| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/common/wm/fullscreen_window_finder.h" |
| |
| #include "ash/common/wm/switchable_windows.h" |
| #include "ash/common/wm/window_state.h" |
| #include "ash/common/wm_shell.h" |
| #include "ash/common/wm_window.h" |
| #include "ash/public/cpp/shell_window_ids.h" |
| #include "ui/compositor/layer.h" |
| |
| namespace ash { |
| namespace wm { |
| |
| WmWindow* GetWindowForFullscreenMode(WmWindow* context) { |
| WmWindow* topmost_window = nullptr; |
| WmWindow* active_window = context->GetShell()->GetActiveWindow(); |
| if (active_window && |
| active_window->GetRootWindow() == context->GetRootWindow() && |
| IsSwitchableContainer(active_window->GetParent())) { |
| // Use the active window when it is on the current root window to determine |
| // the fullscreen state to allow temporarily using a panel or docked window |
| // (which are always above the default container) while a fullscreen |
| // window is open. We only use the active window when in a switchable |
| // container as the launcher should not exit fullscreen mode. |
| topmost_window = active_window; |
| } else { |
| // Otherwise, use the topmost window on the root window's default container |
| // when there is no active window on this root window. |
| std::vector<WmWindow*> windows = |
| context->GetRootWindow() |
| ->GetChildByShellWindowId(kShellWindowId_DefaultContainer) |
| ->GetChildren(); |
| for (auto iter = windows.rbegin(); iter != windows.rend(); ++iter) { |
| if ((*iter)->GetWindowState()->IsUserPositionable() && |
| (*iter)->GetLayerTargetVisibility()) { |
| topmost_window = *iter; |
| break; |
| } |
| } |
| } |
| while (topmost_window) { |
| if (topmost_window->GetWindowState()->IsFullscreen()) |
| return topmost_window; |
| topmost_window = topmost_window->GetTransientParent(); |
| } |
| return nullptr; |
| } |
| |
| } // namespace wm |
| } // namespace ash |