| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // An InvalidationStateTracker is an interface that handles persisting state |
| // needed for invalidations. Currently, it is responsible for managing the |
| // following information: |
| // - Max version seen from the invalidation server to help dedupe invalidations. |
| // - Bootstrap data for the invalidation client. |
| // - Payloads and locally generated ack handles, to support local acking. |
| |
| #ifndef SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ |
| #define SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ |
| |
| #include <map> |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/callback_forward.h" |
| #include "base/memory/ref_counted.h" |
| #include "google/cacheinvalidation/include/types.h" |
| #include "sync/base/sync_export.h" |
| #include "sync/internal_api/public/base/invalidation.h" |
| #include "sync/notifier/invalidation_util.h" |
| #include "sync/notifier/unacked_invalidation_set.h" |
| |
| namespace base { |
| class TaskRunner; |
| } // namespace base |
| |
| namespace syncer { |
| |
| class SYNC_EXPORT InvalidationStateTracker { |
| public: |
| InvalidationStateTracker() {} |
| virtual ~InvalidationStateTracker() {} |
| |
| // The per-client unique ID used to register the invalidation client with the |
| // server. This is used to squelch invalidation notifications that originate |
| // from changes made by this client. Setting the client ID clears all other |
| // state. |
| virtual void ClearAndSetNewClientId(const std::string& data) = 0; |
| virtual std::string GetInvalidatorClientId() const = 0; |
| |
| // Used by invalidation::InvalidationClient for persistence. |data| is an |
| // opaque blob that an invalidation client can use after a restart to |
| // bootstrap itself. |data| is binary data (not valid UTF8, embedded nulls, |
| // etc). |
| virtual void SetBootstrapData(const std::string& data) = 0; |
| virtual std::string GetBootstrapData() const = 0; |
| |
| // Used to store invalidations that have been acked to the server, but not yet |
| // handled by our clients. We store these invalidations on disk so we won't |
| // lose them if we need to restart. |
| virtual void SetSavedInvalidations(const UnackedInvalidationsMap& states) = 0; |
| virtual UnackedInvalidationsMap GetSavedInvalidations() const = 0; |
| |
| // Erases invalidation versions, client ID, and state stored on disk. |
| virtual void Clear() = 0; |
| }; |
| |
| } // namespace syncer |
| |
| #endif // SYNC_NOTIFIER_INVALIDATION_STATE_TRACKER_H_ |