| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/debug.h" |
| |
| #include "ash/shell.h" |
| #include "cc/debug/layer_tree_debug_state.h" |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/compositor/compositor.h" |
| |
| namespace ash { |
| namespace debug { |
| |
| void ToggleShowDebugBorders() { |
| aura::Window::Windows root_windows = |
| Shell::GetInstance()->GetAllRootWindows(); |
| std::unique_ptr<bool> value; |
| for (aura::Window::Windows::iterator it = root_windows.begin(); |
| it != root_windows.end(); ++it) { |
| ui::Compositor* compositor = (*it)->GetHost()->compositor(); |
| cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); |
| if (!value.get()) |
| value.reset(new bool(!state.show_debug_borders)); |
| state.show_debug_borders = *value.get(); |
| compositor->SetLayerTreeDebugState(state); |
| } |
| } |
| |
| void ToggleShowFpsCounter() { |
| aura::Window::Windows root_windows = |
| Shell::GetInstance()->GetAllRootWindows(); |
| std::unique_ptr<bool> value; |
| for (aura::Window::Windows::iterator it = root_windows.begin(); |
| it != root_windows.end(); ++it) { |
| ui::Compositor* compositor = (*it)->GetHost()->compositor(); |
| cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); |
| if (!value.get()) |
| value.reset(new bool(!state.show_fps_counter)); |
| state.show_fps_counter = *value.get(); |
| compositor->SetLayerTreeDebugState(state); |
| } |
| } |
| |
| void ToggleShowPaintRects() { |
| aura::Window::Windows root_windows = |
| Shell::GetInstance()->GetAllRootWindows(); |
| std::unique_ptr<bool> value; |
| for (aura::Window::Windows::iterator it = root_windows.begin(); |
| it != root_windows.end(); ++it) { |
| ui::Compositor* compositor = (*it)->GetHost()->compositor(); |
| cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState(); |
| if (!value.get()) |
| value.reset(new bool(!state.show_paint_rects)); |
| state.show_paint_rects = *value.get(); |
| compositor->SetLayerTreeDebugState(state); |
| } |
| } |
| |
| } // namespace debug |
| } // namespace ash |