| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // A valid gpu control list json file is in the format of |
| // { |
| // "version": "x.y", |
| // "entries": [ |
| // { // entry 1 |
| // }, |
| // ... |
| // { // entry n |
| // } |
| // ] |
| // } |
| // |
| // Each entry contains the following fields (fields are optional unless |
| // specifically described as mandatory below): |
| // 1. "id" is an integer. 0 is reserved. This field is mandatory. |
| // 2. "os" contains "type" and an optional "version". "type" could be "macosx", |
| // "linux", "win", "chromeos", or "any". "any" is the same as not specifying |
| // "os". |
| // "version" is a VERSION structure (defined below). |
| // 3. "vendor_id" is a string. 0 is reserved. |
| // 4. "device_id" is an array of strings. 0 is reserved. |
| // 5. "multi_gpu_style" is a string, valid values include: |
| // a) "optimus": NVIDIA dual GPU |
| // b) "amd_switchable": AMD dual GPU |
| // c) "amd_switchable_integrated": AMD dual GPU, integrated GPU is active |
| // d) "amd_switchable_discrete": AMD dual GPU, discrete GPU is active |
| // c) and d) are only valid on Win, as on Mac we can switch GPU on the fly. |
| // 6. "multi_gpu_category" is a string, valid values include "any", "primary", |
| // "secondary", and "active". If unspecified, the default value is "primary". |
| // See gpu_control_list.h for more details on the meanings of the strings. |
| // 7. "driver_vendor" is a string pattern. |
| // 8. "driver_version" is a VERSION structure (defined below). |
| // 9. "driver_date" is a VERSION structure (defined below). |
| // The version is interpreted as "year.month.day". |
| // 10. "gl_type" is a string, valid values include "gl", "gles", and "angle". |
| // If "gl_version" is specified and "gl_type" is not, use the default value. |
| // The default value on Android is "gles", on Windows is "angle", on other |
| // platforms is "gl". |
| // 11. "gl_version" is a VERSION structure (defined below). |
| // 12. "gl_vendor" is a string pattern. |
| // 13. "gl_renderer" is a string pattern. |
| // 14. "gl_extensions" is a string pattern. |
| // 15. "perf_graphics" is a FLOAT structure (defined below). |
| // 16. "perf_gaming" is a FLOAT structure (defined below). |
| // 17. "perf_overall" is a FLOAT structure (defined below). |
| // 18. "machine_model_name" is an array of string patterns. |
| // 19. "machine_model_version" is a VERSION structure (defined below). |
| // 20. "gpu_count" is a INT structure (defined below). |
| // 21 "cpu_info" is a string pattern. |
| // 22. "exceptions" is a list of entries. |
| // 23. "features" is a list of gpu control list options, which can be |
| // configured by a specific list. See its *_json.cc file for a list of |
| // supported features. This field is mandatory. |
| // 24. "description" has the description of the entry. |
| // 25. "webkit_bugs" is an array of associated webkit bug numbers. |
| // 26. "cr_bugs" is an array of associated webkit bug numbers. |
| // 27. "disabled" is a boolean. If it is present, the entry will be skipped. |
| // This can not be used in exceptions. |
| // 28. "direct_rendering" is a boolean. If present, this will filter on whether |
| // the GL contexts are direct or indirect based on the value. |
| // |
| // VERSION includes "op", "style", "value", and "value2". "op" can be any of |
| // the following values: "=", "<", "<=", ">", ">=", "any", "between". "style" |
| // is optional and can be "lexical" or "numerical"; if it's not specified, it |
| // defaults to "numerical". "value2" is only used if "op" is "between". |
| // "between" is "value <= * <= value2". |
| // "value" is used for all "op" values except "any". "value" and "value2" |
| // are in the format of x, x.x, x.x.x, etc. |
| // Only "driver_version" supports lexical style if the format is major.minor; |
| // in that case, major is still numerical, but minor is lexical. |
| // |
| // FLOAT includes "op" "value", and "value2". "op" can be any of the |
| // following values: "=", "<", "<=", ">", ">=", "any", "between". "value2" is |
| // only used if "op" is "between". "value" is used for all "op" values except |
| // "any". "value" and "value2" are valid float numbers. |
| // INT is very much like FLOAT, except that the values need to be integers. |
| // |
| // String pattern syntax can be found at |
| // https://code.google.com/p/re2/wiki/Syntax. |