| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/filter/gzip_source_stream.h" |
| |
| #include <fuzzer/FuzzedDataProvider.h> |
| |
| #include <algorithm> |
| #include <memory> |
| |
| #include "base/memory/ref_counted.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/test_completion_callback.h" |
| #include "net/filter/fuzzed_source_stream.h" |
| |
| // Fuzzer for GzipSourceStream. |
| // |
| // |data| is used to create a FuzzedSourceStream. |
| extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { |
| FuzzedDataProvider data_provider(data, size); |
| auto fuzzed_source_stream = |
| std::make_unique<net::FuzzedSourceStream>(&data_provider); |
| |
| // Bound the total number of reads. Gzip has a maximum compression ratio of |
| // 1032x. While, strictly speaking, linear, this means the fuzzer will often |
| // get stuck. Bound the number of reads rather than the size of the output |
| // because lots of 1-byte chunks is also a problem. |
| const size_t kMaxReads = 10 * 1024; |
| |
| const net::SourceStream::SourceType kGzipTypes[] = { |
| net::SourceStream::TYPE_GZIP, net::SourceStream::TYPE_DEFLATE}; |
| net::SourceStream::SourceType type = |
| data_provider.PickValueInArray(kGzipTypes); |
| std::unique_ptr<net::GzipSourceStream> gzip_stream = |
| net::GzipSourceStream::Create(std::move(fuzzed_source_stream), type); |
| size_t num_reads = 0; |
| while (num_reads < kMaxReads) { |
| scoped_refptr<net::IOBufferWithSize> io_buffer = |
| base::MakeRefCounted<net::IOBufferWithSize>(64); |
| net::TestCompletionCallback callback; |
| int result = gzip_stream->Read(io_buffer.get(), io_buffer->size(), |
| callback.callback()); |
| ++num_reads; |
| |
| // Releasing the pointer to IOBuffer immediately is more likely to lead to a |
| // use-after-free. |
| io_buffer = nullptr; |
| if (callback.GetResult(result) <= 0) |
| break; |
| } |
| |
| return 0; |
| } |