blob: 817c3e87262ba25955ac0270849d53075f833be7 [file]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <stdint.h>
#include <cstring>
#include <memory>
#include <set>
#include <utility>
#include "base/stl_util.h"
#include "base/test/metrics/histogram_tester.h"
#include "base/test/simple_test_tick_clock.h"
#include "build/build_config.h"
#include "build/chromeos_buildflags.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/devices/x11/device_data_manager_x11.h"
#include "ui/events/devices/x11/touch_factory_x11.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/keycodes/dom/keycode_converter.h"
#include "ui/events/test/events_test_utils.h"
#include "ui/events/test/events_test_utils_x11.h"
#include "ui/events/test/keyboard_layout.h"
#include "ui/events/test/scoped_event_test_tick_clock.h"
#include "ui/events/types/event_type.h"
#include "ui/events/x/events_x_utils.h"
#include "ui/events/x/x11_event_translation.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/x/connection.h"
#include "ui/gfx/x/event.h"
#include "ui/gfx/x/xproto.h"
namespace ui {
namespace {
// Initializes the passed-in event.
void InitButtonEvent(x11::Event* event,
bool is_press,
const gfx::Point& location,
int button,
x11::KeyButMask state) {
*event = x11::Event(x11::ButtonEvent{
.opcode = is_press ? x11::ButtonEvent::Press : x11::ButtonEvent::Release,
.detail = static_cast<x11::Button>(button),
.event_x = location.x(),
.event_y = location.y(),
.state = state,
});
}
#if !BUILDFLAG(IS_CHROMEOS_ASH)
// Initializes the passed-in x11::Event.
void InitKeyEvent(x11::Event* event,
bool is_press,
int keycode,
x11::KeyButMask state) {
// We don't bother setting fields that the event code doesn't use, such as
// x_root/y_root and window/root/subwindow.
*event = x11::Event(x11::KeyEvent{
.opcode = is_press ? x11::KeyEvent::Press : x11::KeyEvent::Release,
.detail = static_cast<x11::KeyCode>(keycode),
.state = state,
});
}
#endif
float ComputeRotationAngle(float twist) {
float rotation_angle = twist;
while (rotation_angle < 0)
rotation_angle += 180.f;
while (rotation_angle >= 180)
rotation_angle -= 180.f;
return rotation_angle;
}
std::string FlooredEventLocationString(const x11::Event& xev) {
return gfx::ToFlooredPoint(gfx::PointF(ui::EventLocationFromXEvent(xev)))
.ToString();
}
} // namespace
class EventsXTest : public testing::Test {
public:
EventsXTest() = default;
~EventsXTest() override = default;
void SetUp() override {
DeviceDataManagerX11::CreateInstance();
ui::TouchFactory::GetInstance()->ResetForTest();
ResetTimestampRolloverCountersForTesting();
}
void TearDown() override { ResetTimestampRolloverCountersForTesting(); }
private:
DISALLOW_COPY_AND_ASSIGN(EventsXTest);
};
TEST_F(EventsXTest, ButtonEvents) {
x11::Event event;
gfx::Point location(5, 10);
gfx::Vector2d offset;
InitButtonEvent(&event, true, location, 1, {});
EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromXEvent(event));
EXPECT_EQ(ui::EF_LEFT_MOUSE_BUTTON, ui::EventFlagsFromXEvent(event));
EXPECT_EQ(ui::EF_LEFT_MOUSE_BUTTON,
ui::GetChangedMouseButtonFlagsFromXEvent(event));
EXPECT_EQ(location, ui::EventLocationFromXEvent(event));
InitButtonEvent(&event, true, location, 2,
x11::KeyButMask::Button1 | x11::KeyButMask::Shift);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromXEvent(event));
EXPECT_EQ(
ui::EF_LEFT_MOUSE_BUTTON | ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_SHIFT_DOWN,
ui::EventFlagsFromXEvent(event));
EXPECT_EQ(ui::EF_MIDDLE_MOUSE_BUTTON,
ui::GetChangedMouseButtonFlagsFromXEvent(event));
EXPECT_EQ(location, ui::EventLocationFromXEvent(event));
InitButtonEvent(&event, false, location, 3, {});
EXPECT_EQ(ui::ET_MOUSE_RELEASED, ui::EventTypeFromXEvent(event));
EXPECT_EQ(ui::EF_RIGHT_MOUSE_BUTTON, ui::EventFlagsFromXEvent(event));
EXPECT_EQ(ui::EF_RIGHT_MOUSE_BUTTON,
ui::GetChangedMouseButtonFlagsFromXEvent(event));
EXPECT_EQ(location, ui::EventLocationFromXEvent(event));
// Scroll up.
InitButtonEvent(&event, true, location, 4, {});
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromXEvent(event));
EXPECT_EQ(0, ui::EventFlagsFromXEvent(event));
EXPECT_EQ(ui::EF_NONE, ui::GetChangedMouseButtonFlagsFromXEvent(event));
EXPECT_EQ(location, ui::EventLocationFromXEvent(event));
offset = ui::GetMouseWheelOffsetFromXEvent(event);
EXPECT_GT(offset.y(), 0);
EXPECT_EQ(0, offset.x());
// Scroll down.
InitButtonEvent(&event, true, location, 5, {});
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromXEvent(event));
EXPECT_EQ(0, ui::EventFlagsFromXEvent(event));
EXPECT_EQ(ui::EF_NONE, ui::GetChangedMouseButtonFlagsFromXEvent(event));
EXPECT_EQ(location, ui::EventLocationFromXEvent(event));
offset = ui::GetMouseWheelOffsetFromXEvent(event);
EXPECT_LT(offset.y(), 0);
EXPECT_EQ(0, offset.x());
// Scroll left.
InitButtonEvent(&event, true, location, 6, {});
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromXEvent(event));
EXPECT_EQ(0, ui::EventFlagsFromXEvent(event));
EXPECT_EQ(ui::EF_NONE, ui::GetChangedMouseButtonFlagsFromXEvent(event));
EXPECT_EQ(location, ui::EventLocationFromXEvent(event));
offset = ui::GetMouseWheelOffsetFromXEvent(event);
EXPECT_EQ(0, offset.y());
EXPECT_GT(offset.x(), 0);
// Scroll right.
InitButtonEvent(&event, true, location, 7, {});
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromXEvent(event));
EXPECT_EQ(0, ui::EventFlagsFromXEvent(event));
EXPECT_EQ(ui::EF_NONE, ui::GetChangedMouseButtonFlagsFromXEvent(event));
EXPECT_EQ(location, ui::EventLocationFromXEvent(event));
offset = ui::GetMouseWheelOffsetFromXEvent(event);
EXPECT_EQ(0, offset.y());
EXPECT_LT(offset.x(), 0);
// TODO(derat): Test XInput code.
}
TEST_F(EventsXTest, AvoidExtraEventsOnWheelRelease) {
x11::Event event;
gfx::Point location(5, 10);
InitButtonEvent(&event, true, location, 4, {});
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromXEvent(event));
// We should return ET_UNKNOWN for the release event instead of returning
// ET_MOUSEWHEEL; otherwise we'll scroll twice for each scrollwheel step.
InitButtonEvent(&event, false, location, 4, {});
EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromXEvent(event));
// TODO(derat): Test XInput code.
}
TEST_F(EventsXTest, EnterLeaveEvent) {
x11::Event event(x11::CrossingEvent{
.opcode = x11::CrossingEvent::EnterNotify,
.root_x = 110,
.root_y = 120,
.event_x = 10,
.event_y = 20,
});
// Mouse enter events are converted to mouse move events to be consistent with
// the way views handle mouse enter. See comments for EnterNotify case in
// ui::EventTypeFromXEvent for more details.
EXPECT_EQ(ui::ET_MOUSE_MOVED, ui::EventTypeFromXEvent(event));
EXPECT_TRUE(ui::EventFlagsFromXEvent(event) & ui::EF_IS_SYNTHESIZED);
EXPECT_EQ("10,20", ui::EventLocationFromXEvent(event).ToString());
EXPECT_EQ("110,120", ui::EventSystemLocationFromXEvent(event).ToString());
event = x11::Event(x11::CrossingEvent{
.opcode = x11::CrossingEvent::LeaveNotify,
.root_x = 230,
.root_y = 240,
.event_x = 30,
.event_y = 40,
});
EXPECT_EQ(ui::ET_MOUSE_EXITED, ui::EventTypeFromXEvent(event));
EXPECT_EQ("30,40", ui::EventLocationFromXEvent(event).ToString());
EXPECT_EQ("230,240", ui::EventSystemLocationFromXEvent(event).ToString());
}
TEST_F(EventsXTest, ClickCount) {
x11::Event event;
gfx::Point location(5, 10);
base::TimeDelta time_stamp = base::TimeTicks::Now().since_origin() -
base::TimeDelta::FromMilliseconds(10);
for (int i = 1; i <= 3; ++i) {
InitButtonEvent(&event, true, location, 1, {});
{
uint32_t time = time_stamp.InMilliseconds() & UINT32_MAX;
event.As<x11::ButtonEvent>()->time = static_cast<x11::Time>(time);
auto mouseev = ui::BuildMouseEventFromXEvent(event);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, mouseev->type());
EXPECT_EQ(i, mouseev->GetClickCount());
}
InitButtonEvent(&event, false, location, 1, {});
{
uint32_t time = time_stamp.InMilliseconds() & UINT32_MAX;
event.As<x11::ButtonEvent>()->time = static_cast<x11::Time>(time);
auto mouseev = ui::BuildMouseEventFromXEvent(event);
EXPECT_EQ(ui::ET_MOUSE_RELEASED, mouseev->type());
EXPECT_EQ(i, mouseev->GetClickCount());
}
time_stamp += base::TimeDelta::FromMilliseconds(1);
}
}
TEST_F(EventsXTest, TouchEventBasic) {
std::vector<int> devices;
devices.push_back(0);
ui::SetUpTouchDevicesForTest(devices);
std::vector<Valuator> valuators;
// Init touch begin with tracking id 5, touch id 0.
valuators.emplace_back(DeviceDataManagerX11::DT_TOUCH_MAJOR, 20);
valuators.emplace_back(DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.3f);
valuators.emplace_back(DeviceDataManagerX11::DT_TOUCH_PRESSURE, 100);
ui::ScopedXI2Event scoped_xevent;
scoped_xevent.InitTouchEvent(0, x11::Input::DeviceEvent::TouchBegin, 5,
gfx::Point(10, 10), valuators);
EXPECT_EQ(ui::ET_TOUCH_PRESSED, ui::EventTypeFromXEvent(*scoped_xevent));
EXPECT_EQ("10,10", FlooredEventLocationString(*scoped_xevent));
EXPECT_EQ(GetTouchIdFromXEvent(*scoped_xevent), 0);
PointerDetails pointer_details =
GetTouchPointerDetailsFromXEvent(*scoped_xevent);
EXPECT_FLOAT_EQ(ComputeRotationAngle(pointer_details.twist), 0.15f);
EXPECT_FLOAT_EQ(pointer_details.radius_x, 10.0f);
EXPECT_FLOAT_EQ(pointer_details.force, 0.1f);
// Touch update, with new orientation info.
valuators.clear();
valuators.emplace_back(DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.5f);
scoped_xevent.InitTouchEvent(0, x11::Input::DeviceEvent::TouchUpdate, 5,
gfx::Point(20, 20), valuators);
EXPECT_EQ(ui::ET_TOUCH_MOVED, ui::EventTypeFromXEvent(*scoped_xevent));
EXPECT_EQ("20,20", FlooredEventLocationString(*scoped_xevent));
EXPECT_EQ(GetTouchIdFromXEvent(*scoped_xevent), 0);
pointer_details = GetTouchPointerDetailsFromXEvent(*scoped_xevent);
EXPECT_FLOAT_EQ(ComputeRotationAngle(pointer_details.twist), 0.25f);
EXPECT_FLOAT_EQ(pointer_details.radius_x, 10.0f);
EXPECT_FLOAT_EQ(pointer_details.force, 0.1f);
// Another touch with tracking id 6, touch id 1.
valuators.clear();
valuators.emplace_back(DeviceDataManagerX11::DT_TOUCH_MAJOR, 100);
valuators.emplace_back(DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.9f);
valuators.emplace_back(DeviceDataManagerX11::DT_TOUCH_PRESSURE, 500);
scoped_xevent.InitTouchEvent(0, x11::Input::DeviceEvent::TouchBegin, 6,
gfx::Point(200, 200), valuators);
EXPECT_EQ(ui::ET_TOUCH_PRESSED, ui::EventTypeFromXEvent(*scoped_xevent));
EXPECT_EQ("200,200", FlooredEventLocationString(*scoped_xevent));
EXPECT_EQ(GetTouchIdFromXEvent(*scoped_xevent), 1);
pointer_details = GetTouchPointerDetailsFromXEvent(*scoped_xevent);
EXPECT_FLOAT_EQ(ComputeRotationAngle(pointer_details.twist), 0.45f);
EXPECT_FLOAT_EQ(pointer_details.radius_x, 50.0f);
EXPECT_FLOAT_EQ(pointer_details.force, 0.5f);
// Touch with tracking id 5 should have old radius/angle value and new pressue
// value.
valuators.clear();
valuators.emplace_back(DeviceDataManagerX11::DT_TOUCH_PRESSURE, 50);
scoped_xevent.InitTouchEvent(0, x11::Input::DeviceEvent::TouchEnd, 5,
gfx::Point(30, 30), valuators);
EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromXEvent(*scoped_xevent));
EXPECT_EQ("30,30", FlooredEventLocationString(*scoped_xevent));
EXPECT_EQ(GetTouchIdFromXEvent(*scoped_xevent), 0);
pointer_details = GetTouchPointerDetailsFromXEvent(*scoped_xevent);
EXPECT_FLOAT_EQ(ComputeRotationAngle(pointer_details.twist), 0.25f);
EXPECT_FLOAT_EQ(pointer_details.radius_x, 10.0f);
EXPECT_FLOAT_EQ(pointer_details.force, 0.f);
// Touch with tracking id 6 should have old angle/pressure value and new
// radius value.
valuators.clear();
valuators.emplace_back(DeviceDataManagerX11::DT_TOUCH_MAJOR, 50);
scoped_xevent.InitTouchEvent(0, x11::Input::DeviceEvent::TouchEnd, 6,
gfx::Point(200, 200), valuators);
EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromXEvent(*scoped_xevent));
EXPECT_EQ("200,200", FlooredEventLocationString(*scoped_xevent));
EXPECT_EQ(GetTouchIdFromXEvent(*scoped_xevent), 1);
pointer_details = GetTouchPointerDetailsFromXEvent(*scoped_xevent);
EXPECT_FLOAT_EQ(ComputeRotationAngle(pointer_details.twist), 0.45f);
EXPECT_FLOAT_EQ(pointer_details.radius_x, 25.0f);
EXPECT_FLOAT_EQ(pointer_details.force, 0.f);
}
int GetTouchIdForTrackingId(uint32_t tracking_id) {
int slot = 0;
bool success =
TouchFactory::GetInstance()->QuerySlotForTrackingID(tracking_id, &slot);
if (success)
return slot;
return -1;
}
TEST_F(EventsXTest, TouchEventNotRemovingFromNativeMapping) {
const int kTrackingId = 5;
const int kDeviceId = 0;
std::vector<int> devices{kDeviceId};
ui::SetUpTouchDevicesForTest(devices);
std::vector<Valuator> valuators;
// Two touch presses with the same tracking id.
ui::ScopedXI2Event xpress0;
xpress0.InitTouchEvent(kDeviceId, x11::Input::DeviceEvent::TouchBegin,
kTrackingId, gfx::Point(10, 10), valuators);
auto upress0 = ui::BuildTouchEventFromXEvent(*xpress0);
EXPECT_EQ(kDeviceId, GetTouchIdForTrackingId(kTrackingId));
ui::ScopedXI2Event xpress1;
xpress1.InitTouchEvent(kDeviceId, x11::Input::DeviceEvent::TouchBegin,
kTrackingId, gfx::Point(20, 20), valuators);
auto upress1 = ui::BuildTouchEventFromXEvent(*xpress1);
EXPECT_EQ(kDeviceId, GetTouchIdForTrackingId(kTrackingId));
// The second touch release should clear the mapping from the
// tracking id.
ui::ScopedXI2Event xrelease1;
xrelease1.InitTouchEvent(kDeviceId, x11::Input::DeviceEvent::TouchEnd,
kTrackingId, gfx::Point(10, 10), valuators);
{ auto urelease1 = ui::BuildTouchEventFromXEvent(*xrelease1); }
EXPECT_EQ(-1, GetTouchIdForTrackingId(kTrackingId));
}
// Copied events should not remove native touch id mappings, as this causes a
// crash (crbug.com/467102). Copied events do not contain a proper
// PlatformEvent and should not attempt to access it.
TEST_F(EventsXTest, CopiedTouchEventNotRemovingFromXEventMapping) {
std::vector<int> devices;
devices.push_back(0);
ui::SetUpTouchDevicesForTest(devices);
std::vector<Valuator> valuators;
// Create a release event which has a native touch id mapping.
ui::ScopedXI2Event xrelease0;
xrelease0.InitTouchEvent(0, x11::Input::DeviceEvent::TouchEnd, 0,
gfx::Point(10, 10), valuators);
auto urelease0 = ui::BuildTouchEventFromXEvent(*xrelease0);
{
// When the copy is destructed it should not attempt to remove the mapping.
// Exiting this scope should not cause a crash.
TouchEvent copy = *urelease0;
}
}
// Verifies that the type of events from a disabled keyboard is ET_UNKNOWN, but
// that an exception list of keys can still be processed.
TEST_F(EventsXTest, DisableKeyboard) {
DeviceDataManagerX11* device_data_manager =
static_cast<DeviceDataManagerX11*>(DeviceDataManager::GetInstance());
int blocked_device_id = 1;
auto blocked_device = static_cast<x11::Input::DeviceId>(blocked_device_id);
int other_device_id = 2;
int master_device_id = 3;
device_data_manager->DisableDevice(blocked_device);
std::unique_ptr<std::set<KeyboardCode>> excepted_keys(
new std::set<KeyboardCode>);
excepted_keys->insert(VKEY_B);
device_data_manager->SetDisabledKeyboardAllowedKeys(std::move(excepted_keys));
ScopedXI2Event xev;
// A is not allowed on the blocked keyboard, and should return ET_UNKNOWN.
xev.InitGenericKeyEvent(master_device_id, blocked_device_id,
ui::ET_KEY_PRESSED, ui::VKEY_A, 0);
EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromXEvent(*xev));
// The B key is allowed as an exception, and should return KEY_PRESSED.
xev.InitGenericKeyEvent(master_device_id, blocked_device_id,
ui::ET_KEY_PRESSED, ui::VKEY_B, 0);
EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromXEvent(*xev));
// Both A and B are allowed on an unblocked keyboard device.
xev.InitGenericKeyEvent(master_device_id, other_device_id, ui::ET_KEY_PRESSED,
ui::VKEY_A, 0);
EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromXEvent(*xev));
xev.InitGenericKeyEvent(master_device_id, other_device_id, ui::ET_KEY_PRESSED,
ui::VKEY_B, 0);
EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromXEvent(*xev));
device_data_manager->EnableDevice(blocked_device);
device_data_manager->SetDisabledKeyboardAllowedKeys(nullptr);
// A key returns KEY_PRESSED as per usual now that keyboard was re-enabled.
xev.InitGenericKeyEvent(master_device_id, blocked_device_id,
ui::ET_KEY_PRESSED, ui::VKEY_A, 0);
EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromXEvent(*xev));
}
// Verifies that the type of events from a disabled mouse is ET_UNKNOWN.
TEST_F(EventsXTest, DisableMouse) {
DeviceDataManagerX11* device_data_manager =
static_cast<DeviceDataManagerX11*>(DeviceDataManager::GetInstance());
int blocked_device_id = 1;
auto blocked_device = static_cast<x11::Input::DeviceId>(blocked_device_id);
int other_device_id = 2;
std::vector<int> device_list;
device_list.push_back(blocked_device_id);
device_list.push_back(other_device_id);
TouchFactory::GetInstance()->SetPointerDeviceForTest(device_list);
device_data_manager->DisableDevice(blocked_device);
ScopedXI2Event xev;
xev.InitGenericButtonEvent(blocked_device_id, ET_MOUSE_PRESSED, gfx::Point(),
EF_LEFT_MOUSE_BUTTON);
EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromXEvent(*xev));
xev.InitGenericButtonEvent(other_device_id, ET_MOUSE_PRESSED, gfx::Point(),
EF_LEFT_MOUSE_BUTTON);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromXEvent(*xev));
device_data_manager->EnableDevice(blocked_device);
xev.InitGenericButtonEvent(blocked_device_id, ET_MOUSE_PRESSED, gfx::Point(),
EF_LEFT_MOUSE_BUTTON);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromXEvent(*xev));
}
#if !BUILDFLAG(IS_CHROMEOS_ASH)
TEST_F(EventsXTest, ImeFabricatedKeyEvents) {
x11::KeyButMask state_to_be_fabricated[] = {
{},
x11::KeyButMask::Shift,
x11::KeyButMask::Lock,
x11::KeyButMask::Shift | x11::KeyButMask::Lock,
};
for (auto state : state_to_be_fabricated) {
for (int is_char = 0; is_char < 2; ++is_char) {
x11::Event x_event;
InitKeyEvent(&x_event, true, 0, state);
auto key_event = ui::BuildKeyEventFromXEvent(x_event);
if (is_char) {
KeyEventTestApi test_event(key_event.get());
test_event.set_is_char(true);
}
EXPECT_TRUE(key_event->flags() & ui::EF_IME_FABRICATED_KEY);
}
}
x11::KeyButMask state_to_be_not_fabricated[] = {
x11::KeyButMask::Control,
x11::KeyButMask::Mod1,
x11::KeyButMask::Mod2,
x11::KeyButMask::Shift | x11::KeyButMask::Control,
};
for (auto state : state_to_be_not_fabricated) {
for (int is_char = 0; is_char < 2; ++is_char) {
x11::Event x_event;
InitKeyEvent(&x_event, true, 0, state);
auto key_event = ui::BuildKeyEventFromXEvent(x_event);
if (is_char) {
KeyEventTestApi test_event(key_event.get());
test_event.set_is_char(true);
}
EXPECT_FALSE(key_event->flags() & ui::EF_IME_FABRICATED_KEY);
}
}
}
#endif
TEST_F(EventsXTest, IgnoresMotionEventForMouseWheelScroll) {
int device_id = 1;
std::vector<int> devices;
devices.push_back(device_id);
ui::SetUpPointerDevicesForTest(devices);
ScopedXI2Event xev;
xev.InitScrollEvent(device_id, 1, 2, 3, 4, 1);
// We shouldn't produce a mouse move event on a mouse wheel
// scroll. These events are only produced for some mice.
EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromXEvent(*xev));
}
namespace {
// Returns a fake TimeTicks based on the given millisecond offset.
base::TimeTicks TimeTicksFromMillis(int64_t millis) {
return base::TimeTicks() + base::TimeDelta::FromMilliseconds(millis);
}
} // namespace
TEST_F(EventsXTest, TimestampRolloverAndAdjustWhenDecreasing) {
x11::Event event;
InitButtonEvent(&event, true, gfx::Point(5, 10), 1, {});
test::ScopedEventTestTickClock clock;
clock.SetNowTicks(TimeTicksFromMillis(0x100000001));
ResetTimestampRolloverCountersForTesting();
event.As<x11::ButtonEvent>()->time = static_cast<x11::Time>(0xFFFFFFFF);
EXPECT_EQ(TimeTicksFromMillis(0xFFFFFFFF), ui::EventTimeFromXEvent(event));
clock.SetNowTicks(TimeTicksFromMillis(0x100000007));
ResetTimestampRolloverCountersForTesting();
event.As<x11::ButtonEvent>()->time = static_cast<x11::Time>(3);
EXPECT_EQ(TimeTicksFromMillis(0x100000000 + 3),
ui::EventTimeFromXEvent(event));
}
TEST_F(EventsXTest, NoTimestampRolloverWhenMonotonicIncreasing) {
x11::Event event;
InitButtonEvent(&event, true, gfx::Point(5, 10), 1, {});
test::ScopedEventTestTickClock clock;
clock.SetNowTicks(TimeTicksFromMillis(10));
ResetTimestampRolloverCountersForTesting();
event.As<x11::ButtonEvent>()->time = static_cast<x11::Time>(6);
EXPECT_EQ(TimeTicksFromMillis(6), ui::EventTimeFromXEvent(event));
event.As<x11::ButtonEvent>()->time = static_cast<x11::Time>(7);
EXPECT_EQ(TimeTicksFromMillis(7), ui::EventTimeFromXEvent(event));
clock.SetNowTicks(TimeTicksFromMillis(0x100000005));
ResetTimestampRolloverCountersForTesting();
event.As<x11::ButtonEvent>()->time = static_cast<x11::Time>(0xFFFFFFFF);
EXPECT_EQ(TimeTicksFromMillis(0xFFFFFFFF), ui::EventTimeFromXEvent(event));
}
// Moved from event_unittest.cc
TEST_F(EventsXTest, NativeEvent) {
ScopedXI2Event event;
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, EF_NONE);
auto keyev = ui::BuildKeyEventFromXEvent(*event);
EXPECT_FALSE(keyev->HasNativeEvent());
}
TEST_F(EventsXTest, GetCharacter) {
ui::ScopedKeyboardLayout keyboard_layout(ui::KEYBOARD_LAYOUT_ENGLISH_US);
// For X11, test the functions with native_event() as well. crbug.com/107837
ScopedXI2Event event;
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN);
auto keyev3 = ui::BuildKeyEventFromXEvent(*event);
EXPECT_EQ(10, keyev3->GetCharacter());
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE);
auto keyev4 = ui::BuildKeyEventFromXEvent(*event);
EXPECT_EQ(13, keyev4->GetCharacter());
}
TEST_F(EventsXTest, NormalizeKeyEventFlags) {
// Normalize flags when KeyEvent is created from XEvent.
ScopedXI2Event event;
{
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN);
auto keyev = ui::BuildKeyEventFromXEvent(*event);
EXPECT_EQ(EF_SHIFT_DOWN, keyev->flags());
}
{
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN);
auto keyev = ui::BuildKeyEventFromXEvent(*event);
EXPECT_EQ(EF_NONE, keyev->flags());
}
{
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN);
auto keyev = ui::BuildKeyEventFromXEvent(*event);
EXPECT_EQ(EF_CONTROL_DOWN, keyev->flags());
}
{
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN);
auto keyev = ui::BuildKeyEventFromXEvent(*event);
EXPECT_EQ(EF_NONE, keyev->flags());
}
{
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN);
auto keyev = ui::BuildKeyEventFromXEvent(*event);
EXPECT_EQ(EF_ALT_DOWN, keyev->flags());
}
{
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN);
auto keyev = ui::BuildKeyEventFromXEvent(*event);
EXPECT_EQ(EF_NONE, keyev->flags());
}
}
TEST_F(EventsXTest, KeyEventCode) {
const DomCode kDomCodeForSpace = DomCode::SPACE;
const char kCodeForSpace[] = "Space";
ASSERT_EQ(kDomCodeForSpace,
ui::KeycodeConverter::CodeStringToDomCode(kCodeForSpace));
const uint16_t kNativeCodeSpace =
ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace);
ASSERT_NE(ui::KeycodeConverter::InvalidNativeKeycode(), kNativeCodeSpace);
ASSERT_EQ(kNativeCodeSpace,
ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace));
// KeyEvent converts from the native keycode (XKB) to the code.
ScopedXI2Event xevent;
xevent.InitKeyEvent(ET_KEY_PRESSED, VKEY_SPACE, kNativeCodeSpace);
auto keyev = ui::BuildKeyEventFromXEvent(*xevent);
EXPECT_EQ(kCodeForSpace, keyev->GetCodeString());
}
namespace {
void SetKeyEventTimestamp(x11::Event* event, int64_t time64) {
uint32_t time = time64 & UINT32_MAX;
event->As<x11::KeyEvent>()->time = static_cast<x11::Time>(time);
}
void AdvanceKeyEventTimestamp(x11::Event* event) {
auto time = static_cast<uint32_t>(event->As<x11::KeyEvent>()->time) + 1;
event->As<x11::KeyEvent>()->time = static_cast<x11::Time>(time);
}
} // namespace
TEST_F(EventsXTest, AutoRepeat) {
const uint16_t kNativeCodeA =
ui::KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_A);
const uint16_t kNativeCodeB =
ui::KeycodeConverter::DomCodeToNativeKeycode(DomCode::US_B);
ScopedXI2Event native_event_a_pressed;
native_event_a_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_a_pressed_1500;
native_event_a_pressed_1500.InitKeyEvent(ET_KEY_PRESSED, VKEY_A,
kNativeCodeA);
ScopedXI2Event native_event_a_pressed_3000;
native_event_a_pressed_3000.InitKeyEvent(ET_KEY_PRESSED, VKEY_A,
kNativeCodeA);
ScopedXI2Event native_event_a_released;
native_event_a_released.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_b_pressed;
native_event_b_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_B, kNativeCodeB);
ScopedXI2Event native_event_a_pressed_nonstandard_state;
native_event_a_pressed_nonstandard_state.InitKeyEvent(ET_KEY_PRESSED, VKEY_A,
kNativeCodeA);
// IBUS-GTK uses the mask (1 << 25) to detect reposted event.
{
x11::Event& event = *native_event_a_pressed_nonstandard_state;
int mask = static_cast<int>(event.As<x11::KeyEvent>()->state) | 1 << 25;
event.As<x11::KeyEvent>()->state = static_cast<x11::KeyButMask>(mask);
}
int64_t ticks_base =
(base::TimeTicks::Now() - base::TimeTicks()).InMilliseconds() - 5000;
SetKeyEventTimestamp(native_event_a_pressed, ticks_base);
SetKeyEventTimestamp(native_event_a_pressed_1500, ticks_base + 1500);
SetKeyEventTimestamp(native_event_a_pressed_3000, ticks_base + 3000);
{
auto key_a1 = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_FALSE(key_a1->is_repeat());
auto key_a1_released = BuildKeyEventFromXEvent(*native_event_a_released);
EXPECT_FALSE(key_a1_released->is_repeat());
auto key_a2 = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_FALSE(key_a2->is_repeat());
AdvanceKeyEventTimestamp(native_event_a_pressed);
auto key_a2_repeated = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_TRUE(key_a2_repeated->is_repeat());
auto key_a2_released = BuildKeyEventFromXEvent(*native_event_a_released);
EXPECT_FALSE(key_a2_released->is_repeat());
}
// Interleaved with different key press.
{
auto key_a3 = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_FALSE(key_a3->is_repeat());
auto key_b = BuildKeyEventFromXEvent(*native_event_b_pressed);
EXPECT_FALSE(key_b->is_repeat());
AdvanceKeyEventTimestamp(native_event_a_pressed);
auto key_a3_again = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_FALSE(key_a3_again->is_repeat());
AdvanceKeyEventTimestamp(native_event_a_pressed);
auto key_a3_repeated = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_TRUE(key_a3_repeated->is_repeat());
AdvanceKeyEventTimestamp(native_event_a_pressed);
auto key_a3_repeated2 = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_TRUE(key_a3_repeated2->is_repeat());
auto key_a3_released = BuildKeyEventFromXEvent(*native_event_a_released);
EXPECT_FALSE(key_a3_released->is_repeat());
}
// Hold the key longer than max auto repeat timeout.
{
auto key_a4_0 = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_FALSE(key_a4_0->is_repeat());
auto key_a4_1500 = BuildKeyEventFromXEvent(*native_event_a_pressed_1500);
EXPECT_TRUE(key_a4_1500->is_repeat());
auto key_a4_3000 = BuildKeyEventFromXEvent(*native_event_a_pressed_3000);
EXPECT_TRUE(key_a4_3000->is_repeat());
auto key_a4_released = BuildKeyEventFromXEvent(*native_event_a_released);
EXPECT_FALSE(key_a4_released->is_repeat());
}
{
auto key_a4_pressed = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_FALSE(key_a4_pressed->is_repeat());
auto key_a4_pressed_nonstandard_state =
BuildKeyEventFromXEvent(*native_event_a_pressed_nonstandard_state);
EXPECT_FALSE(key_a4_pressed_nonstandard_state->is_repeat());
}
{
auto key_a1 = BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_FALSE(key_a1->is_repeat());
auto key_a1_with_same_event =
BuildKeyEventFromXEvent(*native_event_a_pressed);
EXPECT_FALSE(key_a1_with_same_event->is_repeat());
}
}
// Checks that Event.Latency.OS.TOUCH_PRESSED, TOUCH_MOVED,
// and TOUCH_RELEASED histograms are computed properly.
TEST_F(EventsXTest, EventLatencyOSTouchHistograms) {
base::HistogramTester histogram_tester;
ScopedXI2Event scoped_xevent;
// SetUp for test
DeviceDataManagerX11::CreateInstance();
std::vector<int> devices;
devices.push_back(0);
ui::SetUpTouchDevicesForTest(devices);
// Init touch begin, update, and end events with tracking id 5, touch id 0.
scoped_xevent.InitTouchEvent(0, x11::Input::DeviceEvent::TouchBegin, 5,
gfx::Point(10, 10), {});
auto touch_begin = ui::BuildTouchEventFromXEvent(*scoped_xevent);
histogram_tester.ExpectTotalCount("Event.Latency.OS.TOUCH_PRESSED", 1);
scoped_xevent.InitTouchEvent(0, x11::Input::DeviceEvent::TouchUpdate, 5,
gfx::Point(20, 20), {});
auto touch_update = ui::BuildTouchEventFromXEvent(*scoped_xevent);
histogram_tester.ExpectTotalCount("Event.Latency.OS.TOUCH_MOVED", 1);
scoped_xevent.InitTouchEvent(0, x11::Input::DeviceEvent::TouchEnd, 5,
gfx::Point(30, 30), {});
auto touch_end = ui::BuildTouchEventFromXEvent(*scoped_xevent);
histogram_tester.ExpectTotalCount("Event.Latency.OS.TOUCH_RELEASED", 1);
}
TEST_F(EventsXTest, EventLatencyOSMouseWheelHistogram) {
base::HistogramTester histogram_tester;
DeviceDataManagerX11::CreateInstance();
// Initializes a native event and uses it to generate a MouseWheel event.
x11::Event native_event(x11::ButtonEvent{
.opcode = x11::ButtonEvent::Press,
// A valid wheel button number between min and max.
.detail = static_cast<x11::Button>(4),
});
auto mouse_ev = ui::BuildMouseWheelEventFromXEvent(native_event);
histogram_tester.ExpectTotalCount("Event.Latency.OS.MOUSE_WHEEL", 1);
}
} // namespace ui