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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "base/callback.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/optional.h"
#include "base/time/time.h"
#include "headless/public/headless_browser_context.h"
#include "headless/public/headless_devtools_channel.h"
#include "headless/public/headless_export.h"
#include "headless/public/headless_web_contents.h"
#include "net/base/host_port_pair.h"
#include "ui/gfx/font_render_params.h"
#include "ui/gfx/geometry/size.h"
#if defined(OS_WIN)
#include "sandbox/win/src/sandbox_types.h"
namespace base {
class MessagePump;
class SingleThreadTaskRunner;
namespace headless {
// This class represents the global headless browser instance. To get a pointer
// to one, call |HeadlessBrowserMain| to initiate the browser main loop. An
// instance of |HeadlessBrowser| will be passed to the callback given to that
// function.
class HEADLESS_EXPORT HeadlessBrowser {
struct Options;
// Create a new browser context which can be used to create tabs and isolate
// them from one another.
// Pointer to HeadlessBrowserContext becomes invalid after:
// a) Calling HeadlessBrowserContext::Close or
// b) Calling HeadlessBrowser::Shutdown
virtual HeadlessBrowserContext::Builder CreateBrowserContextBuilder() = 0;
virtual std::vector<HeadlessBrowserContext*> GetAllBrowserContexts() = 0;
// Return a DevTools target corresponding to this browser. Note that this
// method only returns a valid target after browser has been initialized on
// the main thread. The target only supports the domains available on the
// browser endpoint excluding the Tethering domain.
// TODO(dgozman): remove together with HeadlessDevToolsTarget.
virtual HeadlessDevToolsTarget* GetDevToolsTarget() = 0;
// Creates a channel connected to the browser. Note that this
// method only returns a valid channel after browser has been initialized on
// the main thread. The channel only supports the domains available on the
// browser endpoint excluding the Tethering domain.
virtual std::unique_ptr<HeadlessDevToolsChannel> CreateDevToolsChannel() = 0;
// Returns the HeadlessWebContents associated with the
// |devtools_agent_host_id| if any. Otherwise returns null.
virtual HeadlessWebContents* GetWebContentsForDevToolsAgentHostId(
const std::string& devtools_agent_host_id) = 0;
// Returns HeadlessBrowserContext associated with the given id if any.
// Otherwise returns null.
virtual HeadlessBrowserContext* GetBrowserContextForId(
const std::string& id) = 0;
// Allows setting and getting the browser context that DevTools will create
// new targets in by default.
virtual void SetDefaultBrowserContext(
HeadlessBrowserContext* browser_context) = 0;
virtual HeadlessBrowserContext* GetDefaultBrowserContext() = 0;
// Returns a task runner for submitting work to the browser main thread.
virtual scoped_refptr<base::SingleThreadTaskRunner> BrowserMainThread()
const = 0;
// Requests browser to stop as soon as possible. |Run| will return as soon as
// browser stops.
// IMPORTANT: All pointers to HeadlessBrowserContexts and HeadlessWebContents
// become invalid after calling this function.
virtual void Shutdown() = 0;
HeadlessBrowser() {}
virtual ~HeadlessBrowser() {}
// Embedding API overrides for the headless browser.
struct HEADLESS_EXPORT HeadlessBrowser::Options {
class Builder;
Options(Options&& options);
Options& operator=(Options&& options);
// Command line options to be passed to browser. Initialized in constructor.
int argc;
const char** argv;
#if defined(OS_WIN)
// Set hardware instance if available, otherwise it defaults to 0.
HINSTANCE instance = 0;
// Set with sandbox information. This has to be already initialized.
sandbox::SandboxInterfaceInfo* sandbox_info = nullptr;
// Address at which DevTools should listen for connections. Disabled by
// default.
net::HostPortPair devtools_endpoint;
// Enables remote debug over stdio pipes [in=3, out=4].
bool devtools_pipe_enabled = false;
// A single way to test whether the devtools server has been requested.
bool DevtoolsServerEnabled();
// Optional message pump that overrides the default. Must outlive the browser.
base::MessagePump* message_pump = nullptr;
// Run the browser in single process mode instead of using separate renderer
// processes as per default. Note that this also disables any sandboxing of
// web content, which can be a security risk.
bool single_process_mode = false;
// Run the browser without renderer sandbox. This option can be
// a security risk and should be used with caution.
bool disable_sandbox = false;
// Whether or not to enable content::ResourceScheduler. Enabled by default.
bool enable_resource_scheduler = true;
// Choose the GL implementation to use for rendering. A suitable
// implementantion is selected by default. Setting this to an empty
// string can be used to disable GL rendering (e.g., WebGL support).
std::string gl_implementation;
// Default per-context options, can be specialized on per-context basis.
std::string product_name_and_version;
std::string accept_language;
std::string user_agent;
// The ProxyConfig to use. The system proxy settings are used by default.
std::unique_ptr<net::ProxyConfig> proxy_config = nullptr;
// Default window size. This is also used to create the window tree host and
// as initial screen size. Defaults to 800x600.
gfx::Size window_size;
// Path to user data directory, where browser will look for its state.
// If empty, default directory (where the binary is located) will be used.
base::FilePath user_data_dir;
// Run a browser context in an incognito mode. Enabled by default.
bool incognito_mode = true;
// If true, then all pop-ups and calls to will fail.
bool block_new_web_contents = false;
// Whether or not BeginFrames will be issued over DevTools protocol
// (experimental).
bool enable_begin_frame_control = false;
// Whether or not all sites should have a dedicated process.
bool site_per_process = false;
// Set a callback that is invoked to override WebPreferences for RenderViews
// created within the HeadlessBrowser. Called whenever the WebPreferences of a
// RenderView change. Executed on the browser main thread.
// WARNING: We cannot provide any guarantees about the stability of the
// exposed WebPreferences API, so use with care.
// Set a callback that is invoked when a new child process is spawned or
// forked and allows adding additional command line flags to the child
// process's command line. Executed on the browser main thread.
// |child_browser_context| points to the BrowserContext of the child
// process, but will only be set if the child process is a renderer process.
// NOTE: This callback may be called on the UI or IO thread even after the
// HeadlessBrowser has been destroyed.
using AppendCommandLineFlagsCallback = base::RepeatingCallback<void(
base::CommandLine* command_line,
HeadlessBrowserContext* child_browser_context,
const std::string& child_process_type,
int child_process_id)>;
AppendCommandLineFlagsCallback append_command_line_flags_callback;
// Minidump crash reporter settings. Crash reporting is disabled by default.
// By default crash dumps are written to the directory containing the
// executable.
bool enable_crash_reporter = false;
base::FilePath crash_dumps_dir;
// Font render hinting value to override any default settings
gfx::FontRenderParams::Hinting font_render_hinting;
// Reminder: when adding a new field here, do not forget to add it to
// HeadlessBrowserContextOptions (where appropriate).
Options(int argc, const char** argv);
class HEADLESS_EXPORT HeadlessBrowser::Options::Builder {
Builder(int argc, const char** argv);
// Browser-wide settings.
Builder& EnableDevToolsServer(const net::HostPortPair& endpoint);
Builder& EnableDevToolsPipe();
Builder& SetMessagePump(base::MessagePump* message_pump);
Builder& SetSingleProcessMode(bool single_process_mode);
Builder& SetDisableSandbox(bool disable_sandbox);
Builder& SetEnableResourceScheduler(bool enable_resource_scheduler);
Builder& SetGLImplementation(const std::string& gl_implementation);
Builder& SetAppendCommandLineFlagsCallback(
const Options::AppendCommandLineFlagsCallback& callback);
#if defined(OS_WIN)
Builder& SetInstance(HINSTANCE instance);
Builder& SetSandboxInfo(sandbox::SandboxInterfaceInfo* sandbox_info);
// Per-context settings.
Builder& SetProductNameAndVersion(
const std::string& product_name_and_version);
Builder& SetAcceptLanguage(const std::string& accept_language);
Builder& SetEnableBeginFrameControl(bool enable_begin_frame_control);
Builder& SetUserAgent(const std::string& user_agent);
Builder& SetProxyConfig(std::unique_ptr<net::ProxyConfig> proxy_config);
Builder& SetWindowSize(const gfx::Size& window_size);
Builder& SetUserDataDir(const base::FilePath& user_data_dir);
Builder& SetIncognitoMode(bool incognito_mode);
Builder& SetSitePerProcess(bool site_per_process);
Builder& SetBlockNewWebContents(bool block_new_web_contents);
Builder& SetOverrideWebPreferencesCallback(
base::RepeatingCallback<void(WebPreferences*)> callback);
Builder& SetCrashReporterEnabled(bool enabled);
Builder& SetCrashDumpsDir(const base::FilePath& dir);
Builder& SetFontRenderHinting(
gfx::FontRenderParams::Hinting font_render_hinting);
Options Build();
Options options_;
#if !defined(OS_WIN)
// The headless browser may need to create child processes (e.g., a renderer
// which runs web content). This is done by re-executing the parent process as
// a zygote[1] and forking each child process from that zygote.
// For this to work, the embedder should call RunChildProcess as soon as
// possible (i.e., before creating any threads) to pass control to the headless
// library. In a browser process this function will return immediately, but in a
// child process it will never return. For example:
// int main(int argc, const char** argv) {
// headless::RunChildProcessIfNeeded(argc, argv);
// headless::HeadlessBrowser::Options::Builder builder(argc, argv);
// return headless::HeadlessBrowserMain(
// builder.Build(),
// base::OnceCallback<void(headless::HeadlessBrowser*)>());
// }
// [1]
void RunChildProcessIfNeeded(int argc, const char** argv);
// In Windows, the headless browser may need to create child processes. This is
// done by re-executing the parent process which may have been initialized with
// different libraries (e.g. child_dll). In this case, the embedder has to pass
// the appropiate HINSTANCE and initalization sandbox_info to properly launch
// the child process.
void RunChildProcessIfNeeded(HINSTANCE instance,
sandbox::SandboxInterfaceInfo* sandbox_info);
#endif // !defined(OS_WIN)
// Main entry point for running the headless browser. This function constructs
// the headless browser instance, passing it to the given
// |on_browser_start_callback| callback. Note that since this function executes
// the main loop, it will only return after HeadlessBrowser::Shutdown() is
// called, returning the exit code for the process. It is not possible to
// initialize the browser again after it has been torn down.
int HeadlessBrowserMain(
HeadlessBrowser::Options options,
base::OnceCallback<void(HeadlessBrowser*)> on_browser_start_callback);
} // namespace headless