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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_ANDROID_VIDEO_ENCODE_ACCELERATOR_H_
#define MEDIA_GPU_ANDROID_VIDEO_ENCODE_ACCELERATOR_H_
#include <stddef.h>
#include <stdint.h>
#include <list>
#include <memory>
#include <queue>
#include <tuple>
#include <vector>
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "base/timer/timer.h"
#include "media/base/android/media_codec_bridge_impl.h"
#include "media/gpu/media_gpu_export.h"
#include "media/video/video_encode_accelerator.h"
namespace media {
class BitstreamBuffer;
// Android-specific implementation of VideoEncodeAccelerator, enabling
// hardware-acceleration of video encoding, based on Android's MediaCodec class
// (http://developer.android.com/reference/android/media/MediaCodec.html). This
// class expects to live and be called on a single thread (the GPU process'
// ChildThread).
class MEDIA_GPU_EXPORT AndroidVideoEncodeAccelerator
: public VideoEncodeAccelerator {
public:
AndroidVideoEncodeAccelerator();
~AndroidVideoEncodeAccelerator() override;
// VideoEncodeAccelerator implementation.
VideoEncodeAccelerator::SupportedProfiles GetSupportedProfiles() override;
bool Initialize(VideoPixelFormat format,
const gfx::Size& input_visible_size,
VideoCodecProfile output_profile,
uint32_t initial_bitrate,
Client* client) override;
void Encode(const scoped_refptr<VideoFrame>& frame,
bool force_keyframe) override;
void UseOutputBitstreamBuffer(const BitstreamBuffer& buffer) override;
void RequestEncodingParametersChange(uint32_t bitrate,
uint32_t framerate) override;
void Destroy() override;
private:
enum {
// Arbitrary choice.
INITIAL_FRAMERATE = 30,
// Default I-Frame interval in seconds.
IFRAME_INTERVAL_H264 = 20,
IFRAME_INTERVAL_VPX = 100,
IFRAME_INTERVAL = INT32_MAX,
};
// Impedance-mismatch fixers: MediaCodec is a poll-based API but VEA is a
// push-based API; these methods turn the crank to make the two work together.
void DoIOTask();
void QueueInput();
void DequeueOutput();
// Start & stop |io_timer_| if the time seems right.
void MaybeStartIOTimer();
void MaybeStopIOTimer();
// Used to DCHECK that we are called on the correct thread.
base::ThreadChecker thread_checker_;
// VideoDecodeAccelerator::Client callbacks go here. Invalidated once any
// error triggers.
std::unique_ptr<base::WeakPtrFactory<Client>> client_ptr_factory_;
std::unique_ptr<MediaCodecBridge> media_codec_;
// Bitstream buffers waiting to be populated & returned to the client.
std::vector<BitstreamBuffer> available_bitstream_buffers_;
// Frames waiting to be passed to the codec, queued until an input buffer is
// available. Each element is a tuple of <Frame, key_frame, enqueue_time>.
typedef std::queue<std::tuple<scoped_refptr<VideoFrame>, bool, base::Time>>
PendingFrames;
PendingFrames pending_frames_;
// Repeating timer responsible for draining pending IO to the codec.
base::RepeatingTimer io_timer_;
// The difference between number of buffers queued & dequeued at the codec.
int32_t num_buffers_at_codec_;
// A monotonically-growing value.
base::TimeDelta input_timestamp_;
// Resolution of input stream. Set once in initialization and not allowed to
// change after.
gfx::Size frame_size_;
uint32_t last_set_bitrate_; // In bps.
// True if there is encoder error.
bool error_occurred_;
DISALLOW_COPY_AND_ASSIGN(AndroidVideoEncodeAccelerator);
};
} // namespace media
#endif // MEDIA_GPU_ANDROID_VIDEO_ENCODE_ACCELERATOR_H_