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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_PUBLIC_CPP_SHELL_WINDOW_IDS_H_
#define ASH_PUBLIC_CPP_SHELL_WINDOW_IDS_H_
#include <stddef.h>
// Declarations of ids of special shell windows.
namespace ash {
// Used to indicate no shell window id.
const int kShellWindowId_Invalid = -1;
// A higher-level container that holds all of the containers stacked below
// kShellWindowId_LockScreenContainer. Only used by PowerButtonController for
// animating lower-level containers.
const int kShellWindowId_NonLockScreenContainersContainer = 0;
// A higher-level container that holds containers that hold lock-screen
// windows. Only used by PowerButtonController for animating lower-level
// containers.
const int kShellWindowId_LockScreenContainersContainer = 1;
// A higher-level container that holds containers that hold lock-screen-related
// windows (which we want to display while the screen is locked; effectively
// containers stacked above kShellWindowId_LockSystemModalContainer). Only used
// by PowerButtonController for animating lower-level containers.
const int kShellWindowId_LockScreenRelatedContainersContainer = 2;
// A container used for windows of WINDOW_TYPE_CONTROL that have no parent.
// This container is not visible.
const int kShellWindowId_UnparentedControlContainer = 3;
// The wallpaper (desktop background) window.
const int kShellWindowId_WallpaperContainer = 4;
// The virtual keyboard container.
// NOTE: this is lazily created.
const int kShellWindowId_VirtualKeyboardContainer = 5;
// The container for standard top-level windows.
const int kShellWindowId_DefaultContainer = 6;
// The container for top-level windows with the 'always-on-top' flag set.
const int kShellWindowId_AlwaysOnTopContainer = 7;
// The container for windows docked to either side of the desktop.
const int kShellWindowId_DockedContainer = 8;
// The container for the shelf.
const int kShellWindowId_ShelfContainer = 9;
// The container for bubbles which float over the shelf.
const int kShellWindowId_ShelfBubbleContainer = 10;
// The container for panel windows.
const int kShellWindowId_PanelContainer = 11;
// The container for the app list.
const int kShellWindowId_AppListContainer = 12;
// The container for user-specific modal windows.
const int kShellWindowId_SystemModalContainer = 13;
// The container for the lock screen wallpaper (lock screen background).
const int kShellWindowId_LockScreenWallpaperContainer = 14;
// The container for the lock screen.
const int kShellWindowId_LockScreenContainer = 15;
// The container for the lock screen modal windows.
const int kShellWindowId_LockSystemModalContainer = 16;
// The container for the status area.
const int kShellWindowId_StatusContainer = 17;
// A parent container that holds the virtual keyboard container and ime windows
// if any. This is to ensure that the virtual keyboard or ime window is stacked
// above most containers but below the mouse cursor and the power off animation.
const int kShellWindowId_ImeWindowParentContainer = 18;
// The container for menus.
const int kShellWindowId_MenuContainer = 19;
// The container for drag/drop images and tooltips.
const int kShellWindowId_DragImageAndTooltipContainer = 20;
// The container for bubbles briefly overlaid onscreen to show settings changes
// (volume, brightness, input method bubbles, etc.).
const int kShellWindowId_SettingBubbleContainer = 21;
// The container for special components overlaid onscreen, such as the
// region selector for partial screenshots.
const int kShellWindowId_OverlayContainer = 22;
// ID of the window created by PhantomWindowController or DragWindowController.
const int kShellWindowId_PhantomWindow = 23;
// The container for mouse cursor.
const int kShellWindowId_MouseCursorContainer = 24;
// The topmost container, used for power off animation.
const int kShellWindowId_PowerButtonAnimationContainer = 25;
const int kShellWindowId_Min = 0;
const int kShellWindowId_Max = kShellWindowId_PowerButtonAnimationContainer;
// These are the list of container ids of containers which may contain windows
// that need to be activated.
extern const int kActivatableShellWindowIds[];
extern const size_t kNumActivatableShellWindowIds;
// Returns true if |id| is in |kActivatableShellWindowIds|.
bool IsActivatableShellWindowId(int id);
} // namespace ash
#endif // ASH_PUBLIC_CPP_SHELL_WINDOW_IDS_H_