| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_WM_CORE_COORDINATE_CONVERSION_H_ |
| #define UI_WM_CORE_COORDINATE_CONVERSION_H_ |
| |
| #include "ui/wm/wm_export.h" |
| |
| namespace aura { |
| class Window; |
| } // namespace aura |
| |
| namespace gfx { |
| class Point; |
| } // namespace gfx |
| |
| namespace wm { |
| |
| // Converts the |point| from a given |window|'s coordinates into the screen |
| // coordinates. |
| WM_EXPORT void ConvertPointToScreen(const aura::Window* window, |
| gfx::Point* point); |
| |
| // Converts the |point| from the screen coordinates to a given |window|'s |
| // coordinates. |
| WM_EXPORT void ConvertPointFromScreen(const aura::Window* window, |
| gfx::Point* point_in_screen); |
| |
| } // namespace wm |
| |
| #endif // UI_WM_CORE_COORDINATE_CONVERSION_H_ |