| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ |
| #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ |
| |
| #include "base/time/time.h" |
| #include "ui/compositor/compositor_export.h" |
| |
| namespace ui { |
| |
| class Compositor; |
| |
| // A compositor observer is notified when compositing completes. |
| class COMPOSITOR_EXPORT CompositorObserver { |
| public: |
| // A commit proxies information from the main thread to the compositor |
| // thread. It typically happens when some state changes that will require a |
| // composite. In the multi-threaded case, many commits may happen between |
| // two successive composites. In the single-threaded, a single commit |
| // between two composites (just before the composite as part of the |
| // composite cycle). If the compositor is locked, it will not send this |
| // this signal. |
| virtual void OnCompositingDidCommit(Compositor* compositor) = 0; |
| |
| // Called when compositing started: it has taken all the layer changes into |
| // account and has issued the graphics commands. |
| virtual void OnCompositingStarted(Compositor* compositor, |
| base::TimeTicks start_time) = 0; |
| |
| // Called when compositing completes: the present to screen has completed. |
| virtual void OnCompositingEnded(Compositor* compositor) = 0; |
| |
| // Called when compositing is aborted (e.g. lost graphics context). |
| virtual void OnCompositingAborted(Compositor* compositor) = 0; |
| |
| // Called when the compositor lock state changes. |
| virtual void OnCompositingLockStateChanged(Compositor* compositor) = 0; |
| |
| // Called at the top of the compositor's destructor, to give observers a |
| // chance to remove themselves. |
| virtual void OnCompositingShuttingDown(Compositor* compositor) = 0; |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ |