blob: c095a4d9eede3dc11b5ca21374afcd345de27ba9 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// A toy client, which connects to a specified port and sends QUIC
// request to that endpoint.
#include <string>
#include "base/basictypes.h"
#include "base/command_line.h"
#include "base/memory/scoped_ptr.h"
#include "net/base/ip_endpoint.h"
#include "net/quic/crypto/crypto_handshake.h"
#include "net/quic/quic_config.h"
#include "net/quic/quic_framer.h"
#include "net/quic/quic_packet_creator.h"
#include "net/tools/epoll_server/epoll_server.h"
#include "net/tools/quic/quic_client_session.h"
#include "net/tools/quic/quic_spdy_client_stream.h"
namespace net {
class ProofVerifier;
class QuicServerId;
namespace tools {
class QuicEpollConnectionHelper;
namespace test {
class QuicClientPeer;
} // namespace test
class QuicClient : public EpollCallbackInterface,
public QuicDataStream::Visitor {
class ResponseListener {
ResponseListener() {}
virtual ~ResponseListener() {}
virtual void OnCompleteResponse(QuicStreamId id,
const BalsaHeaders& response_headers,
const std::string& response_body) = 0;
// Create a quic client, which will have events managed by an externally owned
// EpollServer.
QuicClient(IPEndPoint server_address,
const QuicServerId& server_id,
const QuicVersionVector& supported_versions,
bool print_response,
EpollServer* epoll_server);
QuicClient(IPEndPoint server_address,
const QuicServerId& server_id,
const QuicVersionVector& supported_versions,
bool print_response,
const QuicConfig& config,
EpollServer* epoll_server);
~QuicClient() override;
// Initializes the client to create a connection. Should be called exactly
// once before calling StartConnect or Connect. Returns true if the
// initialization succeeds, false otherwise.
bool Initialize();
// "Connect" to the QUIC server, including performing synchronous crypto
// handshake.
bool Connect();
// Start the crypto handshake. This can be done in place of the synchronous
// Connect(), but callers are responsible for making sure the crypto handshake
// completes.
bool StartConnect();
// Returns true if the crypto handshake has yet to establish encryption.
// Returns false if encryption is active (even if the server hasn't confirmed
// the handshake) or if the connection has been closed.
bool EncryptionBeingEstablished();
// Disconnects from the QUIC server.
void Disconnect();
// Sends a request simple GET for each URL in |args|, and then waits for
// each to complete.
void SendRequestsAndWaitForResponse(const
base::CommandLine::StringVector& args);
// Returns a newly created QuicSpdyClientStream, owned by the
// QuicClient.
QuicSpdyClientStream* CreateReliableClientStream();
// Wait for events until the stream with the given ID is closed.
void WaitForStreamToClose(QuicStreamId id);
// Wait for events until the handshake is confirmed.
void WaitForCryptoHandshakeConfirmed();
// Wait up to 50ms, and handle any events which occur.
// Returns true if there are any outstanding requests.
bool WaitForEvents();
// From EpollCallbackInterface
void OnRegistration(EpollServer* eps, int fd, int event_mask) override {}
void OnModification(int fd, int event_mask) override {}
void OnEvent(int fd, EpollEvent* event) override;
// |fd_| can be unregistered without the client being disconnected. This
// happens in b3m QuicProber where we unregister |fd_| to feed in events to
// the client from the SelectServer.
void OnUnregistration(int fd, bool replaced) override {}
void OnShutdown(EpollServer* eps, int fd) override {}
// QuicDataStream::Visitor
void OnClose(QuicDataStream* stream) override;
QuicClientSession* session() { return session_.get(); }
bool connected() const;
bool goaway_received() const;
void set_bind_to_address(IPAddressNumber address) {
bind_to_address_ = address;
IPAddressNumber bind_to_address() const { return bind_to_address_; }
void set_local_port(int local_port) { local_port_ = local_port; }
const IPEndPoint& server_address() const { return server_address_; }
const IPEndPoint& client_address() const { return client_address_; }
int fd() { return fd_; }
const QuicServerId& server_id() const { return server_id_; }
// This should only be set before the initial Connect()
void set_server_id(const QuicServerId& server_id) {
server_id_ = server_id;
void SetUserAgentID(const std::string& user_agent_id) {
// SetProofVerifier sets the ProofVerifier that will be used to verify the
// server's certificate and takes ownership of |verifier|.
void SetProofVerifier(ProofVerifier* verifier) {
// TODO(rtenneti): We should set ProofVerifier in QuicClientSession.
// SetChannelIDSource sets a ChannelIDSource that will be called, when the
// server supports channel IDs, to obtain a channel ID for signing a message
// proving possession of the channel ID. This object takes ownership of
// |source|.
void SetChannelIDSource(ChannelIDSource* source) {
void SetSupportedVersions(const QuicVersionVector& versions) {
supported_versions_ = versions;
// Takes ownership of the listener.
void set_response_listener(ResponseListener* listener) {
QuicConfig* config() { return &config_; }
virtual QuicConnectionId GenerateConnectionId();
virtual QuicEpollConnectionHelper* CreateQuicConnectionHelper();
virtual QuicPacketWriter* CreateQuicPacketWriter();
virtual int ReadPacket(char* buffer,
int buffer_len,
IPEndPoint* server_address,
IPAddressNumber* client_ip);
EpollServer* epoll_server() { return epoll_server_; }
friend class net::tools::test::QuicClientPeer;
// A packet writer factory that always returns the same writer
class DummyPacketWriterFactory : public QuicConnection::PacketWriterFactory {
DummyPacketWriterFactory(QuicPacketWriter* writer);
~DummyPacketWriterFactory() override;
QuicPacketWriter* Create(QuicConnection* connection) const override;
QuicPacketWriter* writer_;
// Used during initialization: creates the UDP socket FD, sets socket options,
// and binds the socket to our address.
bool CreateUDPSocket();
// Read a UDP packet and hand it to the framer.
bool ReadAndProcessPacket();
// Address of the server.
const IPEndPoint server_address_;
// |server_id_| is a tuple (hostname, port, is_https) of the server.
QuicServerId server_id_;
// config_ and crypto_config_ contain configuration and cached state about
// servers.
QuicConfig config_;
QuicCryptoClientConfig crypto_config_;
// Address of the client if the client is connected to the server.
IPEndPoint client_address_;
// If initialized, the address to bind to.
IPAddressNumber bind_to_address_;
// Local port to bind to. Initialize to 0.
int local_port_;
// Writer used to actually send packets to the wire. Needs to outlive
// |session_|.
scoped_ptr<QuicPacketWriter> writer_;
// Session which manages streams.
scoped_ptr<QuicClientSession> session_;
// Listens for events on the client socket.
EpollServer* epoll_server_;
// UDP socket.
int fd_;
// Helper to be used by created connections.
scoped_ptr<QuicEpollConnectionHelper> helper_;
// Listens for full responses.
scoped_ptr<ResponseListener> response_listener_;
// Tracks if the client is initialized to connect.
bool initialized_;
// If overflow_supported_ is true, this will be the number of packets dropped
// during the lifetime of the server.
QuicPacketCount packets_dropped_;
// True if the kernel supports SO_RXQ_OVFL, the number of packets dropped
// because the socket would otherwise overflow.
bool overflow_supported_;
// This vector contains QUIC versions which we currently support.
// This should be ordered such that the highest supported version is the first
// element, with subsequent elements in descending order (versions can be
// skipped as necessary). We will always pick supported_versions_[0] as the
// initial version to use.
QuicVersionVector supported_versions_;
// If true, then the contents of each response will be printed to stdout
// when the stream is closed (in OnClose).
bool print_response_;
} // namespace tools
} // namespace net