| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef AudioWorkletThread_h |
| #define AudioWorkletThread_h |
| |
| #include "core/workers/WorkerLoaderProxy.h" |
| #include "core/workers/WorkerThread.h" |
| #include "core/workers/WorkletThreadHolder.h" |
| #include "modules/ModulesExport.h" |
| #include <memory> |
| |
| namespace blink { |
| |
| class WorkerReportingProxy; |
| |
| // AudioWorkletThread is a per-frame singleton object that represents the |
| // backing thread for the processing of AudioWorkletNode/AudioWorkletProcessor. |
| // It is supposed to run an instance of V8 isolate. |
| |
| class MODULES_EXPORT AudioWorkletThread final : public WorkerThread { |
| public: |
| static std::unique_ptr<AudioWorkletThread> create( |
| PassRefPtr<WorkerLoaderProxy>, |
| WorkerReportingProxy&); |
| ~AudioWorkletThread() override; |
| |
| WorkerBackingThread& workerBackingThread() override; |
| |
| // The backing thread is cleared by clearSharedBackingThread(). |
| void clearWorkerBackingThread() override {} |
| |
| // This may block the main thread. |
| static void collectAllGarbage(); |
| |
| static void ensureSharedBackingThread(); |
| static void clearSharedBackingThread(); |
| |
| static void createSharedBackingThreadForTest(); |
| |
| protected: |
| WorkerOrWorkletGlobalScope* createWorkerGlobalScope( |
| std::unique_ptr<WorkerThreadStartupData>) final; |
| |
| bool isOwningBackingThread() const override { return false; } |
| |
| private: |
| AudioWorkletThread(PassRefPtr<WorkerLoaderProxy>, WorkerReportingProxy&); |
| }; |
| |
| } // namespace blink |
| |
| #endif // AudioWorkletThread_h |