| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/touch_selection/touch_selection_controller.h" |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/events/test/motion_event_test_utils.h" |
| |
| using ui::test::MockMotionEvent; |
| |
| namespace ui { |
| namespace { |
| |
| const int kDefaultTapTimeoutMs = 200; |
| const float kDefaulTapSlop = 10.f; |
| |
| class MockTouchHandleDrawable : public TouchHandleDrawable { |
| public: |
| explicit MockTouchHandleDrawable(bool* contains_point) |
| : intersects_rect_(contains_point) {} |
| ~MockTouchHandleDrawable() override {} |
| void SetEnabled(bool enabled) override {} |
| void SetOrientation(TouchHandleOrientation orientation) override {} |
| void SetAlpha(float alpha) override {} |
| void SetFocus(const gfx::PointF& position) override {} |
| gfx::RectF GetVisibleBounds() const override { |
| return *intersects_rect_ ? gfx::RectF(-1000, -1000, 2000, 2000) |
| : gfx::RectF(-1000, -1000, 0, 0); |
| } |
| |
| private: |
| bool* intersects_rect_; |
| }; |
| |
| } // namespace |
| |
| class TouchSelectionControllerTest : public testing::Test, |
| public TouchSelectionControllerClient { |
| public: |
| TouchSelectionControllerTest() |
| : last_event_(SELECTION_CLEARED), |
| caret_moved_(false), |
| selection_moved_(false), |
| selection_points_swapped_(false), |
| needs_animate_(false), |
| animation_enabled_(true), |
| dragging_enabled_(false) {} |
| |
| ~TouchSelectionControllerTest() override {} |
| |
| // testing::Test implementation. |
| |
| void SetUp() override { |
| // Default touch selection controller is created with |
| // |show_on_tap_for_empty_editable| flag set to false. Use |
| // |AllowShowingOnTapForEmptyEditable()| function to override it. |
| bool show_on_tap_for_empty_editable = false; |
| controller_.reset(new TouchSelectionController( |
| this, |
| base::TimeDelta::FromMilliseconds(kDefaultTapTimeoutMs), |
| kDefaulTapSlop, |
| show_on_tap_for_empty_editable)); |
| } |
| |
| void TearDown() override { controller_.reset(); } |
| |
| // TouchSelectionControllerClient implementation. |
| |
| bool SupportsAnimation() const override { return animation_enabled_; } |
| |
| void SetNeedsAnimate() override { needs_animate_ = true; } |
| |
| void MoveCaret(const gfx::PointF& position) override { |
| caret_moved_ = true; |
| caret_position_ = position; |
| } |
| |
| void SelectBetweenCoordinates(const gfx::PointF& base, |
| const gfx::PointF& extent) override { |
| if (base == selection_end_ && extent == selection_start_) |
| selection_points_swapped_ = true; |
| |
| selection_start_ = base; |
| selection_end_ = extent; |
| } |
| |
| void MoveRangeSelectionExtent(const gfx::PointF& extent) override { |
| selection_moved_ = true; |
| selection_end_ = extent; |
| } |
| |
| void OnSelectionEvent(SelectionEventType event, |
| const gfx::PointF& end_position) override { |
| last_event_ = event; |
| last_event_start_ = end_position; |
| } |
| |
| scoped_ptr<TouchHandleDrawable> CreateDrawable() override { |
| return make_scoped_ptr(new MockTouchHandleDrawable(&dragging_enabled_)); |
| } |
| |
| void AllowShowingOnTapForEmptyEditable() { |
| bool show_on_tap_for_empty_editable = true; |
| controller_.reset(new TouchSelectionController( |
| this, |
| base::TimeDelta::FromMilliseconds(kDefaultTapTimeoutMs), |
| kDefaulTapSlop, |
| show_on_tap_for_empty_editable)); |
| } |
| |
| void SetAnimationEnabled(bool enabled) { animation_enabled_ = enabled; } |
| void SetDraggingEnabled(bool enabled) { dragging_enabled_ = enabled; } |
| |
| void ClearSelection() { |
| controller_->OnSelectionBoundsChanged(SelectionBound(), |
| SelectionBound()); |
| } |
| |
| void ClearInsertion() { ClearSelection(); } |
| |
| void ChangeInsertion(const gfx::RectF& rect, bool visible) { |
| SelectionBound bound; |
| bound.set_type(SelectionBound::CENTER); |
| bound.SetEdge(rect.origin(), rect.bottom_left()); |
| bound.set_visible(visible); |
| controller_->OnSelectionBoundsChanged(bound, bound); |
| } |
| |
| void ChangeSelection(const gfx::RectF& start_rect, |
| bool start_visible, |
| const gfx::RectF& end_rect, |
| bool end_visible) { |
| SelectionBound start_bound, end_bound; |
| start_bound.set_type(SelectionBound::LEFT); |
| end_bound.set_type(SelectionBound::RIGHT); |
| start_bound.SetEdge(start_rect.origin(), start_rect.bottom_left()); |
| end_bound.SetEdge(end_rect.origin(), end_rect.bottom_left()); |
| start_bound.set_visible(start_visible); |
| end_bound.set_visible(end_visible); |
| controller_->OnSelectionBoundsChanged(start_bound, end_bound); |
| } |
| |
| void Animate() { |
| base::TimeTicks now = base::TimeTicks::Now(); |
| while (needs_animate_) { |
| needs_animate_ = controller_->Animate(now); |
| now += base::TimeDelta::FromMilliseconds(16); |
| } |
| } |
| |
| bool GetAndResetNeedsAnimate() { |
| bool needs_animate = needs_animate_; |
| Animate(); |
| return needs_animate; |
| } |
| |
| bool GetAndResetCaretMoved() { |
| bool moved = caret_moved_; |
| caret_moved_ = false; |
| return moved; |
| } |
| |
| bool GetAndResetSelectionMoved() { |
| bool moved = selection_moved_; |
| selection_moved_ = false; |
| return moved; |
| } |
| |
| bool GetAndResetSelectionPointsSwapped() { |
| bool swapped = selection_points_swapped_; |
| selection_points_swapped_ = false; |
| return swapped; |
| } |
| |
| const gfx::PointF& GetLastCaretPosition() const { return caret_position_; } |
| const gfx::PointF& GetLastSelectionStart() const { return selection_start_; } |
| const gfx::PointF& GetLastSelectionEnd() const { return selection_end_; } |
| SelectionEventType GetLastEventType() const { return last_event_; } |
| const gfx::PointF& GetLastEventAnchor() const { return last_event_start_; } |
| |
| TouchSelectionController& controller() { return *controller_; } |
| |
| private: |
| gfx::PointF last_event_start_; |
| gfx::PointF caret_position_; |
| gfx::PointF selection_start_; |
| gfx::PointF selection_end_; |
| SelectionEventType last_event_; |
| bool caret_moved_; |
| bool selection_moved_; |
| bool selection_points_swapped_; |
| bool needs_animate_; |
| bool animation_enabled_; |
| bool dragging_enabled_; |
| scoped_ptr<TouchSelectionController> controller_; |
| }; |
| |
| TEST_F(TouchSelectionControllerTest, InsertionBasic) { |
| gfx::RectF insertion_rect(5, 5, 0, 10); |
| bool visible = true; |
| |
| // Insertion events are ignored until automatic showing is enabled. |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| controller().OnTapEvent(); |
| |
| // Insertion events are ignored until the selection region is marked editable. |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| |
| controller().OnTapEvent(); |
| controller().OnSelectionEditable(true); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| |
| insertion_rect.Offset(1, 0); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(INSERTION_MOVED, GetLastEventType()); |
| EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| |
| insertion_rect.Offset(0, 1); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(INSERTION_MOVED, GetLastEventType()); |
| EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| |
| ClearInsertion(); |
| EXPECT_EQ(INSERTION_CLEARED, GetLastEventType()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, InsertionClearedWhenNoLongerEditable) { |
| gfx::RectF insertion_rect(5, 5, 0, 10); |
| bool visible = true; |
| controller().OnTapEvent(); |
| controller().OnSelectionEditable(true); |
| |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| |
| controller().OnSelectionEditable(false); |
| EXPECT_EQ(INSERTION_CLEARED, GetLastEventType()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, InsertionWithNoShowOnTapForEmptyEditable) { |
| gfx::RectF insertion_rect(5, 5, 0, 10); |
| bool visible = true; |
| controller().OnSelectionEditable(true); |
| |
| // Taps on an empty editable region should be ignored if the controller is |
| // created with |show_on_tap_for_empty_editable| set to false. |
| controller().OnTapEvent(); |
| controller().OnSelectionEmpty(true); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| |
| // Once the region becomes non-empty, taps should show the insertion handle. |
| controller().OnTapEvent(); |
| controller().OnSelectionEmpty(false); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // Reset the selection. |
| controller().HideAndDisallowShowingAutomatically(); |
| EXPECT_EQ(INSERTION_CLEARED, GetLastEventType()); |
| |
| // Long-pressing should show the handle even if the editable region is empty. |
| insertion_rect.Offset(2, -2); |
| controller().OnLongPressEvent(); |
| controller().OnSelectionEmpty(true); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // Single Tap on an empty edit field should clear insertion handle. |
| controller().OnTapEvent(); |
| EXPECT_EQ(INSERTION_CLEARED, GetLastEventType()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, InsertionWithShowOnTapForEmptyEditable) { |
| AllowShowingOnTapForEmptyEditable(); |
| |
| gfx::RectF insertion_rect(5, 5, 0, 10); |
| bool visible = true; |
| controller().OnSelectionEditable(true); |
| |
| // Taps on an empty editable region should show the insertion handle if the |
| // controller is created with |show_on_tap_for_empty_editable| set to true. |
| controller().OnTapEvent(); |
| controller().OnSelectionEmpty(true); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, InsertionAppearsAfterTapFollowingTyping) { |
| gfx::RectF insertion_rect(5, 5, 0, 10); |
| bool visible = true; |
| |
| // Simulate the user tapping an empty text field. |
| controller().OnTapEvent(); |
| controller().OnSelectionEditable(true); |
| controller().OnSelectionEmpty(true); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| |
| // Simulate the cursor moving while a user is typing. |
| insertion_rect.Offset(10, 0); |
| controller().OnSelectionEmpty(false); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| |
| // If the user taps the *same* position as the cursor at the end of the text |
| // entry, the handle should appear. |
| controller().OnTapEvent(); |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, InsertionToSelectionTransition) { |
| controller().OnLongPressEvent(); |
| controller().OnSelectionEditable(true); |
| |
| gfx::RectF start_rect(5, 5, 0, 10); |
| gfx::RectF end_rect(50, 5, 0, 10); |
| bool visible = true; |
| |
| ChangeInsertion(start_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| ChangeInsertion(end_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(end_rect.bottom_left(), GetLastEventAnchor()); |
| |
| controller().HideAndDisallowShowingAutomatically(); |
| EXPECT_EQ(INSERTION_CLEARED, GetLastEventType()); |
| |
| controller().OnTapEvent(); |
| ChangeInsertion(end_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(end_rect.bottom_left(), GetLastEventAnchor()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, InsertionDragged) { |
| base::TimeTicks event_time = base::TimeTicks::Now(); |
| controller().OnTapEvent(); |
| controller().OnSelectionEditable(true); |
| |
| // The touch sequence should not be handled if insertion is not active. |
| MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| |
| float line_height = 10.f; |
| gfx::RectF start_rect(10, 0, 0, line_height); |
| bool visible = true; |
| ChangeInsertion(start_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // The touch sequence should be handled only if the drawable reports a hit. |
| EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| SetDraggingEnabled(true); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_FALSE(GetAndResetCaretMoved()); |
| |
| // The MoveCaret() result should reflect the movement. |
| // The reported position is offset from the center of |start_rect|. |
| gfx::PointF start_offset = start_rect.CenterPoint(); |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 0, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_TRUE(GetAndResetCaretMoved()); |
| EXPECT_EQ(start_offset + gfx::Vector2dF(0, 5), GetLastCaretPosition()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 5, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_TRUE(GetAndResetCaretMoved()); |
| EXPECT_EQ(start_offset + gfx::Vector2dF(5, 5), GetLastCaretPosition()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 10, 10); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_TRUE(GetAndResetCaretMoved()); |
| EXPECT_EQ(start_offset + gfx::Vector2dF(10, 10), GetLastCaretPosition()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 10, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_FALSE(GetAndResetCaretMoved()); |
| |
| // Once the drag is complete, no more touch events should be consumed until |
| // the next ACTION_DOWN. |
| EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, InsertionTapped) { |
| base::TimeTicks event_time = base::TimeTicks::Now(); |
| controller().OnTapEvent(); |
| controller().OnSelectionEditable(true); |
| SetDraggingEnabled(true); |
| |
| gfx::RectF start_rect(10, 0, 0, 10); |
| bool visible = true; |
| ChangeInsertion(start_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| |
| MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| //TODO(AKV): this test case has to be modified once crbug.com/394093 is fixed. |
| EXPECT_EQ(INSERTION_DRAG_STARTED, GetLastEventType()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(INSERTION_TAPPED, GetLastEventType()); |
| |
| // Reset the insertion. |
| ClearInsertion(); |
| controller().OnTapEvent(); |
| ChangeInsertion(start_rect, visible); |
| ASSERT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| |
| // No tap should be signalled if the time between DOWN and UP was too long. |
| event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, |
| event_time + base::TimeDelta::FromSeconds(1), |
| 0, |
| 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(INSERTION_DRAG_STARTED, GetLastEventType()); |
| |
| // Reset the insertion. |
| ClearInsertion(); |
| controller().OnTapEvent(); |
| ChangeInsertion(start_rect, visible); |
| ASSERT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| |
| // No tap should be signalled if the drag was too long. |
| event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 100, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 100, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(INSERTION_DRAG_STARTED, GetLastEventType()); |
| |
| // Reset the insertion. |
| ClearInsertion(); |
| controller().OnTapEvent(); |
| ChangeInsertion(start_rect, visible); |
| ASSERT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| |
| // No tap should be signalled if the touch sequence is cancelled. |
| event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| event = MockMotionEvent(MockMotionEvent::ACTION_CANCEL, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(INSERTION_DRAG_STARTED, GetLastEventType()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, InsertionNotResetByRepeatedTapOrPress) { |
| base::TimeTicks event_time = base::TimeTicks::Now(); |
| controller().OnTapEvent(); |
| controller().OnSelectionEditable(true); |
| SetDraggingEnabled(true); |
| |
| gfx::RectF anchor_rect(10, 0, 0, 10); |
| bool visible = true; |
| ChangeInsertion(anchor_rect, visible); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // Tapping again shouldn't reset the active insertion point. |
| controller().OnTapEvent(); |
| MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(INSERTION_DRAG_STARTED, GetLastEventType()); |
| EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(INSERTION_TAPPED, GetLastEventType()); |
| EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| |
| anchor_rect.Offset(5, 15); |
| ChangeInsertion(anchor_rect, visible); |
| EXPECT_EQ(INSERTION_MOVED, GetLastEventType()); |
| EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // Pressing shouldn't reset the active insertion point. |
| controller().OnLongPressEvent(); |
| controller().OnSelectionEmpty(true); |
| event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(INSERTION_DRAG_STARTED, GetLastEventType()); |
| EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(INSERTION_TAPPED, GetLastEventType()); |
| EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, SelectionBasic) { |
| gfx::RectF start_rect(5, 5, 0, 10); |
| gfx::RectF end_rect(50, 5, 0, 10); |
| bool visible = true; |
| |
| // Selection events are ignored until automatic showing is enabled. |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| |
| controller().OnLongPressEvent(); |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| start_rect.Offset(1, 0); |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| // Selection movement does not currently trigger a separate event. |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| |
| ClearSelection(); |
| EXPECT_EQ(SELECTION_CLEARED, GetLastEventType()); |
| EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, SelectionRepeatedLongPress) { |
| gfx::RectF start_rect(5, 5, 0, 10); |
| gfx::RectF end_rect(50, 5, 0, 10); |
| bool visible = true; |
| |
| controller().OnLongPressEvent(); |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // A long press triggering a new selection should re-send the SELECTION_SHOWN |
| // event notification. |
| start_rect.Offset(10, 10); |
| controller().OnLongPressEvent(); |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, SelectionDragged) { |
| base::TimeTicks event_time = base::TimeTicks::Now(); |
| controller().OnLongPressEvent(); |
| |
| // The touch sequence should not be handled if selection is not active. |
| MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| |
| float line_height = 10.f; |
| gfx::RectF start_rect(0, 0, 0, line_height); |
| gfx::RectF end_rect(50, 0, 0, line_height); |
| bool visible = true; |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // The touch sequence should be handled only if the drawable reports a hit. |
| EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| SetDraggingEnabled(true); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| |
| // The SelectBetweenCoordinates() result should reflect the movement. Note |
| // that the start coordinate will always reflect the "fixed" handle's |
| // position, in this case the position from |end_rect|. |
| // Note that the reported position is offset from the center of the |
| // input rects (i.e., the middle of the corresponding text line). |
| gfx::PointF fixed_offset = end_rect.CenterPoint(); |
| gfx::PointF start_offset = start_rect.CenterPoint(); |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 0, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STARTED, GetLastEventType()); |
| EXPECT_TRUE(GetAndResetSelectionMoved()); |
| EXPECT_EQ(fixed_offset, GetLastSelectionStart()); |
| EXPECT_EQ(start_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 5, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_TRUE(GetAndResetSelectionMoved()); |
| EXPECT_EQ(fixed_offset, GetLastSelectionStart()); |
| EXPECT_EQ(start_offset + gfx::Vector2dF(5, 5), GetLastSelectionEnd()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 10, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_TRUE(GetAndResetSelectionMoved()); |
| EXPECT_EQ(fixed_offset, GetLastSelectionStart()); |
| EXPECT_EQ(start_offset + gfx::Vector2dF(10, 5), GetLastSelectionEnd()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 10, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STOPPED, GetLastEventType()); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| |
| // Once the drag is complete, no more touch events should be consumed until |
| // the next ACTION_DOWN. |
| EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, SelectionDraggedWithOverlap) { |
| base::TimeTicks event_time = base::TimeTicks::Now(); |
| controller().OnLongPressEvent(); |
| |
| float line_height = 10.f; |
| gfx::RectF start_rect(0, 0, 0, line_height); |
| gfx::RectF end_rect(50, 0, 0, line_height); |
| bool visible = true; |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // The ACTION_DOWN should lock to the closest handle. |
| gfx::PointF end_offset = end_rect.CenterPoint(); |
| gfx::PointF fixed_offset = start_rect.CenterPoint(); |
| float touch_down_x = (end_offset.x() + fixed_offset.x()) / 2 + 1.f; |
| MockMotionEvent event( |
| MockMotionEvent::ACTION_DOWN, event_time, touch_down_x, 0); |
| SetDraggingEnabled(true); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STARTED, GetLastEventType()); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| |
| // Even though the ACTION_MOVE is over the start handle, it should continue |
| // targetting the end handle that consumed the ACTION_DOWN. |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_TRUE(GetAndResetSelectionMoved()); |
| EXPECT_EQ(fixed_offset, GetLastSelectionStart()); |
| EXPECT_EQ(end_offset - gfx::Vector2dF(touch_down_x, 0), |
| GetLastSelectionEnd()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 0, 0); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STOPPED, GetLastEventType()); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, SelectionDraggedToSwitchBaseAndExtent) { |
| base::TimeTicks event_time = base::TimeTicks::Now(); |
| controller().OnLongPressEvent(); |
| |
| float line_height = 10.f; |
| gfx::RectF start_rect(50, line_height, 0, line_height); |
| gfx::RectF end_rect(100, line_height, 0, line_height); |
| bool visible = true; |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| SetDraggingEnabled(true); |
| |
| // Move the extent, not triggering a swap of points. |
| MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, |
| end_rect.x(), end_rect.bottom()); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); |
| |
| gfx::PointF base_offset = start_rect.CenterPoint(); |
| gfx::PointF extent_offset = end_rect.CenterPoint(); |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, |
| end_rect.x(), end_rect.bottom() + 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STARTED, GetLastEventType()); |
| EXPECT_TRUE(GetAndResetSelectionMoved()); |
| EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); |
| EXPECT_EQ(base_offset, GetLastSelectionStart()); |
| EXPECT_EQ(extent_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 10, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STOPPED, GetLastEventType()); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| |
| end_rect += gfx::Vector2dF(0, 5); |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| |
| // Move the base, triggering a swap of points. |
| event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, event_time, |
| start_rect.x(), start_rect.bottom()); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| EXPECT_TRUE(GetAndResetSelectionPointsSwapped()); |
| |
| base_offset = end_rect.CenterPoint(); |
| extent_offset = start_rect.CenterPoint(); |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, |
| start_rect.x(), start_rect.bottom() + 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STARTED, GetLastEventType()); |
| EXPECT_TRUE(GetAndResetSelectionMoved()); |
| EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); |
| EXPECT_EQ(base_offset, GetLastSelectionStart()); |
| EXPECT_EQ(extent_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 10, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STOPPED, GetLastEventType()); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| |
| start_rect += gfx::Vector2dF(0, 5); |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| |
| // Move the same point again, not triggering a swap of points. |
| event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, event_time, |
| start_rect.x(), start_rect.bottom()); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); |
| |
| base_offset = end_rect.CenterPoint(); |
| extent_offset = start_rect.CenterPoint(); |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, |
| start_rect.x(), start_rect.bottom() + 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STARTED, GetLastEventType()); |
| EXPECT_TRUE(GetAndResetSelectionMoved()); |
| EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); |
| EXPECT_EQ(base_offset, GetLastSelectionStart()); |
| EXPECT_EQ(extent_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 10, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STOPPED, GetLastEventType()); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| |
| start_rect += gfx::Vector2dF(0, 5); |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| |
| // Move the base, triggering a swap of points. |
| event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, event_time, |
| end_rect.x(), end_rect.bottom()); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| EXPECT_TRUE(GetAndResetSelectionPointsSwapped()); |
| |
| base_offset = start_rect.CenterPoint(); |
| extent_offset = end_rect.CenterPoint(); |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, |
| end_rect.x(), end_rect.bottom() + 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STARTED, GetLastEventType()); |
| EXPECT_TRUE(GetAndResetSelectionMoved()); |
| EXPECT_FALSE(GetAndResetSelectionPointsSwapped()); |
| EXPECT_EQ(base_offset, GetLastSelectionStart()); |
| EXPECT_EQ(extent_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); |
| |
| event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 10, 5); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STOPPED, GetLastEventType()); |
| EXPECT_FALSE(GetAndResetSelectionMoved()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, SelectionDragExtremeLineSize) { |
| base::TimeTicks event_time = base::TimeTicks::Now(); |
| controller().OnLongPressEvent(); |
| |
| float small_line_height = 1.f; |
| float large_line_height = 50.f; |
| gfx::RectF small_line_rect(0, 0, 0, small_line_height); |
| gfx::RectF large_line_rect(50, 50, 0, large_line_height); |
| bool visible = true; |
| ChangeSelection(small_line_rect, visible, large_line_rect, visible); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(small_line_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // Start dragging the handle on the small line. |
| MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, |
| small_line_rect.x(), small_line_rect.y()); |
| SetDraggingEnabled(true); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_EQ(SELECTION_DRAG_STARTED, GetLastEventType()); |
| // The drag coordinate for large lines should be capped to a reasonable |
| // offset, allowing seamless transition to neighboring lines with different |
| // sizes. The drag coordinate for small lines should have an offset |
| // commensurate with the small line size. |
| EXPECT_EQ(large_line_rect.bottom_left() - gfx::Vector2dF(0, 5.f), |
| GetLastSelectionStart()); |
| EXPECT_EQ(small_line_rect.CenterPoint(), GetLastSelectionEnd()); |
| |
| small_line_rect += gfx::Vector2dF(25.f, 0); |
| event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, |
| small_line_rect.x(), small_line_rect.y()); |
| EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| EXPECT_TRUE(GetAndResetSelectionMoved()); |
| EXPECT_EQ(small_line_rect.CenterPoint(), GetLastSelectionEnd()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, Animation) { |
| controller().OnTapEvent(); |
| controller().OnSelectionEditable(true); |
| |
| gfx::RectF insertion_rect(5, 5, 0, 10); |
| |
| bool visible = true; |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_FALSE(GetAndResetNeedsAnimate()); |
| |
| visible = false; |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_TRUE(GetAndResetNeedsAnimate()); |
| |
| visible = true; |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_TRUE(GetAndResetNeedsAnimate()); |
| |
| // If the handles are explicity hidden, no animation should be triggered. |
| controller().HideAndDisallowShowingAutomatically(); |
| EXPECT_FALSE(GetAndResetNeedsAnimate()); |
| |
| // If the client doesn't support animation, no animation should be triggered. |
| SetAnimationEnabled(false); |
| controller().OnTapEvent(); |
| visible = true; |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_FALSE(GetAndResetNeedsAnimate()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, TemporarilyHidden) { |
| controller().OnTapEvent(); |
| controller().OnSelectionEditable(true); |
| |
| gfx::RectF insertion_rect(5, 5, 0, 10); |
| |
| bool visible = true; |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_FALSE(GetAndResetNeedsAnimate()); |
| |
| controller().SetTemporarilyHidden(true); |
| EXPECT_TRUE(GetAndResetNeedsAnimate()); |
| |
| visible = false; |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_FALSE(GetAndResetNeedsAnimate()); |
| |
| visible = true; |
| ChangeInsertion(insertion_rect, visible); |
| EXPECT_FALSE(GetAndResetNeedsAnimate()); |
| |
| controller().SetTemporarilyHidden(false); |
| EXPECT_TRUE(GetAndResetNeedsAnimate()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, SelectionClearOnTap) { |
| gfx::RectF start_rect(5, 5, 0, 10); |
| gfx::RectF end_rect(50, 5, 0, 10); |
| bool visible = true; |
| |
| controller().OnLongPressEvent(); |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| |
| // Selection should not be cleared if the selection bounds have not changed. |
| controller().OnTapEvent(); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| controller().OnTapEvent(); |
| ClearSelection(); |
| EXPECT_EQ(SELECTION_CLEARED, GetLastEventType()); |
| EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| } |
| |
| TEST_F(TouchSelectionControllerTest, AllowShowingFromCurrentSelection) { |
| gfx::RectF start_rect(5, 5, 0, 10); |
| gfx::RectF end_rect(50, 5, 0, 10); |
| bool visible = true; |
| |
| // The selection should not have be activated, as it wasn't yet allowed. |
| ChangeSelection(start_rect, visible, end_rect, visible); |
| EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| |
| // Now explicitly allow showing from the previously supplied bounds. |
| controller().AllowShowingFromCurrentSelection(); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // Repeated calls to show from the current selection should be ignored. |
| controller().AllowShowingFromCurrentSelection(); |
| EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(start_rect.bottom_left(), GetLastEventAnchor()); |
| |
| // Trying to show from an empty selection will have no result. |
| ClearSelection(); |
| EXPECT_EQ(SELECTION_CLEARED, GetLastEventType()); |
| controller().AllowShowingFromCurrentSelection(); |
| EXPECT_EQ(SELECTION_CLEARED, GetLastEventType()); |
| |
| // Showing the insertion handle should also be supported. |
| controller().OnSelectionEditable(true); |
| controller().OnSelectionEmpty(false); |
| controller().HideAndDisallowShowingAutomatically(); |
| gfx::RectF insertion_rect(5, 5, 0, 10); |
| ChangeInsertion(insertion_rect, visible); |
| controller().AllowShowingFromCurrentSelection(); |
| EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| } |
| |
| } // namespace ui |