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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BLIMP_ENGINE_FEATURE_ENGINE_RENDER_WIDGET_FEATURE_H_
#define BLIMP_ENGINE_FEATURE_ENGINE_RENDER_WIDGET_FEATURE_H_
#include <stdint.h>
#include <map>
#include <memory>
#include <vector>
#include "base/atomic_sequence_num.h"
#include "base/containers/small_map.h"
#include "base/macros.h"
#include "blimp/engine/app/settings_manager.h"
#include "blimp/net/blimp_message_processor.h"
#include "blimp/net/input_message_converter.h"
#include "ui/base/ime/text_input_client.h"
namespace blink {
class WebGestureEvent;
}
namespace content {
class RenderWidgetHost;
}
namespace blimp {
namespace engine {
// Handles all incoming and outgoing protobuf message types tied to a specific
// RenderWidget. This includes BlimpMessage::INPUT, BlimpMessage::COMPOSITOR,
// and BlimpMessage::RENDER_WIDGET messages. Delegates can be added to be
// notified of incoming messages. This class automatically handles dropping
// stale BlimpMessage::RENDER_WIDGET messages from the client after a
// RenderWidgetMessage::INITIALIZE message is sent.
class EngineRenderWidgetFeature : public BlimpMessageProcessor,
public SettingsManager::Observer {
public:
// A delegate to be notified of specific RenderWidget related incoming events.
class RenderWidgetMessageDelegate {
public:
// Called when the client is sending a WebGestureEvent to the engine.
virtual void OnWebGestureEvent(
content::RenderWidgetHost* render_widget_host,
std::unique_ptr<blink::WebGestureEvent> event) = 0;
// Called when the client sent a CompositorMessage. These messages should
// be sent to the engine's render process so they can be processed by the
// RemoteChannel of the compositor.
virtual void OnCompositorMessageReceived(
content::RenderWidgetHost* render_widget_host,
const std::vector<uint8_t>& message) = 0;
};
explicit EngineRenderWidgetFeature(SettingsManager* settings);
~EngineRenderWidgetFeature() override;
void set_render_widget_message_sender(
std::unique_ptr<BlimpMessageProcessor> message_processor);
void set_input_message_sender(
std::unique_ptr<BlimpMessageProcessor> message_processor);
void set_compositor_message_sender(
std::unique_ptr<BlimpMessageProcessor> message_processor);
void set_ime_message_sender(
std::unique_ptr<BlimpMessageProcessor> message_processor);
// Notifes the client that a new RenderWidget for a particular WebContents has
// been created. This will trigger the creation of the BlimpCompositor for
// this widget on the client.
void OnRenderWidgetCreated(const int tab_id,
content::RenderWidgetHost* render_widget_host);
// Notifies the client that the RenderWidget for a particular WebContents has
// changed. When this is sent the native view on the client becomes bound to
// the BlimpCompositor for this widget.
// Since the compositor on the client performs the operations of the view for
// this widget, this will set the visibility and draw state correctly for this
// widget.
// Note: This assumes that this is the RenderWidgetHost for the main frame.
// Only one RenderWidget can be in initialized state for a tab.
void OnRenderWidgetInitialized(const int tab_id,
content::RenderWidgetHost* render_widget_host);
void OnRenderWidgetDeleted(const int tab_id,
content::RenderWidgetHost* render_widget_host);
// Notifies the client to show/hide IME.
void SendShowImeRequest(const int tab_id,
content::RenderWidgetHost* render_widget_host,
const ui::TextInputClient* client);
void SendHideImeRequest(const int tab_id,
content::RenderWidgetHost* render_widget_host);
// Sends a CompositorMessage for |tab_id| to the client.
void SendCompositorMessage(const int tab_id,
content::RenderWidgetHost* render_widget_host,
const std::vector<uint8_t>& message);
// Sets a RenderWidgetMessageDelegate to be notified of all incoming
// RenderWidget related messages for |tab_id| from the client. There can only
// be one RenderWidgetMessageDelegate per tab.
void SetDelegate(const int tab_id, RenderWidgetMessageDelegate* delegate);
void RemoveDelegate(const int tab_id);
// BlimpMessageProcessor implementation.
void ProcessMessage(std::unique_ptr<BlimpMessage> message,
const net::CompletionCallback& callback) override;
// Settings::Observer implementation.
void OnWebPreferencesChanged() override;
private:
typedef base::SmallMap<std::map<int, RenderWidgetMessageDelegate*> >
DelegateMap;
typedef base::SmallMap<std::map<content::RenderWidgetHost*, int>>
RenderWidgetToIdMap;
typedef base::SmallMap<std::map<int, content::RenderWidgetHost*>>
IdToRenderWidgetMap;
typedef std::pair<RenderWidgetToIdMap, IdToRenderWidgetMap> RenderWidgetMaps;
typedef base::SmallMap<std::map<int, RenderWidgetMaps>> TabMap;
// Returns nullptr if no delegate is found.
RenderWidgetMessageDelegate* FindDelegate(const int tab_id);
// Adds the RenderWidgetHost to the map and return the render_widget_id.
int AddRenderWidget(const int tab_id,
content::RenderWidgetHost* render_widget_host);
// Deletes the RenderWidgetHost from the map and returns the render_widget_id
// for the deleted host.
int DeleteRenderWidget(const int tab_id,
content::RenderWidgetHost* render_widget_host);
// Returns the render_widget_id for the RenderWidgetHost. Will return 0U if
// the host is not found.
int GetRenderWidgetId(const int tab_id,
content::RenderWidgetHost* render_widget_host);
// Returns the RenderWidgetHost for the given render_widget_id. Will return
// nullptr if no host is found.
content::RenderWidgetHost* GetRenderWidgetHost(const int tab_id,
const int render_widget_id);
// Sends the text entered by the user to the renderer.
// The existing text in the box gets replaced by the new text from IME.
void SetTextFromIME(content::RenderWidgetHost* render_widget_host,
std::string text,
bool auto_submit);
DelegateMap delegates_;
TabMap tabs_;
// A RenderWidgetHost can also be uniquely identified by the
// <process_id, routing_id> where the process_id is the id for the
// RenderProcessHost for this widget and the routing_id is the id for the
// widget.
// But we generate our own ids to avoid having the render widget protocol tied
// to always using a combination of these ids, generated by the content layer.
// By using an AtomicSequenceNumber for identifying render widgets across
// tabs, we can be sure that there will always be a 1:1 mapping between the
// render widget and the consumer of the features tied to this widget on the
// client, which is the BlimpCompositor.
base::AtomicSequenceNumber next_widget_id_;
InputMessageConverter input_message_converter_;
SettingsManager* settings_manager_;
// Outgoing message processors for RENDER_WIDGET, COMPOSITOR and INPUT types.
std::unique_ptr<BlimpMessageProcessor> render_widget_message_sender_;
std::unique_ptr<BlimpMessageProcessor> compositor_message_sender_;
std::unique_ptr<BlimpMessageProcessor> input_message_sender_;
std::unique_ptr<BlimpMessageProcessor> ime_message_sender_;
base::WeakPtrFactory<EngineRenderWidgetFeature> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(EngineRenderWidgetFeature);
};
} // namespace engine
} // namespace blimp
#endif // BLIMP_ENGINE_FEATURE_ENGINE_RENDER_WIDGET_FEATURE_H_