blob: 5d0df9f64d2d629f756a5c33b9ead8ff77e5b873 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// gpu/config/gpu_feature_info.h
module gpu.mojom;
import "ui/gfx/mojom/buffer_types.mojom";
// gpu::GpuFeatureStatus
enum GpuFeatureStatus {
Enabled,
Blocklisted,
Disabled,
Software,
Undefined,
Max
};
// gpu:GpuFeatureInfo
struct GpuFeatureInfo {
// The array should have one entry for each GpuFeatureType. The size of the
// array should be gpu::NUMBER_OF_GPU_FEATURE_TYPES. This is enforced during
// deserialization.
array<GpuFeatureStatus> status_values;
// The array contains a set of workaround IDs that apply in the current
// platform (OS, GPU, driver, etc). The IDs correspond to the enums defined
// in gpu/config/gpu_driver_bug_workaround_type.h.
array<int32> enabled_gpu_driver_bug_workarounds;
// GL extensions disabled by GpuDriverBugWorkarounds, separated by ' '.
string disabled_extensions;
// WebGL extensions disabled by GpuDriverBugWorkarounds, separated by ' '.
string disabled_webgl_extensions;
// The array contains a list of gpu blocklist entry indices that apply in the
// current platform. The entries are defined in
// gpu/config/software_rendering_list.json.
array<uint32> applied_gpu_blocklist_entries;
// The array constains a list of gpu driver bug list entry indices that apply
// in the current platform. The entries are defined in
// gpu/config/gpu_driver_bug_list.json.
array<uint32> applied_gpu_driver_bug_list_entries;
// BufferFormats that can be allocated and then bound, if known and provided
// by the platform.
array<gfx.mojom.BufferFormat>
supported_buffer_formats_for_allocation_and_texturing;
};