blob: c85801e4e77839b77210fadc7856faf05cd51d4c [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/wm_shadow_controller_delegate.h"
#include "ash/shell.h"
#include "ash/wm/overview/window_selector.h"
#include "ash/wm/overview/window_selector_controller.h"
#include "ash/wm/splitview/split_view_controller.h"
#include "ash/wm/window_state.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/window.h"
#include "ui/wm/core/shadow_types.h"
namespace ash {
WmShadowControllerDelegate::WmShadowControllerDelegate() = default;
WmShadowControllerDelegate::~WmShadowControllerDelegate() = default;
bool WmShadowControllerDelegate::ShouldShowShadowForWindow(
const aura::Window* window) {
// Hide the shadow if it is one of the splitscreen snapped windows.
SplitViewController* split_view_controller =
Shell::Get()->split_view_controller();
if (split_view_controller &&
(window == split_view_controller->left_window() ||
window == split_view_controller->right_window())) {
return false;
}
// Hide the shadow while we are in overview mode.
WindowSelectorController* window_selector_controller =
Shell::Get()->window_selector_controller();
if (window_selector_controller && window_selector_controller->IsSelecting()) {
WindowSelector* window_selector =
window_selector_controller->window_selector();
if (!window_selector->IsShuttingDown() &&
window_selector->IsWindowInOverview(window)) {
return false;
}
}
// Show the shadow if it's currently being dragged no matter of the window's
// show state.
if (wm::GetWindowState(window)->is_dragged())
return ::wm::GetShadowElevationConvertDefault(window) > 0;
// Hide the shadow if it's not being dragged and it's a maximized/fullscreen
// window.
ui::WindowShowState show_state =
window->GetProperty(aura::client::kShowStateKey);
if (show_state == ui::SHOW_STATE_FULLSCREEN ||
show_state == ui::SHOW_STATE_MAXIMIZED) {
return false;
}
return ::wm::GetShadowElevationConvertDefault(window) > 0;
}
} // namespace ash