blob: 30cddd32c17ff421384b28bd69b616693bf00da3 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/accelerated_widget_mac/gl_renderer_layer_tree.h"
#include "base/command_line.h"
#include "base/mac/scoped_nsobject.h"
#include "base/mac/sdk_forward_declarations.h"
#include "base/trace_event/trace_event.h"
#include "ui/base/ui_base_switches.h"
#include "ui/gfx/transform.h"
@interface CALayer(Private)
-(void)setContentsChanged;
@end
namespace ui {
namespace {
// When selecting a CALayer to re-use for partial damage, this is the maximum
// fraction of the merged layer's pixels that may be not-updated by the swap
// before we consider the CALayer to not be a good enough match, and create a
// new one.
const float kMaximumPartialDamageWasteFraction = 1.2f;
// The maximum number of partial damage layers that may be created before we
// give up and remove them all (doing full damage in the process).
const size_t kMaximumPartialDamageLayers = 8;
} // namespace
class GLRendererLayerTree::OverlayPlane {
public:
OverlayPlane(base::ScopedCFTypeRef<IOSurfaceRef> io_surface,
const gfx::Rect& pixel_frame_rect,
const gfx::RectF& contents_rect)
: io_surface(io_surface),
contents_rect(contents_rect),
pixel_frame_rect(pixel_frame_rect),
layer_needs_update(true) {}
~OverlayPlane() {
[ca_layer setContents:nil];
[ca_layer removeFromSuperlayer];
ca_layer.reset();
}
const base::ScopedCFTypeRef<IOSurfaceRef> io_surface;
const gfx::RectF contents_rect;
const gfx::Rect pixel_frame_rect;
bool layer_needs_update;
base::scoped_nsobject<CALayer> ca_layer;
void TakeCALayerFrom(OverlayPlane* other_plane) {
ca_layer.swap(other_plane->ca_layer);
}
void UpdateProperties(float scale_factor) {
if (layer_needs_update) {
[ca_layer setOpaque:YES];
id new_contents = static_cast<id>(io_surface.get());
if ([ca_layer contents] == new_contents)
[ca_layer setContentsChanged];
else
[ca_layer setContents:new_contents];
[ca_layer setContentsRect:contents_rect.ToCGRect()];
[ca_layer setAnchorPoint:CGPointZero];
if ([ca_layer respondsToSelector:(@selector(setContentsScale:))])
[ca_layer setContentsScale:scale_factor];
gfx::RectF dip_frame_rect = gfx::RectF(pixel_frame_rect);
dip_frame_rect.Scale(1 / scale_factor);
[ca_layer setBounds:CGRectMake(0, 0, dip_frame_rect.width(),
dip_frame_rect.height())];
[ca_layer
setPosition:CGPointMake(dip_frame_rect.x(), dip_frame_rect.y())];
}
static bool show_borders =
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kShowMacOverlayBorders);
if (show_borders) {
base::ScopedCFTypeRef<CGColorRef> color;
if (!layer_needs_update) {
// Green represents contents that are unchanged across frames.
color.reset(CGColorCreateGenericRGB(0, 1, 0, 1));
} else {
// Red represents damaged contents.
color.reset(CGColorCreateGenericRGB(1, 0, 0, 1));
}
[ca_layer setBorderWidth:1];
[ca_layer setBorderColor:color];
}
layer_needs_update = false;
}
private:
};
void GLRendererLayerTree::UpdatePartialDamagePlanes(
GLRendererLayerTree* old_tree,
const gfx::Rect& pixel_damage_rect) {
// Don't create partial damage layers if partial swap is disabled.
if (!allow_partial_swap_)
return;
// Only create partial damage layers when building on top of an existing tree.
if (!old_tree)
return;
// If the frame size has changed, discard all of the old partial damage
// layers.
if (old_tree->root_plane_->pixel_frame_rect != root_plane_->pixel_frame_rect)
return;
// If there is full damage, discard all of the old partial damage layers.
if (pixel_damage_rect == root_plane_->pixel_frame_rect)
return;
// If there is no damage, don't change anything.
if (pixel_damage_rect.IsEmpty()) {
std::swap(partial_damage_planes_, old_tree->partial_damage_planes_);
return;
}
// Find the last partial damage plane to re-use the CALayer from. Grow the
// new rect for this layer to include this damage, and all nearby partial
// damage layers.
std::unique_ptr<OverlayPlane> plane_for_swap;
{
auto plane_to_reuse_iter = old_tree->partial_damage_planes_.end();
gfx::Rect plane_to_reuse_enlarged_pixel_damage_rect;
for (auto old_plane_iter = old_tree->partial_damage_planes_.begin();
old_plane_iter != old_tree->partial_damage_planes_.end();
++old_plane_iter) {
gfx::Rect enlarged_pixel_damage_rect =
(*old_plane_iter)->pixel_frame_rect;
enlarged_pixel_damage_rect.Union(pixel_damage_rect);
// Compute the fraction of the pixels that would not be updated by this
// swap. If it is too big, try another layer.
float waste_fraction = enlarged_pixel_damage_rect.size().GetArea() * 1.f /
pixel_damage_rect.size().GetArea();
if (waste_fraction > kMaximumPartialDamageWasteFraction)
continue;
plane_to_reuse_iter = old_plane_iter;
plane_to_reuse_enlarged_pixel_damage_rect.Union(
enlarged_pixel_damage_rect);
}
if (plane_to_reuse_iter != old_tree->partial_damage_planes_.end()) {
gfx::RectF enlarged_contents_rect =
gfx::RectF(plane_to_reuse_enlarged_pixel_damage_rect);
enlarged_contents_rect.Scale(1. / root_plane_->pixel_frame_rect.width(),
1. / root_plane_->pixel_frame_rect.height());
plane_for_swap.reset(new OverlayPlane(
root_plane_->io_surface, plane_to_reuse_enlarged_pixel_damage_rect,
enlarged_contents_rect));
plane_for_swap->TakeCALayerFrom((*plane_to_reuse_iter).get());
if (*plane_to_reuse_iter != old_tree->partial_damage_planes_.back()) {
CALayer* superlayer = [plane_for_swap->ca_layer superlayer];
[plane_for_swap->ca_layer removeFromSuperlayer];
[superlayer addSublayer:plane_for_swap->ca_layer];
}
}
}
// If we haven't found an appropriate layer to re-use, create a new one, if
// we haven't already created too many.
if (!plane_for_swap.get() &&
old_tree->partial_damage_planes_.size() < kMaximumPartialDamageLayers) {
gfx::RectF contents_rect = gfx::RectF(pixel_damage_rect);
contents_rect.Scale(1. / root_plane_->pixel_frame_rect.width(),
1. / root_plane_->pixel_frame_rect.height());
plane_for_swap.reset(new OverlayPlane(root_plane_->io_surface,
pixel_damage_rect, contents_rect));
}
// And if we still don't have a layer, do full damage.
if (!plane_for_swap.get())
return;
// Walk all old partial damage planes. Remove anything that is now completely
// covered, and move everything else into the new |partial_damage_planes_|.
for (auto& old_plane : old_tree->partial_damage_planes_) {
if (!old_plane.get())
continue;
// Intersect the planes' frames with the new root plane to ensure that
// they don't get kept alive inappropriately.
gfx::Rect old_plane_frame_rect = old_plane->pixel_frame_rect;
old_plane_frame_rect.Intersect(root_plane_->pixel_frame_rect);
bool old_plane_covered_by_swap = false;
if (plane_for_swap.get() &&
plane_for_swap->pixel_frame_rect.Contains(old_plane_frame_rect)) {
old_plane_covered_by_swap = true;
}
if (!old_plane_covered_by_swap) {
DCHECK(old_plane->ca_layer);
partial_damage_planes_.push_back(std::move(old_plane));
}
}
partial_damage_planes_.push_back(std::move(plane_for_swap));
}
void GLRendererLayerTree::UpdateRootAndPartialDamagePlanes(
std::unique_ptr<GLRendererLayerTree> old_tree,
const gfx::Rect& pixel_damage_rect) {
// First update the partial damage tree.
UpdatePartialDamagePlanes(old_tree.get(), pixel_damage_rect);
if (old_tree) {
if (partial_damage_planes_.empty()) {
// If there are no partial damage planes, then we will be updating the
// root layer. Take the CALayer from the old tree.
root_plane_->TakeCALayerFrom(old_tree->root_plane_.get());
} else {
// If there is a partial damage tree, then just take the old plane
// from the previous frame, so that there is no update to it.
root_plane_.swap(old_tree->root_plane_);
}
}
}
void GLRendererLayerTree::UpdateCALayers(CALayer* superlayer,
float scale_factor) {
if (!allow_partial_swap_) {
DCHECK(partial_damage_planes_.empty());
return;
}
// Allocate and update CALayers for the backbuffer and partial damage layers.
if (!root_plane_->ca_layer) {
DCHECK(partial_damage_planes_.empty());
root_plane_->ca_layer.reset([[CALayer alloc] init]);
[superlayer setSublayers:nil];
[superlayer addSublayer:root_plane_->ca_layer];
}
// Excessive logging to debug white screens (crbug.com/583805).
// TODO(ccameron): change this back to a DLOG.
if ([root_plane_->ca_layer superlayer] != superlayer) {
LOG(ERROR) << "GLRendererLayerTree root layer not attached to tree.";
}
for (auto& plane : partial_damage_planes_) {
if (!plane->ca_layer) {
DCHECK(plane == partial_damage_planes_.back());
plane->ca_layer.reset([[CALayer alloc] init]);
}
if (![plane->ca_layer superlayer]) {
DCHECK(plane == partial_damage_planes_.back());
[superlayer addSublayer:plane->ca_layer];
}
}
root_plane_->UpdateProperties(scale_factor);
for (auto& plane : partial_damage_planes_)
plane->UpdateProperties(scale_factor);
}
GLRendererLayerTree::GLRendererLayerTree(
bool allow_partial_swap,
base::ScopedCFTypeRef<IOSurfaceRef> io_surface,
const gfx::Rect& pixel_frame_rect)
: allow_partial_swap_(allow_partial_swap) {
root_plane_.reset(
new OverlayPlane(io_surface, pixel_frame_rect, gfx::RectF(0, 0, 1, 1)));
}
GLRendererLayerTree::~GLRendererLayerTree() {}
base::ScopedCFTypeRef<IOSurfaceRef>
GLRendererLayerTree::RootLayerIOSurface() {
return root_plane_->io_surface;
}
void GLRendererLayerTree::CommitCALayers(
CALayer* superlayer,
std::unique_ptr<GLRendererLayerTree> old_tree,
float scale_factor,
const gfx::Rect& pixel_damage_rect) {
TRACE_EVENT0("gpu", "GLRendererLayerTree::CommitCALayers");
UpdateRootAndPartialDamagePlanes(std::move(old_tree), pixel_damage_rect);
UpdateCALayers(superlayer, scale_factor);
}
} // namespace ui