Duint *) |
| DELEGATE_TO_GL_4(uniform3ui, Uniform3ui, WGC3Dint, WGC3Duint, WGC3Duint, |
| WGC3Duint) |
| DELEGATE_TO_GL_3(uniform3uiv, Uniform3uiv, WGC3Dint, WGC3Dsizei, |
| const WGC3Duint *) |
| DELEGATE_TO_GL_5(uniform4ui, Uniform4ui, WGC3Dint, WGC3Duint, WGC3Duint, |
| WGC3Duint, WGC3Duint) |
| DELEGATE_TO_GL_3(uniform4uiv, Uniform4uiv, WGC3Dint, WGC3Dsizei, |
| const WGC3Duint *) |
| DELEGATE_TO_GL_3(uniformBlockBinding, UniformBlockBinding, WGC3Duint, WGC3Duint, |
| WGC3Duint) |
| DELEGATE_TO_GL_4(uniformMatrix2x3fv, UniformMatrix2x3fv, WGC3Dint, WGC3Dsizei, |
| WGC3Dboolean, const WGC3Dfloat*) |
| DELEGATE_TO_GL_4(uniformMatrix2x4fv, UniformMatrix2x4fv, WGC3Dint, WGC3Dsizei, |
| WGC3Dboolean, const WGC3Dfloat*) |
| DELEGATE_TO_GL_4(uniformMatrix3x2fv, UniformMatrix3x2fv, WGC3Dint, WGC3Dsizei, |
| WGC3Dboolean, const WGC3Dfloat*) |
| DELEGATE_TO_GL_4(uniformMatrix3x4fv, UniformMatrix3x4fv, WGC3Dint, WGC3Dsizei, |
| WGC3Dboolean, const WGC3Dfloat*) |
| DELEGATE_TO_GL_4(uniformMatrix4x2fv, UniformMatrix4x2fv, WGC3Dint, WGC3Dsizei, |
| WGC3Dboolean, const WGC3Dfloat*) |
| DELEGATE_TO_GL_4(uniformMatrix4x3fv, UniformMatrix4x3fv, WGC3Dint, WGC3Dsizei, |
| WGC3Dboolean, const WGC3Dfloat*) |
| DELEGATE_TO_GL_5(vertexAttribI4i, VertexAttribI4i, WGC3Duint, WGC3Dint, |
| WGC3Dint, WGC3Dint, WGC3Dint) |
| DELEGATE_TO_GL_2(vertexAttribI4iv, VertexAttribI4iv, WGC3Duint, |
| const WGC3Dint *) |
| DELEGATE_TO_GL_5(vertexAttribI4ui, VertexAttribI4ui, WGC3Duint, WGC3Duint, |
| WGC3Duint, WGC3Duint, WGC3Duint) |
| DELEGATE_TO_GL_2(vertexAttribI4uiv, VertexAttribI4uiv, WGC3Duint, |
| const WGC3Duint *) |
| void WebGraphicsContext3DImpl::vertexAttribIPointer( |
| WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dsizei stride, |
| WGC3Dintptr offset) { |
| gl_->VertexAttribIPointer( |
| index, size, type, stride, |
| reinterpret_cast<void*>(static_cast<intptr_t>(offset))); |
| } |
| //DELEGATE_TO_GL_3(waitSync, WaitSync, WebGLId, WGC3Dbitfield, WGC3Duint64) |
| |
| GrGLInterface* WebGraphicsContext3DImpl::createGrGLInterface() { |
| return skia_bindings::CreateCommandBufferSkiaGLBinding(); |
| } |
| |
| ::gpu::gles2::GLES2ImplementationErrorMessageCallback* |
| WebGraphicsContext3DImpl::getErrorMessageCallback() { |
| if (!client_error_message_callback_) { |
| client_error_message_callback_.reset( |
| new WebGraphicsContext3DErrorMessageCallback(this)); |
| } |
| return client_error_message_callback_.get(); |
| } |
| |
| void WebGraphicsContext3DImpl::OnErrorMessage( |
| const std::string& message, int id) { |
| if (error_message_callback_) { |
| blink::WebString str = blink::WebString::fromUTF8(message.c_str()); |
| error_message_callback_->onErrorMessage(str, id); |
| } |
| } |
| |
| // TODO(bajones): Look into removing these functions from the blink interface |
| void WebGraphicsContext3DImpl::prepareTexture() { |
| NOTREACHED(); |
| } |
| |
| void WebGraphicsContext3DImpl::postSubBufferCHROMIUM( |
| int x, int y, int width, int height) { |
| NOTREACHED(); |
| } |
| |
| void WebGraphicsContext3DImpl::setVisibilityCHROMIUM( |
| bool visible) { |
| NOTREACHED(); |
| } |
| |
| void WebGraphicsContext3DImpl::copyTextureToParentTextureCHROMIUM( |
| WebGLId texture, WebGLId parentTexture) { |
| NOTIMPLEMENTED(); |
| } |
| |
| void WebGraphicsContext3DImpl::releaseShaderCompiler() { |
| } |
| |
| // static |
| void WebGraphicsContext3DImpl::ConvertAttributes( |
| const blink::WebGraphicsContext3D::Attributes& attributes, |
| ::gpu::gles2::ContextCreationAttribHelper* output_attribs) { |
| output_attribs->alpha_size = attributes.alpha ? 8 : 0; |
| output_attribs->depth_size = attributes.depth ? 24 : 0; |
| output_attribs->stencil_size = attributes.stencil ? 8 : 0; |
| output_attribs->samples = attributes.antialias ? 4 : 0; |
| output_attribs->sample_buffers = attributes.antialias ? 1 : 0; |
| output_attribs->fail_if_major_perf_caveat = |
| attributes.failIfMajorPerformanceCaveat; |
| output_attribs->bind_generates_resource = false; |
| } |
| |
| } // namespace gpu_blink |