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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_ACCESSIBILITY_ACCESSIBILITY_FOCUS_RING_CONTROLLER_H_
#define ASH_ACCESSIBILITY_ACCESSIBILITY_FOCUS_RING_CONTROLLER_H_
#include <memory>
#include <vector>
#include "ash/accessibility/accessibility_focus_ring.h"
#include "ash/accessibility/accessibility_layer.h"
#include "ash/ash_export.h"
#include "ash/public/interfaces/accessibility_focus_ring_controller.mojom.h"
#include "base/bind.h"
#include "base/macros.h"
#include "base/optional.h"
#include "base/time/time.h"
#include "mojo/public/cpp/bindings/binding.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/geometry/rect.h"
namespace ash {
class AccessibilityCursorRingLayer;
class AccessibilityFocusRingLayer;
class AccessibilityHighlightLayer;
// AccessibilityFocusRingController handles drawing custom rings around
// the focused object, cursor, and/or caret for accessibility.
class ASH_EXPORT AccessibilityFocusRingController
: public AccessibilityLayerDelegate,
public mojom::AccessibilityFocusRingController {
public:
AccessibilityFocusRingController();
~AccessibilityFocusRingController() override;
// Binds the mojom::AccessibilityFocusRingController interface to this object.
void BindRequest(mojom::AccessibilityFocusRingControllerRequest request);
// mojom::AccessibilityFocusRingController overrides:
void SetFocusRingColor(SkColor color) override;
void ResetFocusRingColor() override;
void SetFocusRing(const std::vector<gfx::Rect>& rects,
mojom::FocusRingBehavior focus_ring_behavior) override;
void HideFocusRing() override;
void SetHighlights(const std::vector<gfx::Rect>& rects,
SkColor color) override;
void HideHighlights() override;
// Draw a ring around the mouse cursor. It fades out automatically.
void SetCursorRing(const gfx::Point& location);
void HideCursorRing();
// Draw a ring around the text caret. It fades out automatically.
void SetCaretRing(const gfx::Point& location);
void HideCaretRing();
// Don't fade in / out, for testing.
void SetNoFadeForTesting();
// Get accessibility layers, for testing.
AccessibilityCursorRingLayer* cursor_layer_for_testing() {
return cursor_layer_.get();
}
AccessibilityCursorRingLayer* caret_layer_for_testing() {
return caret_layer_.get();
}
const std::vector<std::unique_ptr<AccessibilityFocusRingLayer>>&
focus_ring_layers_for_testing() {
return focus_layers_;
}
protected:
// Given an unordered vector of bounding rectangles that cover everything
// that currently has focus, populate a vector of one or more
// AccessibilityFocusRings that surround the rectangles. Adjacent or
// overlapping rectangles are combined first. This function is protected
// so it can be unit-tested.
void RectsToRings(const std::vector<gfx::Rect>& rects,
std::vector<AccessibilityFocusRing>* rings) const;
virtual int GetMargin() const;
// Breaks an SkColor into its opacity and color. If the opacity is
// not set (or is 0xFF), uses the |default_opacity| instead.
// Visible for testing.
static void GetColorAndOpacityFromColor(SkColor color,
float default_opacity,
SkColor* result_color,
float* result_opacity);
private:
// AccessibilityLayerDelegate overrides.
void OnDeviceScaleFactorChanged() override;
void OnAnimationStep(base::TimeTicks timestamp) override;
void UpdateFocusRingsFromFocusRects();
void UpdateHighlightFromHighlightRects();
void AnimateFocusRings(base::TimeTicks timestamp);
void AnimateCursorRing(base::TimeTicks timestamp);
void AnimateCaretRing(base::TimeTicks timestamp);
AccessibilityFocusRing RingFromSortedRects(
const std::vector<gfx::Rect>& rects) const;
void SplitIntoParagraphShape(const std::vector<gfx::Rect>& rects,
gfx::Rect* top,
gfx::Rect* middle,
gfx::Rect* bottom) const;
bool Intersects(const gfx::Rect& r1, const gfx::Rect& r2) const;
struct LayerAnimationInfo {
base::TimeTicks start_time;
base::TimeTicks change_time;
base::TimeDelta fade_in_time;
base::TimeDelta fade_out_time;
float opacity = 0;
bool smooth = false;
};
void OnLayerChange(LayerAnimationInfo* animation_info);
void ComputeOpacity(LayerAnimationInfo* animation_info,
base::TimeTicks timestamp);
// Binding for mojom::AccessibilityFocusRingController interface.
mojo::Binding<mojom::AccessibilityFocusRingController> binding_;
LayerAnimationInfo focus_animation_info_;
std::vector<gfx::Rect> focus_rects_;
std::vector<AccessibilityFocusRing> previous_focus_rings_;
std::vector<AccessibilityFocusRing> focus_rings_;
std::vector<std::unique_ptr<AccessibilityFocusRingLayer>> focus_layers_;
mojom::FocusRingBehavior focus_ring_behavior_ =
mojom::FocusRingBehavior::FADE_OUT_FOCUS_RING;
base::Optional<SkColor> focus_ring_color_;
LayerAnimationInfo cursor_animation_info_;
gfx::Point cursor_location_;
std::unique_ptr<AccessibilityCursorRingLayer> cursor_layer_;
LayerAnimationInfo caret_animation_info_;
gfx::Point caret_location_;
std::unique_ptr<AccessibilityCursorRingLayer> caret_layer_;
std::vector<gfx::Rect> highlight_rects_;
std::unique_ptr<AccessibilityHighlightLayer> highlight_layer_;
SkColor highlight_color_ = SK_ColorBLACK;
float highlight_opacity_ = 0.f;
DISALLOW_COPY_AND_ASSIGN(AccessibilityFocusRingController);
};
} // namespace ash
#endif // ASH_ACCESSIBILITY_ACCESSIBILITY_FOCUS_RING_CONTROLLER_H_