| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DBUS_OBJECT_PROXY_H_ |
| #define DBUS_OBJECT_PROXY_H_ |
| |
| #include <dbus/dbus.h> |
| |
| #include <map> |
| #include <memory> |
| #include <set> |
| #include <string> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/strings/string_piece.h" |
| #include "base/time/time.h" |
| #include "dbus/dbus_export.h" |
| #include "dbus/object_path.h" |
| |
| namespace dbus { |
| |
| class Bus; |
| class ErrorResponse; |
| class MethodCall; |
| class Response; |
| class ScopedDBusError; |
| class Signal; |
| |
| // ObjectProxy is used to communicate with remote objects, mainly for |
| // calling methods of these objects. |
| // |
| // ObjectProxy is a ref counted object, to ensure that |this| of the |
| // object is alive when callbacks referencing |this| are called; the |
| // bus always holds at least one of those references so object proxies |
| // always last as long as the bus that created them. |
| class CHROME_DBUS_EXPORT ObjectProxy |
| : public base::RefCountedThreadSafe<ObjectProxy> { |
| public: |
| // Client code should use Bus::GetObjectProxy() or |
| // Bus::GetObjectProxyWithOptions() instead of this constructor. |
| ObjectProxy(Bus* bus, |
| const std::string& service_name, |
| const ObjectPath& object_path, |
| int options); |
| |
| // Options to be OR-ed together when calling Bus::GetObjectProxyWithOptions(). |
| // Set the IGNORE_SERVICE_UNKNOWN_ERRORS option to silence logging of |
| // org.freedesktop.DBus.Error.ServiceUnknown errors and |
| // org.freedesktop.DBus.Error.ObjectUnknown errors. |
| enum Options { |
| DEFAULT_OPTIONS = 0, |
| IGNORE_SERVICE_UNKNOWN_ERRORS = 1 << 0 |
| }; |
| |
| // Special timeout constants. |
| // |
| // The constants correspond to DBUS_TIMEOUT_USE_DEFAULT and |
| // DBUS_TIMEOUT_INFINITE. Here we use literal numbers instead of these |
| // macros as these aren't defined with D-Bus earlier than 1.4.12. |
| enum { |
| TIMEOUT_USE_DEFAULT = -1, |
| TIMEOUT_INFINITE = 0x7fffffff, |
| }; |
| |
| // Called when an error response is returned or no response is returned. |
| // Used for CallMethodWithErrorCallback(). |
| typedef base::Callback<void(ErrorResponse*)> ErrorCallback; |
| |
| // Called when the response is returned. Used for CallMethod(). |
| typedef base::Callback<void(Response*)> ResponseCallback; |
| |
| // Called when a signal is received. Signal* is the incoming signal. |
| typedef base::Callback<void (Signal*)> SignalCallback; |
| |
| // Called when NameOwnerChanged signal is received. |
| typedef base::Callback<void( |
| const std::string& old_owner, |
| const std::string& new_owner)> NameOwnerChangedCallback; |
| |
| // Called when the service becomes available. |
| typedef base::Callback<void( |
| bool service_is_available)> WaitForServiceToBeAvailableCallback; |
| |
| // Called when the object proxy is connected to the signal. |
| // Parameters: |
| // - the interface name. |
| // - the signal name. |
| // - whether it was successful or not. |
| typedef base::Callback<void (const std::string&, const std::string&, bool)> |
| OnConnectedCallback; |
| |
| // Calls the method of the remote object and blocks until the response |
| // is returned. Returns NULL on error with the error details specified |
| // in the |error| object. |
| // |
| // BLOCKING CALL. |
| virtual std::unique_ptr<Response> CallMethodAndBlockWithErrorDetails( |
| MethodCall* method_call, |
| int timeout_ms, |
| ScopedDBusError* error); |
| |
| // Calls the method of the remote object and blocks until the response |
| // is returned. Returns NULL on error. |
| // |
| // BLOCKING CALL. |
| virtual std::unique_ptr<Response> CallMethodAndBlock(MethodCall* method_call, |
| int timeout_ms); |
| |
| // Requests to call the method of the remote object. |
| // |
| // |callback| will be called in the origin thread, once the method call |
| // is complete. As it's called in the origin thread, |callback| can |
| // safely reference objects in the origin thread (i.e. UI thread in most |
| // cases). If the caller is not interested in the response from the |
| // method (i.e. calling a method that does not return a value), |
| // EmptyResponseCallback() can be passed to the |callback| parameter. |
| // |
| // If the method call is successful, a pointer to Response object will |
| // be passed to the callback. If unsuccessful, NULL will be passed to |
| // the callback. |
| // |
| // Must be called in the origin thread. |
| virtual void CallMethod(MethodCall* method_call, |
| int timeout_ms, |
| ResponseCallback callback); |
| |
| // Requests to call the method of the remote object. |
| // |
| // |callback| and |error_callback| will be called in the origin thread, once |
| // the method call is complete. As it's called in the origin thread, |
| // |callback| can safely reference objects in the origin thread (i.e. |
| // UI thread in most cases). If the caller is not interested in the response |
| // from the method (i.e. calling a method that does not return a value), |
| // EmptyResponseCallback() can be passed to the |callback| parameter. |
| // |
| // If the method call is successful, |callback| will be invoked with a |
| // Response object. If unsuccessful, |error_callback| will be invoked with an |
| // ErrorResponse object (if the remote object returned an error) or nullptr |
| // (if a response was not received at all). |
| // |
| // Must be called in the origin thread. |
| virtual void CallMethodWithErrorCallback(MethodCall* method_call, |
| int timeout_ms, |
| ResponseCallback callback, |
| ErrorCallback error_callback); |
| |
| // Requests to connect to the signal from the remote object. |
| // |
| // |signal_callback| will be called in the origin thread, when the |
| // signal is received from the remote object. As it's called in the |
| // origin thread, |signal_callback| can safely reference objects in the |
| // origin thread (i.e. UI thread in most cases). |
| // |
| // |on_connected_callback| is called when the object proxy is connected |
| // to the signal, or failed to be connected, in the origin thread. |
| // |
| // If a SignalCallback has already been registered for the given |
| // |interface_name| and |signal_name|, |signal_callback| will be |
| // added to the list of callbacks for |interface_name| and |
| // |signal_name|. |
| // |
| // Must be called in the origin thread. |
| virtual void ConnectToSignal(const std::string& interface_name, |
| const std::string& signal_name, |
| SignalCallback signal_callback, |
| OnConnectedCallback on_connected_callback); |
| |
| // Sets a callback for "NameOwnerChanged" signal. The callback is called on |
| // the origin thread when D-Bus system sends "NameOwnerChanged" for the name |
| // represented by |service_name_|. |
| virtual void SetNameOwnerChangedCallback(NameOwnerChangedCallback callback); |
| |
| // Registers |callback| to run when the service becomes available. If the |
| // service is already available, or if connecting to the name-owner-changed |
| // signal fails, |callback| will be run once asynchronously. Otherwise, |
| // |callback| will be run once in the future after the service becomes |
| // available. |
| virtual void WaitForServiceToBeAvailable( |
| WaitForServiceToBeAvailableCallback callback); |
| |
| // Detaches from the remote object. The Bus object will take care of |
| // detaching so you don't have to do this manually. |
| // |
| // BLOCKING CALL. |
| virtual void Detach(); |
| |
| const ObjectPath& object_path() const { return object_path_; } |
| |
| // Returns an empty callback that does nothing. Can be used for |
| // CallMethod(). |
| static ResponseCallback EmptyResponseCallback(); |
| |
| protected: |
| // This is protected, so we can define sub classes. |
| virtual ~ObjectProxy(); |
| |
| private: |
| friend class base::RefCountedThreadSafe<ObjectProxy>; |
| |
| // Struct of data we'll be passing from StartAsyncMethodCall() to |
| // OnPendingCallIsCompleteThunk(). |
| struct OnPendingCallIsCompleteData { |
| OnPendingCallIsCompleteData(ObjectProxy* in_object_proxy, |
| ResponseCallback in_response_callback, |
| ErrorCallback error_callback, |
| base::TimeTicks start_time); |
| ~OnPendingCallIsCompleteData(); |
| |
| ObjectProxy* object_proxy; |
| ResponseCallback response_callback; |
| ErrorCallback error_callback; |
| base::TimeTicks start_time; |
| }; |
| |
| // Starts the async method call. This is a helper function to implement |
| // CallMethod(). |
| void StartAsyncMethodCall(int timeout_ms, |
| DBusMessage* request_message, |
| ResponseCallback response_callback, |
| ErrorCallback error_callback, |
| base::TimeTicks start_time); |
| |
| // Called when the pending call is complete. |
| void OnPendingCallIsComplete(DBusPendingCall* pending_call, |
| ResponseCallback response_callback, |
| ErrorCallback error_callback, |
| base::TimeTicks start_time); |
| |
| // Runs the response callback with the given response object. |
| void RunResponseCallback(ResponseCallback response_callback, |
| ErrorCallback error_callback, |
| base::TimeTicks start_time, |
| DBusMessage* response_message); |
| |
| // Redirects the function call to OnPendingCallIsComplete(). |
| static void OnPendingCallIsCompleteThunk(DBusPendingCall* pending_call, |
| void* user_data); |
| |
| // Connects to NameOwnerChanged signal. |
| bool ConnectToNameOwnerChangedSignal(); |
| |
| // Helper function for ConnectToSignal(). |
| bool ConnectToSignalInternal(const std::string& interface_name, |
| const std::string& signal_name, |
| SignalCallback signal_callback); |
| |
| // Helper function for WaitForServiceToBeAvailable(). |
| void WaitForServiceToBeAvailableInternal(); |
| |
| // Handles the incoming request messages and dispatches to the signal |
| // callbacks. |
| DBusHandlerResult HandleMessage(DBusConnection* connection, |
| DBusMessage* raw_message); |
| |
| // Runs the method. Helper function for HandleMessage(). |
| void RunMethod(base::TimeTicks start_time, |
| std::vector<SignalCallback> signal_callbacks, |
| Signal* signal); |
| |
| // Redirects the function call to HandleMessage(). |
| static DBusHandlerResult HandleMessageThunk(DBusConnection* connection, |
| DBusMessage* raw_message, |
| void* user_data); |
| |
| // Helper method for logging response errors appropriately. |
| void LogMethodCallFailure(const base::StringPiece& interface_name, |
| const base::StringPiece& method_name, |
| const base::StringPiece& error_name, |
| const base::StringPiece& error_message) const; |
| |
| // Used as ErrorCallback by CallMethod(). |
| void OnCallMethodError(const std::string& interface_name, |
| const std::string& method_name, |
| ResponseCallback response_callback, |
| ErrorResponse* error_response); |
| |
| // Adds the match rule to the bus and associate the callback with the signal. |
| bool AddMatchRuleWithCallback(const std::string& match_rule, |
| const std::string& absolute_signal_name, |
| SignalCallback signal_callback); |
| |
| // Adds the match rule to the bus so that HandleMessage can see the signal. |
| bool AddMatchRuleWithoutCallback(const std::string& match_rule, |
| const std::string& absolute_signal_name); |
| |
| // Calls D-Bus's GetNameOwner method synchronously to update |
| // |service_name_owner_| with the current owner of |service_name_|. |
| // |
| // BLOCKING CALL. |
| void UpdateNameOwnerAndBlock(); |
| |
| // Handles NameOwnerChanged signal from D-Bus's special message bus. |
| DBusHandlerResult HandleNameOwnerChanged( |
| std::unique_ptr<dbus::Signal> signal); |
| |
| // Runs |name_owner_changed_callback_|. |
| void RunNameOwnerChangedCallback(const std::string& old_owner, |
| const std::string& new_owner); |
| |
| // Runs |wait_for_service_to_be_available_callbacks_|. |
| void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available); |
| |
| scoped_refptr<Bus> bus_; |
| std::string service_name_; |
| ObjectPath object_path_; |
| |
| // The method table where keys are absolute signal names (i.e. interface |
| // name + signal name), and values are lists of the corresponding callbacks. |
| typedef std::map<std::string, std::vector<SignalCallback> > MethodTable; |
| MethodTable method_table_; |
| |
| // The callback called when NameOwnerChanged signal is received. |
| NameOwnerChangedCallback name_owner_changed_callback_; |
| |
| // Called when the service becomes available. |
| std::vector<WaitForServiceToBeAvailableCallback> |
| wait_for_service_to_be_available_callbacks_; |
| |
| std::set<std::string> match_rules_; |
| |
| const bool ignore_service_unknown_errors_; |
| |
| // Known name owner of the well-known bus name represented by |service_name_|. |
| std::string service_name_owner_; |
| |
| std::set<DBusPendingCall*> pending_calls_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ObjectProxy); |
| }; |
| |
| } // namespace dbus |
| |
| #endif // DBUS_OBJECT_PROXY_H_ |