blob: ce02b173a6b812fe8946adc0fb2fd74a48d51572 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// A struct for managing browser's settings that apply to the renderer or its
// webview. These differ from WebPreferences since they apply to Chromium's
// glue layer rather than applying to just WebKit.
// Adding new values to this class probably involves updating
// common/view_messages.h, browser/, etc.
#include <string>
#include <vector>
#include "content/common/content_export.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/font_render_params.h"
namespace content {
enum TapMultipleTargetsStrategy {
struct CONTENT_EXPORT RendererPreferences {
// Whether the renderer's current browser context accept drops from the OS
// that result in navigations away from the current page.
bool can_accept_load_drops;
// Whether text should be antialiased.
// Currently only used by Linux.
bool should_antialias_text;
// The level of hinting to use when rendering text.
// Currently only used by Linux.
gfx::FontRenderParams::Hinting hinting;
// Whether auto hinter should be used. Currently only used by Linux.
bool use_autohinter;
// Whether embedded bitmap strikes in fonts should be used.
// Current only used by Linux.
bool use_bitmaps;
// The type of subpixel rendering to use for text.
// Currently only used by Linux.
gfx::FontRenderParams::SubpixelRendering subpixel_rendering;
// Whether subpixel positioning should be used, permitting fractional X
// positions for glyphs. Currently only used by Linux.
bool use_subpixel_positioning;
// The color of the focus ring. Currently only used on Linux.
SkColor focus_ring_color;
// The color of different parts of the scrollbar. Currently only used on
// Linux.
SkColor thumb_active_color;
SkColor thumb_inactive_color;
SkColor track_color;
// The colors used in selection text. Currently only used on Linux and Ash.
SkColor active_selection_bg_color;
SkColor active_selection_fg_color;
SkColor inactive_selection_bg_color;
SkColor inactive_selection_fg_color;
// Browser wants a look at all non-local top level navigation requests.
bool browser_handles_non_local_top_level_requests;
// Browser wants a look at all top-level navigation requests.
bool browser_handles_all_top_level_requests;
// Cursor blink rate in seconds.
// Currently only changed from default on Linux. Uses |gtk-cursor-blink|
// from GtkSettings.
double caret_blink_interval;
// Whether or not to set custom colors at all.
bool use_custom_colors;
// Set to false to not send referrers.
bool enable_referrers;
// Set to true to indicate that the preference to set DNT to 1 is enabled.
bool enable_do_not_track;
// Default page zoom level.
double default_zoom_level;
// The user agent given to WebKit when it requests one and the user agent is
// being overridden for the current navigation.
std::string user_agent_override;
// The accept-languages of the browser, comma-separated.
std::string accept_languages;
// Specifies whether the renderer reports frame name changes to the browser
// process.
// TODO(fsamuel): This is a short-term workaround to avoid regressing
// Sunspider. We need to find an efficient way to report changes to frame
// names to the browser process. See for more
// information.
bool report_frame_name_changes;
// Controls deacceleration of touchpad-initiated flings.
std::vector<float> touchpad_fling_profile;
// Controls deacceleration of touchscreen-initiated flings.
std::vector<float> touchscreen_fling_profile;
// How to handle a tap gesture touching multiple targets
TapMultipleTargetsStrategy tap_multiple_targets_strategy;
// Disables rendering default error page when client choses to block a page.
// Corresponds to net::ERR_BLOCKED_BY_CLIENT.
bool disable_client_blocked_error_page;
// Determines whether plugins are allowed to enter fullscreen mode.
bool plugin_fullscreen_allowed;
// Whether video-overlay (hole-punching) should be used for the embedded
// encrypted video. Currently only used by Android.
bool use_video_overlay_for_embedded_encrypted_video;
} // namespace content