blob: b7c26120d6ecc16f5d91f17c475087f30f1ee2a9 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/toplevel_window_event_handler.h"
#include "ash/common/wm/window_state.h"
#include "ash/common/wm/workspace_controller.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_controller.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/resize_shadow.h"
#include "ash/wm/resize_shadow_controller.h"
#include "ash/wm/window_state_aura.h"
#include "ash/wm/window_util.h"
#include "base/compiler_specific.h"
#include "base/threading/thread_task_runner_handle.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/capture_client.h"
#include "ui/aura/test/aura_test_base.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/hit_test.h"
#include "ui/display/screen.h"
#include "ui/events/event.h"
#include "ui/events/test/event_generator.h"
#include "ui/wm/core/window_util.h"
#include "ui/wm/public/window_move_client.h"
#if defined(OS_WIN)
// Windows headers define macros for these function names which screw with us.
#if defined(CreateWindow)
#undef CreateWindow
#endif
#endif
namespace ash {
namespace test {
namespace {
// A simple window delegate that returns the specified hit-test code when
// requested and applies a minimum size constraint if there is one.
class TestWindowDelegate : public aura::test::TestWindowDelegate {
public:
explicit TestWindowDelegate(int hittest_code) {
set_window_component(hittest_code);
}
~TestWindowDelegate() override {}
private:
// Overridden from aura::Test::TestWindowDelegate:
void OnWindowDestroyed(aura::Window* window) override { delete this; }
DISALLOW_COPY_AND_ASSIGN(TestWindowDelegate);
};
class ToplevelWindowEventHandlerTest : public AshTestBase {
public:
ToplevelWindowEventHandlerTest() {}
~ToplevelWindowEventHandlerTest() override {}
protected:
aura::Window* CreateWindow(int hittest_code) {
TestWindowDelegate* d1 = new TestWindowDelegate(hittest_code);
aura::Window* w1 = new aura::Window(d1);
w1->SetType(ui::wm::WINDOW_TYPE_NORMAL);
w1->set_id(1);
w1->Init(ui::LAYER_TEXTURED);
aura::Window* parent = Shell::GetContainer(Shell::GetPrimaryRootWindow(),
kShellWindowId_DefaultContainer);
parent->AddChild(w1);
w1->SetBounds(gfx::Rect(0, 0, 100, 100));
w1->Show();
return w1;
}
void DragFromCenterBy(aura::Window* window, int dx, int dy) {
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), window);
generator.DragMouseBy(dx, dy);
}
void TouchDragFromCenterBy(aura::Window* window, int dx, int dy) {
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), window);
generator.PressMoveAndReleaseTouchBy(dx, dy);
}
std::unique_ptr<ToplevelWindowEventHandler> handler_;
private:
DISALLOW_COPY_AND_ASSIGN(ToplevelWindowEventHandlerTest);
};
}
TEST_F(ToplevelWindowEventHandlerTest, Caption) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTCAPTION));
gfx::Size size = w1->bounds().size();
DragFromCenterBy(w1.get(), 100, 100);
// Position should have been offset by 100,100.
EXPECT_EQ("100,100", w1->bounds().origin().ToString());
// Size should not have.
EXPECT_EQ(size.ToString(), w1->bounds().size().ToString());
TouchDragFromCenterBy(w1.get(), 100, 100);
// Position should have been offset by 100,100.
EXPECT_EQ("200,200", w1->bounds().origin().ToString());
// Size should not have.
EXPECT_EQ(size.ToString(), w1->bounds().size().ToString());
}
namespace {
class CancelDragObserver : public aura::WindowObserver {
public:
CancelDragObserver() {}
~CancelDragObserver() override {}
void OnWindowHierarchyChanging(const HierarchyChangeParams& params) override {
aura::client::CaptureClient* client =
aura::client::GetCaptureClient(params.target->GetRootWindow());
client->SetCapture(nullptr);
}
private:
DISALLOW_COPY_AND_ASSIGN(CancelDragObserver);
};
} // namespace
// Cancelling drag while starting window drag should not crash.
TEST_F(ToplevelWindowEventHandlerTest, CancelWhileDragStart) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTCAPTION));
CancelDragObserver observer;
w1->AddObserver(&observer);
gfx::Point origin = w1->bounds().origin();
DragFromCenterBy(w1.get(), 100, 100);
EXPECT_EQ(origin, w1->bounds().origin());
w1->RemoveObserver(&observer);
}
TEST_F(ToplevelWindowEventHandlerTest, BottomRight) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTBOTTOMRIGHT));
gfx::Point position = w1->bounds().origin();
DragFromCenterBy(w1.get(), 100, 100);
// Position should not have changed.
EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString());
// Size should have increased by 100,100.
EXPECT_EQ(gfx::Size(200, 200).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, GrowBox) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTGROWBOX));
TestWindowDelegate* window_delegate =
static_cast<TestWindowDelegate*>(w1->delegate());
window_delegate->set_minimum_size(gfx::Size(40, 40));
gfx::Point position = w1->bounds().origin();
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
generator.MoveMouseToCenterOf(w1.get());
generator.DragMouseBy(100, 100);
// Position should not have changed.
EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString());
// Size should have increased by 100,100.
EXPECT_EQ(gfx::Size(200, 200).ToString(), w1->bounds().size().ToString());
// Shrink the wnidow by (-100, -100).
generator.DragMouseBy(-100, -100);
// Position should not have changed.
EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString());
// Size should have decreased by 100,100.
EXPECT_EQ(gfx::Size(100, 100).ToString(), w1->bounds().size().ToString());
// Enforce minimum size.
generator.DragMouseBy(-60, -60);
EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString());
EXPECT_EQ(gfx::Size(40, 40).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, Right) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTRIGHT));
gfx::Point position = w1->bounds().origin();
DragFromCenterBy(w1.get(), 100, 100);
// Position should not have changed.
EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString());
// Size should have increased by 100,0.
EXPECT_EQ(gfx::Size(200, 100).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, Bottom) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTBOTTOM));
gfx::Point position = w1->bounds().origin();
DragFromCenterBy(w1.get(), 100, 100);
// Position should not have changed.
EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString());
// Size should have increased by 0,100.
EXPECT_EQ(gfx::Size(100, 200).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, TopRight) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTTOPRIGHT));
DragFromCenterBy(w1.get(), -50, 50);
// Position should have been offset by 0,50.
EXPECT_EQ(gfx::Point(0, 50).ToString(), w1->bounds().origin().ToString());
// Size should have decreased by 50,50.
EXPECT_EQ(gfx::Size(50, 50).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, Top) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTTOP));
DragFromCenterBy(w1.get(), 50, 50);
// Position should have been offset by 0,50.
EXPECT_EQ(gfx::Point(0, 50).ToString(), w1->bounds().origin().ToString());
// Size should have decreased by 0,50.
EXPECT_EQ(gfx::Size(100, 50).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, Left) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTLEFT));
DragFromCenterBy(w1.get(), 50, 50);
// Position should have been offset by 50,0.
EXPECT_EQ(gfx::Point(50, 0).ToString(), w1->bounds().origin().ToString());
// Size should have decreased by 50,0.
EXPECT_EQ(gfx::Size(50, 100).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, BottomLeft) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTBOTTOMLEFT));
DragFromCenterBy(w1.get(), 50, -50);
// Position should have been offset by 50,0.
EXPECT_EQ(gfx::Point(50, 0).ToString(), w1->bounds().origin().ToString());
// Size should have decreased by 50,50.
EXPECT_EQ(gfx::Size(50, 50).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, TopLeft) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTTOPLEFT));
DragFromCenterBy(w1.get(), 50, 50);
// Position should have been offset by 50,50.
EXPECT_EQ(gfx::Point(50, 50).ToString(), w1->bounds().origin().ToString());
// Size should have decreased by 50,50.
EXPECT_EQ(gfx::Size(50, 50).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, Client) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTCLIENT));
gfx::Rect bounds = w1->bounds();
DragFromCenterBy(w1.get(), 100, 100);
// Neither position nor size should have changed.
EXPECT_EQ(bounds.ToString(), w1->bounds().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, LeftPastMinimum) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTLEFT));
TestWindowDelegate* window_delegate =
static_cast<TestWindowDelegate*>(w1->delegate());
window_delegate->set_minimum_size(gfx::Size(40, 40));
// Simulate a large left-to-right drag. Window width should be clamped to
// minimum and position change should be limited as well.
DragFromCenterBy(w1.get(), 333, 0);
EXPECT_EQ(gfx::Point(60, 0).ToString(), w1->bounds().origin().ToString());
EXPECT_EQ(gfx::Size(40, 100).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, RightPastMinimum) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTRIGHT));
TestWindowDelegate* window_delegate =
static_cast<TestWindowDelegate*>(w1->delegate());
window_delegate->set_minimum_size(gfx::Size(40, 40));
gfx::Point position = w1->bounds().origin();
// Simulate a large right-to-left drag. Window width should be clamped to
// minimum and position should not change.
DragFromCenterBy(w1.get(), -333, 0);
EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString());
EXPECT_EQ(gfx::Size(40, 100).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, TopLeftPastMinimum) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTTOPLEFT));
TestWindowDelegate* window_delegate =
static_cast<TestWindowDelegate*>(w1->delegate());
window_delegate->set_minimum_size(gfx::Size(40, 40));
// Simulate a large top-left to bottom-right drag. Window width should be
// clamped to minimum and position should be limited.
DragFromCenterBy(w1.get(), 333, 444);
EXPECT_EQ(gfx::Point(60, 60).ToString(), w1->bounds().origin().ToString());
EXPECT_EQ(gfx::Size(40, 40).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, TopRightPastMinimum) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTTOPRIGHT));
TestWindowDelegate* window_delegate =
static_cast<TestWindowDelegate*>(w1->delegate());
window_delegate->set_minimum_size(gfx::Size(40, 40));
// Simulate a large top-right to bottom-left drag. Window size should be
// clamped to minimum, x position should not change, and y position should
// be clamped.
DragFromCenterBy(w1.get(), -333, 444);
EXPECT_EQ(gfx::Point(0, 60).ToString(), w1->bounds().origin().ToString());
EXPECT_EQ(gfx::Size(40, 40).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, BottomLeftPastMinimum) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTBOTTOMLEFT));
TestWindowDelegate* window_delegate =
static_cast<TestWindowDelegate*>(w1->delegate());
window_delegate->set_minimum_size(gfx::Size(40, 40));
// Simulate a large bottom-left to top-right drag. Window size should be
// clamped to minimum, x position should be clamped, and y position should
// not change.
DragFromCenterBy(w1.get(), 333, -444);
EXPECT_EQ(gfx::Point(60, 0).ToString(), w1->bounds().origin().ToString());
EXPECT_EQ(gfx::Size(40, 40).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, BottomRightPastMinimum) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTBOTTOMRIGHT));
TestWindowDelegate* window_delegate =
static_cast<TestWindowDelegate*>(w1->delegate());
window_delegate->set_minimum_size(gfx::Size(40, 40));
gfx::Point position = w1->bounds().origin();
// Simulate a large bottom-right to top-left drag. Window size should be
// clamped to minimum and position should not change.
DragFromCenterBy(w1.get(), -333, -444);
EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString());
EXPECT_EQ(gfx::Size(40, 40).ToString(), w1->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, BottomRightWorkArea) {
std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOMRIGHT));
gfx::Rect work_area = display::Screen::GetScreen()
->GetDisplayNearestWindow(target.get())
.work_area();
gfx::Point position = target->bounds().origin();
// Drag further than work_area bottom.
DragFromCenterBy(target.get(), 100, work_area.height());
// Position should not have changed.
EXPECT_EQ(position.ToString(), target->bounds().origin().ToString());
// Size should have increased by 100, work_area.height() - target->bounds.y()
EXPECT_EQ(
gfx::Size(200, work_area.height() - target->bounds().y()).ToString(),
target->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, BottomLeftWorkArea) {
std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOMLEFT));
gfx::Rect work_area = display::Screen::GetScreen()
->GetDisplayNearestWindow(target.get())
.work_area();
gfx::Point position = target->bounds().origin();
// Drag further than work_area bottom.
DragFromCenterBy(target.get(), -30, work_area.height());
// origin is now at 70, 100.
EXPECT_EQ(position.x() - 30, target->bounds().x());
EXPECT_EQ(position.y(), target->bounds().y());
// Size should have increased by 30, work_area.height() - target->bounds.y()
EXPECT_EQ(
gfx::Size(130, work_area.height() - target->bounds().y()).ToString(),
target->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, BottomWorkArea) {
std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOM));
gfx::Rect work_area = display::Screen::GetScreen()
->GetDisplayNearestWindow(target.get())
.work_area();
gfx::Point position = target->bounds().origin();
// Drag further than work_area bottom.
DragFromCenterBy(target.get(), 0, work_area.height());
// Position should not have changed.
EXPECT_EQ(position.ToString(), target->bounds().origin().ToString());
// Size should have increased by 0, work_area.height() - target->bounds.y()
EXPECT_EQ(
gfx::Size(100, work_area.height() - target->bounds().y()).ToString(),
target->bounds().size().ToString());
}
TEST_F(ToplevelWindowEventHandlerTest, DontDragIfModalChild) {
std::unique_ptr<aura::Window> w1(CreateWindow(HTCAPTION));
std::unique_ptr<aura::Window> w2(CreateWindow(HTCAPTION));
w2->SetBounds(gfx::Rect(100, 0, 100, 100));
w2->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_WINDOW);
::wm::AddTransientChild(w1.get(), w2.get());
gfx::Size size = w1->bounds().size();
// Attempt to drag w1, position and size should not change because w1 has a
// modal child.
DragFromCenterBy(w1.get(), 100, 100);
EXPECT_EQ("0,0", w1->bounds().origin().ToString());
EXPECT_EQ(size.ToString(), w1->bounds().size().ToString());
TouchDragFromCenterBy(w1.get(), 100, 100);
EXPECT_EQ("0,0", w1->bounds().origin().ToString());
EXPECT_EQ(size.ToString(), w1->bounds().size().ToString());
}
// Verifies we don't let windows drag to a -y location.
TEST_F(ToplevelWindowEventHandlerTest, DontDragToNegativeY) {
std::unique_ptr<aura::Window> target(CreateWindow(HTTOP));
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
target.get());
generator.MoveMouseTo(0, 5);
generator.DragMouseBy(0, -5);
// The y location and height should not have changed.
EXPECT_EQ(0, target->bounds().y());
EXPECT_EQ(100, target->bounds().height());
}
// Verifies we don't let windows go bigger than the display width.
TEST_F(ToplevelWindowEventHandlerTest, DontGotWiderThanScreen) {
std::unique_ptr<aura::Window> target(CreateWindow(HTRIGHT));
gfx::Rect work_area = display::Screen::GetScreen()
->GetDisplayNearestWindow(target.get())
.bounds();
DragFromCenterBy(target.get(), work_area.width() * 2, 0);
// The y location and height should not have changed.
EXPECT_EQ(work_area.width(), target->bounds().width());
}
// Verifies that touch-gestures drag the window correctly.
TEST_F(ToplevelWindowEventHandlerTest, GestureDrag) {
std::unique_ptr<aura::Window> target(CreateTestWindowInShellWithDelegate(
new TestWindowDelegate(HTCAPTION), 0, gfx::Rect(0, 0, 100, 100)));
wm::WindowState* window_state = wm::GetWindowState(target.get());
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
target.get());
gfx::Rect old_bounds = target->bounds();
gfx::Point location(5, 5);
target->SetProperty(aura::client::kCanMaximizeKey, true);
gfx::Point end = location;
// Snap right;
end.Offset(100, 0);
generator.GestureScrollSequence(location, end,
base::TimeDelta::FromMilliseconds(5), 10);
RunAllPendingInMessageLoop();
// Verify that the window has moved after the gesture.
EXPECT_NE(old_bounds.ToString(), target->bounds().ToString());
EXPECT_EQ(wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED, window_state->GetStateType());
old_bounds = target->bounds();
// Snap left.
end = location = target->GetBoundsInRootWindow().CenterPoint();
end.Offset(-100, 0);
generator.GestureScrollSequence(location, end,
base::TimeDelta::FromMilliseconds(5), 10);
RunAllPendingInMessageLoop();
EXPECT_NE(old_bounds.ToString(), target->bounds().ToString());
EXPECT_EQ(wm::WINDOW_STATE_TYPE_LEFT_SNAPPED, window_state->GetStateType());
gfx::Rect bounds_before_maximization = target->bounds();
bounds_before_maximization.Offset(0, 100);
target->SetBounds(bounds_before_maximization);
old_bounds = target->bounds();
// Maximize.
end = location = target->GetBoundsInRootWindow().CenterPoint();
end.Offset(0, -100);
generator.GestureScrollSequence(location, end,
base::TimeDelta::FromMilliseconds(5), 10);
RunAllPendingInMessageLoop();
EXPECT_NE(old_bounds.ToString(), target->bounds().ToString());
EXPECT_TRUE(window_state->IsMaximized());
EXPECT_EQ(old_bounds.ToString(),
window_state->GetRestoreBoundsInScreen().ToString());
window_state->Restore();
target->SetBounds(old_bounds);
// Minimize.
end = location = target->GetBoundsInRootWindow().CenterPoint();
end.Offset(0, 100);
generator.GestureScrollSequence(location, end,
base::TimeDelta::FromMilliseconds(5), 10);
RunAllPendingInMessageLoop();
EXPECT_NE(old_bounds.ToString(), target->bounds().ToString());
EXPECT_TRUE(window_state->IsMinimized());
EXPECT_TRUE(window_state->unminimize_to_restore_bounds());
EXPECT_EQ(old_bounds.ToString(),
window_state->GetRestoreBoundsInScreen().ToString());
}
// Tests that a gesture cannot minimize an unminimizeable window.
TEST_F(ToplevelWindowEventHandlerTest,
GestureAttemptMinimizeUnminimizeableWindow) {
std::unique_ptr<aura::Window> target(CreateWindow(HTCAPTION));
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
target.get());
gfx::Point location(5, 5);
target->SetProperty(aura::client::kCanMaximizeKey, true);
target->SetProperty(aura::client::kCanMinimizeKey, false);
gfx::Point end = location;
end.Offset(0, 100);
generator.GestureScrollSequence(location, end,
base::TimeDelta::FromMilliseconds(5), 10);
RunAllPendingInMessageLoop();
EXPECT_FALSE(wm::GetWindowState(target.get())->IsMinimized());
}
TEST_F(ToplevelWindowEventHandlerTest, GestureDragToRestore) {
std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
new TestWindowDelegate(HTCAPTION), 0, gfx::Rect(10, 20, 30, 40)));
window->Show();
wm::WindowState* window_state = wm::GetWindowState(window.get());
window_state->Activate();
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
window.get());
gfx::Rect old_bounds = window->bounds();
gfx::Point location, end;
end = location = window->GetBoundsInRootWindow().CenterPoint();
end.Offset(0, 100);
generator.GestureScrollSequence(location, end,
base::TimeDelta::FromMilliseconds(5), 10);
RunAllPendingInMessageLoop();
EXPECT_NE(old_bounds.ToString(), window->bounds().ToString());
EXPECT_TRUE(window_state->IsMinimized());
EXPECT_TRUE(window_state->unminimize_to_restore_bounds());
EXPECT_EQ(old_bounds.ToString(),
window_state->GetRestoreBoundsInScreen().ToString());
}
// Tests that an unresizable window cannot be dragged or snapped using gestures.
TEST_F(ToplevelWindowEventHandlerTest, GestureDragForUnresizableWindow) {
std::unique_ptr<aura::Window> target(CreateWindow(HTCAPTION));
wm::WindowState* window_state = wm::GetWindowState(target.get());
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
target.get());
gfx::Rect old_bounds = target->bounds();
gfx::Point location(5, 5);
target->SetProperty(aura::client::kCanResizeKey, false);
gfx::Point end = location;
// Try to snap right. The window is not resizable. So it should not snap.
end.Offset(100, 0);
generator.GestureScrollSequence(location, end,
base::TimeDelta::FromMilliseconds(5), 10);
RunAllPendingInMessageLoop();
// Verify that the window has moved after the gesture.
gfx::Rect expected_bounds(old_bounds);
expected_bounds.Offset(gfx::Vector2d(100, 0));
EXPECT_EQ(expected_bounds.ToString(), target->bounds().ToString());
// Verify that the window did not snap left.
EXPECT_TRUE(window_state->IsNormalStateType());
old_bounds = target->bounds();
// Try to snap left. It should not snap.
end = location = target->GetBoundsInRootWindow().CenterPoint();
end.Offset(-100, 0);
generator.GestureScrollSequence(location, end,
base::TimeDelta::FromMilliseconds(5), 10);
RunAllPendingInMessageLoop();
// Verify that the window has moved after the gesture.
expected_bounds = old_bounds;
expected_bounds.Offset(gfx::Vector2d(-100, 0));
EXPECT_EQ(expected_bounds.ToString(), target->bounds().ToString());
// Verify that the window did not snap left.
EXPECT_TRUE(window_state->IsNormalStateType());
}
// Tests that dragging multiple windows at the same time is not allowed.
TEST_F(ToplevelWindowEventHandlerTest, GestureDragMultipleWindows) {
std::unique_ptr<aura::Window> target(CreateTestWindowInShellWithDelegate(
new TestWindowDelegate(HTCAPTION), 0, gfx::Rect(0, 0, 100, 100)));
std::unique_ptr<aura::Window> notmoved(CreateTestWindowInShellWithDelegate(
new TestWindowDelegate(HTCAPTION), 1, gfx::Rect(100, 0, 100, 100)));
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
target.get());
gfx::Point location(5, 5);
target->SetProperty(aura::client::kCanMaximizeKey, true);
// Send some touch events to start dragging |target|.
generator.MoveTouch(location);
generator.PressTouch();
location.Offset(40, 5);
generator.MoveTouch(location);
// Try to drag |notmoved| window. This should not move the window.
{
gfx::Rect bounds = notmoved->bounds();
ui::test::EventGenerator gen(Shell::GetPrimaryRootWindow(), notmoved.get());
gfx::Point start = notmoved->bounds().origin() + gfx::Vector2d(10, 10);
gfx::Point end = start + gfx::Vector2d(100, 10);
gen.GestureScrollSequence(start, end, base::TimeDelta::FromMilliseconds(10),
10);
EXPECT_EQ(bounds.ToString(), notmoved->bounds().ToString());
}
}
// Verifies pressing escape resets the bounds to the original bounds.
// Disabled crbug.com/166219.
#if defined(OS_WIN)
#define MAYBE_EscapeReverts DISABLED_EscapeReverts
#else
#define MAYBE_EscapeReverts EscapeReverts
#endif
TEST_F(ToplevelWindowEventHandlerTest, MAYBE_EscapeReverts) {
std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOMRIGHT));
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
target.get());
generator.PressLeftButton();
generator.MoveMouseBy(10, 11);
// Execute any scheduled draws so that pending mouse events are processed.
RunAllPendingInMessageLoop();
EXPECT_EQ("0,0 110x111", target->bounds().ToString());
generator.PressKey(ui::VKEY_ESCAPE, 0);
generator.ReleaseKey(ui::VKEY_ESCAPE, 0);
EXPECT_EQ("0,0 100x100", target->bounds().ToString());
}
// Verifies window minimization/maximization completes drag.
// Disabled crbug.com/166219.
#if defined(OS_WIN)
#define MAYBE_MinimizeMaximizeCompletes DISABLED_MinimizeMaximizeCompletes
#else
#define MAYBE_MinimizeMaximizeCompletes MinimizeMaximizeCompletes
#endif
TEST_F(ToplevelWindowEventHandlerTest, MAYBE_MinimizeMaximizeCompletes) {
// Once window is minimized, window dragging completes.
{
std::unique_ptr<aura::Window> target(CreateWindow(HTCAPTION));
target->Focus();
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
target.get());
generator.PressLeftButton();
generator.MoveMouseBy(10, 11);
RunAllPendingInMessageLoop();
EXPECT_EQ("10,11 100x100", target->bounds().ToString());
wm::WindowState* window_state = wm::GetWindowState(target.get());
window_state->Minimize();
window_state->Restore();
generator.PressLeftButton();
generator.MoveMouseBy(10, 11);
RunAllPendingInMessageLoop();
EXPECT_EQ("10,11 100x100", target->bounds().ToString());
}
// Once window is maximized, window dragging completes.
{
std::unique_ptr<aura::Window> target(CreateWindow(HTCAPTION));
target->Focus();
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
target.get());
generator.PressLeftButton();
generator.MoveMouseBy(10, 11);
RunAllPendingInMessageLoop();
EXPECT_EQ("10,11 100x100", target->bounds().ToString());
wm::WindowState* window_state = wm::GetWindowState(target.get());
window_state->Maximize();
window_state->Restore();
generator.PressLeftButton();
generator.MoveMouseBy(10, 11);
RunAllPendingInMessageLoop();
EXPECT_EQ("10,11 100x100", target->bounds().ToString());
}
}
// Verifies that a drag cannot be started via
// aura::client::WindowMoveClient::RunMoveLoop() while another drag is already
// in progress.
TEST_F(ToplevelWindowEventHandlerTest, RunMoveLoopFailsDuringInProgressDrag) {
std::unique_ptr<aura::Window> window1(CreateWindow(HTCAPTION));
EXPECT_EQ("0,0 100x100", window1->bounds().ToString());
std::unique_ptr<aura::Window> window2(CreateWindow(HTCAPTION));
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
window1.get());
window1->Focus();
generator.PressLeftButton();
generator.MoveMouseBy(10, 11);
EXPECT_EQ("10,11 100x100", window1->bounds().ToString());
aura::client::WindowMoveClient* move_client =
aura::client::GetWindowMoveClient(window2->GetRootWindow());
EXPECT_EQ(aura::client::MOVE_CANCELED,
move_client->RunMoveLoop(window2.get(), gfx::Vector2d(),
aura::client::WINDOW_MOVE_SOURCE_MOUSE));
generator.ReleaseLeftButton();
EXPECT_EQ("10,11 100x100", window1->bounds().ToString());
}
namespace {
void SendMouseReleaseAndReleaseCapture(ui::test::EventGenerator* generator,
aura::Window* window) {
generator->ReleaseLeftButton();
window->ReleaseCapture();
}
} // namespace
// Test that a drag is successful even if ET_MOUSE_CAPTURE_CHANGED is sent
// immediately after the mouse release. views::Widget has this behavior.
TEST_F(ToplevelWindowEventHandlerTest, CaptureLossAfterMouseRelease) {
std::unique_ptr<aura::Window> window(CreateWindow(HTNOWHERE));
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
window.get());
generator.PressLeftButton();
window->SetCapture();
aura::client::WindowMoveClient* move_client =
aura::client::GetWindowMoveClient(window->GetRootWindow());
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE,
base::Bind(&SendMouseReleaseAndReleaseCapture,
base::Unretained(&generator), base::Unretained(window.get())));
EXPECT_EQ(aura::client::MOVE_SUCCESSFUL,
move_client->RunMoveLoop(window.get(), gfx::Vector2d(),
aura::client::WINDOW_MOVE_SOURCE_MOUSE));
}
namespace {
// Checks that |window| has capture and releases capture.
void CheckHasCaptureAndReleaseCapture(aura::Window* window) {
ASSERT_TRUE(window->HasCapture());
window->ReleaseCapture();
}
} // namespace
// Test that releasing capture completes an in-progress gesture drag.
TEST_F(ToplevelWindowEventHandlerTest, GestureDragCaptureLoss) {
std::unique_ptr<aura::Window> window(CreateWindow(HTNOWHERE));
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
window.get());
aura::client::WindowMoveClient* move_client =
aura::client::GetWindowMoveClient(window->GetRootWindow());
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE, base::Bind(&CheckHasCaptureAndReleaseCapture,
base::Unretained(window.get())));
EXPECT_EQ(aura::client::MOVE_SUCCESSFUL,
move_client->RunMoveLoop(window.get(), gfx::Vector2d(),
aura::client::WINDOW_MOVE_SOURCE_TOUCH));
}
// Showing the resize shadows when the mouse is over the window edges is tested
// in resize_shadow_and_cursor_test.cc
} // namespace test
} // namespace ash