| PASS: playerTop is target |
| PASS: event currentTime equals player currentTime |
| PASS: event timelineTime equals timeline currentTime |
| PASS: playerTop is target |
| PASS: event currentTime equals player currentTime |
| PASS: event timelineTime equals timeline currentTime |
| PASS: playerMiddle is target |
| PASS: event currentTime equals player currentTime |
| PASS: event timelineTime equals timeline currentTime |
| PASS: playerMiddle is target |
| PASS: event currentTime equals player currentTime |
| PASS: event timelineTime equals timeline currentTime |
| PASS: playerBottom is target |
| PASS: event currentTime equals player currentTime |
| PASS: event timelineTime equals timeline currentTime |
| PASS: playerBottom is target |
| PASS: event currentTime equals player currentTime |
| PASS: event timelineTime equals timeline currentTime |
| |