blob: af8a349f381f49949e5c0845c9e13ed1046fe023 [file] [log] [blame]
// Copyright (c) 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_VR_OCULUS_RENDER_LOOP_H
#define DEVICE_VR_OCULUS_RENDER_LOOP_H
#include "base/memory/scoped_refptr.h"
#include "base/threading/thread.h"
#include "build/build_config.h"
#include "device/vr/public/mojom/vr_service.mojom.h"
#include "mojo/public/cpp/bindings/binding.h"
#include "mojo/public/cpp/system/platform_handle.h"
#include "third_party/libovr/src/Include/OVR_CAPI.h"
#include "ui/gfx/geometry/rect_f.h"
#if defined(OS_WIN)
#include "device/vr/windows/d3d11_texture_helper.h"
#endif
namespace device {
const int kMaxOculusRenderLoopInputId = (ovrControllerType_Remote + 1);
class OculusRenderLoop : public base::Thread, mojom::VRPresentationProvider {
public:
OculusRenderLoop(ovrSession session, ovrGraphicsLuid luid);
~OculusRenderLoop() override;
void RequestPresent(
mojom::VRSubmitFrameClientPtrInfo submit_client_info,
mojom::VRPresentationProviderRequest request,
device::mojom::VRRequestPresentOptionsPtr present_options,
device::mojom::VRDisplayHost::RequestPresentCallback callback);
void ExitPresent();
base::WeakPtr<OculusRenderLoop> GetWeakPtr();
// VRPresentationProvider overrides:
void SubmitFrameMissing(int16_t frame_index, const gpu::SyncToken&) override;
void SubmitFrame(int16_t frame_index,
const gpu::MailboxHolder& mailbox,
base::TimeDelta time_waited) override;
void SubmitFrameDrawnIntoTexture(int16_t frame_index,
const gpu::SyncToken&,
base::TimeDelta time_waited) override;
void SubmitFrameWithTextureHandle(int16_t frame_index,
mojo::ScopedHandle texture_handle) override;
void UpdateLayerBounds(int16_t frame_id,
const gfx::RectF& left_bounds,
const gfx::RectF& right_bounds,
const gfx::Size& source_size) override;
void GetVSync(GetVSyncCallback callback) override;
private:
// base::Thread overrides:
void Init() override;
void CleanUp() override;
mojom::VRPosePtr GetPose();
std::vector<mojom::XRInputSourceStatePtr> GetInputState(
const ovrTrackingState& tracking_state);
device::mojom::XRInputSourceStatePtr GetTouchData(
ovrControllerType type,
const ovrPoseStatef& pose,
const ovrInputState& input_state,
ovrHandType hand);
#if defined(OS_WIN)
D3D11TextureHelper texture_helper_;
#endif
long long ovr_frame_index_ = 0;
int16_t next_frame_id_ = 0;
bool is_presenting_ = false;
gfx::RectF left_bounds_;
gfx::RectF right_bounds_;
gfx::Size source_size_;
scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner_;
mojom::VRSubmitFrameClientPtr submit_client_;
ovrSession session_;
ovrGraphicsLuid luid_;
ovrPosef last_render_pose_;
ovrTextureSwapChain texture_swap_chain_ = 0;
double sensor_time_;
mojo::Binding<mojom::VRPresentationProvider> binding_;
bool report_webxr_input_ = false;
bool primary_input_pressed[kMaxOculusRenderLoopInputId];
base::WeakPtrFactory<OculusRenderLoop> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(OculusRenderLoop);
};
} // namespace device
#endif // DEVICE_VR_OCULUS_RENDER_LOOP_H