| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_COMMON_WM_WINDOW_CYCLE_LIST_H_ |
| #define ASH_COMMON_WM_WINDOW_CYCLE_LIST_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "ash/ash_export.h" |
| #include "ash/common/wm/window_cycle_controller.h" |
| #include "ash/common/wm_window_observer.h" |
| #include "base/macros.h" |
| #include "base/scoped_observer.h" |
| #include "base/timer/timer.h" |
| #include "ui/display/display_observer.h" |
| |
| namespace display { |
| class Screen; |
| } |
| |
| namespace views { |
| class Label; |
| class Widget; |
| } |
| |
| namespace ash { |
| |
| class ScopedShowWindow; |
| class WindowCycleView; |
| |
| // Tracks a set of Windows that can be stepped through. This class is used by |
| // the WindowCycleController. |
| class ASH_EXPORT WindowCycleList : public WmWindowObserver, |
| public display::DisplayObserver { |
| public: |
| using WindowList = std::vector<WmWindow*>; |
| |
| explicit WindowCycleList(const WindowList& windows); |
| ~WindowCycleList() override; |
| |
| bool empty() const { return windows_.empty(); } |
| |
| // Cycles to the next or previous window based on |direction|. |
| void Step(WindowCycleController::Direction direction); |
| |
| int current_index() const { return current_index_; } |
| |
| private: |
| friend class WindowCycleControllerTest; |
| |
| static void DisableInitialDelayForTesting(); |
| |
| const WindowList& windows() const { return windows_; } |
| |
| // WmWindowObserver overrides: |
| // There is a chance a window is destroyed, for example by JS code. We need to |
| // take care of that even if it is not intended for the user to close a window |
| // while window cycling. |
| void OnWindowDestroying(WmWindow* window) override; |
| |
| // display::DisplayObserver overrides: |
| void OnDisplayAdded(const display::Display& new_display) override; |
| void OnDisplayRemoved(const display::Display& old_display) override; |
| void OnDisplayMetricsChanged(const display::Display& display, |
| uint32_t changed_metrics) override; |
| |
| // Returns true if the window list overlay should be shown. |
| bool ShouldShowUi(); |
| |
| // Initializes and shows |cycle_view_|. |
| void InitWindowCycleView(); |
| |
| // List of weak pointers to windows to use while cycling with the keyboard. |
| // List is built when the user initiates the gesture (i.e. hits alt-tab the |
| // first time) and is emptied when the gesture is complete (i.e. releases the |
| // alt key). |
| WindowList windows_; |
| |
| // Current position in the |windows_|. Can be used to query selection depth, |
| // i.e., the position of an active window in a global MRU ordering. |
| int current_index_; |
| |
| // The first direction the user stepped in (affects layout). |
| WindowCycleController::Direction initial_direction_; |
| |
| // Wrapper for the window brought to the front. |
| // TODO(estade): remove ScopedShowWindow when we know we are happy launching |
| // the |cycle_view_| version. |
| std::unique_ptr<ScopedShowWindow> showing_window_; |
| |
| // The top level View for the window cycle UI. May be null if the UI is not |
| // showing. |
| WindowCycleView* cycle_view_; |
| |
| // The widget that hosts the window cycle UI. |
| views::Widget* cycle_ui_widget_; |
| |
| // The window list will dismiss if the display metrics change. |
| ScopedObserver<display::Screen, display::DisplayObserver> screen_observer_; |
| |
| // A timer to delay showing the UI. Quick Alt+Tab should not flash a UI. |
| base::OneShotTimer show_ui_timer_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowCycleList); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_COMMON_WM_WINDOW_CYCLE_LIST_H_ |