blob: 2acf99d391265df913dcd6bd2e13826afe20179b [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_WORKSPACE_CONTROLLER_H_
#define ASH_WM_WORKSPACE_CONTROLLER_H_
#include <memory>
#include "ash/ash_export.h"
#include "ash/wm/workspace/workspace_types.h"
#include "base/macros.h"
#include "ui/aura/window_observer.h"
namespace ash {
class BackdropDelegate;
class WorkspaceEventHandler;
class WorkspaceLayoutManager;
// WorkspaceController acts as a central place that ties together all the
// various workspace pieces.
class ASH_EXPORT WorkspaceController : public aura::WindowObserver {
public:
// Installs WorkspaceLayoutManager on |viewport|.
explicit WorkspaceController(aura::Window* viewport);
~WorkspaceController() override;
// Returns the current window state.
wm::WorkspaceWindowState GetWindowState() const;
// Starts the animation that occurs on first login.
void DoInitialAnimation();
// Add a delegate which adds a backdrop behind the top window of the default
// workspace.
void SetBackdropDelegate(std::unique_ptr<BackdropDelegate> delegate);
WorkspaceLayoutManager* layout_manager() { return layout_manager_; }
private:
friend class WorkspaceControllerTestApi;
// aura::WindowObserver:
void OnWindowDestroying(aura::Window* window) override;
aura::Window* viewport_;
std::unique_ptr<WorkspaceEventHandler> event_handler_;
// Owned by |viewport_|.
WorkspaceLayoutManager* layout_manager_;
DISALLOW_COPY_AND_ASSIGN(WorkspaceController);
};
} // namespace ash
#endif // ASH_WM_WORKSPACE_CONTROLLER_H_