blob: ed57ae5902696a4d4ece6905de58b2412ba4c08e [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/disk_cache/cache_util.h"
#include "base/files/file_enumerator.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/strings/string_util.h"
namespace disk_cache {
bool MoveCache(const base::FilePath& from_path, const base::FilePath& to_path) {
#if defined(OS_CHROMEOS)
// For ChromeOS, we don't actually want to rename the cache
// directory, because if we do, then it'll get recreated through the
// encrypted filesystem (with encrypted names), and we won't be able
// to see these directories anymore in an unmounted encrypted
// filesystem, so we just move each item in the cache to a new
// directory.
if (!base::CreateDirectory(to_path)) {
LOG(ERROR) << "Unable to create destination cache directory.";
return false;
base::FileEnumerator iter(from_path, false /* not recursive */,
base::FileEnumerator::DIRECTORIES | base::FileEnumerator::FILES);
for (base::FilePath name = iter.Next(); !name.value().empty();
name = iter.Next()) {
base::FilePath destination = to_path.Append(name.BaseName());
if (!base::Move(name, destination)) {
LOG(ERROR) << "Unable to move cache item.";
return false;
return true;
return base::Move(from_path, to_path);
bool DeleteCacheFile(const base::FilePath& name) {
return base::DeleteFile(name);
} // namespace disk_cache