| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/ipc/host/shader_disk_cache.h" |
| |
| #include "base/files/scoped_temp_dir.h" |
| #include "base/macros.h" |
| #include "base/test/bind_test_util.h" |
| #include "base/test/task_environment.h" |
| #include "net/base/test_completion_callback.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace gpu { |
| namespace { |
| |
| const int kDefaultClientId = 42; |
| const char kCacheKey[] = "key"; |
| const char kCacheValue[] = "cached value"; |
| const char kCacheKey2[] = "key2"; |
| const char kCacheValue2[] = "cached value2"; |
| |
| } // namespace |
| |
| class ShaderDiskCacheTest : public testing::Test { |
| public: |
| ShaderDiskCacheTest() = default; |
| |
| ~ShaderDiskCacheTest() override = default; |
| |
| const base::FilePath& cache_path() { return temp_dir_.GetPath(); } |
| |
| void InitCache() { |
| ASSERT_TRUE(temp_dir_.CreateUniqueTempDir()); |
| factory_.SetCacheInfo(kDefaultClientId, cache_path()); |
| } |
| |
| ShaderCacheFactory* factory() { return &factory_; } |
| |
| private: |
| void TearDown() override { |
| factory_.RemoveCacheInfo(kDefaultClientId); |
| |
| // Run all pending tasks before destroying TaskEnvironment. Otherwise, |
| // SimpleEntryImpl instances bound to pending tasks are destroyed in an |
| // incorrect state (see |state_| DCHECK in ~SimpleEntryImpl). |
| task_environment_.RunUntilIdle(); |
| } |
| |
| base::test::TaskEnvironment task_environment_; |
| base::ScopedTempDir temp_dir_; |
| ShaderCacheFactory factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ShaderDiskCacheTest); |
| }; |
| |
| TEST_F(ShaderDiskCacheTest, ClearsCache) { |
| InitCache(); |
| |
| scoped_refptr<ShaderDiskCache> cache = factory()->Get(kDefaultClientId); |
| ASSERT_TRUE(cache.get() != nullptr); |
| |
| net::TestCompletionCallback available_cb; |
| int rv = cache->SetAvailableCallback(available_cb.callback()); |
| ASSERT_EQ(net::OK, available_cb.GetResult(rv)); |
| EXPECT_EQ(0, cache->Size()); |
| |
| cache->Cache(kCacheKey, kCacheValue); |
| |
| net::TestCompletionCallback complete_cb; |
| rv = cache->SetCacheCompleteCallback(complete_cb.callback()); |
| ASSERT_EQ(net::OK, complete_cb.GetResult(rv)); |
| EXPECT_EQ(1, cache->Size()); |
| |
| base::Time time; |
| net::TestCompletionCallback clear_cb; |
| rv = cache->Clear(time, time, clear_cb.callback()); |
| ASSERT_EQ(net::OK, clear_cb.GetResult(rv)); |
| EXPECT_EQ(0, cache->Size()); |
| } |
| |
| TEST_F(ShaderDiskCacheTest, ClearByPathTriggersCallback) { |
| InitCache(); |
| factory()->Get(kDefaultClientId)->Cache(kCacheKey, kCacheValue); |
| net::TestCompletionCallback test_callback; |
| factory()->ClearByPath(cache_path(), base::Time(), base::Time::Max(), |
| base::BindLambdaForTesting([&]() { test_callback.callback().Run(1); } )); |
| ASSERT_TRUE(test_callback.WaitForResult()); |
| } |
| |
| // Important for clearing in-memory profiles. |
| TEST_F(ShaderDiskCacheTest, ClearByPathWithEmptyPathTriggersCallback) { |
| net::TestCompletionCallback test_callback; |
| factory()->ClearByPath(base::FilePath(), base::Time(), base::Time::Max(), |
| base::BindLambdaForTesting([&]() { test_callback.callback().Run(1); } )); |
| ASSERT_TRUE(test_callback.WaitForResult()); |
| } |
| |
| // For https://crbug.com/663589. |
| TEST_F(ShaderDiskCacheTest, SafeToDeleteCacheMidEntryOpen) { |
| InitCache(); |
| |
| // Create a cache and wait for it to open. |
| scoped_refptr<ShaderDiskCache> cache = factory()->Get(kDefaultClientId); |
| ASSERT_TRUE(cache.get() != nullptr); |
| net::TestCompletionCallback available_cb; |
| int rv = cache->SetAvailableCallback(available_cb.callback()); |
| ASSERT_EQ(net::OK, available_cb.GetResult(rv)); |
| EXPECT_EQ(0, cache->Size()); |
| |
| // Start writing an entry to the cache but delete it before the backend has |
| // finished opening the entry. There is a race here, so this usually (but |
| // not always) crashes if there is a problem. |
| cache->Cache(kCacheKey, kCacheValue); |
| cache = nullptr; |
| |
| // Open a new cache (to pass time on the cache thread) and verify all is |
| // well. |
| cache = factory()->Get(kDefaultClientId); |
| ASSERT_TRUE(cache.get() != nullptr); |
| net::TestCompletionCallback available_cb2; |
| int rv2 = cache->SetAvailableCallback(available_cb2.callback()); |
| ASSERT_EQ(net::OK, available_cb2.GetResult(rv2)); |
| } |
| |
| TEST_F(ShaderDiskCacheTest, MultipleLoaderCallbacks) { |
| InitCache(); |
| |
| // Create a cache and wait for it to open. |
| scoped_refptr<ShaderDiskCache> cache = factory()->Get(kDefaultClientId); |
| ASSERT_TRUE(cache.get() != nullptr); |
| net::TestCompletionCallback available_cb; |
| int rv = cache->SetAvailableCallback(available_cb.callback()); |
| ASSERT_EQ(net::OK, available_cb.GetResult(rv)); |
| EXPECT_EQ(0, cache->Size()); |
| |
| // Write two entries, wait for them to complete. |
| const int32_t count = 2; |
| cache->Cache(kCacheKey, kCacheValue); |
| cache->Cache(kCacheKey2, kCacheValue2); |
| net::TestCompletionCallback complete_cb; |
| rv = cache->SetCacheCompleteCallback(complete_cb.callback()); |
| ASSERT_EQ(net::OK, complete_cb.GetResult(rv)); |
| EXPECT_EQ(count, cache->Size()); |
| |
| // Close, re-open, and verify that two entries were loaded. |
| cache = nullptr; |
| cache = factory()->Get(kDefaultClientId); |
| ASSERT_TRUE(cache.get() != nullptr); |
| int loaded_calls = 0; |
| cache->set_shader_loaded_callback(base::BindLambdaForTesting( |
| [&loaded_calls](const std::string& key, const std::string& value) { |
| ++loaded_calls; |
| })); |
| net::TestCompletionCallback available_cb2; |
| int rv2 = cache->SetAvailableCallback(available_cb2.callback()); |
| ASSERT_EQ(net::OK, available_cb2.GetResult(rv2)); |
| EXPECT_EQ(count, loaded_calls); |
| } |
| |
| } // namespace gpu |