| /// Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "athena/activity/public/activity.h" |
| #include "athena/activity/public/activity_manager.h" |
| #include "athena/activity/public/activity_view_model.h" |
| #include "athena/resource_manager/memory_pressure_notifier.h" |
| #include "athena/resource_manager/public/resource_manager.h" |
| #include "athena/test/athena_test_base.h" |
| #include "athena/wm/public/window_manager.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "ui/gfx/image/image_skia.h" |
| #include "ui/views/view.h" |
| #include "ui/views/widget/widget.h" |
| |
| namespace athena { |
| namespace test { |
| |
| namespace { |
| |
| // A dummy test app activity which works without content / ShellAppWindow. |
| class TestActivity : public Activity, |
| public ActivityViewModel { |
| public: |
| TestActivity(std::string title) : title_(base::UTF8ToUTF16(title)), |
| view_(new views::View()), |
| current_state_(ACTIVITY_UNLOADED), |
| media_state_(ACTIVITY_MEDIA_STATE_NONE), |
| is_visible_(false) {}; |
| virtual ~TestActivity() {} |
| |
| void set_media_state(ActivityMediaState media_state) { |
| media_state_ = media_state; |
| } |
| void set_visible(bool visible) { is_visible_ = visible; } |
| |
| // Activity overrides: |
| virtual ActivityViewModel* GetActivityViewModel() OVERRIDE { return this; } |
| virtual void SetCurrentState(ActivityState state) OVERRIDE { |
| current_state_ = state; |
| } |
| virtual ActivityState GetCurrentState() OVERRIDE { return current_state_; } |
| virtual bool IsVisible() OVERRIDE { return is_visible_; } |
| virtual ActivityMediaState GetMediaState() OVERRIDE { return media_state_; } |
| virtual aura::Window* GetWindow() OVERRIDE { |
| return view_->GetWidget()->GetNativeWindow(); |
| } |
| |
| // ActivityViewModel overrides: |
| virtual void Init() OVERRIDE {} |
| virtual SkColor GetRepresentativeColor() const OVERRIDE { return 0; } |
| virtual base::string16 GetTitle() const OVERRIDE { return title_; } |
| virtual gfx::ImageSkia GetIcon() const OVERRIDE { return gfx::ImageSkia(); } |
| virtual bool UsesFrame() const OVERRIDE { return true; } |
| virtual views::View* GetContentsView() OVERRIDE { return view_; } |
| virtual views::Widget* CreateWidget() OVERRIDE { return NULL; } |
| virtual void CreateOverviewModeImage() OVERRIDE {} |
| virtual gfx::ImageSkia GetOverviewModeImage() OVERRIDE { return image_; } |
| virtual void PrepareContentsForOverview() OVERRIDE {} |
| virtual void ResetContentsView() OVERRIDE {} |
| |
| private: |
| // The presentation values. |
| const base::string16 title_; |
| gfx::ImageSkia image_; |
| |
| // The associated view. |
| views::View* view_; |
| |
| // The current state. |
| ActivityState current_state_; |
| |
| // The current media state. |
| ActivityMediaState media_state_; |
| |
| // Returns if it is visible or not. |
| bool is_visible_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TestActivity); |
| }; |
| |
| } // namespace |
| |
| // Our testing base. |
| class ResourceManagerTest : public AthenaTestBase { |
| public: |
| ResourceManagerTest() {} |
| virtual ~ResourceManagerTest() {} |
| |
| virtual void TearDown() OVERRIDE { |
| while (!activity_list_.empty()) |
| DeleteActivity(activity_list_[0]); |
| AthenaTestBase::TearDown(); |
| } |
| |
| TestActivity* CreateActivity(const std::string& title) { |
| TestActivity* activity = new TestActivity(title); |
| ActivityManager::Get()->AddActivity(activity); |
| activity->SetCurrentState(Activity::ACTIVITY_INVISIBLE); |
| activity_list_.push_back(activity); |
| return activity; |
| } |
| |
| void DeleteActivity(Activity* activity) { |
| Activity::Delete(activity); |
| RunAllPendingInMessageLoop(); |
| std::vector<TestActivity*>::iterator it = std::find(activity_list_.begin(), |
| activity_list_.end(), |
| activity); |
| DCHECK(it != activity_list_.end()); |
| activity_list_.erase(it); |
| } |
| |
| private: |
| std::vector<TestActivity*> activity_list_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ResourceManagerTest); |
| }; |
| |
| // Only creates and destroys it to see that the system gets properly shut down. |
| TEST_F(ResourceManagerTest, SimpleTest) { |
| } |
| |
| // Test that we release an activity when the memory pressure goes critical. |
| TEST_F(ResourceManagerTest, OnCriticalWillUnloadOneActivity) { |
| // Create a few dummy activities in the reverse order as we need them. |
| TestActivity* app_unloadable2 = CreateActivity("unloadable2"); |
| TestActivity* app_unloadable1 = CreateActivity("unloadable1"); |
| TestActivity* app_visible = CreateActivity("visible"); |
| app_visible->set_visible(true); |
| app_unloadable1->set_visible(false); |
| app_unloadable2->set_visible(false); |
| |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_visible->GetCurrentState()); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_unloadable1->GetCurrentState()); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_unloadable2->GetCurrentState()); |
| |
| // Call the resource manager and say we are in a critical memory condition. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_CRITICAL); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_visible->GetCurrentState()); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_unloadable1->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_unloadable2->GetCurrentState()); |
| |
| // Calling it a second time will release the second app. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_CRITICAL); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_visible->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_unloadable1->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_unloadable2->GetCurrentState()); |
| |
| // Calling it once more will change nothing. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_CRITICAL); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_visible->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_unloadable1->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_unloadable2->GetCurrentState()); |
| } |
| |
| // Test that media playing activities only get unloaded if there is no other |
| // way. |
| TEST_F(ResourceManagerTest, OnCriticalMediaHandling) { |
| // Create a few dummy activities in the reverse order as we need them. |
| TestActivity* app_media_locked2 = CreateActivity("medialocked2"); |
| TestActivity* app_unloadable = CreateActivity("unloadable2"); |
| TestActivity* app_media_locked1 = CreateActivity("medialocked1"); |
| TestActivity* app_visible = CreateActivity("visible"); |
| app_visible->set_visible(true); |
| app_unloadable->set_visible(false); |
| app_media_locked1->set_visible(false); |
| app_media_locked2->set_visible(false); |
| |
| app_media_locked1->set_media_state( |
| Activity::ACTIVITY_MEDIA_STATE_AUDIO_PLAYING); |
| app_media_locked2->set_media_state(Activity::ACTIVITY_MEDIA_STATE_RECORDING); |
| |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_visible->GetCurrentState()); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_media_locked1->GetCurrentState()); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_unloadable->GetCurrentState()); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_media_locked2->GetCurrentState()); |
| |
| // Calling it with a critical situation first, it will release the non media |
| // locked app. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_CRITICAL); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_visible->GetCurrentState()); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_media_locked1->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_unloadable->GetCurrentState()); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_media_locked2->GetCurrentState()); |
| |
| // Calling it the second time, the oldest media playing activity will get |
| // unloaded. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_CRITICAL); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_visible->GetCurrentState()); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_media_locked1->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_unloadable->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_media_locked2->GetCurrentState()); |
| |
| // Calling it the third time, the oldest media playing activity will get |
| // unloaded. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_CRITICAL); |
| DCHECK_NE(Activity::ACTIVITY_UNLOADED, app_visible->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_media_locked1->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_unloadable->GetCurrentState()); |
| DCHECK_EQ(Activity::ACTIVITY_UNLOADED, app_media_locked2->GetCurrentState()); |
| } |
| |
| // Test the visibility of items. |
| TEST_F(ResourceManagerTest, VisibilityChanges) { |
| // Create a few dummy activities in the reverse order as we need them. |
| TestActivity* app4 = CreateActivity("app4"); |
| TestActivity* app3 = CreateActivity("app3"); |
| TestActivity* app2 = CreateActivity("app2"); |
| TestActivity* app1 = CreateActivity("app1"); |
| app1->SetCurrentState(Activity::ACTIVITY_VISIBLE); |
| app2->SetCurrentState(Activity::ACTIVITY_VISIBLE); |
| app3->SetCurrentState(Activity::ACTIVITY_VISIBLE); |
| app4->SetCurrentState(Activity::ACTIVITY_VISIBLE); |
| |
| // Applying low resource pressure should keep everything as is. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_LOW); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app1->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app2->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app3->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app4->GetCurrentState()); |
| |
| // Applying moderate resource pressure we should see 3 visible activities. |
| // This is testing an internal algorithm constant, but for the time being |
| // this should suffice. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_MODERATE); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app1->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app2->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app3->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_INVISIBLE, app4->GetCurrentState()); |
| |
| // Applying higher pressure should get rid of everything unneeded. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_CRITICAL); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app1->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_INVISIBLE, app2->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_INVISIBLE, app3->GetCurrentState()); |
| // Note: This might very well be unloaded with this memory pressure. |
| EXPECT_NE(Activity::ACTIVITY_VISIBLE, app4->GetCurrentState()); |
| |
| // Once the split view mode gets turned on, more windows should become |
| // visible. |
| WindowManager::GetInstance()->ToggleSplitViewForTest(); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app1->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app2->GetCurrentState()); |
| EXPECT_NE(Activity::ACTIVITY_VISIBLE, app3->GetCurrentState()); |
| EXPECT_NE(Activity::ACTIVITY_VISIBLE, app4->GetCurrentState()); |
| |
| // Going back to a relaxed memory pressure should reload the old activities. |
| ResourceManager::Get()->SetMemoryPressureAndStopMonitoring( |
| MemoryPressureObserver::MEMORY_PRESSURE_LOW); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app1->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app2->GetCurrentState()); |
| EXPECT_EQ(Activity::ACTIVITY_VISIBLE, app3->GetCurrentState()); |
| EXPECT_NE(Activity::ACTIVITY_INVISIBLE, app4->GetCurrentState()); |
| } |
| |
| } // namespace test |
| } // namespace athena |