| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_PUBLIC_RENDERER_WEBSOCKET_HANDSHAKE_THROTTLE_PROVIDER_H_ |
| #define CONTENT_PUBLIC_RENDERER_WEBSOCKET_HANDSHAKE_THROTTLE_PROVIDER_H_ |
| |
| #include <memory> |
| |
| #include "base/single_thread_task_runner.h" |
| #include "content/common/content_export.h" |
| |
| namespace blink { |
| class WebSocketHandshakeThrottle; |
| } |
| |
| namespace content { |
| |
| // This interface allows the embedder to provide a WebSocketHandshakeThrottle |
| // implementation. An instance of this class must be constructed on the render |
| // thread, and then used and destructed on a single thread, which can be |
| // different from the render thread. |
| class CONTENT_EXPORT WebSocketHandshakeThrottleProvider { |
| public: |
| virtual ~WebSocketHandshakeThrottleProvider() {} |
| |
| // Used to copy a WebSocketHandshakeThrottleProvider between worker threads. |
| // |
| // |task_runner| is used for internal IPC handling of the throttle, and must |
| // be bound to the same sequence to the current one. |
| virtual std::unique_ptr<WebSocketHandshakeThrottleProvider> Clone( |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner) = 0; |
| |
| // For requests from frames and dedicated workers, |render_frame_id| should be |
| // set to the corresponding frame. For requests from shared or service |
| // workers, |render_frame_id| should be set to MSG_ROUTING_NONE. |
| // |
| // |task_runner| is used for internal IPC handling of the throttle, and must |
| // be bound to the same sequence to the current one. |
| virtual std::unique_ptr<blink::WebSocketHandshakeThrottle> CreateThrottle( |
| int render_frame_id, |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner) = 0; |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_PUBLIC_RENDERER_WEBSOCKET_HANDSHAKE_THROTTLE_PROVIDER_H_ |