blob: 2bbfa64cf89a61396752b99a32d233e8f5a5dcf3 [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <vector>
#include "ash/ash_export.h"
#include "ash/public/interfaces/app_list_view.mojom-forward.h"
#include "base/callback_forward.h"
#include "base/macros.h"
namespace aura {
class Window;
namespace ash {
class DragDropController;
class MessageCenterController;
class NativeCursorManagerAsh;
class PowerPrefs;
class ScreenPositionController;
class Shell;
class SystemGestureEventFilter;
class WorkspaceController;
enum class OverviewAnimationState : int32_t {
// Accesses private data from a Shell for testing.
class ASH_EXPORT ShellTestApi {
MessageCenterController* message_center_controller();
SystemGestureEventFilter* system_gesture_event_filter();
WorkspaceController* workspace_controller();
ScreenPositionController* screen_position_controller();
NativeCursorManagerAsh* native_cursor_manager_ash();
DragDropController* drag_drop_controller();
PowerPrefs* power_prefs();
// Resets |shell_->power_button_controller_| to hold a new object to simulate
// Chrome starting.
void ResetPowerButtonControllerForTest();
// Simulates a modal dialog being open.
void SimulateModalWindowOpenForTest(bool modal_window_open);
// Returns true if a system modal window is open (e.g. the Wi-Fi network
// password dialog).
bool IsSystemModalWindowOpen();
// Enables or disables the tablet mode window manager.
void EnableTabletModeWindowManager(bool enable);
// Enables the keyboard and associates it with the primary root window
// controller. In tablet mode, enables the virtual keyboard.
void EnableVirtualKeyboard();
// Fullscreens the active window, as if the user had pressed the hardware
// fullscreen button.
void ToggleFullscreen();
// Enters or exits overview mode.
void ToggleOverviewMode();
// Returns true if it is in overview selecting mode.
bool IsOverviewSelecting();
// Used to emulate display change when run in a desktop environment instead
// of on a device.
void AddRemoveDisplay();
// Runs the callback when the WindowTreeHost of the primary display is no
// longer holding pointer events. See
// |aura::WindowTreeHost::holding_pointer_moves_| for details.
void WaitForNoPointerHoldLock();
// Runs the callback when the compositor of the primary display has presented
// a frame on screen.
void WaitForNextFrame(base::OnceClosure closure);
// Runs the callback when the overview state becomes |state|.
void WaitForOverviewAnimationState(OverviewAnimationState state);
// Runs the callback when the launcher state becomes |state| after
// state transition animation.
void WaitForLauncherAnimationState(mojom::AppListViewState state);
// Returns the list of windows used in overview item. Returns empty
// if not in the overview mode.
std::vector<aura::Window*> GetItemWindowListInOverviewGrids();
Shell* shell_; // not owned
} // namespace ash