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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_NEGOTIATING_CLIENT_AUTHENTICATOR_H_
#define REMOTING_PROTOCOL_NEGOTIATING_CLIENT_AUTHENTICATOR_H_
#include <memory>
#include <string>
#include <vector>
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "remoting/protocol/authenticator.h"
#include "remoting/protocol/client_authentication_config.h"
#include "remoting/protocol/negotiating_authenticator_base.h"
#include "remoting/protocol/third_party_client_authenticator.h"
namespace remoting {
namespace protocol {
// Client-side implementation of NegotiatingAuthenticatorBase.
// See comments in negotiating_authenticator_base.h for a general explanation.
class NegotiatingClientAuthenticator : public NegotiatingAuthenticatorBase {
public:
explicit NegotiatingClientAuthenticator(
const std::string& local_id,
const std::string& remote_id,
const ClientAuthenticationConfig& config);
~NegotiatingClientAuthenticator() override;
// Overriden from Authenticator.
void ProcessMessage(const jingle_xmpp::XmlElement* message,
const base::Closure& resume_callback) override;
std::unique_ptr<jingle_xmpp::XmlElement> GetNextMessage() override;
private:
// (Asynchronously) creates an authenticator, and stores it in
// |current_authenticator_|. Authenticators that can be started in either
// state will be created in |preferred_initial_state|.
// |resume_callback| is called after |current_authenticator_| is set.
void CreateAuthenticatorForCurrentMethod(
Authenticator::State preferred_initial_state,
const base::Closure& resume_callback);
// If possible, create a preferred authenticator ready to send an
// initial message optimistically to the host. The host is free to
// ignore the client's preferred authenticator and initial message
// and to instead reply with an alternative method. See the comments
// in negotiating_authenticator_base.h for more details.
//
// Sets |current_authenticator_| and |current_method_| iff the client
// has a preferred authenticator that can optimistically send an initial
// message.
void CreatePreferredAuthenticator();
// Creates a shared-secret authenticator in state |initial_state| with the
// given |shared_secret|, then runs |resume_callback|.
void CreateSharedSecretAuthenticator(Authenticator::State initial_state,
const base::Closure& resume_callback,
const std::string& shared_secret);
bool is_paired();
std::string local_id_;
std::string remote_id_;
ClientAuthenticationConfig config_;
// Internal NegotiatingClientAuthenticator data.
bool method_set_by_host_ = false;
base::WeakPtrFactory<NegotiatingClientAuthenticator> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(NegotiatingClientAuthenticator);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_NEGOTIATING_CLIENT_AUTHENTICATOR_H_